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Changed Ball Of Hair Name to "Ball of Fur", added Booklet Page
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dc4fab5902
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5 changed files with 15 additions and 11 deletions
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@ -58,7 +58,7 @@ public class BookletChapter{
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}
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public BookletChapter setSpecial(){
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this.color = EnumChatFormatting.GOLD;
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this.color = EnumChatFormatting.DARK_PURPLE;
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return this;
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}
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}
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@ -51,7 +51,7 @@ public class BookletIndexEntry{
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}
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public BookletIndexEntry setSpecial(){
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this.color = EnumChatFormatting.GOLD;
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this.color = EnumChatFormatting.DARK_PURPLE;
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return this;
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}
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@ -34,12 +34,12 @@ public class InitBooklet{
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public static BookletChapter chapterIntro;
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public static BookletIndexEntry entryFunctionalNonRF = new BookletIndexEntry("functionalNoRF");
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public static BookletIndexEntry entryFunctionalRF = new BookletIndexEntry("functionalRF");
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public static BookletIndexEntry entryGeneratingRF = new BookletIndexEntry("generatingRF");
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public static BookletIndexEntry entryFunctionalRF = new BookletIndexEntry("functionalRF").setSpecial();
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public static BookletIndexEntry entryGeneratingRF = new BookletIndexEntry("generatingRF").setSpecial();
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public static BookletIndexEntry entryItemsNonRF = new BookletIndexEntry("itemsNoRF");
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public static BookletIndexEntry entryItemsRF = new BookletIndexEntry("itemsRF");
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public static BookletIndexEntry entryItemsRF = new BookletIndexEntry("itemsRF").setSpecial();
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public static BookletIndexEntry entryMisc = new BookletIndexEntry("misc");
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public static BookletIndexEntry allAndSearch = new BookletEntryAllSearch("allAndSearch").setSpecial();
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public static BookletIndexEntry allAndSearch = new BookletEntryAllSearch("allAndSearch").setImportant();
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static{
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chapterIntro = new BookletChapter("intro", entryMisc, new ItemStack(InitItems.itemLexicon), new PageTextOnly(1), new PageTextOnly(2), new PageTextOnly(3), new PageCrafting(4, ItemCrafting.recipeBook)).setImportant();
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@ -58,6 +58,7 @@ public class InitBooklet{
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new BookletChapter("lamps", entryMisc, new ItemStack(InitBlocks.blockColoredLampOn, 1, TheColoredLampColors.GREEN.ordinal()), lampPages.toArray(new BookletPage[lampPages.size()]));
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new BookletChapter("treasureChest", entryMisc, new ItemStack(InitBlocks.blockTreasureChest), new PageTextOnly(1).setStack(new ItemStack(InitBlocks.blockTreasureChest))).setSpecial();
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new BookletChapter("hairBalls", entryMisc, new ItemStack(InitItems.itemHairyBall), new PageTextOnly(1).setStack(new ItemStack(InitItems.itemHairyBall))).setSpecial();
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//No RF Using Blocks
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new BookletChapter("breaker", entryFunctionalNonRF, new ItemStack(InitBlocks.blockBreaker), new PageCrafting(1, BlockCrafting.recipeBreaker), new PageCrafting(2, BlockCrafting.recipePlacer), new PageCrafting(3, BlockCrafting.recipeLiquidPlacer), new PageCrafting(4, BlockCrafting.recipeLiquidCollector));
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@ -15,6 +15,7 @@ import codechicken.nei.NEIServerUtils;
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import codechicken.nei.PositionedStack;
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import codechicken.nei.recipe.RecipeInfo;
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import codechicken.nei.recipe.TemplateRecipeHandler;
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import ellpeck.actuallyadditions.items.InitItems;
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import ellpeck.actuallyadditions.recipe.HairyBallHandler;
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import ellpeck.actuallyadditions.util.ModUtil;
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import ellpeck.actuallyadditions.util.StringUtil;
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@ -37,8 +38,7 @@ public class HairyBallRecipeHandler extends TemplateRecipeHandler implements INe
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@Override
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public ItemStack getStackForInfo(int page){
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//TODO Add Hairy Ball Page
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return null;
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return new ItemStack(InitItems.itemHairyBall);
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}
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@Override
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@ -9,7 +9,7 @@ fluid.canolaoil=Canola Oil
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#NEI Integration
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container.nei.actuallyadditions.crushing.name=Crusher
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container.nei.actuallyadditions.crushingDouble.name=Double Crusher
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container.nei.actuallyadditions.ballOfHair.name=Ball Of Hair Usage
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container.nei.actuallyadditions.ballOfHair.name=Ball Of Fur Usage
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container.nei.actuallyadditions.compost.name=Compost
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container.nei.actuallyadditions.furnaceDouble.name=Double Furnace
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container.nei.actuallyadditions.treasureChest.name=Treasure Chest
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@ -202,7 +202,7 @@ item.actuallyadditions.itemJamPlApLe.name=PlApLe-Jam
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item.actuallyadditions.itemJamChApCi.name=ChApCi-Jam
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item.actuallyadditions.itemJamHoMeKi.name=HoMeKi-Jam
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item.actuallyadditions.itemJamPiCo.name=PiCo-Jam
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item.actuallyadditions.itemHairyBall.name=Ball of Hair
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item.actuallyadditions.itemHairyBall.name=Ball of Fur
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item.actuallyadditions.itemLeafBlower.name=Leaf Blower
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item.actuallyadditions.itemLeafBlowerAdvanced.name=Advanced Leaf Blower
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item.actuallyadditions.itemKnife.name=Knife
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@ -561,4 +561,7 @@ booklet.actuallyadditions.chapter.dropper.name=Automatic Precision Dropper
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booklet.actuallyadditions.chapter.dropper.text.1=The <item>Automatic Precision Dropper<r> works much like a normal dropper, but it will drop items <imp>without needing a Redstone Signal<r>. <n>It also won't spit them out all over the ground, but it will <imp>drop them straight into the direction you point it at<r>! <n>It can be turned off with a Redstone Signal.
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booklet.actuallyadditions.chapter.rangedCollector.name=Ranged Collector
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booklet.actuallyadditions.chapter.rangedCollector.text.1=The <item>Ranged Collector<r> works much like a hopper, in that it <imp>collects items around it<r>, having the power, however, to pick up items that are in an area of <imp><range> blocks<r> around it. <n>It has a <imp>filter<r> that can be set to <imp>white- or blacklist<r>. <n>This comes with a disadvantage, however: It doesn't auto-output its items.
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booklet.actuallyadditions.chapter.rangedCollector.text.1=The <item>Ranged Collector<r> works much like a hopper, in that it <imp>collects items around it<r>, having the power, however, to pick up items that are in an area of <imp><range> blocks<r> around it. <n>It has a <imp>filter<r> that can be set to <imp>white- or blacklist<r>. <n>This comes with a disadvantage, however: It doesn't auto-output its items.
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booklet.actuallyadditions.chapter.hairBalls.name=Ball of Fur-s
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booklet.actuallyadditions.chapter.hairBalls.text.1=<item>Balls of Fur<r> are an item rarely dropped by <imp>cats<r> which have been <imp>tamed<r> by the player. <n>Cats are very mysterious creatures as they <imp>appear to get everything stuck in their fur<r>. <item>Balls of Fur<r> may seem disgusting at first, but when removing all of the hair by <imp>right-clicking<r>, they will reveal some <imp>valuable items<r>. <n>Or just some String. <n><n><n><i>FUURRRRRR!!
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