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Fix the item viewer, in very special cases, not updating its inventories
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d5ee51ff46
commit
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1 changed files with 4 additions and 1 deletions
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@ -27,6 +27,8 @@ public class TileEntityItemViewer extends TileEntityInventoryBase{
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private final List<GenericItemHandlerInfo> genericInfos = new ArrayList<GenericItemHandlerInfo>();
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private final Map<Integer, SpecificItemHandlerInfo> specificInfos = new HashMap<Integer, SpecificItemHandlerInfo>();
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public TileEntityLaserRelayItem connectedRelay;
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private Network oldNetwork;
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private int lastNetworkChangeAmount = -1;
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public TileEntityItemViewer(){
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@ -79,7 +81,7 @@ public class TileEntityItemViewer extends TileEntityInventoryBase{
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private void queryAndSaveData(){
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if(this.connectedRelay != null){
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Network network = ActuallyAdditionsAPI.connectionHandler.getNetworkFor(this.connectedRelay.getPos(), this.worldObj);
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if(network != null && this.lastNetworkChangeAmount != network.changeAmount){
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if(network != null && (this.oldNetwork != network || this.lastNetworkChangeAmount != network.changeAmount)){
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this.genericInfos.clear();
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this.specificInfos.clear();
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@ -98,6 +100,7 @@ public class TileEntityItemViewer extends TileEntityInventoryBase{
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}
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}
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this.oldNetwork = network;
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this.lastNetworkChangeAmount = network.changeAmount;
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}
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}
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