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Added Ores to cave worlds.
Not final though.
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1 changed files with 17 additions and 13 deletions
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@ -18,6 +18,7 @@ import ellpeck.actuallyadditions.config.ConfigValues;
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import ellpeck.actuallyadditions.config.values.ConfigBoolValues;
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import ellpeck.actuallyadditions.config.values.ConfigBoolValues;
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import ellpeck.actuallyadditions.util.ModUtil;
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import ellpeck.actuallyadditions.util.ModUtil;
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import ellpeck.actuallyadditions.util.Util;
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import ellpeck.actuallyadditions.util.Util;
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import ellpeck.actuallyadditions.world.WorldTypeActAddCaves;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.MathHelper;
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@ -40,39 +41,42 @@ public class OreGen implements IWorldGenerator{
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@Override
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@Override
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public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider){
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public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider){
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if(world.provider.terrainType == WorldType.FLAT){
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boolean caves = WorldTypeActAddCaves.isActAddCave(world);
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return;
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if(caves || (world.provider.terrainType != WorldType.FLAT && Util.arrayContains(ConfigValues.oreGenDimensionBlacklist, world.provider.dimensionId) < 0)){
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}
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if(Util.arrayContains(ConfigValues.oreGenDimensionBlacklist, world.provider.dimensionId) < 0){
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switch(world.provider.dimensionId){
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switch(world.provider.dimensionId){
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case -1:
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case -1:
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generateNether(world, random, chunkX*16, chunkZ*16);
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generateNether(world, random, chunkX*16, chunkZ*16, caves);
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//case 0:
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//case 0:
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// generateSurface(world, random, chunkX*16, chunkZ*16);
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// generateSurface(world, random, chunkX*16, chunkZ*16);
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case 1:
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case 1:
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generateEnd(world, random, chunkX*16, chunkZ*16);
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generateEnd(world, random, chunkX*16, chunkZ*16, caves);
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default:
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default:
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generateSurface(world, random, chunkX*16, chunkZ*16);
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generateSurface(world, random, chunkX*16, chunkZ*16, caves);
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}
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}
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}
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}
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}
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}
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@SuppressWarnings("unused")
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@SuppressWarnings("unused")
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private void generateNether(World world, Random random, int x, int z){
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private void generateNether(World world, Random random, int x, int z, boolean caves){
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}
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}
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@SuppressWarnings("unused")
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@SuppressWarnings("unused")
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private void generateEnd(World world, Random random, int x, int z){
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private void generateEnd(World world, Random random, int x, int z, boolean caves){
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}
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}
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private void generateSurface(World world, Random random, int x, int z){
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private void generateSurface(World world, Random random, int x, int z, boolean caves){
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if(caves){
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this.addOreSpawn(InitBlocks.blockMisc, TheMiscBlocks.ORE_QUARTZ.ordinal(), Blocks.stone, world, random, x, z, MathHelper.getRandomIntegerInRange(random, 8, 12), 12, 0, 256);
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this.addOreSpawn(Blocks.iron_ore, 0, Blocks.stone, world, random, x, z, 8, 20, 0, 256);
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}
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else{
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if(ConfigBoolValues.GENERATE_QUARTZ.isEnabled()){
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if(ConfigBoolValues.GENERATE_QUARTZ.isEnabled()){
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this.addOreSpawn(InitBlocks.blockMisc, TheMiscBlocks.ORE_QUARTZ.ordinal(), Blocks.stone, world, random, x, z, MathHelper.getRandomIntegerInRange(random, 5, 8), 10, QUARTZ_MIN, QUARTZ_MAX);
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this.addOreSpawn(InitBlocks.blockMisc, TheMiscBlocks.ORE_QUARTZ.ordinal(), Blocks.stone, world, random, x, z, MathHelper.getRandomIntegerInRange(random, 5, 8), 10, QUARTZ_MIN, QUARTZ_MAX);
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}
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}
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}
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}
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}
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public void addOreSpawn(Block block, int meta, Block blockIn, World world, Random random, int blockXPos, int blockZPos, int maxVeinSize, int chancesToSpawn, int minY, int maxY){
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public void addOreSpawn(Block block, int meta, Block blockIn, World world, Random random, int blockXPos, int blockZPos, int maxVeinSize, int chancesToSpawn, int minY, int maxY){
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if(maxY > minY){
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if(maxY > minY){
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