Changed Ball Of Hair Name to "Ball of Fur", added Booklet Page

This commit is contained in:
Ellpeck 2015-12-17 22:18:37 +01:00
parent dc4fab5902
commit dcf9766243
5 changed files with 15 additions and 11 deletions

View file

@ -58,7 +58,7 @@ public class BookletChapter{
} }
public BookletChapter setSpecial(){ public BookletChapter setSpecial(){
this.color = EnumChatFormatting.GOLD; this.color = EnumChatFormatting.DARK_PURPLE;
return this; return this;
} }
} }

View file

@ -51,7 +51,7 @@ public class BookletIndexEntry{
} }
public BookletIndexEntry setSpecial(){ public BookletIndexEntry setSpecial(){
this.color = EnumChatFormatting.GOLD; this.color = EnumChatFormatting.DARK_PURPLE;
return this; return this;
} }

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@ -34,12 +34,12 @@ public class InitBooklet{
public static BookletChapter chapterIntro; public static BookletChapter chapterIntro;
public static BookletIndexEntry entryFunctionalNonRF = new BookletIndexEntry("functionalNoRF"); public static BookletIndexEntry entryFunctionalNonRF = new BookletIndexEntry("functionalNoRF");
public static BookletIndexEntry entryFunctionalRF = new BookletIndexEntry("functionalRF"); public static BookletIndexEntry entryFunctionalRF = new BookletIndexEntry("functionalRF").setSpecial();
public static BookletIndexEntry entryGeneratingRF = new BookletIndexEntry("generatingRF"); public static BookletIndexEntry entryGeneratingRF = new BookletIndexEntry("generatingRF").setSpecial();
public static BookletIndexEntry entryItemsNonRF = new BookletIndexEntry("itemsNoRF"); public static BookletIndexEntry entryItemsNonRF = new BookletIndexEntry("itemsNoRF");
public static BookletIndexEntry entryItemsRF = new BookletIndexEntry("itemsRF"); public static BookletIndexEntry entryItemsRF = new BookletIndexEntry("itemsRF").setSpecial();
public static BookletIndexEntry entryMisc = new BookletIndexEntry("misc"); public static BookletIndexEntry entryMisc = new BookletIndexEntry("misc");
public static BookletIndexEntry allAndSearch = new BookletEntryAllSearch("allAndSearch").setSpecial(); public static BookletIndexEntry allAndSearch = new BookletEntryAllSearch("allAndSearch").setImportant();
static{ static{
chapterIntro = new BookletChapter("intro", entryMisc, new ItemStack(InitItems.itemLexicon), new PageTextOnly(1), new PageTextOnly(2), new PageTextOnly(3), new PageCrafting(4, ItemCrafting.recipeBook)).setImportant(); chapterIntro = new BookletChapter("intro", entryMisc, new ItemStack(InitItems.itemLexicon), new PageTextOnly(1), new PageTextOnly(2), new PageTextOnly(3), new PageCrafting(4, ItemCrafting.recipeBook)).setImportant();
@ -58,6 +58,7 @@ public class InitBooklet{
new BookletChapter("lamps", entryMisc, new ItemStack(InitBlocks.blockColoredLampOn, 1, TheColoredLampColors.GREEN.ordinal()), lampPages.toArray(new BookletPage[lampPages.size()])); new BookletChapter("lamps", entryMisc, new ItemStack(InitBlocks.blockColoredLampOn, 1, TheColoredLampColors.GREEN.ordinal()), lampPages.toArray(new BookletPage[lampPages.size()]));
new BookletChapter("treasureChest", entryMisc, new ItemStack(InitBlocks.blockTreasureChest), new PageTextOnly(1).setStack(new ItemStack(InitBlocks.blockTreasureChest))).setSpecial(); new BookletChapter("treasureChest", entryMisc, new ItemStack(InitBlocks.blockTreasureChest), new PageTextOnly(1).setStack(new ItemStack(InitBlocks.blockTreasureChest))).setSpecial();
new BookletChapter("hairBalls", entryMisc, new ItemStack(InitItems.itemHairyBall), new PageTextOnly(1).setStack(new ItemStack(InitItems.itemHairyBall))).setSpecial();
//No RF Using Blocks //No RF Using Blocks
new BookletChapter("breaker", entryFunctionalNonRF, new ItemStack(InitBlocks.blockBreaker), new PageCrafting(1, BlockCrafting.recipeBreaker), new PageCrafting(2, BlockCrafting.recipePlacer), new PageCrafting(3, BlockCrafting.recipeLiquidPlacer), new PageCrafting(4, BlockCrafting.recipeLiquidCollector)); new BookletChapter("breaker", entryFunctionalNonRF, new ItemStack(InitBlocks.blockBreaker), new PageCrafting(1, BlockCrafting.recipeBreaker), new PageCrafting(2, BlockCrafting.recipePlacer), new PageCrafting(3, BlockCrafting.recipeLiquidPlacer), new PageCrafting(4, BlockCrafting.recipeLiquidCollector));

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@ -15,6 +15,7 @@ import codechicken.nei.NEIServerUtils;
import codechicken.nei.PositionedStack; import codechicken.nei.PositionedStack;
import codechicken.nei.recipe.RecipeInfo; import codechicken.nei.recipe.RecipeInfo;
import codechicken.nei.recipe.TemplateRecipeHandler; import codechicken.nei.recipe.TemplateRecipeHandler;
import ellpeck.actuallyadditions.items.InitItems;
import ellpeck.actuallyadditions.recipe.HairyBallHandler; import ellpeck.actuallyadditions.recipe.HairyBallHandler;
import ellpeck.actuallyadditions.util.ModUtil; import ellpeck.actuallyadditions.util.ModUtil;
import ellpeck.actuallyadditions.util.StringUtil; import ellpeck.actuallyadditions.util.StringUtil;
@ -37,8 +38,7 @@ public class HairyBallRecipeHandler extends TemplateRecipeHandler implements INe
@Override @Override
public ItemStack getStackForInfo(int page){ public ItemStack getStackForInfo(int page){
//TODO Add Hairy Ball Page return new ItemStack(InitItems.itemHairyBall);
return null;
} }
@Override @Override

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@ -9,7 +9,7 @@ fluid.canolaoil=Canola Oil
#NEI Integration #NEI Integration
container.nei.actuallyadditions.crushing.name=Crusher container.nei.actuallyadditions.crushing.name=Crusher
container.nei.actuallyadditions.crushingDouble.name=Double Crusher container.nei.actuallyadditions.crushingDouble.name=Double Crusher
container.nei.actuallyadditions.ballOfHair.name=Ball Of Hair Usage container.nei.actuallyadditions.ballOfHair.name=Ball Of Fur Usage
container.nei.actuallyadditions.compost.name=Compost container.nei.actuallyadditions.compost.name=Compost
container.nei.actuallyadditions.furnaceDouble.name=Double Furnace container.nei.actuallyadditions.furnaceDouble.name=Double Furnace
container.nei.actuallyadditions.treasureChest.name=Treasure Chest container.nei.actuallyadditions.treasureChest.name=Treasure Chest
@ -202,7 +202,7 @@ item.actuallyadditions.itemJamPlApLe.name=PlApLe-Jam
item.actuallyadditions.itemJamChApCi.name=ChApCi-Jam item.actuallyadditions.itemJamChApCi.name=ChApCi-Jam
item.actuallyadditions.itemJamHoMeKi.name=HoMeKi-Jam item.actuallyadditions.itemJamHoMeKi.name=HoMeKi-Jam
item.actuallyadditions.itemJamPiCo.name=PiCo-Jam item.actuallyadditions.itemJamPiCo.name=PiCo-Jam
item.actuallyadditions.itemHairyBall.name=Ball of Hair item.actuallyadditions.itemHairyBall.name=Ball of Fur
item.actuallyadditions.itemLeafBlower.name=Leaf Blower item.actuallyadditions.itemLeafBlower.name=Leaf Blower
item.actuallyadditions.itemLeafBlowerAdvanced.name=Advanced Leaf Blower item.actuallyadditions.itemLeafBlowerAdvanced.name=Advanced Leaf Blower
item.actuallyadditions.itemKnife.name=Knife item.actuallyadditions.itemKnife.name=Knife
@ -562,3 +562,6 @@ booklet.actuallyadditions.chapter.dropper.text.1=The <item>Automatic Precision D
booklet.actuallyadditions.chapter.rangedCollector.name=Ranged Collector booklet.actuallyadditions.chapter.rangedCollector.name=Ranged Collector
booklet.actuallyadditions.chapter.rangedCollector.text.1=The <item>Ranged Collector<r> works much like a hopper, in that it <imp>collects items around it<r>, having the power, however, to pick up items that are in an area of <imp><range> blocks<r> around it. <n>It has a <imp>filter<r> that can be set to <imp>white- or blacklist<r>. <n>This comes with a disadvantage, however: It doesn't auto-output its items. booklet.actuallyadditions.chapter.rangedCollector.text.1=The <item>Ranged Collector<r> works much like a hopper, in that it <imp>collects items around it<r>, having the power, however, to pick up items that are in an area of <imp><range> blocks<r> around it. <n>It has a <imp>filter<r> that can be set to <imp>white- or blacklist<r>. <n>This comes with a disadvantage, however: It doesn't auto-output its items.
booklet.actuallyadditions.chapter.hairBalls.name=Ball of Fur-s
booklet.actuallyadditions.chapter.hairBalls.text.1=<item>Balls of Fur<r> are an item rarely dropped by <imp>cats<r> which have been <imp>tamed<r> by the player. <n>Cats are very mysterious creatures as they <imp>appear to get everything stuck in their fur<r>. <item>Balls of Fur<r> may seem disgusting at first, but when removing all of the hair by <imp>right-clicking<r>, they will reveal some <imp>valuable items<r>. <n>Or just some String. <n><n><n><i>FUURRRRRR!!