Made some quick Laser Relay fixes

This commit is contained in:
Ellpeck 2015-10-20 18:06:06 +02:00
parent ab566297fa
commit e7c8536a53
2 changed files with 12 additions and 6 deletions

View file

@ -48,9 +48,13 @@ public class ItemLaserWrench extends Item implements IActAddItemOrBlock{
if(savedPos.getTileEntity() instanceof TileEntityLaserRelay){
WorldPos otherPos = new WorldPos(world, x, y, z);
if(!savedPos.isEqual(otherPos) && savedPos.getWorld() == otherPos.getWorld()){
LaserRelayConnectionHandler.getInstance().addConnection(savedPos, otherPos);
player.addChatComponentMessage(new ChatComponentText("Connected!"));
ItemPhantomConnector.clearStorage(stack);
if(LaserRelayConnectionHandler.getInstance().addConnection(savedPos, otherPos)){
player.addChatComponentMessage(new ChatComponentText("Connected!"));
ItemPhantomConnector.clearStorage(stack);
}
else{
player.addChatComponentMessage(new ChatComponentText("Couldn't connect!"));
}
}
}
else{

View file

@ -11,6 +11,7 @@
package ellpeck.actuallyadditions.misc;
import cofh.api.energy.IEnergyReceiver;
import ellpeck.actuallyadditions.tile.TileEntityLaserRelay;
import ellpeck.actuallyadditions.util.WorldPos;
import ellpeck.actuallyadditions.util.WorldUtil;
import net.minecraft.tileentity.TileEntity;
@ -54,7 +55,7 @@ public class LaserRelayConnectionHandler{
* Adds a new connection between two relays
* (Puts it into the correct network!)
*/
public void addConnection(WorldPos firstRelay, WorldPos secondRelay){
public boolean addConnection(WorldPos firstRelay, WorldPos secondRelay){
ArrayList<ConnectionPair> firstNetwork = this.getNetworkFor(firstRelay);
ArrayList<ConnectionPair> secondNetwork = this.getNetworkFor(secondRelay);
@ -66,7 +67,7 @@ public class LaserRelayConnectionHandler{
}
//The same Network
else if(firstNetwork == secondNetwork){
return;
return false;
}
//Both relays have networks
else if(firstNetwork != null && secondNetwork != null){
@ -83,6 +84,7 @@ public class LaserRelayConnectionHandler{
WorldData.makeDirty();
System.out.println("Connected "+firstRelay.toString()+" to "+secondRelay.toString());
System.out.println(firstNetwork == null ? secondNetwork.toString() : firstNetwork.toString());
return true;
}
/**
@ -135,7 +137,7 @@ public class LaserRelayConnectionHandler{
ForgeDirection side = ForgeDirection.getOrientation(i);
//Get the TileEntity at the side
TileEntity tile = WorldUtil.getTileEntityFromSide(side, relay.getWorld(), relay.getX(), relay.getY(), relay.getZ());
if(tile instanceof IEnergyReceiver){
if((tile instanceof TileEntityLaserRelay && this.getNetworkFor(new WorldPos(tile.getWorldObj(), tile.xCoord, tile.yCoord, tile.zCoord)) != network) || tile instanceof IEnergyReceiver){
IEnergyReceiver receiver = (IEnergyReceiver)tile;
//Does it need Energy?
if(receiver.getEnergyStored(side.getOpposite()) < receiver.getMaxEnergyStored(side.getOpposite())){