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Spruced up the TeleStaff
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parent
e081017ea5
commit
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2 changed files with 46 additions and 17 deletions
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@ -100,8 +100,9 @@ public enum ConfigIntValues{
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DRILL_THREE_BY_THREE_EXTRA_USE("3x3 Upgrade: Extra Energy Use", ConfigCategories.DRILL_VALUES, 10, 0, 10000, "How much extra Energy the 3x3 Upgrade uses"),
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DRILL_THREE_BY_THREE_EXTRA_USE("3x3 Upgrade: Extra Energy Use", ConfigCategories.DRILL_VALUES, 10, 0, 10000, "How much extra Energy the 3x3 Upgrade uses"),
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DRILL_FIVE_BY_FIVE_EXTRA_USE("5x5 Upgrade: Extra Energy Use", ConfigCategories.DRILL_VALUES, 30, 0, 10000, "How much extra Energy the 5x5 Upgrade uses"),
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DRILL_FIVE_BY_FIVE_EXTRA_USE("5x5 Upgrade: Extra Energy Use", ConfigCategories.DRILL_VALUES, 30, 0, 10000, "How much extra Energy the 5x5 Upgrade uses"),
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TELE_STAFF_REACH("TeleStaff: Range", ConfigCategories.MACHINE_VALUES, 100, 5, 150, "How far the TeleStaff can teleport you"),
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TELE_STAFF_REACH("TeleStaff: Range", ConfigCategories.MACHINE_VALUES, 100, 5, 200, "How far the TeleStaff can teleport you"),
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TELE_STAFF_ENERGY_USE("TeleStaff: Energy Use per Block", ConfigCategories.MACHINE_VALUES, 200, 1, 5000, "How much energy the TeleStaff uses per Block you teleport");
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TELE_STAFF_ENERGY_USE("TeleStaff: Energy Use per Block", ConfigCategories.MACHINE_VALUES, 200, 1, 5000, "How much energy the TeleStaff uses per Block you teleport"),
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TELE_STAFF_WAIT_TIME("TeleStaff: Wait Time", ConfigCategories.MACHINE_VALUES, 30, 0, 500, "The time the TeleStaff takes between Teleports");
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public final String name;
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public final String name;
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public final String category;
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public final String category;
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@ -7,10 +7,12 @@ import ellpeck.actuallyadditions.util.INameableItem;
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import ellpeck.actuallyadditions.util.ModUtil;
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import ellpeck.actuallyadditions.util.ModUtil;
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import ellpeck.actuallyadditions.util.WorldUtil;
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import ellpeck.actuallyadditions.util.WorldUtil;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.IIcon;
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import net.minecraft.util.IIcon;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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@ -20,6 +22,7 @@ public class ItemTeleStaff extends ItemEnergy implements INameableItem{
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private static final int reach = ConfigIntValues.TELE_STAFF_REACH.getValue();
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private static final int reach = ConfigIntValues.TELE_STAFF_REACH.getValue();
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private static final int energyUsedPerBlock = ConfigIntValues.TELE_STAFF_ENERGY_USE.getValue();
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private static final int energyUsedPerBlock = ConfigIntValues.TELE_STAFF_ENERGY_USE.getValue();
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private static final int waitTime = ConfigIntValues.TELE_STAFF_WAIT_TIME.getValue();
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public ItemTeleStaff(){
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public ItemTeleStaff(){
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super(500000, 10000, 1);
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super(500000, 10000, 1);
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@ -46,28 +49,53 @@ public class ItemTeleStaff extends ItemEnergy implements INameableItem{
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this.itemIcon = iconReg.registerIcon(ModUtil.MOD_ID_LOWER + ":" + this.getName());
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this.itemIcon = iconReg.registerIcon(ModUtil.MOD_ID_LOWER + ":" + this.getName());
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}
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}
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@Override
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public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5){
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int time = this.getWaitTime(stack);
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if(time > 0){
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this.setWaitTime(stack, time-1);
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}
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}
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private void setWaitTime(ItemStack stack, int time){
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NBTTagCompound compound = stack.getTagCompound();
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if(compound == null) compound = new NBTTagCompound();
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compound.setInteger("waitTime", time);
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}
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private int getWaitTime(ItemStack stack){
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NBTTagCompound compound = stack.getTagCompound();
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if(compound == null) return 0;
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else return compound.getInteger("waitTime");
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}
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@Override
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@Override
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public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player){
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public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player){
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MovingObjectPosition pos = WorldUtil.getMovingObjectPosWithReachDistance(world, player, (double)reach);
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if(!world.isRemote){
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if(pos != null){
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if(this.getWaitTime(stack) <= 0){
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int side = pos.sideHit;
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MovingObjectPosition pos = WorldUtil.getMovingObjectPosWithReachDistance(world, player, (double)reach);
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if(side != -1){
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if(pos != null){
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ForgeDirection forgeSide = ForgeDirection.getOrientation(side);
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int side = pos.sideHit;
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if(forgeSide != ForgeDirection.UNKNOWN){
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if(side != -1){
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double x = pos.hitVec.xCoord-(side == 4 ? 0.5 : 0)+(side == 5 ? 0.5 : 0);
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ForgeDirection forgeSide = ForgeDirection.getOrientation(side);
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double y = pos.hitVec.yCoord-(side == 0 ? 2.0 : 0)+(side == 1 ? 0.5 : 0);
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if(forgeSide != ForgeDirection.UNKNOWN){
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double z = pos.hitVec.zCoord-(side == 2 ? 0.5 : 0)+(side == 3 ? 0.5 : 0);
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double x = pos.hitVec.xCoord-(side == 4 ? 0.5 : 0)+(side == 5 ? 0.5 : 0);
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int use = energyUsedPerBlock+(int)(energyUsedPerBlock*pos.hitVec.distanceTo(player.getPosition(1.0F)));
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double y = pos.hitVec.yCoord-(side == 0 ? 2.0 : 0)+(side == 1 ? 0.5 : 0);
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if(this.getEnergyStored(stack) >= use){
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double z = pos.hitVec.zCoord-(side == 2 ? 0.5 : 0)+(side == 3 ? 0.5 : 0);
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player.swingItem();
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int use = energyUsedPerBlock+(int)(energyUsedPerBlock*pos.hitVec.distanceTo(player.getPosition(1.0F)));
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if(!world.isRemote){
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if(this.getEnergyStored(stack) >= use){
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((EntityPlayerMP)player).playerNetServerHandler.setPlayerLocation(x, y, z, player.rotationYaw, player.rotationPitch);
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((EntityPlayerMP)player).playerNetServerHandler.setPlayerLocation(x, y, z, player.rotationYaw, player.rotationPitch);
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if(!player.capabilities.isCreativeMode) this.extractEnergy(stack, use, false);
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world.playSoundAtEntity(player, "mob.endermen.portal", 1.0F, 1.0F);
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if(!player.capabilities.isCreativeMode) this.extractEnergy(stack, use, false);
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}
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}
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}
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}
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}
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}
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}
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this.setWaitTime(stack, waitTime);
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}
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}
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}
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}
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player.swingItem();
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return stack;
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return stack;
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}
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}
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}
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}
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