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Ranged Collector Mechanics
This commit is contained in:
parent
4118cd732a
commit
e0e6bc8b4a
9 changed files with 492 additions and 17 deletions
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/*
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* This file ("BlockRangedCollector.java") is part of the Actually Additions Mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015 Ellpeck
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*/
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package ellpeck.actuallyadditions.blocks;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import ellpeck.actuallyadditions.ActuallyAdditions;
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import ellpeck.actuallyadditions.inventory.GuiHandler;
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import ellpeck.actuallyadditions.tile.TileEntityRangedCollector;
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import ellpeck.actuallyadditions.util.IActAddItemOrBlock;
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import ellpeck.actuallyadditions.util.ModUtil;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.World;
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public class BlockRangedCollector extends BlockContainerBase implements IActAddItemOrBlock{
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public BlockRangedCollector(){
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super(Material.rock);
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this.setHarvestLevel("pickaxe", 0);
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this.setHardness(1.5F);
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this.setResistance(10.0F);
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this.setStepSound(soundTypeStone);
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}
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@Override
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public TileEntity createNewTileEntity(World world, int par2){
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return new TileEntityRangedCollector();
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}
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@Override
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public IIcon getIcon(int side, int meta){
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return this.blockIcon;
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}
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@Override
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public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9){
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if(!world.isRemote){
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TileEntityRangedCollector breaker = (TileEntityRangedCollector)world.getTileEntity(x, y, z);
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if(breaker != null){
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player.openGui(ActuallyAdditions.instance, GuiHandler.GuiTypes.RANGED_COLLECTOR.ordinal(), world, x, y, z);
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}
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return true;
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}
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return true;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void registerBlockIcons(IIconRegister iconReg){
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this.blockIcon = iconReg.registerIcon(ModUtil.MOD_ID_LOWER+":"+this.getName());
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}
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@Override
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public String getName(){
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return "blockRangedCollector";
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}
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@Override
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public void breakBlock(World world, int x, int y, int z, Block block, int par6){
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if(!world.isRemote){
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TileEntity aTile = world.getTileEntity(x, y, z);
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if(aTile instanceof TileEntityRangedCollector){
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TileEntityRangedCollector tile = (TileEntityRangedCollector)aTile;
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for(int i = 0; i < TileEntityRangedCollector.WHITELIST_START; i++){
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this.dropSlotFromInventory(i, tile, world, x, y, z);
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}
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}
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}
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super.breakBlock(world, x, y, z, block, par6);
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}
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public static class TheItemBlock extends ItemBlock{
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public TheItemBlock(Block block){
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super(block);
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this.setHasSubtypes(false);
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this.setMaxDamage(0);
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}
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@Override
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public String getUnlocalizedName(ItemStack stack){
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return this.getUnlocalizedName();
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}
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@Override
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public int getMetadata(int damage){
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return damage;
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}
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@Override
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public EnumRarity getRarity(ItemStack stack){
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return EnumRarity.epic;
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}
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}
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}
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@ -95,10 +95,14 @@ public class InitBlocks{
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public static Block blockLeafGenerator;
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public static Block blockLeafGenerator;
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public static Block blockDirectionalBreaker;
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public static Block blockDirectionalBreaker;
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public static Block blockRangedCollector;
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public static void init(){
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public static void init(){
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ModUtil.LOGGER.info("Initializing Blocks...");
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ModUtil.LOGGER.info("Initializing Blocks...");
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blockRangedCollector = new BlockRangedCollector();
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BlockUtil.register(blockRangedCollector);
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blockDirectionalBreaker = new BlockDirectionalBreaker();
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blockDirectionalBreaker = new BlockDirectionalBreaker();
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BlockUtil.register(blockDirectionalBreaker);
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BlockUtil.register(blockDirectionalBreaker);
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@ -0,0 +1,116 @@
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/*
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* This file ("ContainerRangedCollector.java") is part of the Actually Additions Mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015 Ellpeck
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*/
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package ellpeck.actuallyadditions.inventory;
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import ellpeck.actuallyadditions.inventory.slot.SlotFilter;
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import ellpeck.actuallyadditions.tile.TileEntityBase;
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import ellpeck.actuallyadditions.tile.TileEntityRangedCollector;
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import invtweaks.api.container.InventoryContainer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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@InventoryContainer
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public class ContainerRangedCollector extends Container{
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private TileEntityRangedCollector collector;
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public ContainerRangedCollector(InventoryPlayer inventory, TileEntityBase tile){
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this.collector = (TileEntityRangedCollector)tile;
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for(int i = 0; i < 2; i++){
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for(int j = 0; j < 3; j++){
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this.addSlotToContainer(new Slot(this.collector, j+i*3, 96+j*18, 24+i*18));
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}
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}
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for(int i = 0; i < 4; i++){
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for(int j = 0; j < 3; j++){
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this.addSlotToContainer(new SlotFilter(this.collector, 6+j+i*3, 20+j*18, 6+i*18));
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}
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}
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for(int i = 0; i < 3; i++){
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for(int j = 0; j < 9; j++){
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this.addSlotToContainer(new Slot(inventory, j+i*9+9, 8+j*18, 90+i*18));
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}
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}
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for(int i = 0; i < 9; i++){
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this.addSlotToContainer(new Slot(inventory, i, 8+i*18, 148));
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}
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}
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@Override
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public ItemStack slotClick(int par1, int par2, int par3, EntityPlayer player){
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if(par1 >= 0 && par1 < this.inventorySlots.size() && this.getSlot(par1) instanceof SlotFilter){
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//Calls the Filter's SlotClick function
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return ((SlotFilter)getSlot(par1)).slotClick(player, par2);
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}
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else{
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return super.slotClick(par1, par2, par3, player);
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}
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer player, int slot){
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final int inventoryStart = 18;
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final int inventoryEnd = inventoryStart+26;
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final int hotbarStart = inventoryEnd+1;
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final int hotbarEnd = hotbarStart+8;
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Slot theSlot = (Slot)this.inventorySlots.get(slot);
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if(theSlot != null && theSlot.getHasStack()){
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ItemStack newStack = theSlot.getStack();
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ItemStack currentStack = newStack.copy();
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//Other Slots in Inventory excluded
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if(slot >= inventoryStart){
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//Shift from Inventory
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if(!this.mergeItemStack(newStack, 0, TileEntityRangedCollector.WHITELIST_START, false)){
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//
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if(slot >= inventoryStart && slot <= inventoryEnd){
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if(!this.mergeItemStack(newStack, hotbarStart, hotbarEnd+1, false)){
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return null;
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}
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}
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else if(slot >= inventoryEnd+1 && slot < hotbarEnd+1 && !this.mergeItemStack(newStack, inventoryStart, inventoryEnd+1, false)){
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return null;
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}
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}
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}
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else if(!this.mergeItemStack(newStack, inventoryStart, hotbarEnd+1, false)){
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return null;
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}
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if(newStack.stackSize == 0){
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theSlot.putStack(null);
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}
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else{
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theSlot.onSlotChanged();
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}
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if(newStack.stackSize == currentStack.stackSize){
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return null;
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}
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theSlot.onPickupFromSlot(player, newStack);
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return currentStack;
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}
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return null;
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}
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@Override
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public boolean canInteractWith(EntityPlayer player){
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return this.collector.isUseableByPlayer(player);
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}
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}
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return new ContainerSmileyCloud();
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return new ContainerSmileyCloud();
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case DIRECTIONAL_BREAKER:
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case DIRECTIONAL_BREAKER:
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return new ContainerDirectionalBreaker(entityPlayer.inventory, tile);
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return new ContainerDirectionalBreaker(entityPlayer.inventory, tile);
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case RANGED_COLLECTOR:
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return new ContainerRangedCollector(entityPlayer.inventory, tile);
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default:
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default:
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return null;
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return null;
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}
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}
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@ -148,6 +150,8 @@ public class GuiHandler implements IGuiHandler{
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return new GuiBooklet(null);
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return new GuiBooklet(null);
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case DIRECTIONAL_BREAKER:
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case DIRECTIONAL_BREAKER:
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return new GuiDirectionalBreaker(entityPlayer.inventory, tile);
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return new GuiDirectionalBreaker(entityPlayer.inventory, tile);
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case RANGED_COLLECTOR:
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return new GuiRangedCollector(entityPlayer.inventory, tile, x, y, z, world);
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default:
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default:
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return null;
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return null;
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}
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}
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@ -179,7 +183,8 @@ public class GuiHandler implements IGuiHandler{
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ORE_MAGNET,
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ORE_MAGNET,
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CLOUD,
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CLOUD,
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BOOK(false),
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BOOK(false),
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DIRECTIONAL_BREAKER;
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DIRECTIONAL_BREAKER,
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RANGED_COLLECTOR;
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public boolean checkTileEntity;
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public boolean checkTileEntity;
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@ -0,0 +1,99 @@
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/*
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* This file ("GuiRangedCollector.java") is part of the Actually Additions Mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015 Ellpeck
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*/
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package ellpeck.actuallyadditions.inventory.gui;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import ellpeck.actuallyadditions.inventory.ContainerRangedCollector;
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import ellpeck.actuallyadditions.network.PacketHandler;
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import ellpeck.actuallyadditions.network.gui.PacketGuiButton;
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import ellpeck.actuallyadditions.tile.TileEntityBase;
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import ellpeck.actuallyadditions.tile.TileEntityRangedCollector;
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import ellpeck.actuallyadditions.util.AssetUtil;
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import ellpeck.actuallyadditions.util.ModUtil;
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import ellpeck.actuallyadditions.util.StringUtil;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.client.gui.inventory.GuiContainer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.world.World;
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import org.lwjgl.opengl.GL11;
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import java.util.Collections;
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@SideOnly(Side.CLIENT)
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public class GuiRangedCollector extends GuiContainer{
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private static final ResourceLocation resLoc = AssetUtil.getGuiLocation("guiRangedCollector");
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private TileEntityRangedCollector collector;
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private GuiInputter.SmallerButton whitelistButton;
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private int x;
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private int y;
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private int z;
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private World world;
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public GuiRangedCollector(InventoryPlayer inventory, TileEntityBase tile, int x, int y, int z, World world){
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super(new ContainerRangedCollector(inventory, tile));
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this.collector = (TileEntityRangedCollector)tile;
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this.xSize = 176;
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this.ySize = 86+86;
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this.x = x;
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this.y = y;
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this.z = z;
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this.world = world;
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}
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@SuppressWarnings("unchecked")
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@Override
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public void initGui(){
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super.initGui();
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this.whitelistButton = new GuiInputter.SmallerButton(0, guiLeft+3, guiTop+16, "");
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this.buttonList.add(this.whitelistButton);
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}
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@Override
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public void actionPerformed(GuiButton button){
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PacketHandler.theNetwork.sendToServer(new PacketGuiButton(x, y, z, world, button.id, Minecraft.getMinecraft().thePlayer));
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}
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@Override
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@SuppressWarnings("unchecked")
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public void drawScreen(int x, int y, float f){
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super.drawScreen(x, y, f);
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this.whitelistButton.displayString = this.collector.isWhitelist ? "O" : "X";
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String text1 = this.collector.isWhitelist ? StringUtil.localize("info."+ModUtil.MOD_ID_LOWER+".gui.whitelist") : StringUtil.localize("info."+ModUtil.MOD_ID_LOWER+".gui.blacklist");
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if(x >= guiLeft+3 && y >= guiTop+16 && x <= guiLeft+18 && y <= guiTop+31){
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this.func_146283_a(Collections.singletonList(text1), x, y);
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}
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}
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@Override
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public void drawGuiContainerForegroundLayer(int x, int y){
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AssetUtil.displayNameString(this.fontRendererObj, xSize, -10, this.collector.getInventoryName());
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}
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@Override
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public void drawGuiContainerBackgroundLayer(float f, int x, int y){
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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||||||
|
this.mc.getTextureManager().bindTexture(AssetUtil.GUI_INVENTORY_LOCATION);
|
||||||
|
this.drawTexturedModalRect(this.guiLeft, this.guiTop+86, 0, 0, 176, 86);
|
||||||
|
|
||||||
|
this.mc.getTextureManager().bindTexture(resLoc);
|
||||||
|
this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, 176, 86);
|
||||||
|
}
|
||||||
|
}
|
|
@ -54,4 +54,13 @@ public class SlotFilter extends Slot{
|
||||||
super.putStack(theStack);
|
super.putStack(theStack);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isItemValid(ItemStack stack){
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean canTakeStack(EntityPlayer player){
|
||||||
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -61,6 +61,7 @@ public class TileEntityBase extends TileEntity{
|
||||||
GameRegistry.registerTileEntity(TileEntitySmileyCloud.class, ModUtil.MOD_ID_LOWER+":tileEntityCloud");
|
GameRegistry.registerTileEntity(TileEntitySmileyCloud.class, ModUtil.MOD_ID_LOWER+":tileEntityCloud");
|
||||||
GameRegistry.registerTileEntity(TileEntityLeafGenerator.class, ModUtil.MOD_ID_LOWER+":tileEntityLeafGenerator");
|
GameRegistry.registerTileEntity(TileEntityLeafGenerator.class, ModUtil.MOD_ID_LOWER+":tileEntityLeafGenerator");
|
||||||
GameRegistry.registerTileEntity(TileEntityDirectionalBreaker.class, ModUtil.MOD_ID_LOWER+":tileEntityDirectionalBreaker");
|
GameRegistry.registerTileEntity(TileEntityDirectionalBreaker.class, ModUtil.MOD_ID_LOWER+":tileEntityDirectionalBreaker");
|
||||||
|
GameRegistry.registerTileEntity(TileEntityRangedCollector.class, ModUtil.MOD_ID_LOWER+":tileEntityRangedCollector");
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|
|
@ -0,0 +1,124 @@
|
||||||
|
/*
|
||||||
|
* This file ("TileEntityRangedCollector.java") is part of the Actually Additions Mod for Minecraft.
|
||||||
|
* It is created and owned by Ellpeck and distributed
|
||||||
|
* under the Actually Additions License to be found at
|
||||||
|
* http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md
|
||||||
|
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
|
||||||
|
*
|
||||||
|
* © 2015 Ellpeck
|
||||||
|
*/
|
||||||
|
|
||||||
|
package ellpeck.actuallyadditions.tile;
|
||||||
|
|
||||||
|
import ellpeck.actuallyadditions.network.gui.IButtonReactor;
|
||||||
|
import ellpeck.actuallyadditions.network.sync.IPacketSyncerToClient;
|
||||||
|
import ellpeck.actuallyadditions.network.sync.PacketSyncerToClient;
|
||||||
|
import ellpeck.actuallyadditions.util.WorldUtil;
|
||||||
|
import net.minecraft.entity.item.EntityItem;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
|
import net.minecraft.util.AxisAlignedBB;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
|
||||||
|
public class TileEntityRangedCollector extends TileEntityInventoryBase implements IButtonReactor, IPacketSyncerToClient{
|
||||||
|
|
||||||
|
public static final int WHITELIST_START = 6;
|
||||||
|
|
||||||
|
public boolean isWhitelist = true;
|
||||||
|
private boolean lastWhitelist;
|
||||||
|
|
||||||
|
public TileEntityRangedCollector(){
|
||||||
|
super(18, "rangedCollector");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
@SuppressWarnings("unchecked")
|
||||||
|
public void updateEntity(){
|
||||||
|
if(!worldObj.isRemote){
|
||||||
|
if(!worldObj.isBlockIndirectlyGettingPowered(xCoord, yCoord, zCoord)){
|
||||||
|
int range = 8;
|
||||||
|
ArrayList<EntityItem> items = (ArrayList<EntityItem>)this.worldObj.getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.getBoundingBox(this.xCoord-range, this.yCoord-range, this.zCoord-range, this.xCoord+range, this.yCoord+range, this.zCoord+range));
|
||||||
|
if(!items.isEmpty()){
|
||||||
|
for(EntityItem item : items){
|
||||||
|
if(item.getEntityItem() != null){
|
||||||
|
ItemStack toAdd = item.getEntityItem().copy();
|
||||||
|
if(this.checkFilter(toAdd)){
|
||||||
|
ArrayList<ItemStack> checkList = new ArrayList<ItemStack>();
|
||||||
|
checkList.add(toAdd);
|
||||||
|
if(WorldUtil.addToInventory(this.slots, 0, WHITELIST_START, checkList, false)){
|
||||||
|
WorldUtil.addToInventory(this.slots, 0, WHITELIST_START, checkList, true);
|
||||||
|
item.setDead();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if(this.isWhitelist != this.lastWhitelist){
|
||||||
|
this.lastWhitelist = this.isWhitelist;
|
||||||
|
this.sendUpdate();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean checkFilter(ItemStack stack){
|
||||||
|
int slotStop = WHITELIST_START+12;
|
||||||
|
|
||||||
|
for(int i = WHITELIST_START; i < slotStop; i++){
|
||||||
|
if(this.slots[i] != null && this.slots[i].isItemEqual(stack)){
|
||||||
|
return this.isWhitelist;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return !this.isWhitelist;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void readFromNBT(NBTTagCompound compound){
|
||||||
|
super.readFromNBT(compound);
|
||||||
|
this.isWhitelist = compound.getBoolean("Whitelist");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void writeToNBT(NBTTagCompound compound){
|
||||||
|
super.writeToNBT(compound);
|
||||||
|
compound.setBoolean("Whitelist", this.isWhitelist);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isItemValidForSlot(int i, ItemStack stack){
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean canInsertItem(int slot, ItemStack stack, int side){
|
||||||
|
return this.isItemValidForSlot(slot, stack);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean canExtractItem(int slot, ItemStack stack, int side){
|
||||||
|
return slot < WHITELIST_START;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onButtonPressed(int buttonID, EntityPlayer player){
|
||||||
|
this.isWhitelist = !this.isWhitelist;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int[] getValues(){
|
||||||
|
return new int[]{this.isWhitelist ? 1 : 0};
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setValues(int[] values){
|
||||||
|
this.isWhitelist = values[0] == 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void sendUpdate(){
|
||||||
|
PacketSyncerToClient.sendPacket(this);
|
||||||
|
}
|
||||||
|
}
|
|
@ -251,6 +251,10 @@ public class WorldUtil{
|
||||||
return blocks;
|
return blocks;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static boolean addToInventory(ItemStack[] slots, ArrayList<ItemStack> stacks, boolean actuallyDo){
|
||||||
|
return addToInventory(slots, 0, slots.length, stacks, actuallyDo);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Add an ArrayList of ItemStacks to an Array of slots
|
* Add an ArrayList of ItemStacks to an Array of slots
|
||||||
*
|
*
|
||||||
|
@ -259,29 +263,31 @@ public class WorldUtil{
|
||||||
* @param actuallyDo Do it or just test if it works?
|
* @param actuallyDo Do it or just test if it works?
|
||||||
* @return Does it work?
|
* @return Does it work?
|
||||||
*/
|
*/
|
||||||
public static boolean addToInventory(ItemStack[] slots, ArrayList<ItemStack> stacks, boolean actuallyDo){
|
public static boolean addToInventory(ItemStack[] slots, int start, int end, ArrayList<ItemStack> stacks, boolean actuallyDo){
|
||||||
ItemStack[] testSlots = new ItemStack[slots.length];
|
ItemStack[] theSlots;
|
||||||
for(int i = 0; i < testSlots.length; i++){
|
if(actuallyDo){
|
||||||
if(slots[i] != null){
|
theSlots = slots;
|
||||||
testSlots[i] = slots[i].copy();
|
}
|
||||||
|
else{
|
||||||
|
//Create "Test Slots" to put the items into to try if it works out in the end
|
||||||
|
theSlots = new ItemStack[slots.length];
|
||||||
|
|
||||||
|
for(int i = 0; i < theSlots.length; i++){
|
||||||
|
if(slots[i] != null){
|
||||||
|
theSlots[i] = slots[i].copy();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int working = 0;
|
int working = 0;
|
||||||
for(ItemStack stackToPutIn : stacks){
|
for(ItemStack stackToPutIn : stacks){
|
||||||
for(int i = 0; i < testSlots.length; i++){
|
for(int i = start; i < end; i++){
|
||||||
if(stackToPutIn != null && (testSlots[i] == null || (testSlots[i].isItemEqual(stackToPutIn) && testSlots[i].getMaxStackSize() >= testSlots[i].stackSize+stackToPutIn.stackSize))){
|
if(stackToPutIn != null && (theSlots[i] == null || (theSlots[i].isItemEqual(stackToPutIn) && theSlots[i].getMaxStackSize() >= theSlots[i].stackSize+stackToPutIn.stackSize))){
|
||||||
if(testSlots[i] == null){
|
if(theSlots[i] == null){
|
||||||
if(actuallyDo){
|
theSlots[i] = stackToPutIn.copy();
|
||||||
slots[i] = stackToPutIn.copy();
|
|
||||||
}
|
|
||||||
testSlots[i] = stackToPutIn.copy();
|
|
||||||
}
|
}
|
||||||
else{
|
else{
|
||||||
if(actuallyDo){
|
theSlots[i].stackSize += stackToPutIn.stackSize;
|
||||||
slots[i].stackSize += stackToPutIn.stackSize;
|
|
||||||
}
|
|
||||||
testSlots[i].stackSize += stackToPutIn.stackSize;
|
|
||||||
}
|
}
|
||||||
working++;
|
working++;
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue