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Added a better way to add enchantments. Because.
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6 changed files with 20 additions and 14 deletions
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@ -364,10 +364,10 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
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if(this.getEnergyStored(stack) >= use){
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//Enchants the Drill depending on the Upgrades it has
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SILK_TOUCH))
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stack.addEnchantment(Enchantment.silkTouch, 1);
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ItemUtil.addEnchantment(stack, Enchantment.silkTouch, 1);
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else{
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE))
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stack.addEnchantment(Enchantment.fortune, this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II) ? 3 : 1);
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ItemUtil.addEnchantment(stack, Enchantment.fortune, this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II) ? 3 : 1);
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}
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//Breaks the Blocks
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@ -79,7 +79,7 @@ public class ItemAxeFixedEnchants extends ItemAxeAA implements IToolTableRepairI
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@Override
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public void onCreated(ItemStack stack, World world, EntityPlayer player){
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for(EnchantmentCombo combo : this.enchantments){
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stack.addEnchantment(combo.enchantment, combo.level);
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ItemUtil.addEnchantment(stack, combo.enchantment, combo.level);
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}
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}
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@ -87,7 +87,7 @@ public class ItemAxeFixedEnchants extends ItemAxeAA implements IToolTableRepairI
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public void onUpdate(ItemStack stack, World world, Entity player, int par4, boolean par5){
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for(EnchantmentCombo combo : this.enchantments){
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if(!ItemUtil.hasEnchantment(stack, combo.enchantment)){
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stack.addEnchantment(combo.enchantment, combo.level);
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ItemUtil.addEnchantment(stack, combo.enchantment, combo.level);
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}
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}
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}
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@ -98,7 +98,7 @@ public class ItemAxeFixedEnchants extends ItemAxeAA implements IToolTableRepairI
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public void getSubItems(Item item, CreativeTabs tab, List list){
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ItemStack stack = new ItemStack(item);
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for(EnchantmentCombo combo : this.enchantments){
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stack.addEnchantment(combo.enchantment, combo.level);
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ItemUtil.addEnchantment(stack, combo.enchantment, combo.level);
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}
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list.add(stack);
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}
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@ -79,7 +79,7 @@ public class ItemPickaxeFixedEnchants extends ItemPickaxeAA implements IToolTabl
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@Override
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public void onCreated(ItemStack stack, World world, EntityPlayer player){
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for(EnchantmentCombo combo : this.enchantments){
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stack.addEnchantment(combo.enchantment, combo.level);
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ItemUtil.addEnchantment(stack, combo.enchantment, combo.level);
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}
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}
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@ -87,7 +87,7 @@ public class ItemPickaxeFixedEnchants extends ItemPickaxeAA implements IToolTabl
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public void onUpdate(ItemStack stack, World world, Entity player, int par4, boolean par5){
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for(EnchantmentCombo combo : this.enchantments){
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if(!ItemUtil.hasEnchantment(stack, combo.enchantment)){
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stack.addEnchantment(combo.enchantment, combo.level);
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ItemUtil.addEnchantment(stack, combo.enchantment, combo.level);
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}
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}
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}
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@ -98,7 +98,7 @@ public class ItemPickaxeFixedEnchants extends ItemPickaxeAA implements IToolTabl
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public void getSubItems(Item item, CreativeTabs tab, List list){
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ItemStack stack = new ItemStack(item);
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for(EnchantmentCombo combo : this.enchantments){
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stack.addEnchantment(combo.enchantment, combo.level);
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ItemUtil.addEnchantment(stack, combo.enchantment, combo.level);
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}
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list.add(stack);
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}
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@ -79,7 +79,7 @@ public class ItemShovelFixedEnchants extends ItemShovelAA implements IToolTableR
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@Override
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public void onCreated(ItemStack stack, World world, EntityPlayer player){
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for(EnchantmentCombo combo : this.enchantments){
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stack.addEnchantment(combo.enchantment, combo.level);
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ItemUtil.addEnchantment(stack, combo.enchantment, combo.level);
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}
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}
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@ -87,7 +87,7 @@ public class ItemShovelFixedEnchants extends ItemShovelAA implements IToolTableR
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public void onUpdate(ItemStack stack, World world, Entity player, int par4, boolean par5){
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for(EnchantmentCombo combo : this.enchantments){
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if(!ItemUtil.hasEnchantment(stack, combo.enchantment)){
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stack.addEnchantment(combo.enchantment, combo.level);
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ItemUtil.addEnchantment(stack, combo.enchantment, combo.level);
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}
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}
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}
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@ -98,7 +98,7 @@ public class ItemShovelFixedEnchants extends ItemShovelAA implements IToolTableR
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public void getSubItems(Item item, CreativeTabs tab, List list){
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ItemStack stack = new ItemStack(item);
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for(EnchantmentCombo combo : this.enchantments){
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stack.addEnchantment(combo.enchantment, combo.level);
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ItemUtil.addEnchantment(stack, combo.enchantment, combo.level);
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}
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list.add(stack);
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}
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@ -79,7 +79,7 @@ public class ItemSwordFixedEnchants extends ItemSwordAA implements IToolTableRep
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@Override
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public void onCreated(ItemStack stack, World world, EntityPlayer player){
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for(EnchantmentCombo combo : this.enchantments){
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stack.addEnchantment(combo.enchantment, combo.level);
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ItemUtil.addEnchantment(stack, combo.enchantment, combo.level);
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}
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}
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@ -87,7 +87,7 @@ public class ItemSwordFixedEnchants extends ItemSwordAA implements IToolTableRep
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public void onUpdate(ItemStack stack, World world, Entity player, int par4, boolean par5){
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for(EnchantmentCombo combo : this.enchantments){
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if(!ItemUtil.hasEnchantment(stack, combo.enchantment)){
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stack.addEnchantment(combo.enchantment, combo.level);
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ItemUtil.addEnchantment(stack, combo.enchantment, combo.level);
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}
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}
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}
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@ -98,7 +98,7 @@ public class ItemSwordFixedEnchants extends ItemSwordAA implements IToolTableRep
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public void getSubItems(Item item, CreativeTabs tab, List list){
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ItemStack stack = new ItemStack(item);
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for(EnchantmentCombo combo : this.enchantments){
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stack.addEnchantment(combo.enchantment, combo.level);
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ItemUtil.addEnchantment(stack, combo.enchantment, combo.level);
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}
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list.add(stack);
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}
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@ -81,6 +81,12 @@ public class ItemUtil{
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return stack1 != null && stack2 != null && (stack1.isItemEqual(stack2) || (checkWildcard && stack1.getItem() == stack2.getItem() && (stack1.getItemDamage() == Util.WILDCARD || stack2.getItemDamage() == Util.WILDCARD)));
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}
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public static void addEnchantment(ItemStack stack, Enchantment e, int level){
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if(!hasEnchantment(stack, e)){
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stack.addEnchantment(e, level);
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}
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}
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public static void removeEnchantment(ItemStack stack, Enchantment e){
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NBTTagList ench = stack.getEnchantmentTagList();
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if(ench != null){
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