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https://github.com/Ellpeck/ActuallyAdditions.git
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Made Booklet opening more configurable
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parent
88d6c18708
commit
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3 changed files with 11 additions and 6 deletions
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@ -72,11 +72,15 @@ public class GuiBooklet extends GuiScreen{
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private boolean mousePressed;
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public GuiScreen parentScreen;
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private boolean tryOpenMainPage;
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private boolean saveOnClose;
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public GuiBooklet(GuiScreen parentScreen){
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public GuiBooklet(GuiScreen parentScreen, boolean tryOpenMainPage, boolean saveOnClose){
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this.xSize = 146;
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this.ySize = 180;
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this.parentScreen = parentScreen;
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this.tryOpenMainPage = tryOpenMainPage;
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this.saveOnClose = saveOnClose;
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}
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public void drawHoveringText(List list, int x, int y){
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@ -266,8 +270,7 @@ public class GuiBooklet extends GuiScreen{
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this.currentChapter = null;
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this.currentIndexEntry = null;
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// So that the First Page will still open if used via something like NEI before
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if(this.parentScreen == null && !PersistentClientData.getBoolean("BookAlreadyOpened")){
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if(this.tryOpenMainPage && !PersistentClientData.getBoolean("BookAlreadyOpened")){
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BookletUtils.openIndexEntry(this, InitBooklet.chapterIntro.entry, 1, true);
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BookletUtils.openChapter(this, InitBooklet.chapterIntro, null);
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@ -301,7 +304,9 @@ public class GuiBooklet extends GuiScreen{
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@Override
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public void onGuiClosed(){
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PersistentClientData.saveBookPage(this);
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if(this.saveOnClose){
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PersistentClientData.saveBookPage(this);
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}
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}
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@Override
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@ -143,7 +143,7 @@ public class GuiHandler implements IGuiHandler{
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case CLOUD:
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return new GuiSmileyCloud(tile, x, y, z, world);
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case BOOK:
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return new GuiBooklet(null);
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return new GuiBooklet(null, true, true);
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case DIRECTIONAL_BREAKER:
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return new GuiDirectionalBreaker(entityPlayer.inventory, tile);
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case RANGED_COLLECTOR:
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@ -68,7 +68,7 @@ public class NeiScreenEvents{
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if(isPage && event.button.id == NEI_BUTTON_ID){
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for(BookletPage page : InitBooklet.pagesWithItemStackData){
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if(ItemUtil.contains(page.getItemStacksForPage(), ((INeiRecipeHandler)handler).getStackForInfo(theGui.page), true)){
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GuiBooklet book = new GuiBooklet(Minecraft.getMinecraft().currentScreen);
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GuiBooklet book = new GuiBooklet(Minecraft.getMinecraft().currentScreen, false, true);
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Minecraft.getMinecraft().displayGuiScreen(book);
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BookletUtils.openIndexEntry(book, page.getChapter().entry, InitBooklet.entries.indexOf(page.getChapter().entry)/GuiBooklet.CHAPTER_BUTTONS_AMOUNT+1, true);
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BookletUtils.openChapter(book, page.getChapter(), page);
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