mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-22 23:28:35 +01:00
Finished farmer
This commit is contained in:
parent
8828b9c8a9
commit
e538ab5cad
14 changed files with 180 additions and 51 deletions
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@ -29,11 +29,12 @@ import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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public class BlockFarmer extends BlockContainerBase{
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public class BlockFarmer extends BlockContainerBase{
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private static final PropertyInteger META = PropertyInteger.create("meta", 0, 5);
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private static final PropertyInteger META = PropertyInteger.create("meta", 0, 3);
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public BlockFarmer(String name){
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public BlockFarmer(String name){
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super(Material.ROCK, name);
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super(Material.ROCK, name);
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@ -68,8 +69,20 @@ public class BlockFarmer extends BlockContainerBase{
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@Override
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@Override
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public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase player, ItemStack stack){
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public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase player, ItemStack stack){
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int rotation = BlockPistonBase.getFacingFromEntity(pos, player).ordinal();
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int rotation = MathHelper.floor_double((double)(player.rotationYaw*4.0F/360.0F)+0.5D) & 3;
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world.setBlockState(pos, this.getStateFromMeta(rotation), 2);
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if(rotation == 0){
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world.setBlockState(pos, this.getStateFromMeta(0), 2);
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}
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if(rotation == 1){
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world.setBlockState(pos, this.getStateFromMeta(3), 2);
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}
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if(rotation == 2){
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world.setBlockState(pos, this.getStateFromMeta(1), 2);
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}
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if(rotation == 3){
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world.setBlockState(pos, this.getStateFromMeta(2), 2);
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}
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super.onBlockPlacedBy(world, pos, state, player, stack);
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super.onBlockPlacedBy(world, pos, state, player, stack);
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}
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}
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@ -166,6 +166,7 @@ public final class InitBooklet{
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new BookletChapter("rangedCollector", ActuallyAdditionsAPI.entryFunctionalNonRF, new ItemStack(InitBlocks.blockRangedCollector), new PageTextOnly(1).addTextReplacement("<range>", TileEntityRangedCollector.RANGE), new PageCrafting(2, BlockCrafting.recipeRangedCollector).setNoText());
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new BookletChapter("rangedCollector", ActuallyAdditionsAPI.entryFunctionalNonRF, new ItemStack(InitBlocks.blockRangedCollector), new PageTextOnly(1).addTextReplacement("<range>", TileEntityRangedCollector.RANGE), new PageCrafting(2, BlockCrafting.recipeRangedCollector).setNoText());
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//RF Using Blocks
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//RF Using Blocks
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new BookletChapter("farmer", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockFarmer), new PageTextOnly(1).addTextReplacement("<energy>", TileEntityFarmer.USE_PER_OPERATION), new PageCrafting(2, BlockCrafting.recipeFarmer).setNoText().setPageStacksWildcard()).setImportant();
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new BookletChapter("fireworkBox", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockFireworkBox), new PageTextOnly(1).addTextReplacement("<rf>", TileEntityFireworkBox.USE_PER_SHOT), new PageCrafting(2, BlockCrafting.recipeFireworkBox)).setSpecial();
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new BookletChapter("fireworkBox", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockFireworkBox), new PageTextOnly(1).addTextReplacement("<rf>", TileEntityFireworkBox.USE_PER_SHOT), new PageCrafting(2, BlockCrafting.recipeFireworkBox)).setSpecial();
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new BookletChapter("laserRelays", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockLaserRelay), new PageTextOnly(1).addTextReplacement("<range>", TileEntityLaserRelay.MAX_DISTANCE), new PageTextOnly(2).addTextReplacement("<cap1>", TileEntityLaserRelayEnergy.CAP).addTextReplacement("<cap2>", TileEntityLaserRelayEnergyAdvanced.CAP).addTextReplacement("<cap3>", TileEntityLaserRelayEnergyExtreme.CAP), new PagePicture(3, "pageLaserRelay", 0).setNoText(), new PageCrafting(4, BlockCrafting.recipeLaserRelay).setNoText().setPageStacksWildcard(), new PageCrafting(5, BlockCrafting.recipeLaserRelayAdvanced).setNoText().setPageStacksWildcard(), new PageCrafting(6, BlockCrafting.recipeLaserRelayExtreme).setNoText().setPageStacksWildcard(), new PageCrafting(7, ItemCrafting.recipeLaserWrench)).setImportant();
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new BookletChapter("laserRelays", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockLaserRelay), new PageTextOnly(1).addTextReplacement("<range>", TileEntityLaserRelay.MAX_DISTANCE), new PageTextOnly(2).addTextReplacement("<cap1>", TileEntityLaserRelayEnergy.CAP).addTextReplacement("<cap2>", TileEntityLaserRelayEnergyAdvanced.CAP).addTextReplacement("<cap3>", TileEntityLaserRelayEnergyExtreme.CAP), new PagePicture(3, "pageLaserRelay", 0).setNoText(), new PageCrafting(4, BlockCrafting.recipeLaserRelay).setNoText().setPageStacksWildcard(), new PageCrafting(5, BlockCrafting.recipeLaserRelayAdvanced).setNoText().setPageStacksWildcard(), new PageCrafting(6, BlockCrafting.recipeLaserRelayExtreme).setNoText().setPageStacksWildcard(), new PageCrafting(7, ItemCrafting.recipeLaserWrench)).setImportant();
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new BookletChapter("miner", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockMiner), new PageTextOnly(1).addTextReplacement("<rf>", TileEntityMiner.ENERGY_USE_PER_BLOCK).addTextReplacement("<range>", TileEntityMiner.DEFAULT_RANGE), new PageCrafting(2, BlockCrafting.recipeMiner)).setSpecial();
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new BookletChapter("miner", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockMiner), new PageTextOnly(1).addTextReplacement("<rf>", TileEntityMiner.ENERGY_USE_PER_BLOCK).addTextReplacement("<range>", TileEntityMiner.DEFAULT_RANGE), new PageCrafting(2, BlockCrafting.recipeMiner)).setSpecial();
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@ -155,7 +155,8 @@ public enum ConfigCrafting{
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BAG("Bag", ConfigCategories.ITEMS_CRAFTING),
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BAG("Bag", ConfigCategories.ITEMS_CRAFTING),
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VOID_BAG("Void Bag", ConfigCategories.ITEMS_CRAFTING),
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VOID_BAG("Void Bag", ConfigCategories.ITEMS_CRAFTING),
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EMPOWERER("Empowerer", ConfigCategories.BLOCKS_CRAFTING),
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EMPOWERER("Empowerer", ConfigCategories.BLOCKS_CRAFTING),
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DISTRIBUTOR_ITEM("Item Distributor", ConfigCategories.BLOCKS_CRAFTING);
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DISTRIBUTOR_ITEM("Item Distributor", ConfigCategories.BLOCKS_CRAFTING),
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FARMER("Farmer", ConfigCategories.BLOCKS_CRAFTING);
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public final String name;
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public final String name;
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public final String category;
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public final String category;
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@ -98,9 +98,20 @@ public final class BlockCrafting{
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public static IRecipe recipeFluidLaser;
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public static IRecipe recipeFluidLaser;
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public static IRecipe recipeDistributorItem;
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public static IRecipe recipeDistributorItem;
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public static IRecipe recipeBioReactor;
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public static IRecipe recipeBioReactor;
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public static IRecipe recipeFarmer;
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public static void init(){
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public static void init(){
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//Farmer
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if(ConfigCrafting.FARMER.isEnabled()){
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(InitBlocks.blockFarmer),
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"ISI", "SCS", "ISI",
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'I', new ItemStack(InitBlocks.blockCrystal, 1, TheCrystals.IRON.ordinal()),
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'C', new ItemStack(InitBlocks.blockMisc, 1, TheMiscBlocks.IRON_CASING.ordinal()),
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'S', new ItemStack(Items.WHEAT_SEEDS)));
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recipeFarmer = RecipeUtil.lastIRecipe();
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}
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//Empowerer
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//Empowerer
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if(ConfigCrafting.EMPOWERER.isEnabled()){
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if(ConfigCrafting.EMPOWERER.isEnabled()){
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(InitBlocks.blockEmpowerer),
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(InitBlocks.blockEmpowerer),
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@ -84,6 +84,7 @@ public class CreativeTab extends CreativeTabs{
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this.add(InitBlocks.blockDisplayStand);
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this.add(InitBlocks.blockDisplayStand);
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this.add(InitBlocks.blockDistributorItem);
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this.add(InitBlocks.blockDistributorItem);
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this.add(InitBlocks.blockFarmer);
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this.add(InitBlocks.blockShockSuppressor);
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this.add(InitBlocks.blockShockSuppressor);
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this.add(InitBlocks.blockMiner);
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this.add(InitBlocks.blockMiner);
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this.add(InitBlocks.blockGreenhouseGlass);
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this.add(InitBlocks.blockGreenhouseGlass);
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@ -30,12 +30,12 @@ public class ContainerFarmer extends Container{
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for(int i = 0; i < 3; i++){
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for(int i = 0; i < 3; i++){
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for(int j = 0; j < 2; j++){
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for(int j = 0; j < 2; j++){
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this.addSlotToContainer(new Slot(this.farmer, j+i*2, 53+j*18, 21+i*18));
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this.addSlotToContainer(new Slot(this.farmer, j+i*2, 67+j*18, 21+i*18));
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}
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}
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}
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}
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for(int i = 0; i < 3; i++){
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for(int i = 0; i < 3; i++){
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for(int j = 0; j < 2; j++){
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for(int j = 0; j < 2; j++){
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this.addSlotToContainer(new Slot(this.farmer, 6+j+i*2, 91+j*18, 21+i*18));
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this.addSlotToContainer(new Slot(this.farmer, 6+j+i*2, 105+j*18, 21+i*18));
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}
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}
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}
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}
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@ -21,12 +21,16 @@ import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import java.io.IOException;
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@SideOnly(Side.CLIENT)
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@SideOnly(Side.CLIENT)
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public class GuiFarmer extends GuiContainer{
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public class GuiFarmer extends GuiContainer{
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private static final ResourceLocation RES_LOC = AssetUtil.getGuiLocation("guiFarmer");
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private static final ResourceLocation RES_LOC = AssetUtil.getGuiLocation("guiFarmer");
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private final TileEntityFarmer farmer;
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private final TileEntityFarmer farmer;
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private EnergyDisplay energy;
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public GuiFarmer(InventoryPlayer inventory, TileEntityBase tile){
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public GuiFarmer(InventoryPlayer inventory, TileEntityBase tile){
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super(new ContainerFarmer(inventory, tile));
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super(new ContainerFarmer(inventory, tile));
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this.farmer = (TileEntityFarmer)tile;
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this.farmer = (TileEntityFarmer)tile;
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@ -34,6 +38,13 @@ public class GuiFarmer extends GuiContainer{
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this.ySize = 93+86;
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this.ySize = 93+86;
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}
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}
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@Override
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public void initGui(){
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super.initGui();
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this.energy = new EnergyDisplay(this.guiLeft+33, this.guiTop+6, this.farmer.storage);
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}
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@Override
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@Override
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public void drawGuiContainerForegroundLayer(int x, int y){
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public void drawGuiContainerForegroundLayer(int x, int y){
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AssetUtil.displayNameString(this.fontRendererObj, this.xSize, -10, this.farmer);
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AssetUtil.displayNameString(this.fontRendererObj, this.xSize, -10, this.farmer);
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@ -48,5 +59,21 @@ public class GuiFarmer extends GuiContainer{
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this.mc.getTextureManager().bindTexture(RES_LOC);
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this.mc.getTextureManager().bindTexture(RES_LOC);
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this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, 176, 93);
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this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, 176, 93);
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this.energy.draw();
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}
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@Override
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protected void mouseClicked(int mouseX, int mouseY, int mouseButton) throws IOException{
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super.mouseClicked(mouseX, mouseY, mouseButton);
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this.energy.onMouseClick(mouseX, mouseY, mouseButton);
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}
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@Override
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public void drawScreen(int x, int y, float f){
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super.drawScreen(x, y, f);
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this.energy.drawOverlay(x, y);
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}
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}
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}
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}
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@ -10,6 +10,7 @@
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package de.ellpeck.actuallyadditions.mod.tile;
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package de.ellpeck.actuallyadditions.mod.tile;
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import cofh.api.energy.EnergyStorage;
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import de.ellpeck.actuallyadditions.mod.config.values.ConfigBoolValues;
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import de.ellpeck.actuallyadditions.mod.config.values.ConfigBoolValues;
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import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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import net.minecraft.block.*;
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import net.minecraft.block.*;
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@ -26,12 +27,17 @@ import net.minecraftforge.common.IPlantable;
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import java.util.List;
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import java.util.List;
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public class TileEntityFarmer extends TileEntityInventoryBase{
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public class TileEntityFarmer extends TileEntityInventoryBase implements ICustomEnergyReceiver{
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public static final int USE_PER_OPERATION = 1500;
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public final EnergyStorage storage = new EnergyStorage(100000);
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private int waitTime;
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private int waitTime;
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private int checkX;
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private int checkX;
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private int checkY;
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private int checkY;
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private int lastEnergy;
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public TileEntityFarmer(){
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public TileEntityFarmer(){
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super(12, "farmer");
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super(12, "farmer");
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}
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}
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@ -44,6 +50,7 @@ public class TileEntityFarmer extends TileEntityInventoryBase{
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compound.setInteger("CheckX", this.checkX);
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compound.setInteger("CheckX", this.checkX);
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compound.setInteger("CheckY", this.checkY);
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compound.setInteger("CheckY", this.checkY);
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}
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}
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this.storage.writeToNBT(compound);
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}
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}
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@Override
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@Override
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@ -54,20 +61,26 @@ public class TileEntityFarmer extends TileEntityInventoryBase{
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this.checkX = compound.getInteger("CheckX");
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this.checkX = compound.getInteger("CheckX");
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this.checkY = compound.getInteger("CheckY");
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this.checkY = compound.getInteger("CheckY");
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}
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}
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this.storage.readFromNBT(compound);
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}
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}
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@Override
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@Override
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public void updateEntity(){
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public void updateEntity(){
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super.updateEntity();
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super.updateEntity();
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if(!this.worldObj.isRemote && !this.isRedstonePowered){
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if(!this.worldObj.isRemote){
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if(!this.isRedstonePowered){
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if(this.waitTime > 0){
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if(this.waitTime > 0){
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this.waitTime--;
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this.waitTime--;
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if(this.waitTime <= 0){
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if(this.waitTime <= 0){
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if(this.storage.getEnergyStored() >= USE_PER_OPERATION){
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boolean didSomething = false;
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int radiusAroundCenter = 4;
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int radiusAroundCenter = 4;
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IBlockState state = this.worldObj.getBlockState(this.pos);
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IBlockState state = this.worldObj.getBlockState(this.pos);
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EnumFacing side = WorldUtil.getDirectionByPistonRotation(state.getBlock().getMetaFromState(state));
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int meta = state.getBlock().getMetaFromState(state);
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EnumFacing side = meta == 0 ? EnumFacing.NORTH : (meta == 1 ? EnumFacing.SOUTH : (meta == 2 ? EnumFacing.WEST : EnumFacing.EAST));
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BlockPos center = this.pos.offset(side, radiusAroundCenter+1);
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BlockPos center = this.pos.offset(side, radiusAroundCenter+1);
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BlockPos plant = center.add(this.checkX, 0, this.checkY);
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BlockPos plant = center.add(this.checkX, 0, this.checkY);
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@ -85,6 +98,7 @@ public class TileEntityFarmer extends TileEntityInventoryBase{
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this.worldObj.playEvent(2001, plant, Block.getStateId(plantState));
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this.worldObj.playEvent(2001, plant, Block.getStateId(plantState));
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}
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}
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this.worldObj.setBlockToAir(plant);
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this.worldObj.setBlockToAir(plant);
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didSomething = true;
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}
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}
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}
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}
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}
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}
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@ -97,15 +111,21 @@ public class TileEntityFarmer extends TileEntityInventoryBase{
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IBlockState toPlant = this.getFirstPlantFromSlots(plant);
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IBlockState toPlant = this.getFirstPlantFromSlots(plant);
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if(toPlant != null){
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if(toPlant != null){
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this.worldObj.setBlockState(plant, toPlant, 2);
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this.worldObj.setBlockState(plant, toPlant, 2);
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didSomething = true;
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}
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}
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}
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}
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else if(farmlandBlock instanceof BlockDirt || farmlandBlock instanceof BlockGrass){
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else if(farmlandBlock instanceof BlockDirt || farmlandBlock instanceof BlockGrass){
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this.worldObj.setBlockState(farmland, Blocks.FARMLAND.getDefaultState(), 2);
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this.worldObj.setBlockState(farmland, Blocks.FARMLAND.getDefaultState(), 2);
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this.worldObj.setBlockToAir(plant);
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this.worldObj.setBlockToAir(plant);
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this.worldObj.playSound(null, farmland, SoundEvents.ITEM_HOE_TILL, SoundCategory.BLOCKS, 1.0F, 1.0F);
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this.worldObj.playSound(null, farmland, SoundEvents.ITEM_HOE_TILL, SoundCategory.BLOCKS, 1.0F, 1.0F);
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didSomething = true;
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}
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}
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}
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}
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if(didSomething){
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this.storage.extractEnergy(USE_PER_OPERATION, false);
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}
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this.checkX++;
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this.checkX++;
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if(this.checkX > radiusAroundCenter){
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if(this.checkX > radiusAroundCenter){
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this.checkX = -radiusAroundCenter;
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this.checkX = -radiusAroundCenter;
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@ -116,10 +136,16 @@ public class TileEntityFarmer extends TileEntityInventoryBase{
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}
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}
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}
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}
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}
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}
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}
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else{
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else{
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this.waitTime = 5;
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this.waitTime = 5;
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}
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}
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||||||
}
|
}
|
||||||
|
|
||||||
|
if(this.lastEnergy != this.storage.getEnergyStored() && this.sendUpdateWithInterval()){
|
||||||
|
this.lastEnergy = this.storage.getEnergyStored();
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private IBlockState getFirstPlantFromSlots(BlockPos pos){
|
private IBlockState getFirstPlantFromSlots(BlockPos pos){
|
||||||
|
@ -153,4 +179,24 @@ public class TileEntityFarmer extends TileEntityInventoryBase{
|
||||||
public boolean canExtractItem(int slot, ItemStack stack, EnumFacing side){
|
public boolean canExtractItem(int slot, ItemStack stack, EnumFacing side){
|
||||||
return slot >= 6;
|
return slot >= 6;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int receiveEnergy(EnumFacing from, int maxReceive, boolean simulate){
|
||||||
|
return this.storage.receiveEnergy(maxReceive, simulate);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getEnergyStored(EnumFacing from){
|
||||||
|
return this.storage.getEnergyStored();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getMaxEnergyStored(EnumFacing from){
|
||||||
|
return this.storage.getMaxEnergyStored();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean canConnectEnergy(EnumFacing from){
|
||||||
|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,26 @@
|
||||||
|
{
|
||||||
|
"forge_marker": 1,
|
||||||
|
"defaults": {
|
||||||
|
"model": "minecraft:cube",
|
||||||
|
"textures": {
|
||||||
|
"particle": "actuallyadditions:blocks/blockFarmer",
|
||||||
|
"down": "#particle",
|
||||||
|
"up": "actuallyadditions:blocks/blockFarmerTop",
|
||||||
|
"south": "#particle",
|
||||||
|
"north": "actuallyadditions:blocks/blockFarmerFront",
|
||||||
|
"east": "#particle",
|
||||||
|
"west": "#particle"
|
||||||
|
},
|
||||||
|
"transform": "forge:default-block"
|
||||||
|
},
|
||||||
|
"variants": {
|
||||||
|
"normal": [{}],
|
||||||
|
"inventory": [{}],
|
||||||
|
"meta": {
|
||||||
|
"0": { "y" : 0 },
|
||||||
|
"1": { "y" : 180 },
|
||||||
|
"2": { "y" : 270 },
|
||||||
|
"3": { "y" : 90 }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -1041,3 +1041,6 @@ booklet.actuallyadditions.chapter.distributorItem.text.1=The <item>Item Distribu
|
||||||
|
|
||||||
booklet.actuallyadditions.chapter.bioReactor.name=Bio Reactor
|
booklet.actuallyadditions.chapter.bioReactor.name=Bio Reactor
|
||||||
booklet.actuallyadditions.chapter.bioReactor.text.1=The <item>Bio Reactor<r> uses all types of <imp>seeds, foodstuffs and plants<r> to <imp>generate RF<r>! <n>To do this, just <imp>place<r> the items <imp>in its GUI<r>. If you try this out, you will notice that it doesn't generate that much power by default. However, the more <imp>different kinds<r> of plants, seeds and foodstuffs it has, the more power it will generate!
|
booklet.actuallyadditions.chapter.bioReactor.text.1=The <item>Bio Reactor<r> uses all types of <imp>seeds, foodstuffs and plants<r> to <imp>generate RF<r>! <n>To do this, just <imp>place<r> the items <imp>in its GUI<r>. If you try this out, you will notice that it doesn't generate that much power by default. However, the more <imp>different kinds<r> of plants, seeds and foodstuffs it has, the more power it will generate!
|
||||||
|
|
||||||
|
booklet.actuallyadditions.chapter.farmer.name=Farmer
|
||||||
|
booklet.actuallyadditions.chapter.farmer.text.1=The <item>Farmer<r> is a block that can, once placed in the world, <imp>plant and harvest<r> crops like Wheat, Potatoes, Canola <imp>and more<r>. <n>The <imp>left side<r> of its GUI is reserved for <item>seeds<r>, while the <imp>right side<r> will contain the <imp>harvested goods<r>. <n>It will farm in a <imp>9x9 area<r> in front of it. <n>For every operation, it uses <imp><energy> RF<r>. <n><n><n><i>my fam
|
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Reference in a new issue