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Fix Fluid Placer not inheriting the ticking of the Fluid Collector
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parent
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commit
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1 changed files with 19 additions and 15 deletions
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@ -175,27 +175,31 @@ public class TileEntityFluidCollector extends TileEntityBase implements ISharing
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public static <T extends BlockEntity> void serverTick(Level level, BlockPos pos, BlockState state, T t) {
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if (t instanceof TileEntityFluidCollector tile) {
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tile.serverTick();
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}
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}
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if (!tile.isRedstonePowered && !tile.isPulseMode) {
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if (tile.currentTime > 0) {
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tile.currentTime--;
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if (tile.currentTime <= 0) {
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tile.doWork();
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}
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} else {
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tile.currentTime = 15;
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@Override
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protected void serverTick() {
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super.serverTick();
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if (!isRedstonePowered && !isPulseMode) {
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if (currentTime > 0) {
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currentTime--;
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if (currentTime <= 0) {
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doWork();
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}
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} else {
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currentTime = 15;
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}
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}
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if (tile.lastCompare != tile.getComparatorStrength()) {
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tile.lastCompare = tile.getComparatorStrength();
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if (lastCompare != getComparatorStrength()) {
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lastCompare = getComparatorStrength();
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tile.setChanged();
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}
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setChanged();
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}
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if (tile.lastTankAmount != tile.tank.getFluidAmount() && tile.sendUpdateWithInterval()) {
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tile.lastTankAmount = tile.tank.getFluidAmount();
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}
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if (lastTankAmount != tank.getFluidAmount() && sendUpdateWithInterval()) {
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lastTankAmount = tank.getFluidAmount();
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}
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}
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