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https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-22 07:13:28 +01:00
Added battery functionality, Added IActivates for toggle items, Added transfer support to CrystalFux Item
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parent
50d2343c8b
commit
de16d7f351
10 changed files with 163 additions and 16 deletions
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@ -115,7 +115,7 @@ e2c81adfe240117fa0ce2e3dfcfd04f4e1034153 assets/actuallyadditions/blockstates/wh
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3670535838b4c26d01afe7ee4807c53a6cbaba12 assets/actuallyadditions/blockstates/white_wall_block.json
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78e89628e3c6e891f2994b2a1794672f69826516 assets/actuallyadditions/blockstates/wood_casing_block.json
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207adf3d139369e983100a6002f6f77d36d40916 assets/actuallyadditions/blockstates/xp_solidifier_block.json
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d8850d66bfac1fdc09b7872f5602a4325cd82ba9 assets/actuallyadditions/lang/en_us.json
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df3dba5195138437f46df032562fdca2cf335bfa assets/actuallyadditions/lang/en_us.json
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8ce3f2af3288773fb581a3668c2cb90b64c9ee2f assets/actuallyadditions/models/block/advanced_item_laser_relay_block.json
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de74eda6290d47ef2b26961693e537d7b8795a06 assets/actuallyadditions/models/block/atomic_reconstructor_block.json
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16a76926a07fc8fa10e4a3949d15ad2ca6920bb8 assets/actuallyadditions/models/block/battery_box_block.json
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@ -1,5 +1,8 @@
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{
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"actuallyadditions.storage.crystal-flux": "%s/%s Crystal Flux",
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"actuallyadditions.tooltip.battery.charge-help": "Sneak-right-click to toggle",
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"actuallyadditions.tooltip.battery.charging": "Charging other item in inventory",
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"actuallyadditions.tooltip.battery.not-charging": "Not charging other items in inventory",
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"actuallyadditions.tooltip.booklet.manual.one": "Or \"Booklet\", if you will",
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"actuallyadditions.tooltip.booklet.manual.three": "Use while holding to open.",
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"actuallyadditions.tooltip.booklet.manual.two": "This book guides you through all of the feature Actually Additions has to over.",
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@ -135,7 +138,7 @@
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"item.actuallyadditions.basic_coil": "Basic Coil",
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"item.actuallyadditions.bats_wing": "Bat's Wing",
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"item.actuallyadditions.black_crystal_shard": "Black Crystal Shard",
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"item.actuallyadditions.black_quartz": "Black Quarts",
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"item.actuallyadditions.black_quartz": "Black Quartz",
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"item.actuallyadditions.blue_crystal_shard": "Blue Crystal Shard",
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"item.actuallyadditions.booklet": "Actually Additions Manual",
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"item.actuallyadditions.bowl_of_water": "Bowl of Water",
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@ -290,7 +293,7 @@
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"item.actuallyadditions.phantom_connector": "Phantom Connector",
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"item.actuallyadditions.player_probe": "Player Probe",
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"item.actuallyadditions.quadruple_battery": "Quadruple Battery",
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"item.actuallyadditions.quartz_aiot": "Quartz AIOT",
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"item.actuallyadditions.quartz_aiot": "Black Quartz AIOT",
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"item.actuallyadditions.quartz_axe": "Quartz Axe",
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"item.actuallyadditions.quartz_boots": "Quartz Boots",
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"item.actuallyadditions.quartz_chest": "Quartz Chestplate",
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@ -14,11 +14,20 @@ import javax.annotation.Nullable;
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public class CrystalFluxProvider implements ICapabilityProvider {
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private ItemStack stack;
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private int energy;
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private LazyOptional<IEnergyStorage> capability = LazyOptional.of(() -> new CrystalFluxStorage(stack, energy));
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private int transfer;
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private LazyOptional<IEnergyStorage> capability = LazyOptional.of(() -> new CrystalFluxStorage(stack, energy, transfer));
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public CrystalFluxProvider(ItemStack stack, int energy) {
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this.stack = stack;
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this.energy = energy;
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this.transfer = Integer.MAX_VALUE;
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}
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public CrystalFluxProvider(ItemStack stack, int energy, int transfer) {
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this.stack = stack;
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this.energy = energy;
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this.transfer = transfer;
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}
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@Nonnull
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@ -12,8 +12,8 @@ public class CrystalFluxStorage extends EnergyStorage {
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public static final String NBT_TAG = "crystal-flux";
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private final ItemStack stack;
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public CrystalFluxStorage(ItemStack stack, int capacity) {
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super(capacity, Integer.MAX_VALUE, Integer.MAX_VALUE);
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public CrystalFluxStorage(ItemStack stack, int capacity, int transfer) {
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super(capacity, transfer, transfer);
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this.stack = stack;
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@ -2,10 +2,7 @@ package de.ellpeck.actuallyadditions.common.items;
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import com.google.common.collect.ImmutableSet;
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import de.ellpeck.actuallyadditions.common.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.common.items.useables.AllInOneTool;
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import de.ellpeck.actuallyadditions.common.items.useables.LeafBlowerItem;
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import de.ellpeck.actuallyadditions.common.items.useables.ManualItem;
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import de.ellpeck.actuallyadditions.common.items.useables.TeleportStaffItem;
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import de.ellpeck.actuallyadditions.common.items.useables.*;
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import de.ellpeck.actuallyadditions.common.materials.ArmorMaterials;
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import de.ellpeck.actuallyadditions.common.materials.ToolMaterials;
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import net.minecraft.item.Item;
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@ -107,11 +104,14 @@ public final class ActuallyItems {
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public static final RegistryObject<Item> LASER_WRENCH = ITEMS.register("laser_wrench", basicItem());
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public static final RegistryObject<Item> TELEPORT_STAFF = ITEMS.register("teleport_staff", TeleportStaffItem::new);
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public static final RegistryObject<Item> WINGS_OF_THE_BATS = ITEMS.register("wings_of_the_bats", basicItem());
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public static final RegistryObject<Item> SINGLE_BATTERY = ITEMS.register("single_battery", basicItem());
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public static final RegistryObject<Item> DOUBLE_BATTERY = ITEMS.register("double_battery", basicItem());
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public static final RegistryObject<Item> TRIPLE_BATTERY = ITEMS.register("triple_battery", basicItem());
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public static final RegistryObject<Item> QUADRUPLE_BATTERY = ITEMS.register("quadruple_battery", basicItem());
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public static final RegistryObject<Item> QUINTUPLE_BATTERY = ITEMS.register("quintuple_battery", basicItem());
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// Batteries
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public static final RegistryObject<Item> SINGLE_BATTERY = ITEMS.register("single_battery", () -> new BatteryItem(() -> 200000, 1000));
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public static final RegistryObject<Item> DOUBLE_BATTERY = ITEMS.register("double_battery", () -> new BatteryItem(() -> 350000, 5000));
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public static final RegistryObject<Item> TRIPLE_BATTERY = ITEMS.register("triple_battery", () -> new BatteryItem(() -> 600000, 10000));
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public static final RegistryObject<Item> QUADRUPLE_BATTERY = ITEMS.register("quadruple_battery", () -> new BatteryItem(() -> 1000000, 30000));
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public static final RegistryObject<Item> QUINTUPLE_BATTERY = ITEMS.register("quintuple_battery", () -> new BatteryItem(() -> 2000000, 100000));
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public static final RegistryObject<Item> DRILL_MAIN = ITEMS.register("drill_light_blue", basicItem());
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public static final RegistryObject<Item> DRILL_BLACK = ITEMS.register("drill_black", basicItem());
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public static final RegistryObject<Item> DRILL_BLUE = ITEMS.register("drill_blue", basicItem());
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@ -35,6 +35,7 @@ public abstract class CrystalFluxItem extends ActuallyItem {
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alt ? NumberFormat.getIntegerInstance().format(value) : Help.compressedValue(value);
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private final Supplier<Integer> maxFlux;
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private final int transfer;
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/**
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* We use a supplier here to allow for config values to be passed around so we are able to
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@ -46,12 +47,24 @@ public abstract class CrystalFluxItem extends ActuallyItem {
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super(properties);
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this.maxFlux = maxFlux;
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this.transfer = Integer.MAX_VALUE;
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}
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/**
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* Allows for granular control over the transfer rate
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* @param maxFlux max energy this item can store
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* @param transfer max transfer rate for energy
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*/
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public CrystalFluxItem(Properties properties, Supplier<Integer> maxFlux, int transfer) {
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super(properties);
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this.maxFlux = maxFlux;
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this.transfer = transfer;
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}
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@Nullable
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@Override
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public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundNBT nbt) {
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return new CrystalFluxProvider(stack, maxFlux.get());
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return new CrystalFluxProvider(stack, maxFlux.get(), this.transfer);
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}
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@OnlyIn(Dist.CLIENT)
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@ -0,0 +1,19 @@
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package de.ellpeck.actuallyadditions.common.items;
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import net.minecraft.item.ItemStack;
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public interface IActivates {
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String NBT_TAG = "is-enabled";
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default boolean isEnabled(ItemStack stack) {
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return stack.getOrCreateTag().getBoolean(NBT_TAG);
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}
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default void toggle(ItemStack stack) {
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stack.getOrCreateTag().putBoolean(NBT_TAG, !isEnabled(stack));
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}
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default void manualToggle(ItemStack stack, boolean enabled) {
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stack.getOrCreateTag().putBoolean(NBT_TAG, enabled);
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}
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}
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@ -0,0 +1,91 @@
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package de.ellpeck.actuallyadditions.common.items.useables;
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import de.ellpeck.actuallyadditions.common.items.CrystalFluxItem;
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import de.ellpeck.actuallyadditions.common.items.IActivates;
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import de.ellpeck.actuallyadditions.common.utilities.Help;
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import net.minecraft.client.util.ITooltipFlag;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.Hand;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.TextFormatting;
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import net.minecraft.world.World;
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import net.minecraftforge.energy.CapabilityEnergy;
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import javax.annotation.Nullable;
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import java.util.List;
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import java.util.function.Supplier;
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public class BatteryItem extends CrystalFluxItem implements IActivates {
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public BatteryItem(Supplier<Integer> maxFlux, int transfer) {
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super(baseProps().maxStackSize(1).setNoRepair().maxDamage(0), maxFlux, transfer);
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}
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@Override
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public void inventoryTick(ItemStack stack, World world, Entity entity, int itemSlot, boolean isSelected) {
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if (world.isRemote || !(entity instanceof PlayerEntity) || !isEnabled(stack) || isSelected) {
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return;
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}
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// Don't run if we have no charge. Duh
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if (stack.getCapability(CapabilityEnergy.ENERGY)
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.map(e -> e.getEnergyStored() <= 0)
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.orElse(true)
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) {
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return;
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}
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PlayerEntity player = (PlayerEntity) entity;
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for(int i = 0; i < player.inventory.getSizeInventory(); i++) {
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ItemStack slot = player.inventory.getStackInSlot(i);
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// We don't care for weirdo stackable charging items, nor the same item as is charging others. Duh
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if (slot.isEmpty() || slot.getCount() != 1 || slot.equals(stack)) {
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continue;
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}
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slot.getCapability(CapabilityEnergy.ENERGY).ifPresent(energy -> {
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// Don't keep charging if empty
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if (energy.getEnergyStored() >= energy.getMaxEnergyStored()) {
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return;
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}
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// Find max power from the battery and use that to attempt to charge the other item
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int maxExtractable = stack.getCapability(CapabilityEnergy.ENERGY).map(e -> e.extractEnergy(Integer.MAX_VALUE, true)).orElse(0);
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int received = energy.receiveEnergy(maxExtractable, false);
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if (received > 0) {
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stack.getCapability(CapabilityEnergy.ENERGY).ifPresent(e -> e.extractEnergy(received, false));
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}
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});
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}
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}
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@Override
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public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
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if (!world.isRemote && player.isSneaking()) {
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ItemStack heldItem = player.getHeldItem(hand);
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toggle(heldItem);
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return ActionResult.resultSuccess(heldItem);
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}
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return super.onItemRightClick(world, player, hand);
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}
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@Override
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public void addInformation(ItemStack stack, @Nullable World worldIn, List<ITextComponent> tooltip, ITooltipFlag flagIn) {
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super.addInformation(stack, worldIn, tooltip, flagIn);
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boolean enabled = isEnabled(stack);
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tooltip.add(Help.trans(String.format("tooltip.battery.%s", enabled ? "charging" : "not-charging")).mergeStyle(enabled ? TextFormatting.GREEN : TextFormatting.GRAY));
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tooltip.add(Help.trans("tooltip.battery.charge-help"));
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}
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@Override
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public boolean hasEffect(ItemStack stack) {
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return isEnabled(stack);
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}
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}
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@ -0,0 +1,7 @@
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@ParametersAreNonnullByDefault
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@MethodsReturnNonnullByDefault
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package de.ellpeck.actuallyadditions.common.items.useables;
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import mcp.MethodsReturnNonnullByDefault;
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import javax.annotation.ParametersAreNonnullByDefault;
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@ -322,6 +322,11 @@ public class GeneratorLanguage extends LanguageProvider {
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addPrefixed("tooltip.booklet.manual.two", "This book guides you through all of the feature Actually Additions has to over.");
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addPrefixed("tooltip.booklet.manual.three", "Use while holding to open.");
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// Battery
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addPrefixed("tooltip.battery.not-charging", "Not charging other items in inventory");
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addPrefixed("tooltip.battery.charging", "Charging other item in inventory");
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addPrefixed("tooltip.battery.charge-help", "Sneak-right-click to toggle");
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// Storage
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addPrefixed("storage.crystal-flux", "%s/%s Crystal Flux");
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