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Updated copyright to peoples.
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3 changed files with 3 additions and 3 deletions
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@ -24,7 +24,7 @@ public class GuiAAAchievements extends GuiAchievements{
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}
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}
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/**
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/**
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* (Partially excerpted from Botania with permission, thanks!)
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* (Partially excerpted from Botania by Vazkii with permission, thanks!)
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*/
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*/
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@Override
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@Override
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public void initGui(){
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public void initGui(){
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@ -46,7 +46,7 @@ public class EntityLivingEvent{
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/**
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/**
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* Makes players be able to fly if they have Wings Of The Bats equipped
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* Makes players be able to fly if they have Wings Of The Bats equipped
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* (Partially excerpted from Botania's Wing System (as I had fiddled around with the system and couldn't make it work) with permission, thanks!)
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* (Partially excerpted from Botania's Wing System by Vazkii (as I had fiddled around with the system and couldn't make it work) with permission, thanks!)
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*/
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*/
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private void doWingStuff(LivingUpdateEvent event){
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private void doWingStuff(LivingUpdateEvent event){
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if(event.entityLiving instanceof EntityPlayer){
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if(event.entityLiving instanceof EntityPlayer){
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@ -33,7 +33,7 @@ public class ItemWingsOfTheBats extends Item implements INameableItem{
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* Saves Remote Players separately to make de-synced Event Calling
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* Saves Remote Players separately to make de-synced Event Calling
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* not bug out Capabilities when taking off the Wings
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* not bug out Capabilities when taking off the Wings
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*
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*
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* (Partially excerpted from Botania's Wing System (as I had fiddled around with the system and couldn't make it work) with permission, thanks!)
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* (Partially excerpted from Botania's Wing System by Vazkii (as I had fiddled around with the system and couldn't make it work) with permission, thanks!)
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*/
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*/
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public static ArrayList<String> wingedPlayers = new ArrayList<String>();
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public static ArrayList<String> wingedPlayers = new ArrayList<String>();
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