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https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-22 15:18:34 +01:00
Hopefully fixed Laser Relay Connections sometimes breaking when quitting a world or server
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parent
2ab300a9a5
commit
ea9aee28db
2 changed files with 15 additions and 5 deletions
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@ -47,6 +47,7 @@ import ellpeck.actuallyadditions.util.ModUtil;
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import ellpeck.actuallyadditions.util.Util;
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import ellpeck.actuallyadditions.util.Util;
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import ellpeck.actuallyadditions.util.playerdata.PersistentServerData;
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import ellpeck.actuallyadditions.util.playerdata.PersistentServerData;
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import net.minecraft.init.Items;
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import net.minecraft.init.Items;
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import net.minecraft.server.MinecraftServer;
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// So that BuildCraft Oil always gets used
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// So that BuildCraft Oil always gets used
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@Mod(modid = ModUtil.MOD_ID, name = ModUtil.NAME, version = ModUtil.VERSION, dependencies = "after:BuildCraft|Energy", canBeDeactivated = false, guiFactory = "ellpeck.actuallyadditions.config.GuiFactory")
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@Mod(modid = ModUtil.MOD_ID, name = ModUtil.NAME, version = ModUtil.VERSION, dependencies = "after:BuildCraft|Energy", canBeDeactivated = false, guiFactory = "ellpeck.actuallyadditions.config.GuiFactory")
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@ -119,8 +120,11 @@ public class ActuallyAdditions{
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Util.registerDispenserHandler(InitItems.itemBucketCanolaOil, new DispenserHandlerEmptyBucket());
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Util.registerDispenserHandler(InitItems.itemBucketCanolaOil, new DispenserHandlerEmptyBucket());
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Util.registerDispenserHandler(Items.bucket, new DispenserHandlerFillBucket());
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Util.registerDispenserHandler(Items.bucket, new DispenserHandlerFillBucket());
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Util.registerDispenserHandler(InitItems.itemFertilizer, new DispenserHandlerFertilize());
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Util.registerDispenserHandler(InitItems.itemFertilizer, new DispenserHandlerFertilize());
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}
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WorldData.init(event.getServer());
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@EventHandler
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public void serverStarted(FMLServerStartedEvent event){
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WorldData.init(MinecraftServer.getServer());
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}
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}
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@EventHandler
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@EventHandler
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@ -37,16 +37,22 @@ public class WorldData extends WorldSavedData{
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if(server != null){
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if(server != null){
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World world = server.getEntityWorld();
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World world = server.getEntityWorld();
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if(!world.isRemote){
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if(!world.isRemote){
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WorldSavedData savedData = world.loadItemData(WorldData.class, WorldData.DATA_TAG);
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ModUtil.LOGGER.info("Loading WorldData!");
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WorldData savedData = (WorldData)world.loadItemData(WorldData.class, WorldData.DATA_TAG);
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//Generate new SavedData
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//Generate new SavedData
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if(savedData == null){
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if(savedData == null){
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ModUtil.LOGGER.info("No WorldData found, creating...");
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savedData = new WorldData(WorldData.DATA_TAG);
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savedData = new WorldData(WorldData.DATA_TAG);
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world.setItemData(WorldData.DATA_TAG, savedData);
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world.setItemData(WorldData.DATA_TAG, savedData);
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}
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}
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//Set the current SavedData to the retreived one
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else{
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if(savedData instanceof WorldData){
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ModUtil.LOGGER.info("WorldData sucessfully received!");
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WorldData.instance = (WorldData)savedData;
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}
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}
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//Set the current SavedData to the retreived one
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WorldData.instance = savedData;
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}
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}
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}
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}
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}
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}
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