mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-12-22 19:39:24 +01:00
chore: moved over most tile and block register to deferred variant
This commit is contained in:
parent
b7d4d600fc
commit
ecb7832738
146 changed files with 1049 additions and 1081 deletions
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@ -11,7 +11,7 @@
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package de.ellpeck.actuallyadditions.api.internal;
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import de.ellpeck.actuallyadditions.api.lens.Lens;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Direction;
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/**
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* This is a helper interface for Lens' invoke() method.
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@ -23,5 +23,5 @@ public interface IAtomicReconstructor extends IEnergyTile {
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Lens getLens();
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EnumFacing getOrientation();
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Direction getOrientation();
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}
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@ -13,7 +13,7 @@ package de.ellpeck.actuallyadditions.api.internal;
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import java.util.List;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Direction;
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/**
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* This is a helper interface for IFarmerBehavior.
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@ -23,7 +23,7 @@ import net.minecraft.util.EnumFacing;
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*/
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public interface IFarmer extends IEnergyTile {
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EnumFacing getOrientation();
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Direction getOrientation();
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boolean canAddToSeeds(List<ItemStack> stacks);
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@ -12,7 +12,7 @@ package de.ellpeck.actuallyadditions.api.lens;
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import de.ellpeck.actuallyadditions.api.internal.IAtomicReconstructor;
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import net.minecraft.block.state.BlockState;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Direction;
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import net.minecraft.util.math.BlockPos;
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/**
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@ -42,7 +42,7 @@ public abstract class Lens {
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/**
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* @return If the lens can be invoked at the current time
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*/
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public boolean canInvoke(IAtomicReconstructor tile, EnumFacing sideToShootTo, int energyUsePerShot) {
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public boolean canInvoke(IAtomicReconstructor tile, Direction sideToShootTo, int energyUsePerShot) {
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return true;
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}
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}
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@ -35,7 +35,7 @@ import net.minecraft.item.EnumRarity;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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@ -54,8 +54,8 @@ public class BlockAtomicReconstructor extends BlockContainerBase implements IHud
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public static final int NAME_FLAVOR_AMOUNTS_1 = 12;
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public static final int NAME_FLAVOR_AMOUNTS_2 = 14;
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public BlockAtomicReconstructor(String name) {
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super(Material.ROCK, name);
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public BlockAtomicReconstructor() {
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super(Material.ROCK, this.name);
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this.setHarvestLevel("pickaxe", 0);
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this.setHardness(10F);
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this.setResistance(80F);
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@ -68,7 +68,7 @@ public class BlockAtomicReconstructor extends BlockContainerBase implements IHud
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}
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
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public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
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ItemStack heldItem = player.getHeldItem(hand);
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if (this.tryToggleRedstone(world, pos, player)) {
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return true;
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@ -136,7 +136,7 @@ public class BlockAtomicReconstructor extends BlockContainerBase implements IHud
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@Override
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public void onBlockPlacedBy(World world, BlockPos pos, BlockState state, EntityLivingBase player, ItemStack stack) {
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int rotation = EnumFacing.getDirectionFromEntityLiving(pos, player).ordinal();
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int rotation = Direction.getDirectionFromEntityLiving(pos, player).ordinal();
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world.setBlockState(pos, this.getStateFromMeta(rotation), 2);
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super.onBlockPlacedBy(world, pos, state, player, stack);
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@ -144,7 +144,7 @@ public class BlockAtomicReconstructor extends BlockContainerBase implements IHud
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@Override
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public BlockState getStateFromMeta(int meta) {
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return this.getDefaultState().withProperty(BlockDirectional.FACING, EnumFacing.byIndex(meta));
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return this.getDefaultState().withProperty(BlockDirectional.FACING, Direction.byIndex(meta));
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}
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@Override
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@ -21,7 +21,7 @@ import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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@ -30,8 +30,8 @@ import net.minecraft.world.World;
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public class BlockBatteryBox extends BlockContainerBase {
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public BlockBatteryBox(String name) {
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super(Material.ROCK, name);
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public BlockBatteryBox() {
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super(Material.ROCK, this.name);
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this.setHarvestLevel("pickaxe", 0);
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this.setHardness(1.5F);
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this.setResistance(10.0F);
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@ -49,7 +49,7 @@ public class BlockBatteryBox extends BlockContainerBase {
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}
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
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public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction facing, float hitX, float hitY, float hitZ) {
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TileEntity tile = world.getTileEntity(pos);
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if (tile instanceof TileEntityBatteryBox) {
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TileEntityBatteryBox box = (TileEntityBatteryBox) tile;
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@ -21,15 +21,15 @@ import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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public class BlockBioReactor extends BlockContainerBase {
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public BlockBioReactor(String name) {
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super(Material.ROCK, name);
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public BlockBioReactor() {
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super(Material.ROCK, this.name);
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this.setHarvestLevel("pickaxe", 0);
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this.setHardness(2.0F);
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@ -43,7 +43,7 @@ public class BlockBioReactor extends BlockContainerBase {
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}
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
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public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
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if (!world.isRemote) {
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if (world.getTileEntity(pos) instanceof TileEntityBioReactor) {
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player.openGui(ActuallyAdditions.INSTANCE, GuiHandler.GuiTypes.BIO_REACTOR.ordinal(), world, pos.getX(), pos.getY(), pos.getZ());
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@ -14,8 +14,8 @@ import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBushBase;
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public class BlockBlackLotus extends BlockBushBase {
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public BlockBlackLotus(String name) {
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super(name);
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public BlockBlackLotus() {
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super(this.name);
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}
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}
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@ -18,14 +18,14 @@ import de.ellpeck.actuallyadditions.mod.tile.TileEntityPlacer;
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import net.minecraft.block.BlockDirectional;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.BlockState;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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@ -36,8 +36,8 @@ public class BlockBreaker extends BlockContainerBase {
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private final boolean isPlacer;
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public BlockBreaker(boolean isPlacer, String name) {
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super(Material.ROCK, name);
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public BlockBreaker(boolean isPlacer) {
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super(Material.ROCK, this.name);
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this.isPlacer = isPlacer;
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this.setHarvestLevel("pickaxe", 0);
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this.setHardness(1.5F);
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@ -53,7 +53,7 @@ public class BlockBreaker extends BlockContainerBase {
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}
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
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public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
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if (this.tryToggleRedstone(world, pos, player)) {
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return true;
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}
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@ -74,7 +74,7 @@ public class BlockBreaker extends BlockContainerBase {
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@Override
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public void onBlockPlacedBy(World world, BlockPos pos, BlockState state, EntityLivingBase player, ItemStack stack) {
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int rotation = EnumFacing.getDirectionFromEntityLiving(pos, player).ordinal();
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int rotation = Direction.getDirectionFromEntityLiving(pos, player).ordinal();
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world.setBlockState(pos, this.getStateFromMeta(rotation), 2);
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super.onBlockPlacedBy(world, pos, state, player, stack);
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@ -82,7 +82,7 @@ public class BlockBreaker extends BlockContainerBase {
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@Override
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public BlockState getStateFromMeta(int meta) {
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return this.getDefaultState().withProperty(BlockDirectional.FACING, EnumFacing.byIndex(meta));
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return this.getDefaultState().withProperty(BlockDirectional.FACING, Direction.byIndex(meta));
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}
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@Override
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@ -21,15 +21,15 @@ import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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public class BlockCanolaPress extends BlockContainerBase {
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public BlockCanolaPress(String name) {
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super(Material.ROCK, name);
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public BlockCanolaPress() {
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super(Material.ROCK, this.name);
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this.setHarvestLevel("pickaxe", 0);
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this.setHardness(1.5F);
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this.setResistance(10.0F);
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@ -52,7 +52,7 @@ public class BlockCanolaPress extends BlockContainerBase {
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}
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing side, float par7, float par8, float par9) {
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public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction side, float par7, float par8, float par9) {
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if (!world.isRemote) {
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TileEntityCanolaPress press = (TileEntityCanolaPress) world.getTileEntity(pos);
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if (press != null) {
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@ -17,25 +17,28 @@ import de.ellpeck.actuallyadditions.mod.tile.TileEntityCoalGenerator;
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import net.minecraft.block.BlockHorizontal;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.BlockState;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.*;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.fml.relauncher.OnlyIn;
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import java.util.Random;
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public class BlockCoalGenerator extends BlockContainerBase {
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public BlockCoalGenerator(String name) {
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super(Material.ROCK, name);
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public BlockCoalGenerator() {
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super(Material.ROCK, this.name);
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this.setHarvestLevel("pickaxe", 0);
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this.setHardness(1.5F);
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this.setResistance(10.0F);
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@ -72,7 +75,7 @@ public class BlockCoalGenerator extends BlockContainerBase {
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}
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
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public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
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if (!world.isRemote) {
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TileEntityCoalGenerator press = (TileEntityCoalGenerator) world.getTileEntity(pos);
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if (press != null) {
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@ -97,7 +100,7 @@ public class BlockCoalGenerator extends BlockContainerBase {
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@Override
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public BlockState getStateFromMeta(int meta) {
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return this.getDefaultState().withProperty(BlockHorizontal.FACING, EnumFacing.byHorizontalIndex(meta));
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return this.getDefaultState().withProperty(BlockHorizontal.FACING, Direction.byHorizontalIndex(meta));
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}
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@Override
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@ -17,14 +17,14 @@ import de.ellpeck.actuallyadditions.mod.tile.TileEntityCoffeeMachine;
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import net.minecraft.block.BlockHorizontal;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.BlockState;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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@ -38,8 +38,8 @@ public class BlockCoffeeMachine extends BlockContainerBase {
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private static final AxisAlignedBB AABB = new AxisAlignedBB(0.0625, 0, 0.0625, 1 - 0.0625, 1 - 0.0625 * 2, 1 - 0.0625);
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public BlockCoffeeMachine(String name) {
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super(Material.ROCK, name);
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public BlockCoffeeMachine() {
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super(Material.ROCK, this.name);
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this.setHarvestLevel("pickaxe", 0);
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this.setHardness(1.5F);
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this.setResistance(10.0F);
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@ -62,7 +62,7 @@ public class BlockCoffeeMachine extends BlockContainerBase {
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}
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing f6, float f7, float f8, float f9) {
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public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction f6, float f7, float f8, float f9) {
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if (!world.isRemote) {
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TileEntityCoffeeMachine machine = (TileEntityCoffeeMachine) world.getTileEntity(pos);
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if (machine != null) {
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@ -107,7 +107,7 @@ public class BlockCoffeeMachine extends BlockContainerBase {
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@Override
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public BlockState getStateFromMeta(int meta) {
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return this.getDefaultState().withProperty(BlockHorizontal.FACING, EnumFacing.byHorizontalIndex(meta));
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return this.getDefaultState().withProperty(BlockHorizontal.FACING, Direction.byHorizontalIndex(meta));
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}
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@Override
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@ -20,20 +20,20 @@ import de.ellpeck.actuallyadditions.mod.util.Util;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.PropertyEnum;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.BlockState;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.fml.relauncher.OnlyIn;
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import net.minecraftforge.oredict.OreDictionary;
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@ -45,7 +45,7 @@ public class BlockColoredLamp extends BlockBase {
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public static final PropertyEnum<TheColoredLampColors> TYPE = PropertyEnum.create("type", TheColoredLampColors.class);
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public final boolean isOn;
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public BlockColoredLamp(boolean isOn, String name) {
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public BlockColoredLamp(boolean isOn) {
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super(Material.REDSTONE_LIGHT, name);
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this.setHarvestLevel("pickaxe", 0);
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this.setHardness(0.5F);
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@ -64,7 +64,7 @@ public class BlockColoredLamp extends BlockBase {
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}
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@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction side, float hitX, float hitY, float hitZ) {
|
||||
ItemStack stack = player.getHeldItem(hand);
|
||||
//Turning On
|
||||
if (hand == Hand.MAIN_HAND && stack.isEmpty()) {
|
||||
|
|
|
@ -20,8 +20,8 @@ import de.ellpeck.actuallyadditions.mod.util.StringUtil;
|
|||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.properties.IProperty;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.ScaledResolution;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
@ -30,7 +30,7 @@ import net.minecraft.item.EnumRarity;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.BlockRenderLayer;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
@ -38,10 +38,10 @@ import net.minecraft.util.math.RayTraceResult;
|
|||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.common.property.ExtendedBlockState;
|
||||
import net.minecraftforge.common.property.IExtendedBlockState;
|
||||
import net.minecraftforge.common.property.IUnlistedProperty;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.OnlyIn;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
|
@ -56,8 +56,8 @@ public class BlockCompost extends BlockContainerBase implements IHudDisplay {
|
|||
protected static final AxisAlignedBB AABB_WALL_WEST = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.125D, 1.0D, 1.0D);
|
||||
private static final AxisAlignedBB AABB = new AxisAlignedBB(0.0625, 0, 0.0625, 1 - 0.0625, 11 * 0.0625, 1 - 0.0625);
|
||||
|
||||
public BlockCompost(String name) {
|
||||
super(Material.WOOD, name);
|
||||
public BlockCompost() {
|
||||
super(Material.WOOD);
|
||||
this.setHarvestLevel("axe", 0);
|
||||
this.setHardness(0.5F);
|
||||
this.setResistance(5.0F);
|
||||
|
@ -90,7 +90,7 @@ public class BlockCompost extends BlockContainerBase implements IHudDisplay {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing f6, float f7, float f8, float f9) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction f6, float f7, float f8, float f9) {
|
||||
ItemStack stackPlayer = player.getHeldItem(hand);
|
||||
if (!world.isRemote) {
|
||||
TileEntity tile = world.getTileEntity(pos);
|
||||
|
|
|
@ -18,14 +18,14 @@ import de.ellpeck.actuallyadditions.mod.util.StringUtil;
|
|||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.properties.PropertyEnum;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.common.IRarity;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.OnlyIn;
|
||||
|
||||
public class BlockCrystal extends BlockBase {
|
||||
|
@ -35,7 +35,7 @@ public class BlockCrystal extends BlockBase {
|
|||
|
||||
private final boolean isEmpowered;
|
||||
|
||||
public BlockCrystal(String name, boolean isEmpowered) {
|
||||
public BlockCrystal(boolean isEmpowered) {
|
||||
super(Material.ROCK, name);
|
||||
this.isEmpowered = isEmpowered;
|
||||
this.setHardness(1.5F);
|
||||
|
@ -85,7 +85,9 @@ public class BlockCrystal extends BlockBase {
|
|||
|
||||
@Override
|
||||
public IRarity getRarity(ItemStack stack) {
|
||||
return stack.getItemDamage() >= ALL_CRYSTALS.length ? EnumRarity.COMMON : ALL_CRYSTALS[stack.getItemDamage()].rarity;
|
||||
return stack.getItemDamage() >= ALL_CRYSTALS.length
|
||||
? EnumRarity.COMMON
|
||||
: ALL_CRYSTALS[stack.getItemDamage()].rarity;
|
||||
}
|
||||
|
||||
public static class TheItemBlock extends ItemBlockBase {
|
||||
|
@ -98,7 +100,9 @@ public class BlockCrystal extends BlockBase {
|
|||
|
||||
@Override
|
||||
public String getTranslationKey(ItemStack stack) {
|
||||
return stack.getItemDamage() >= ALL_CRYSTALS.length ? StringUtil.BUGGED_ITEM_NAME : this.getTranslationKey() + "_" + ALL_CRYSTALS[stack.getItemDamage()].name;
|
||||
return stack.getItemDamage() >= ALL_CRYSTALS.length
|
||||
? StringUtil.BUGGED_ITEM_NAME
|
||||
: this.getTranslationKey() + "_" + ALL_CRYSTALS[stack.getItemDamage()].name;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -10,10 +10,6 @@
|
|||
|
||||
package de.ellpeck.actuallyadditions.mod.blocks;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import org.apache.commons.lang3.ArrayUtils;
|
||||
|
||||
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
|
||||
import de.ellpeck.actuallyadditions.mod.gen.WorldGenLushCaves;
|
||||
import de.ellpeck.actuallyadditions.mod.items.InitItems;
|
||||
|
@ -23,8 +19,8 @@ import de.ellpeck.actuallyadditions.mod.util.IColorProvidingItem;
|
|||
import net.minecraft.block.BlockDirectional;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.client.renderer.color.IBlockColor;
|
||||
import net.minecraft.client.renderer.color.IItemColor;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
|
@ -33,20 +29,23 @@ import net.minecraft.item.EnumRarity;
|
|||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.BlockRenderLayer;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.fml.relauncher.OnlyIn;
|
||||
import org.apache.commons.lang3.ArrayUtils;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public class BlockCrystalCluster extends BlockBase implements IColorProvidingBlock, IColorProvidingItem {
|
||||
|
||||
private final TheCrystals crystal;
|
||||
|
||||
public BlockCrystalCluster(String name, TheCrystals crystal) {
|
||||
public BlockCrystalCluster(TheCrystals crystal) {
|
||||
super(Material.GLASS, name);
|
||||
this.crystal = crystal;
|
||||
|
||||
|
@ -68,7 +67,7 @@ public class BlockCrystalCluster extends BlockBase implements IColorProvidingBlo
|
|||
}
|
||||
|
||||
@Override
|
||||
public BlockState getStateForPlacement(World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ, int meta, EntityLivingBase base) {
|
||||
public BlockState getStateForPlacement(World world, BlockPos pos, Direction side, float hitX, float hitY, float hitZ, int meta, EntityLivingBase base) {
|
||||
return this.getStateFromMeta(side.ordinal());
|
||||
}
|
||||
|
||||
|
@ -79,7 +78,7 @@ public class BlockCrystalCluster extends BlockBase implements IColorProvidingBlo
|
|||
|
||||
@Override
|
||||
public BlockState getStateFromMeta(int meta) {
|
||||
return this.getDefaultState().withProperty(BlockDirectional.FACING, EnumFacing.byIndex(meta));
|
||||
return this.getDefaultState().withProperty(BlockDirectional.FACING, Direction.byIndex(meta));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -17,14 +17,14 @@ import de.ellpeck.actuallyadditions.mod.tile.TileEntityDirectionalBreaker;
|
|||
import net.minecraft.block.BlockDirectional;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
|
@ -33,8 +33,8 @@ import net.minecraft.world.World;
|
|||
|
||||
public class BlockDirectionalBreaker extends BlockContainerBase {
|
||||
|
||||
public BlockDirectionalBreaker(String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockDirectionalBreaker() {
|
||||
super(Material.ROCK, this.name);
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(1.5F);
|
||||
this.setResistance(10.0F);
|
||||
|
@ -47,7 +47,7 @@ public class BlockDirectionalBreaker extends BlockContainerBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
|
||||
if (this.tryToggleRedstone(world, pos, player)) {
|
||||
return true;
|
||||
}
|
||||
|
@ -68,7 +68,7 @@ public class BlockDirectionalBreaker extends BlockContainerBase {
|
|||
|
||||
@Override
|
||||
public void onBlockPlacedBy(World world, BlockPos pos, BlockState state, EntityLivingBase player, ItemStack stack) {
|
||||
int rotation = EnumFacing.getDirectionFromEntityLiving(pos, player).ordinal();
|
||||
int rotation = Direction.getDirectionFromEntityLiving(pos, player).ordinal();
|
||||
world.setBlockState(pos, this.getStateFromMeta(rotation), 2);
|
||||
|
||||
super.onBlockPlacedBy(world, pos, state, player, stack);
|
||||
|
@ -76,7 +76,7 @@ public class BlockDirectionalBreaker extends BlockContainerBase {
|
|||
|
||||
@Override
|
||||
public BlockState getStateFromMeta(int meta) {
|
||||
return this.getDefaultState().withProperty(BlockDirectional.FACING, EnumFacing.byIndex(meta));
|
||||
return this.getDefaultState().withProperty(BlockDirectional.FACING, Direction.byIndex(meta));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -22,7 +22,7 @@ import net.minecraft.entity.player.PlayerEntity;
|
|||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
@ -31,8 +31,8 @@ import net.minecraft.world.World;
|
|||
|
||||
public class BlockDisplayStand extends BlockContainerBase {
|
||||
|
||||
public BlockDisplayStand(String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockDisplayStand() {
|
||||
super(Material.ROCK, this.name);
|
||||
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(1.5F);
|
||||
|
@ -51,7 +51,7 @@ public class BlockDisplayStand extends BlockContainerBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
|
||||
ItemStack heldItem = player.getHeldItem(hand);
|
||||
if (!world.isRemote) {
|
||||
TileEntityDisplayStand stand = (TileEntityDisplayStand) world.getTileEntity(pos);
|
||||
|
@ -101,8 +101,8 @@ public class BlockDisplayStand extends BlockContainerBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public BlockFaceShape getBlockFaceShape(IBlockAccess world, BlockState state, BlockPos pos, EnumFacing face) {
|
||||
if (face == EnumFacing.DOWN) {
|
||||
public BlockFaceShape getBlockFaceShape(IBlockAccess world, BlockState state, BlockPos pos, Direction face) {
|
||||
if (face == Direction.DOWN) {
|
||||
return BlockFaceShape.SOLID;
|
||||
}
|
||||
return BlockFaceShape.UNDEFINED;
|
||||
|
|
|
@ -17,14 +17,14 @@ import de.ellpeck.actuallyadditions.mod.tile.TileEntityDropper;
|
|||
import net.minecraft.block.BlockDirectional;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
|
@ -33,8 +33,8 @@ import net.minecraft.world.World;
|
|||
|
||||
public class BlockDropper extends BlockContainerBase {
|
||||
|
||||
public BlockDropper(String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockDropper() {
|
||||
super(Material.ROCK, this.name);
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(1.5F);
|
||||
this.setResistance(10.0F);
|
||||
|
@ -47,7 +47,7 @@ public class BlockDropper extends BlockContainerBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
|
||||
if (this.tryToggleRedstone(world, pos, player)) {
|
||||
return true;
|
||||
}
|
||||
|
@ -68,7 +68,7 @@ public class BlockDropper extends BlockContainerBase {
|
|||
|
||||
@Override
|
||||
public void onBlockPlacedBy(World world, BlockPos pos, BlockState state, EntityLivingBase player, ItemStack stack) {
|
||||
int rotation = EnumFacing.getDirectionFromEntityLiving(pos, player).ordinal();
|
||||
int rotation = Direction.getDirectionFromEntityLiving(pos, player).ordinal();
|
||||
world.setBlockState(pos, this.getStateFromMeta(rotation), 2);
|
||||
|
||||
super.onBlockPlacedBy(world, pos, state, player, stack);
|
||||
|
@ -76,7 +76,7 @@ public class BlockDropper extends BlockContainerBase {
|
|||
|
||||
@Override
|
||||
public BlockState getStateFromMeta(int meta) {
|
||||
return this.getDefaultState().withProperty(BlockDirectional.FACING, EnumFacing.byIndex(meta));
|
||||
return this.getDefaultState().withProperty(BlockDirectional.FACING, Direction.byIndex(meta));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -21,7 +21,7 @@ import net.minecraft.entity.player.PlayerEntity;
|
|||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
@ -30,8 +30,8 @@ import net.minecraft.world.World;
|
|||
|
||||
public class BlockEmpowerer extends BlockContainerBase {
|
||||
|
||||
public BlockEmpowerer(String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockEmpowerer() {
|
||||
super(Material.ROCK, this.name);
|
||||
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(1.5F);
|
||||
|
@ -50,7 +50,7 @@ public class BlockEmpowerer extends BlockContainerBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
|
||||
ItemStack heldItem = player.getHeldItem(hand);
|
||||
if (!world.isRemote) {
|
||||
TileEntityEmpowerer empowerer = (TileEntityEmpowerer) world.getTileEntity(pos);
|
||||
|
|
|
@ -22,7 +22,7 @@ import net.minecraft.entity.player.PlayerEntity;
|
|||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -31,8 +31,8 @@ public class BlockEnergizer extends BlockContainerBase {
|
|||
|
||||
private final boolean isEnergizer;
|
||||
|
||||
public BlockEnergizer(boolean isEnergizer, String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockEnergizer(boolean isEnergizer) {
|
||||
super(Material.ROCK, this.name);
|
||||
this.isEnergizer = isEnergizer;
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(2.0F);
|
||||
|
@ -48,7 +48,7 @@ public class BlockEnergizer extends BlockContainerBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
|
||||
if (!world.isRemote) {
|
||||
if (this.isEnergizer) {
|
||||
TileEntityEnergizer energizer = (TileEntityEnergizer) world.getTileEntity(pos);
|
||||
|
|
|
@ -17,14 +17,14 @@ import de.ellpeck.actuallyadditions.mod.tile.TileEntityFarmer;
|
|||
import net.minecraft.block.BlockHorizontal;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
|
@ -33,8 +33,8 @@ import net.minecraft.world.World;
|
|||
|
||||
public class BlockFarmer extends BlockContainerBase {
|
||||
|
||||
public BlockFarmer(String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockFarmer() {
|
||||
super(Material.ROCK, this.name);
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(1.5F);
|
||||
this.setResistance(10.0F);
|
||||
|
@ -47,7 +47,7 @@ public class BlockFarmer extends BlockContainerBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
|
||||
if (!world.isRemote) {
|
||||
TileEntityFarmer farmer = (TileEntityFarmer) world.getTileEntity(pos);
|
||||
if (farmer != null) {
|
||||
|
@ -72,7 +72,7 @@ public class BlockFarmer extends BlockContainerBase {
|
|||
|
||||
@Override
|
||||
public BlockState getStateFromMeta(int meta) {
|
||||
return this.getDefaultState().withProperty(BlockHorizontal.FACING, EnumFacing.byHorizontalIndex(meta));
|
||||
return this.getDefaultState().withProperty(BlockHorizontal.FACING, Direction.byHorizontalIndex(meta));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -21,15 +21,15 @@ import net.minecraft.entity.player.PlayerEntity;
|
|||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class BlockFeeder extends BlockContainerBase {
|
||||
|
||||
public BlockFeeder(String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockFeeder() {
|
||||
super(Material.ROCK, this.name);
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(0.5F);
|
||||
this.setResistance(6.0F);
|
||||
|
@ -42,7 +42,7 @@ public class BlockFeeder extends BlockContainerBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
|
||||
if (!world.isRemote) {
|
||||
TileEntityFeeder feeder = (TileEntityFeeder) world.getTileEntity(pos);
|
||||
if (feeder != null) {
|
||||
|
|
|
@ -21,15 +21,15 @@ import net.minecraft.entity.player.PlayerEntity;
|
|||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class BlockFermentingBarrel extends BlockContainerBase {
|
||||
|
||||
public BlockFermentingBarrel(String name) {
|
||||
super(Material.WOOD, name);
|
||||
public BlockFermentingBarrel() {
|
||||
super(Material.WOOD, this.name);
|
||||
this.setHarvestLevel("axe", 0);
|
||||
this.setHardness(0.5F);
|
||||
this.setResistance(5.0F);
|
||||
|
@ -52,7 +52,7 @@ public class BlockFermentingBarrel extends BlockContainerBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
|
||||
if (!world.isRemote) {
|
||||
TileEntityFermentingBarrel press = (TileEntityFermentingBarrel) world.getTileEntity(pos);
|
||||
if (press != null) {
|
||||
|
|
|
@ -21,15 +21,15 @@ import net.minecraft.entity.player.PlayerEntity;
|
|||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class BlockFireworkBox extends BlockContainerBase {
|
||||
|
||||
public BlockFireworkBox(String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockFireworkBox() {
|
||||
super(Material.ROCK, this.name);
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(1.5F);
|
||||
this.setResistance(10.0F);
|
||||
|
@ -37,7 +37,7 @@ public class BlockFireworkBox extends BlockContainerBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
|
||||
if (this.tryToggleRedstone(world, pos, player)) {
|
||||
return true;
|
||||
} else if (!world.isRemote) {
|
||||
|
|
|
@ -27,8 +27,8 @@ public class BlockFishingNet extends BlockContainerBase {
|
|||
|
||||
private static final AxisAlignedBB AABB = new AxisAlignedBB(0, 0, 0, 1, 0.0625, 1);
|
||||
|
||||
public BlockFishingNet(String name) {
|
||||
super(Material.WOOD, name);
|
||||
public BlockFishingNet() {
|
||||
super(Material.WOOD, this.name);
|
||||
this.setHarvestLevel("axe", 0);
|
||||
this.setHardness(0.5F);
|
||||
this.setResistance(3.0F);
|
||||
|
|
|
@ -18,14 +18,14 @@ import de.ellpeck.actuallyadditions.mod.tile.TileEntityFluidPlacer;
|
|||
import net.minecraft.block.BlockDirectional;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
|
@ -36,8 +36,8 @@ public class BlockFluidCollector extends BlockContainerBase {
|
|||
|
||||
private final boolean isPlacer;
|
||||
|
||||
public BlockFluidCollector(boolean isPlacer, String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockFluidCollector(boolean isPlacer) {
|
||||
super(Material.ROCK, this.name);
|
||||
this.isPlacer = isPlacer;
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(1.5F);
|
||||
|
@ -53,7 +53,7 @@ public class BlockFluidCollector extends BlockContainerBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
|
||||
if (this.tryToggleRedstone(world, pos, player)) {
|
||||
return true;
|
||||
}
|
||||
|
@ -76,7 +76,7 @@ public class BlockFluidCollector extends BlockContainerBase {
|
|||
|
||||
@Override
|
||||
public void onBlockPlacedBy(World world, BlockPos pos, BlockState state, EntityLivingBase player, ItemStack stack) {
|
||||
int rotation = EnumFacing.getDirectionFromEntityLiving(pos, player).ordinal();
|
||||
int rotation = Direction.getDirectionFromEntityLiving(pos, player).ordinal();
|
||||
world.setBlockState(pos, this.getStateFromMeta(rotation), 2);
|
||||
|
||||
super.onBlockPlacedBy(world, pos, state, player, stack);
|
||||
|
@ -84,7 +84,7 @@ public class BlockFluidCollector extends BlockContainerBase {
|
|||
|
||||
@Override
|
||||
public BlockState getStateFromMeta(int meta) {
|
||||
return this.getDefaultState().withProperty(BlockDirectional.FACING, EnumFacing.byIndex(meta));
|
||||
return this.getDefaultState().withProperty(BlockDirectional.FACING, Direction.byIndex(meta));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -21,20 +21,23 @@ import net.minecraft.block.BlockHorizontal;
|
|||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.properties.PropertyBool;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.fml.relauncher.OnlyIn;
|
||||
|
||||
import java.util.List;
|
||||
|
@ -44,8 +47,8 @@ public class BlockFurnaceDouble extends BlockContainerBase {
|
|||
|
||||
public static final PropertyBool IS_ON = PropertyBool.create("on");
|
||||
|
||||
public BlockFurnaceDouble(String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockFurnaceDouble() {
|
||||
super(Material.ROCK, this.name);
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(1.5F);
|
||||
this.setResistance(10.0F);
|
||||
|
@ -69,7 +72,7 @@ public class BlockFurnaceDouble extends BlockContainerBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
|
||||
if (!world.isRemote) {
|
||||
TileEntityFurnaceDouble furnace = (TileEntityFurnaceDouble) world.getTileEntity(pos);
|
||||
if (furnace != null) {
|
||||
|
@ -102,7 +105,7 @@ public class BlockFurnaceDouble extends BlockContainerBase {
|
|||
@Override
|
||||
public BlockState getStateFromMeta(int meta) {
|
||||
boolean isOn = meta >= 4;
|
||||
EnumFacing facing = EnumFacing.byHorizontalIndex(isOn
|
||||
Direction facing = Direction.byHorizontalIndex(isOn
|
||||
? meta - 4
|
||||
: meta);
|
||||
return this.getDefaultState().withProperty(BlockHorizontal.FACING, facing).withProperty(IS_ON, isOn);
|
||||
|
|
|
@ -27,8 +27,8 @@ public class BlockFurnaceSolar extends BlockContainerBase {
|
|||
|
||||
private static final AxisAlignedBB AABB = new AxisAlignedBB(0, 0, 0, 1, 6 * 0.0625, 1);
|
||||
|
||||
public BlockFurnaceSolar(String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockFurnaceSolar() {
|
||||
super(Material.ROCK, this.name);
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(1.5F);
|
||||
this.setResistance(10.0F);
|
||||
|
|
|
@ -18,8 +18,8 @@ import net.minecraft.item.ItemStack;
|
|||
|
||||
public class BlockGeneric extends BlockBase {
|
||||
|
||||
public BlockGeneric(String name) {
|
||||
this(name, Material.ROCK, SoundType.STONE, 1.5F, 10.0F, "pickaxe", 0);
|
||||
public BlockGeneric() {
|
||||
this(Material.ROCK, SoundType.STONE, 1.5F, 10.0F, "pickaxe", 0);
|
||||
}
|
||||
|
||||
public BlockGeneric(String name, Material material, SoundType sound, float hardness, float resistance, String harvestTool, int harvestLevel) {
|
||||
|
|
|
@ -34,7 +34,7 @@ import net.minecraft.item.ItemStack;
|
|||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.nbt.ListNBT;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
@ -83,7 +83,7 @@ public class BlockGiantChest extends BlockContainerBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
|
||||
if (!world.isRemote) {
|
||||
TileEntityGiantChest chest = (TileEntityGiantChest) world.getTileEntity(pos);
|
||||
if (chest != null) {
|
||||
|
|
|
@ -10,10 +10,6 @@
|
|||
|
||||
package de.ellpeck.actuallyadditions.mod.blocks;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import org.apache.commons.lang3.tuple.Triple;
|
||||
|
||||
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.IGrowable;
|
||||
|
@ -23,16 +19,19 @@ import net.minecraft.block.state.BlockState;
|
|||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.BlockRenderLayer;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.fml.relauncher.OnlyIn;
|
||||
import org.apache.commons.lang3.tuple.Triple;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public class BlockGreenhouseGlass extends BlockBase {
|
||||
|
||||
public BlockGreenhouseGlass(String name) {
|
||||
public BlockGreenhouseGlass() {
|
||||
super(Material.GLASS, name);
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(0.5F);
|
||||
|
@ -59,7 +58,7 @@ public class BlockGreenhouseGlass extends BlockBase {
|
|||
@Override
|
||||
@Deprecated
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public boolean shouldSideBeRendered(BlockState state, IBlockAccess world, BlockPos pos, EnumFacing side) {
|
||||
public boolean shouldSideBeRendered(BlockState state, IBlockAccess world, BlockPos pos, Direction side) {
|
||||
BlockState otherState = world.getBlockState(pos.offset(side));
|
||||
Block block = otherState.getBlock();
|
||||
|
||||
|
@ -79,18 +78,28 @@ public class BlockGreenhouseGlass extends BlockBase {
|
|||
|
||||
@Override
|
||||
public void updateTick(World world, BlockPos pos, BlockState state, Random rand) {
|
||||
if (world.isRemote) return;
|
||||
if (world.isRemote) {
|
||||
return;
|
||||
}
|
||||
if (world.canBlockSeeSky(pos) && world.isDaytime()) {
|
||||
Triple<BlockPos, BlockState, IGrowable> trip = firstBlock(world, pos);
|
||||
Triple<BlockPos, BlockState, IGrowable> trip = this.firstBlock(world, pos);
|
||||
boolean once = false;
|
||||
if (trip != null) for (int i = 0; i < 3; i++) {
|
||||
BlockState growState = i == 0 ? trip.getMiddle() : world.getBlockState(trip.getLeft());
|
||||
if (growState.getBlock() == trip.getRight() && trip.getRight().canGrow(world, trip.getLeft(), growState, false)) {
|
||||
trip.getRight().grow(world, rand, trip.getLeft(), growState);
|
||||
once = true;
|
||||
if (trip != null) {
|
||||
for (int i = 0; i < 3; i++) {
|
||||
BlockState growState = i == 0
|
||||
? trip.getMiddle()
|
||||
: world.getBlockState(trip.getLeft());
|
||||
if (growState.getBlock() == trip.getRight() && trip.getRight().canGrow(world, trip.getLeft(), growState, false)) {
|
||||
trip.getRight().grow(world, rand, trip.getLeft(), growState);
|
||||
once = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (once) world.playEvent(2005, trip.getMiddle().isOpaqueCube() ? trip.getLeft().up() : trip.getLeft(), 0);
|
||||
if (once) {
|
||||
world.playEvent(2005, trip.getMiddle().isOpaqueCube()
|
||||
? trip.getLeft().up()
|
||||
: trip.getLeft(), 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -98,11 +107,16 @@ public class BlockGreenhouseGlass extends BlockBase {
|
|||
BlockPos.MutableBlockPos mut = new BlockPos.MutableBlockPos(glassPos);
|
||||
while (true) {
|
||||
mut.setPos(mut.getX(), mut.getY() - 1, mut.getZ());
|
||||
if (mut.getY() < 0) return null;
|
||||
if (mut.getY() < 0) {
|
||||
return null;
|
||||
}
|
||||
BlockState state = world.getBlockState(mut);
|
||||
if (state.isOpaqueCube() || state.getBlock() instanceof IGrowable || state.getBlock() == this) {
|
||||
if (state.getBlock() instanceof IGrowable) return Triple.of(mut.toImmutable(), state, (IGrowable) state.getBlock());
|
||||
else return null;
|
||||
if (state.getBlock() instanceof IGrowable) {
|
||||
return Triple.of(mut.toImmutable(), state, (IGrowable) state.getBlock());
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -17,19 +17,19 @@ import de.ellpeck.actuallyadditions.mod.tile.TileEntityGrinder;
|
|||
import de.ellpeck.actuallyadditions.mod.tile.TileEntityGrinderDouble;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.fml.relauncher.OnlyIn;
|
||||
|
||||
import java.util.Random;
|
||||
|
@ -38,8 +38,8 @@ public class BlockGrinder extends BlockContainerBase {
|
|||
|
||||
private final boolean isDouble;
|
||||
|
||||
public BlockGrinder(boolean isDouble, String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockGrinder(boolean isDouble) {
|
||||
super(Material.ROCK, this.name);
|
||||
this.isDouble = isDouble;
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(1.5F);
|
||||
|
@ -69,7 +69,7 @@ public class BlockGrinder extends BlockContainerBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
|
||||
if (!world.isRemote) {
|
||||
TileEntityGrinder grinder = (TileEntityGrinder) world.getTileEntity(pos);
|
||||
if (grinder != null) {
|
||||
|
|
|
@ -21,8 +21,8 @@ import net.minecraft.world.World;
|
|||
|
||||
public class BlockHeatCollector extends BlockContainerBase {
|
||||
|
||||
public BlockHeatCollector(String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockHeatCollector() {
|
||||
super(Material.ROCK, this.name);
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(2.5F);
|
||||
this.setResistance(10.0F);
|
||||
|
|
|
@ -26,7 +26,7 @@ import net.minecraft.entity.player.PlayerEntity;
|
|||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -39,8 +39,8 @@ public class BlockInputter extends BlockContainerBase {
|
|||
|
||||
public final boolean isAdvanced;
|
||||
|
||||
public BlockInputter(boolean isAdvanced, String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockInputter(boolean isAdvanced) {
|
||||
super(Material.ROCK, this.name);
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(1.5F);
|
||||
this.setResistance(10.0F);
|
||||
|
@ -57,7 +57,7 @@ public class BlockInputter extends BlockContainerBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
|
||||
if (!world.isRemote) {
|
||||
TileEntityInputter inputter = (TileEntityInputter) world.getTileEntity(pos);
|
||||
if (inputter != null) {
|
||||
|
|
|
@ -21,7 +21,7 @@ import net.minecraft.entity.player.PlayerEntity;
|
|||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
|
@ -29,8 +29,8 @@ import net.minecraft.world.World;
|
|||
|
||||
public class BlockItemRepairer extends BlockContainerBase {
|
||||
|
||||
public BlockItemRepairer(String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockItemRepairer() {
|
||||
super(Material.ROCK, this.name);
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(20.0F);
|
||||
this.setResistance(15.0F);
|
||||
|
@ -44,7 +44,7 @@ public class BlockItemRepairer extends BlockContainerBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
|
||||
if (!world.isRemote) {
|
||||
TileEntityItemRepairer repairer = (TileEntityItemRepairer) world.getTileEntity(pos);
|
||||
if (repairer != null) {
|
||||
|
|
|
@ -21,8 +21,8 @@ import net.minecraft.world.World;
|
|||
|
||||
public class BlockItemViewer extends BlockContainerBase {
|
||||
|
||||
public BlockItemViewer(String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockItemViewer() {
|
||||
super(Material.ROCK, this.name);
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(1.5F);
|
||||
this.setResistance(10.0F);
|
||||
|
|
|
@ -10,30 +10,30 @@
|
|||
|
||||
package de.ellpeck.actuallyadditions.mod.blocks;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import de.ellpeck.actuallyadditions.mod.tile.TileEntityItemViewerHopping;
|
||||
import net.minecraft.block.properties.PropertyDirection;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.BlockRenderLayer;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.fml.relauncher.OnlyIn;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
//Most of this is just copied from BlockHopper, no credit taken. Or clue what it is.
|
||||
public class BlockItemViewerHopping extends BlockItemViewer {
|
||||
|
||||
public static final PropertyDirection FACING = PropertyDirection.create("facing", facing -> facing != EnumFacing.UP);
|
||||
public static final PropertyDirection FACING = PropertyDirection.create("facing", facing -> facing != Direction.UP);
|
||||
|
||||
private static final AxisAlignedBB BASE_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.625D, 1.0D);
|
||||
private static final AxisAlignedBB SOUTH_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 0.125D);
|
||||
|
@ -41,8 +41,8 @@ public class BlockItemViewerHopping extends BlockItemViewer {
|
|||
private static final AxisAlignedBB WEST_AABB = new AxisAlignedBB(0.875D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D);
|
||||
private static final AxisAlignedBB EAST_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.125D, 1.0D, 1.0D);
|
||||
|
||||
public BlockItemViewerHopping(String name) {
|
||||
super(name);
|
||||
public BlockItemViewerHopping() {
|
||||
super(this.name);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -53,11 +53,11 @@ public class BlockItemViewerHopping extends BlockItemViewer {
|
|||
@Override
|
||||
@Deprecated
|
||||
public void addCollisionBoxToList(BlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, Entity entityIn, boolean someBool) {
|
||||
addCollisionBoxToList(pos, entityBox, collidingBoxes, BASE_AABB);
|
||||
addCollisionBoxToList(pos, entityBox, collidingBoxes, EAST_AABB);
|
||||
addCollisionBoxToList(pos, entityBox, collidingBoxes, WEST_AABB);
|
||||
addCollisionBoxToList(pos, entityBox, collidingBoxes, SOUTH_AABB);
|
||||
addCollisionBoxToList(pos, entityBox, collidingBoxes, NORTH_AABB);
|
||||
this.addCollisionBoxToList(pos, entityBox, collidingBoxes, BASE_AABB);
|
||||
this.addCollisionBoxToList(pos, entityBox, collidingBoxes, EAST_AABB);
|
||||
this.addCollisionBoxToList(pos, entityBox, collidingBoxes, WEST_AABB);
|
||||
this.addCollisionBoxToList(pos, entityBox, collidingBoxes, SOUTH_AABB);
|
||||
this.addCollisionBoxToList(pos, entityBox, collidingBoxes, NORTH_AABB);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -66,9 +66,11 @@ public class BlockItemViewerHopping extends BlockItemViewer {
|
|||
}
|
||||
|
||||
@Override
|
||||
public BlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) {
|
||||
EnumFacing opp = facing.getOpposite();
|
||||
return this.getDefaultState().withProperty(FACING, opp == EnumFacing.UP ? EnumFacing.DOWN : opp);
|
||||
public BlockState getStateForPlacement(World worldIn, BlockPos pos, Direction facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) {
|
||||
Direction opp = facing.getOpposite();
|
||||
return this.getDefaultState().withProperty(FACING, opp == Direction.UP
|
||||
? Direction.DOWN
|
||||
: opp);
|
||||
}
|
||||
|
||||
@Override //was isFullyOpaque, not sure if correct change.
|
||||
|
@ -88,7 +90,7 @@ public class BlockItemViewerHopping extends BlockItemViewer {
|
|||
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public boolean shouldSideBeRendered(BlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side) {
|
||||
public boolean shouldSideBeRendered(BlockState blockState, IBlockAccess blockAccess, BlockPos pos, Direction side) {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -99,7 +101,7 @@ public class BlockItemViewerHopping extends BlockItemViewer {
|
|||
|
||||
@Override
|
||||
public BlockState getStateFromMeta(int meta) {
|
||||
return this.getDefaultState().withProperty(FACING, EnumFacing.byIndex(meta));
|
||||
return this.getDefaultState().withProperty(FACING, Direction.byIndex(meta));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -10,29 +10,29 @@
|
|||
|
||||
package de.ellpeck.actuallyadditions.mod.blocks;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
|
||||
import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockDirectional;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class BlockLampPowerer extends BlockBase {
|
||||
|
||||
public BlockLampPowerer(String name) {
|
||||
public BlockLampPowerer() {
|
||||
super(Material.ROCK, name);
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(1.5F);
|
||||
|
@ -52,7 +52,7 @@ public class BlockLampPowerer extends BlockBase {
|
|||
|
||||
@Override
|
||||
public void onBlockPlacedBy(World world, BlockPos pos, BlockState state, EntityLivingBase player, ItemStack stack) {
|
||||
int rotation = EnumFacing.getDirectionFromEntityLiving(pos, player).ordinal();
|
||||
int rotation = Direction.getDirectionFromEntityLiving(pos, player).ordinal();
|
||||
world.setBlockState(pos, this.getStateFromMeta(rotation), 2);
|
||||
|
||||
super.onBlockPlacedBy(world, pos, state, player, stack);
|
||||
|
@ -86,7 +86,7 @@ public class BlockLampPowerer extends BlockBase {
|
|||
}
|
||||
|
||||
private void updateSurrounding(World world, BlockPos pos, boolean powered, List<BlockPos> updatedAlready) {
|
||||
for (EnumFacing side : EnumFacing.values()) {
|
||||
for (Direction side : Direction.values()) {
|
||||
BlockPos offset = pos.offset(side);
|
||||
if (!updatedAlready.contains(offset)) {
|
||||
updatedAlready.add(pos);
|
||||
|
@ -102,7 +102,7 @@ public class BlockLampPowerer extends BlockBase {
|
|||
|
||||
@Override
|
||||
public BlockState getStateFromMeta(int meta) {
|
||||
return this.getDefaultState().withProperty(BlockDirectional.FACING, EnumFacing.byIndex(meta));
|
||||
return this.getDefaultState().withProperty(BlockDirectional.FACING, Direction.byIndex(meta));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -26,8 +26,8 @@ import net.minecraft.block.BlockDirectional;
|
|||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.BlockFaceShape;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.ScaledResolution;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
|
@ -35,7 +35,7 @@ import net.minecraft.entity.player.PlayerEntity;
|
|||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
|
@ -45,11 +45,11 @@ import net.minecraft.util.math.RayTraceResult;
|
|||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
|
||||
import net.minecraftforge.fml.common.eventhandler.Event;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.OnlyIn;
|
||||
|
||||
public class BlockLaserRelay extends BlockContainerBase implements IHudDisplay {
|
||||
|
@ -65,8 +65,8 @@ public class BlockLaserRelay extends BlockContainerBase implements IHudDisplay {
|
|||
|
||||
private final Type type;
|
||||
|
||||
public BlockLaserRelay(String name, Type type) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockLaserRelay(Type type) {
|
||||
super(Material.ROCK, this.name);
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(1.5F);
|
||||
this.setResistance(10.0F);
|
||||
|
@ -125,7 +125,7 @@ public class BlockLaserRelay extends BlockContainerBase implements IHudDisplay {
|
|||
}
|
||||
|
||||
@Override
|
||||
public BlockState getStateForPlacement(World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ, int meta, EntityLivingBase base) {
|
||||
public BlockState getStateForPlacement(World world, BlockPos pos, Direction side, float hitX, float hitY, float hitZ, int meta, EntityLivingBase base) {
|
||||
return this.getStateFromMeta(side.ordinal());
|
||||
}
|
||||
|
||||
|
@ -136,7 +136,7 @@ public class BlockLaserRelay extends BlockContainerBase implements IHudDisplay {
|
|||
|
||||
@Override
|
||||
public BlockState getStateFromMeta(int meta) {
|
||||
return this.getDefaultState().withProperty(BlockDirectional.FACING, EnumFacing.byIndex(meta));
|
||||
return this.getDefaultState().withProperty(BlockDirectional.FACING, Direction.byIndex(meta));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -160,7 +160,7 @@ public class BlockLaserRelay extends BlockContainerBase implements IHudDisplay {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
|
||||
ItemStack stack = player.getHeldItem(hand);
|
||||
TileEntity tile = world.getTileEntity(pos);
|
||||
if (tile instanceof TileEntityLaserRelay) {
|
||||
|
@ -280,7 +280,7 @@ public class BlockLaserRelay extends BlockContainerBase implements IHudDisplay {
|
|||
}
|
||||
|
||||
@Override
|
||||
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, BlockState state, BlockPos pos, EnumFacing face) {
|
||||
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, BlockState state, BlockPos pos, Direction face) {
|
||||
return BlockFaceShape.UNDEFINED;
|
||||
}
|
||||
|
||||
|
|
|
@ -24,13 +24,13 @@ import net.minecraft.item.ItemStack;
|
|||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.fml.relauncher.OnlyIn;
|
||||
|
||||
public class BlockLavaFactoryController extends BlockContainerBase implements IHudDisplay {
|
||||
|
||||
public BlockLavaFactoryController(String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockLavaFactoryController() {
|
||||
super(Material.ROCK, this.name);
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(4.5F);
|
||||
this.setResistance(20.0F);
|
||||
|
|
|
@ -21,8 +21,8 @@ import net.minecraft.world.World;
|
|||
|
||||
public class BlockLeafGenerator extends BlockContainerBase {
|
||||
|
||||
public BlockLeafGenerator(String name) {
|
||||
super(Material.IRON, name);
|
||||
public BlockLeafGenerator() {
|
||||
super(Material.IRON, this.name);
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(5.0F);
|
||||
this.setResistance(10.0F);
|
||||
|
|
|
@ -24,18 +24,18 @@ import net.minecraft.entity.player.PlayerEntity;
|
|||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.fml.relauncher.OnlyIn;
|
||||
|
||||
public class BlockMiner extends BlockContainerBase implements IHudDisplay {
|
||||
|
||||
public BlockMiner(String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockMiner() {
|
||||
super(Material.ROCK, this.name);
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(8F);
|
||||
this.setResistance(30F);
|
||||
|
@ -48,7 +48,7 @@ public class BlockMiner extends BlockContainerBase implements IHudDisplay {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
|
||||
if (!world.isRemote) {
|
||||
TileEntity tile = world.getTileEntity(pos);
|
||||
if (tile instanceof TileEntityMiner) {
|
||||
|
|
|
@ -18,8 +18,8 @@ import de.ellpeck.actuallyadditions.mod.util.StringUtil;
|
|||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.properties.PropertyEnum;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
@ -30,8 +30,8 @@ public class BlockMisc extends BlockBase {
|
|||
public static final TheMiscBlocks[] ALL_MISC_BLOCKS = TheMiscBlocks.values();
|
||||
public static final PropertyEnum<TheMiscBlocks> TYPE = PropertyEnum.create("type", TheMiscBlocks.class);
|
||||
|
||||
public BlockMisc(String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockMisc() {
|
||||
super(Material.ROCK);
|
||||
this.setHardness(1.5F);
|
||||
this.setResistance(10.0F);
|
||||
this.setHarvestLevel("pickaxe", 1);
|
||||
|
@ -63,7 +63,9 @@ public class BlockMisc extends BlockBase {
|
|||
|
||||
@Override
|
||||
public EnumRarity getRarity(ItemStack stack) {
|
||||
return stack.getItemDamage() >= ALL_MISC_BLOCKS.length ? EnumRarity.COMMON : ALL_MISC_BLOCKS[stack.getItemDamage()].rarity;
|
||||
return stack.getItemDamage() >= ALL_MISC_BLOCKS.length
|
||||
? EnumRarity.COMMON
|
||||
: ALL_MISC_BLOCKS[stack.getItemDamage()].rarity;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -91,12 +93,16 @@ public class BlockMisc extends BlockBase {
|
|||
|
||||
@Override
|
||||
public String getTranslationKey(ItemStack stack) {
|
||||
return stack.getItemDamage() >= ALL_MISC_BLOCKS.length ? StringUtil.BUGGED_ITEM_NAME : this.getTranslationKey() + "_" + ALL_MISC_BLOCKS[stack.getItemDamage()].name;
|
||||
return stack.getItemDamage() >= ALL_MISC_BLOCKS.length
|
||||
? StringUtil.BUGGED_ITEM_NAME
|
||||
: this.getTranslationKey() + "_" + ALL_MISC_BLOCKS[stack.getItemDamage()].name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemBurnTime(ItemStack stack) {
|
||||
if (stack.getMetadata() == TheMiscBlocks.CHARCOAL_BLOCK.ordinal()) return 16000;
|
||||
if (stack.getMetadata() == TheMiscBlocks.CHARCOAL_BLOCK.ordinal()) {
|
||||
return 16000;
|
||||
}
|
||||
return super.getItemBurnTime(stack);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -17,25 +17,28 @@ import de.ellpeck.actuallyadditions.mod.tile.TileEntityOilGenerator;
|
|||
import net.minecraft.block.BlockHorizontal;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.fml.relauncher.OnlyIn;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public class BlockOilGenerator extends BlockContainerBase {
|
||||
|
||||
public BlockOilGenerator(String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockOilGenerator() {
|
||||
super(Material.ROCK, this.name);
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(1.5F);
|
||||
this.setResistance(10.0F);
|
||||
|
@ -72,7 +75,7 @@ public class BlockOilGenerator extends BlockContainerBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
|
||||
if (!world.isRemote) {
|
||||
TileEntityOilGenerator generator = (TileEntityOilGenerator) world.getTileEntity(pos);
|
||||
if (generator != null) {
|
||||
|
@ -99,7 +102,7 @@ public class BlockOilGenerator extends BlockContainerBase {
|
|||
|
||||
@Override
|
||||
public BlockState getStateFromMeta(int meta) {
|
||||
return this.getDefaultState().withProperty(BlockHorizontal.FACING, EnumFacing.byHorizontalIndex(meta));
|
||||
return this.getDefaultState().withProperty(BlockHorizontal.FACING, Direction.byHorizontalIndex(meta));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -26,7 +26,7 @@ import net.minecraft.item.EnumRarity;
|
|||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
@ -35,15 +35,15 @@ import net.minecraft.util.math.Vec3d;
|
|||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.fml.relauncher.OnlyIn;
|
||||
|
||||
public class BlockPhantom extends BlockContainerBase implements IHudDisplay {
|
||||
|
||||
public final Type type;
|
||||
|
||||
public BlockPhantom(Type type, String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockPhantom(Type type) {
|
||||
super(Material.ROCK, this.name);
|
||||
this.type = type;
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(4.5F);
|
||||
|
@ -57,7 +57,7 @@ public class BlockPhantom extends BlockContainerBase implements IHudDisplay {
|
|||
}
|
||||
|
||||
@Override
|
||||
public int getWeakPower(BlockState state, IBlockAccess world, BlockPos pos, EnumFacing side) {
|
||||
public int getWeakPower(BlockState state, IBlockAccess world, BlockPos pos, Direction side) {
|
||||
if (this.type == Type.REDSTONEFACE) {
|
||||
TileEntity tile = world.getTileEntity(pos);
|
||||
if (tile instanceof TileEntityPhantomRedstoneface) {
|
||||
|
@ -68,7 +68,7 @@ public class BlockPhantom extends BlockContainerBase implements IHudDisplay {
|
|||
}
|
||||
|
||||
@Override
|
||||
public int getStrongPower(BlockState state, IBlockAccess world, BlockPos pos, EnumFacing side) {
|
||||
public int getStrongPower(BlockState state, IBlockAccess world, BlockPos pos, Direction side) {
|
||||
if (this.type == Type.REDSTONEFACE) {
|
||||
TileEntity tile = world.getTileEntity(pos);
|
||||
if (tile instanceof TileEntityPhantomRedstoneface) {
|
||||
|
@ -102,7 +102,7 @@ public class BlockPhantom extends BlockContainerBase implements IHudDisplay {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction side, float hitX, float hitY, float hitZ) {
|
||||
if (this.tryToggleRedstone(world, pos, player)) {
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -27,8 +27,8 @@ public class BlockPhantomBooster extends BlockContainerBase {
|
|||
|
||||
private static final AxisAlignedBB AABB = new AxisAlignedBB(2 * 0.0625, 0, 2 * 0.0625, 1 - 2 * 0.0625, 1, 1 - 2 * 0.0625);
|
||||
|
||||
public BlockPhantomBooster(String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockPhantomBooster() {
|
||||
super(Material.ROCK, this.name);
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(1.5F);
|
||||
this.setResistance(10.0F);
|
||||
|
|
|
@ -27,13 +27,13 @@ import net.minecraft.util.math.BlockPos;
|
|||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.fml.relauncher.OnlyIn;
|
||||
|
||||
public class BlockPlayerInterface extends BlockContainerBase implements IHudDisplay {
|
||||
|
||||
public BlockPlayerInterface(String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockPlayerInterface() {
|
||||
super(Material.ROCK, this.name);
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(4.5F);
|
||||
this.setResistance(10.0F);
|
||||
|
@ -73,7 +73,9 @@ public class BlockPlayerInterface extends BlockContainerBase implements IHudDisp
|
|||
if (tile != null) {
|
||||
if (tile instanceof TileEntityPlayerInterface) {
|
||||
TileEntityPlayerInterface face = (TileEntityPlayerInterface) tile;
|
||||
String name = face.playerName == null ? "Unknown" : face.playerName;
|
||||
String name = face.playerName == null
|
||||
? "Unknown"
|
||||
: face.playerName;
|
||||
minecraft.fontRenderer.drawStringWithShadow("Bound to: " + TextFormatting.RED + name, resolution.getScaledWidth() / 2 + 5, resolution.getScaledHeight() / 2 + 5, StringUtil.DECIMAL_COLOR_WHITE);
|
||||
minecraft.fontRenderer.drawStringWithShadow("UUID: " + TextFormatting.DARK_GREEN + face.connectedPlayer, resolution.getScaledWidth() / 2 + 5, resolution.getScaledHeight() / 2 + 15, StringUtil.DECIMAL_COLOR_WHITE);
|
||||
}
|
||||
|
|
|
@ -21,15 +21,15 @@ import net.minecraft.entity.player.PlayerEntity;
|
|||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class BlockRangedCollector extends BlockContainerBase {
|
||||
|
||||
public BlockRangedCollector(String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockRangedCollector() {
|
||||
super(Material.ROCK, this.name);
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(1.5F);
|
||||
this.setResistance(10.0F);
|
||||
|
@ -42,7 +42,7 @@ public class BlockRangedCollector extends BlockContainerBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
|
||||
if (this.tryToggleRedstone(world, pos, player)) {
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -10,10 +10,6 @@
|
|||
|
||||
package de.ellpeck.actuallyadditions.mod.blocks;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase;
|
||||
import de.ellpeck.actuallyadditions.mod.tile.TileEntityShockSuppressor;
|
||||
import net.minecraft.block.SoundType;
|
||||
|
@ -28,10 +24,14 @@ import net.minecraftforge.common.MinecraftForge;
|
|||
import net.minecraftforge.event.world.ExplosionEvent;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
public class BlockShockSuppressor extends BlockContainerBase {
|
||||
|
||||
public BlockShockSuppressor(String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockShockSuppressor() {
|
||||
super(Material.ROCK, this.name);
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(20.0F);
|
||||
this.setResistance(2000.0F);
|
||||
|
|
|
@ -23,7 +23,7 @@ import net.minecraft.entity.player.PlayerEntity;
|
|||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
|
@ -62,7 +62,7 @@ public class BlockSlabs extends BlockBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public BlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) {
|
||||
public BlockState getStateForPlacement(World world, BlockPos pos, Direction facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) {
|
||||
if (facing.ordinal() == 1) {
|
||||
return this.getStateFromMeta(meta);
|
||||
}
|
||||
|
@ -117,14 +117,14 @@ public class BlockSlabs extends BlockBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public EnumActionResult onItemUse(PlayerEntity player, World world, BlockPos pos, Hand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
|
||||
public EnumActionResult onItemUse(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction facing, float hitX, float hitY, float hitZ) {
|
||||
ItemStack stack = player.getHeldItem(hand);
|
||||
if (StackUtil.isValid(stack) && player.canPlayerEdit(pos.offset(facing), facing, stack)) {
|
||||
BlockState state = world.getBlockState(pos);
|
||||
|
||||
if (state.getBlock() == this.block) {
|
||||
BlockSlabs theBlock = (BlockSlabs) this.block;
|
||||
if (facing == EnumFacing.UP && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM || facing == EnumFacing.DOWN && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.TOP) {
|
||||
if (facing == Direction.UP && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM || facing == Direction.DOWN && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.TOP) {
|
||||
BlockState newState = theBlock.fullBlockState;
|
||||
AxisAlignedBB bound = newState.getCollisionBoundingBox(world, pos);
|
||||
|
||||
|
@ -148,11 +148,11 @@ public class BlockSlabs extends BlockBase {
|
|||
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public boolean canPlaceBlockOnSide(World worldIn, BlockPos pos, EnumFacing side, PlayerEntity player, ItemStack stack) {
|
||||
public boolean canPlaceBlockOnSide(World worldIn, BlockPos pos, Direction side, PlayerEntity player, ItemStack stack) {
|
||||
BlockState state = worldIn.getBlockState(pos);
|
||||
|
||||
if (state.getBlock() == this.block) {
|
||||
if (side == EnumFacing.UP && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM || side == EnumFacing.DOWN && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.TOP) {
|
||||
if (side == Direction.UP && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM || side == Direction.DOWN && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.TOP) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -17,25 +17,28 @@ import de.ellpeck.actuallyadditions.mod.tile.TileEntitySmileyCloud;
|
|||
import net.minecraft.block.BlockHorizontal;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.fml.relauncher.OnlyIn;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public class BlockSmileyCloud extends BlockContainerBase {
|
||||
|
||||
public BlockSmileyCloud(String name) {
|
||||
super(Material.CLOTH, name);
|
||||
public BlockSmileyCloud() {
|
||||
super(Material.CLOTH, this.name);
|
||||
this.setHardness(0.5F);
|
||||
this.setResistance(5.0F);
|
||||
this.setSoundType(SoundType.CLOTH);
|
||||
|
@ -66,7 +69,7 @@ public class BlockSmileyCloud extends BlockContainerBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing f6, float f7, float f8, float f9) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction f6, float f7, float f8, float f9) {
|
||||
if (!world.isRemote) {
|
||||
TileEntity tile = world.getTileEntity(pos);
|
||||
if (tile instanceof TileEntitySmileyCloud) {
|
||||
|
@ -97,7 +100,7 @@ public class BlockSmileyCloud extends BlockContainerBase {
|
|||
|
||||
@Override
|
||||
public BlockState getStateFromMeta(int meta) {
|
||||
return this.getDefaultState().withProperty(BlockHorizontal.FACING, EnumFacing.byHorizontalIndex(meta));
|
||||
return this.getDefaultState().withProperty(BlockHorizontal.FACING, Direction.byHorizontalIndex(meta));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -10,31 +10,28 @@
|
|||
|
||||
package de.ellpeck.actuallyadditions.mod.blocks;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockTorch;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.BlockFaceShape;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.util.BlockRenderLayer;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.fml.relauncher.OnlyIn;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.Random;
|
||||
|
||||
//Copied from BlockTorch.
|
||||
//I have no idea what all of this means.
|
||||
public class BlockTinyTorch extends BlockBase {
|
||||
|
@ -47,9 +44,9 @@ public class BlockTinyTorch extends BlockBase {
|
|||
private static final AxisAlignedBB TORCH_WEST_AABB = new AxisAlignedBB(0.8125D, 0.25D, 0.4375D, 1.0D, 0.5625D, 0.5625D);
|
||||
private static final AxisAlignedBB TORCH_EAST_AABB = new AxisAlignedBB(0.0D, 0.25D, 0.4375D, 0.1875D, 0.5625D, 0.5625D);
|
||||
|
||||
public BlockTinyTorch(String name) {
|
||||
public BlockTinyTorch() {
|
||||
super(Material.CIRCUITS, name);
|
||||
this.setDefaultState(this.blockState.getBaseState().withProperty(BlockTorch.FACING, EnumFacing.UP));
|
||||
this.setDefaultState(this.blockState.getBaseState().withProperty(BlockTorch.FACING, Direction.UP));
|
||||
this.setTickRandomly(true);
|
||||
|
||||
this.setHardness(0.0F);
|
||||
|
@ -60,16 +57,16 @@ public class BlockTinyTorch extends BlockBase {
|
|||
@Override
|
||||
public AxisAlignedBB getBoundingBox(BlockState state, IBlockAccess source, BlockPos pos) {
|
||||
switch (state.getValue(BlockTorch.FACING)) {
|
||||
case EAST:
|
||||
return TORCH_EAST_AABB;
|
||||
case WEST:
|
||||
return TORCH_WEST_AABB;
|
||||
case SOUTH:
|
||||
return TORCH_SOUTH_AABB;
|
||||
case NORTH:
|
||||
return TORCH_NORTH_AABB;
|
||||
default:
|
||||
return STANDING_AABB;
|
||||
case EAST:
|
||||
return TORCH_EAST_AABB;
|
||||
case WEST:
|
||||
return TORCH_WEST_AABB;
|
||||
case SOUTH:
|
||||
return TORCH_SOUTH_AABB;
|
||||
case NORTH:
|
||||
return TORCH_NORTH_AABB;
|
||||
default:
|
||||
return STANDING_AABB;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -95,37 +92,41 @@ public class BlockTinyTorch extends BlockBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public BlockFaceShape getBlockFaceShape(IBlockAccess world, BlockState state, BlockPos pos, EnumFacing facing) {
|
||||
public BlockFaceShape getBlockFaceShape(IBlockAccess world, BlockState state, BlockPos pos, Direction facing) {
|
||||
return BlockFaceShape.UNDEFINED;
|
||||
}
|
||||
|
||||
private boolean canPlaceOn(World worldIn, BlockPos pos) {
|
||||
BlockState state = worldIn.getBlockState(pos);
|
||||
return state.isSideSolid(worldIn, pos, EnumFacing.UP) || state.getBlock().canPlaceTorchOnTop(state, worldIn, pos);
|
||||
return state.isSideSolid(worldIn, pos, Direction.UP) || state.getBlock().canPlaceTorchOnTop(state, worldIn, pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canPlaceBlockAt(World worldIn, BlockPos pos) {
|
||||
for (EnumFacing enumfacing : BlockTorch.FACING.getAllowedValues()) {
|
||||
if (this.canPlaceAt(worldIn, pos, enumfacing)) { return true; }
|
||||
for (Direction enumfacing : BlockTorch.FACING.getAllowedValues()) {
|
||||
if (this.canPlaceAt(worldIn, pos, enumfacing)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean canPlaceAt(World worldIn, BlockPos pos, EnumFacing facing) {
|
||||
private boolean canPlaceAt(World worldIn, BlockPos pos, Direction facing) {
|
||||
BlockPos blockpos = pos.offset(facing.getOpposite());
|
||||
boolean flag = facing.getAxis().isHorizontal();
|
||||
return flag && worldIn.isSideSolid(blockpos, facing, true) || facing.equals(EnumFacing.UP) && this.canPlaceOn(worldIn, blockpos);
|
||||
return flag && worldIn.isSideSolid(blockpos, facing, true) || facing.equals(Direction.UP) && this.canPlaceOn(worldIn, blockpos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) {
|
||||
public BlockState getStateForPlacement(World worldIn, BlockPos pos, Direction facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) {
|
||||
if (this.canPlaceAt(worldIn, pos, facing)) {
|
||||
return this.getDefaultState().withProperty(BlockTorch.FACING, facing);
|
||||
} else {
|
||||
for (EnumFacing enumfacing : EnumFacing.Plane.HORIZONTAL) {
|
||||
if (worldIn.isSideSolid(pos.offset(enumfacing.getOpposite()), enumfacing, true)) { return this.getDefaultState().withProperty(BlockTorch.FACING, enumfacing); }
|
||||
for (Direction enumfacing : Direction.Plane.HORIZONTAL) {
|
||||
if (worldIn.isSideSolid(pos.offset(enumfacing.getOpposite()), enumfacing, true)) {
|
||||
return this.getDefaultState().withProperty(BlockTorch.FACING, enumfacing);
|
||||
}
|
||||
}
|
||||
|
||||
return this.getDefaultState();
|
||||
|
@ -146,9 +147,9 @@ public class BlockTinyTorch extends BlockBase {
|
|||
if (!this.checkForDrop(worldIn, pos, state)) {
|
||||
return true;
|
||||
} else {
|
||||
EnumFacing enumfacing = state.getValue(BlockTorch.FACING);
|
||||
EnumFacing.Axis axis = enumfacing.getAxis();
|
||||
EnumFacing enumfacing1 = enumfacing.getOpposite();
|
||||
Direction enumfacing = state.getValue(BlockTorch.FACING);
|
||||
Direction.Axis axis = enumfacing.getAxis();
|
||||
Direction enumfacing1 = enumfacing.getOpposite();
|
||||
boolean flag = false;
|
||||
|
||||
if (axis.isHorizontal() && !worldIn.isSideSolid(pos.offset(enumfacing1), enumfacing, true)) {
|
||||
|
@ -184,13 +185,13 @@ public class BlockTinyTorch extends BlockBase {
|
|||
@OnlyIn(Dist.CLIENT)
|
||||
public void randomDisplayTick(BlockState stateIn, World worldIn, BlockPos pos, Random rand) {
|
||||
if (rand.nextBoolean()) {
|
||||
EnumFacing enumfacing = stateIn.getValue(BlockTorch.FACING);
|
||||
Direction enumfacing = stateIn.getValue(BlockTorch.FACING);
|
||||
double d0 = pos.getX() + 0.5D;
|
||||
double d1 = pos.getY() + 0.4D;
|
||||
double d2 = pos.getZ() + 0.5D;
|
||||
|
||||
if (enumfacing.getAxis().isHorizontal()) {
|
||||
EnumFacing enumfacing1 = enumfacing.getOpposite();
|
||||
Direction enumfacing1 = enumfacing.getOpposite();
|
||||
worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + 0.35D * enumfacing1.getXOffset(), d1 + 0.22D, d2 + 0.35D * enumfacing1.getZOffset(), 0.0D, 0.0D, 0.0D);
|
||||
worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + 0.35D * enumfacing1.getXOffset(), d1 + 0.22D, d2 + 0.35D * enumfacing1.getZOffset(), 0.0D, 0.0D, 0.0D);
|
||||
} else {
|
||||
|
@ -205,21 +206,21 @@ public class BlockTinyTorch extends BlockBase {
|
|||
BlockState iblockstate = this.getDefaultState();
|
||||
|
||||
switch (meta) {
|
||||
case 1:
|
||||
iblockstate = iblockstate.withProperty(BlockTorch.FACING, EnumFacing.EAST);
|
||||
break;
|
||||
case 2:
|
||||
iblockstate = iblockstate.withProperty(BlockTorch.FACING, EnumFacing.WEST);
|
||||
break;
|
||||
case 3:
|
||||
iblockstate = iblockstate.withProperty(BlockTorch.FACING, EnumFacing.SOUTH);
|
||||
break;
|
||||
case 4:
|
||||
iblockstate = iblockstate.withProperty(BlockTorch.FACING, EnumFacing.NORTH);
|
||||
break;
|
||||
case 5:
|
||||
default:
|
||||
iblockstate = iblockstate.withProperty(BlockTorch.FACING, EnumFacing.UP);
|
||||
case 1:
|
||||
iblockstate = iblockstate.withProperty(BlockTorch.FACING, Direction.EAST);
|
||||
break;
|
||||
case 2:
|
||||
iblockstate = iblockstate.withProperty(BlockTorch.FACING, Direction.WEST);
|
||||
break;
|
||||
case 3:
|
||||
iblockstate = iblockstate.withProperty(BlockTorch.FACING, Direction.SOUTH);
|
||||
break;
|
||||
case 4:
|
||||
iblockstate = iblockstate.withProperty(BlockTorch.FACING, Direction.NORTH);
|
||||
break;
|
||||
case 5:
|
||||
default:
|
||||
iblockstate = iblockstate.withProperty(BlockTorch.FACING, Direction.UP);
|
||||
}
|
||||
|
||||
return iblockstate;
|
||||
|
@ -235,22 +236,22 @@ public class BlockTinyTorch extends BlockBase {
|
|||
int i = 0;
|
||||
|
||||
switch (state.getValue(BlockTorch.FACING)) {
|
||||
case EAST:
|
||||
i = i | 1;
|
||||
break;
|
||||
case WEST:
|
||||
i = i | 2;
|
||||
break;
|
||||
case SOUTH:
|
||||
i = i | 3;
|
||||
break;
|
||||
case NORTH:
|
||||
i = i | 4;
|
||||
break;
|
||||
case DOWN:
|
||||
case UP:
|
||||
default:
|
||||
i = i | 5;
|
||||
case EAST:
|
||||
i = i | 1;
|
||||
break;
|
||||
case WEST:
|
||||
i = i | 2;
|
||||
break;
|
||||
case SOUTH:
|
||||
i = i | 3;
|
||||
break;
|
||||
case NORTH:
|
||||
i = i | 4;
|
||||
break;
|
||||
case DOWN:
|
||||
case UP:
|
||||
default:
|
||||
i = i | 5;
|
||||
}
|
||||
|
||||
return i;
|
||||
|
|
|
@ -16,13 +16,12 @@ import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
|
|||
import net.minecraft.block.BlockHorizontal;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.init.SoundEvents;
|
||||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
@ -30,14 +29,14 @@ import net.minecraft.util.*;
|
|||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.fml.relauncher.OnlyIn;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public class BlockTreasureChest extends BlockBase {
|
||||
|
||||
public BlockTreasureChest(String name) {
|
||||
public BlockTreasureChest() {
|
||||
super(Material.WOOD, name);
|
||||
this.setHarvestLevel("axe", 0);
|
||||
this.setHardness(300.0F);
|
||||
|
@ -64,7 +63,7 @@ public class BlockTreasureChest extends BlockBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
|
||||
if (!world.isRemote) {
|
||||
world.playSound(null, pos, SoundEvents.BLOCK_CHEST_OPEN, SoundCategory.BLOCKS, 0.2F, world.rand.nextFloat() * 0.1F + 0.9F);
|
||||
this.dropItems(world, pos);
|
||||
|
@ -112,7 +111,7 @@ public class BlockTreasureChest extends BlockBase {
|
|||
|
||||
@Override
|
||||
public BlockState getStateFromMeta(int meta) {
|
||||
return this.getDefaultState().withProperty(BlockHorizontal.FACING, EnumFacing.byHorizontalIndex(meta));
|
||||
return this.getDefaultState().withProperty(BlockHorizontal.FACING, Direction.byHorizontalIndex(meta));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -15,26 +15,26 @@ import net.minecraft.block.Block;
|
|||
import net.minecraft.block.BlockFenceGate;
|
||||
import net.minecraft.block.BlockWall;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.fml.relauncher.OnlyIn;
|
||||
|
||||
public class BlockWallAA extends BlockBase {
|
||||
|
||||
protected static final AxisAlignedBB[] AABB_BY_INDEX = new AxisAlignedBB[] { new AxisAlignedBB(0.25D, 0.0D, 0.25D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.25D, 0.0D, 0.25D, 0.75D, 1.0D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.25D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.0D, 0.0D, 0.25D, 0.75D, 1.0D, 1.0D), new AxisAlignedBB(0.25D, 0.0D, 0.0D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.3125D, 0.0D, 0.0D, 0.6875D, 0.875D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.75D, 1.0D, 1.0D), new AxisAlignedBB(0.25D, 0.0D, 0.25D, 1.0D, 1.0D, 0.75D), new AxisAlignedBB(0.25D, 0.0D, 0.25D, 1.0D, 1.0D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.3125D, 1.0D, 0.875D, 0.6875D), new AxisAlignedBB(0.0D, 0.0D, 0.25D, 1.0D, 1.0D, 1.0D), new AxisAlignedBB(0.25D, 0.0D, 0.0D, 1.0D, 1.0D, 0.75D), new AxisAlignedBB(0.25D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 0.75D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D) };
|
||||
protected static final AxisAlignedBB[] CLIP_AABB_BY_INDEX = new AxisAlignedBB[] { AABB_BY_INDEX[0].setMaxY(1.5D), AABB_BY_INDEX[1].setMaxY(1.5D), AABB_BY_INDEX[2].setMaxY(1.5D), AABB_BY_INDEX[3].setMaxY(1.5D), AABB_BY_INDEX[4].setMaxY(1.5D), AABB_BY_INDEX[5].setMaxY(1.5D), AABB_BY_INDEX[6].setMaxY(1.5D), AABB_BY_INDEX[7].setMaxY(1.5D), AABB_BY_INDEX[8].setMaxY(1.5D), AABB_BY_INDEX[9].setMaxY(1.5D), AABB_BY_INDEX[10].setMaxY(1.5D), AABB_BY_INDEX[11].setMaxY(1.5D), AABB_BY_INDEX[12].setMaxY(1.5D), AABB_BY_INDEX[13].setMaxY(1.5D), AABB_BY_INDEX[14].setMaxY(1.5D), AABB_BY_INDEX[15].setMaxY(1.5D) };
|
||||
protected static final AxisAlignedBB[] AABB_BY_INDEX = new AxisAlignedBB[]{new AxisAlignedBB(0.25D, 0.0D, 0.25D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.25D, 0.0D, 0.25D, 0.75D, 1.0D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.25D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.0D, 0.0D, 0.25D, 0.75D, 1.0D, 1.0D), new AxisAlignedBB(0.25D, 0.0D, 0.0D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.3125D, 0.0D, 0.0D, 0.6875D, 0.875D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.75D, 1.0D, 1.0D), new AxisAlignedBB(0.25D, 0.0D, 0.25D, 1.0D, 1.0D, 0.75D), new AxisAlignedBB(0.25D, 0.0D, 0.25D, 1.0D, 1.0D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.3125D, 1.0D, 0.875D, 0.6875D), new AxisAlignedBB(0.0D, 0.0D, 0.25D, 1.0D, 1.0D, 1.0D), new AxisAlignedBB(0.25D, 0.0D, 0.0D, 1.0D, 1.0D, 0.75D), new AxisAlignedBB(0.25D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 0.75D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D)};
|
||||
protected static final AxisAlignedBB[] CLIP_AABB_BY_INDEX = new AxisAlignedBB[]{AABB_BY_INDEX[0].setMaxY(1.5D), AABB_BY_INDEX[1].setMaxY(1.5D), AABB_BY_INDEX[2].setMaxY(1.5D), AABB_BY_INDEX[3].setMaxY(1.5D), AABB_BY_INDEX[4].setMaxY(1.5D), AABB_BY_INDEX[5].setMaxY(1.5D), AABB_BY_INDEX[6].setMaxY(1.5D), AABB_BY_INDEX[7].setMaxY(1.5D), AABB_BY_INDEX[8].setMaxY(1.5D), AABB_BY_INDEX[9].setMaxY(1.5D), AABB_BY_INDEX[10].setMaxY(1.5D), AABB_BY_INDEX[11].setMaxY(1.5D), AABB_BY_INDEX[12].setMaxY(1.5D), AABB_BY_INDEX[13].setMaxY(1.5D), AABB_BY_INDEX[14].setMaxY(1.5D), AABB_BY_INDEX[15].setMaxY(1.5D)};
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockWallAA(String name, Block blocc) {
|
||||
public BlockWallAA(Block blocc) {
|
||||
super(blocc.getDefaultState().getMaterial(), name);
|
||||
this.setHardness(1.5F);
|
||||
this.setResistance(10F);
|
||||
|
@ -46,19 +46,19 @@ public class BlockWallAA extends BlockBase {
|
|||
int i = 0;
|
||||
|
||||
if (state.getValue(BlockWall.NORTH)) {
|
||||
i |= 1 << EnumFacing.NORTH.getHorizontalIndex();
|
||||
i |= 1 << Direction.NORTH.getHorizontalIndex();
|
||||
}
|
||||
|
||||
if (state.getValue(BlockWall.EAST)) {
|
||||
i |= 1 << EnumFacing.EAST.getHorizontalIndex();
|
||||
i |= 1 << Direction.EAST.getHorizontalIndex();
|
||||
}
|
||||
|
||||
if (state.getValue(BlockWall.SOUTH)) {
|
||||
i |= 1 << EnumFacing.SOUTH.getHorizontalIndex();
|
||||
i |= 1 << Direction.SOUTH.getHorizontalIndex();
|
||||
}
|
||||
|
||||
if (state.getValue(BlockWall.WEST)) {
|
||||
i |= 1 << EnumFacing.WEST.getHorizontalIndex();
|
||||
i |= 1 << Direction.WEST.getHorizontalIndex();
|
||||
}
|
||||
|
||||
return i;
|
||||
|
@ -87,8 +87,8 @@ public class BlockWallAA extends BlockBase {
|
|||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
@Deprecated
|
||||
public boolean shouldSideBeRendered(BlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side) {
|
||||
return side != EnumFacing.DOWN || super.shouldSideBeRendered(blockState, blockAccess, pos, side);
|
||||
public boolean shouldSideBeRendered(BlockState blockState, IBlockAccess blockAccess, BlockPos pos, Direction side) {
|
||||
return side != Direction.DOWN || super.shouldSideBeRendered(blockState, blockAccess, pos, side);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -21,13 +21,13 @@ import net.minecraft.block.BlockCrops;
|
|||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.properties.PropertyEnum;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
|
@ -39,8 +39,8 @@ public class BlockWildPlant extends BlockBushBase {
|
|||
public static final TheWildPlants[] ALL_WILD_PLANTS = TheWildPlants.values();
|
||||
public static final PropertyEnum<TheWildPlants> TYPE = PropertyEnum.create("type", TheWildPlants.class);
|
||||
|
||||
public BlockWildPlant(String name) {
|
||||
super(name);
|
||||
public BlockWildPlant() {
|
||||
super(this.name);
|
||||
this.setSoundType(SoundType.PLANT);
|
||||
}
|
||||
|
||||
|
@ -49,7 +49,9 @@ public class BlockWildPlant extends BlockBushBase {
|
|||
BlockPos offset = pos.down();
|
||||
BlockState offsetState = world.getBlockState(offset);
|
||||
Block offsetBlock = offsetState.getBlock();
|
||||
return state.getValue(TYPE) == TheWildPlants.RICE ? offsetState.getMaterial() == Material.WATER : offsetBlock.canSustainPlant(offsetState, world, offset, EnumFacing.UP, this);
|
||||
return state.getValue(TYPE) == TheWildPlants.RICE
|
||||
? offsetState.getMaterial() == Material.WATER
|
||||
: offsetBlock.canSustainPlant(offsetState, world, offset, Direction.UP, this);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -110,7 +112,9 @@ public class BlockWildPlant extends BlockBushBase {
|
|||
|
||||
@Override
|
||||
public EnumRarity getRarity(ItemStack stack) {
|
||||
return stack.getItemDamage() >= ALL_WILD_PLANTS.length ? EnumRarity.COMMON : ALL_WILD_PLANTS[stack.getItemDamage()].getRarity();
|
||||
return stack.getItemDamage() >= ALL_WILD_PLANTS.length
|
||||
? EnumRarity.COMMON
|
||||
: ALL_WILD_PLANTS[stack.getItemDamage()].getRarity();
|
||||
}
|
||||
|
||||
public static class TheItemBlock extends ItemBlockBase {
|
||||
|
@ -123,7 +127,9 @@ public class BlockWildPlant extends BlockBushBase {
|
|||
|
||||
@Override
|
||||
public String getTranslationKey(ItemStack stack) {
|
||||
return stack.getItemDamage() >= ALL_WILD_PLANTS.length ? StringUtil.BUGGED_ITEM_NAME : this.getTranslationKey() + "_" + ALL_WILD_PLANTS[stack.getItemDamage()].getName();
|
||||
return stack.getItemDamage() >= ALL_WILD_PLANTS.length
|
||||
? StringUtil.BUGGED_ITEM_NAME
|
||||
: this.getTranslationKey() + "_" + ALL_WILD_PLANTS[stack.getItemDamage()].getName();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -17,14 +17,14 @@ import de.ellpeck.actuallyadditions.mod.tile.TileEntityXPSolidifier;
|
|||
import net.minecraft.block.BlockHorizontal;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
|
@ -33,8 +33,8 @@ import net.minecraft.world.World;
|
|||
|
||||
public class BlockXPSolidifier extends BlockContainerBase {
|
||||
|
||||
public BlockXPSolidifier(String name) {
|
||||
super(Material.ROCK, name);
|
||||
public BlockXPSolidifier() {
|
||||
super(Material.ROCK, this.name);
|
||||
this.setHarvestLevel("pickaxe", 0);
|
||||
this.setHardness(2.5F);
|
||||
this.setResistance(10.0F);
|
||||
|
@ -47,7 +47,7 @@ public class BlockXPSolidifier extends BlockContainerBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing par6, float par7, float par8, float par9) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
|
||||
if (!world.isRemote) {
|
||||
TileEntityXPSolidifier solidifier = (TileEntityXPSolidifier) world.getTileEntity(pos);
|
||||
if (solidifier != null) {
|
||||
|
@ -72,7 +72,7 @@ public class BlockXPSolidifier extends BlockContainerBase {
|
|||
|
||||
@Override
|
||||
public BlockState getStateFromMeta(int meta) {
|
||||
return this.getDefaultState().withProperty(BlockHorizontal.FACING, EnumFacing.byHorizontalIndex(meta));
|
||||
return this.getDefaultState().withProperty(BlockHorizontal.FACING, Direction.byHorizontalIndex(meta));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -11,208 +11,115 @@
|
|||
package de.ellpeck.actuallyadditions.mod.blocks;
|
||||
|
||||
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
|
||||
import de.ellpeck.actuallyadditions.mod.blocks.BlockLaserRelay.Type;
|
||||
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockPlant;
|
||||
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockStair;
|
||||
import de.ellpeck.actuallyadditions.mod.blocks.metalists.TheMiscBlocks;
|
||||
import de.ellpeck.actuallyadditions.mod.items.metalists.TheCrystals;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraftforge.fml.RegistryObject;
|
||||
import net.minecraftforge.registries.DeferredRegister;
|
||||
import net.minecraftforge.registries.ForgeRegistries;
|
||||
|
||||
public final class InitBlocks {
|
||||
public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, ActuallyAdditions.MODID);
|
||||
|
||||
public static Block blockCompost;
|
||||
public static Block blockMisc;
|
||||
public static Block blockWildPlant;
|
||||
public static Block blockFeeder;
|
||||
public static Block blockGiantChest;
|
||||
public static Block blockGiantChestMedium;
|
||||
public static Block blockGiantChestLarge;
|
||||
public static Block blockGrinder;
|
||||
public static Block blockGrinderDouble;
|
||||
public static Block blockFurnaceDouble;
|
||||
public static Block blockInputter;
|
||||
public static Block blockInputterAdvanced;
|
||||
public static Block blockFishingNet;
|
||||
public static Block blockFurnaceSolar;
|
||||
public static Block blockHeatCollector;
|
||||
public static Block blockItemRepairer;
|
||||
public static Block blockGreenhouseGlass;
|
||||
public static Block blockBreaker;
|
||||
public static Block blockPlacer;
|
||||
public static Block blockDropper;
|
||||
public static Block blockRice;
|
||||
public static Block blockCanola;
|
||||
public static Block blockFlax;
|
||||
public static Block blockCoffee;
|
||||
public static Block blockCanolaPress;
|
||||
public static Block blockFermentingBarrel;
|
||||
public static Block blockCoalGenerator;
|
||||
public static Block blockOilGenerator;
|
||||
public static Block blockPhantomface;
|
||||
public static Block blockPhantomPlacer;
|
||||
public static Block blockPhantomBreaker;
|
||||
public static Block blockPhantomLiquiface;
|
||||
public static Block blockPhantomEnergyface;
|
||||
public static Block blockPhantomRedstoneface;
|
||||
public static Block blockPlayerInterface;
|
||||
public static Block blockFluidPlacer;
|
||||
public static Block blockFluidCollector;
|
||||
public static Block blockLavaFactoryController;
|
||||
public static Block blockCoffeeMachine;
|
||||
public static Block blockPhantomBooster;
|
||||
public static Block blockEnergizer;
|
||||
public static Block blockEnervator;
|
||||
public static Block blockTestifiBucksGreenWall;
|
||||
public static Block blockTestifiBucksWhiteWall;
|
||||
public static Block blockTestifiBucksGreenStairs;
|
||||
public static Block blockTestifiBucksWhiteStairs;
|
||||
public static Block blockTestifiBucksGreenSlab;
|
||||
public static Block blockTestifiBucksWhiteSlab;
|
||||
public static Block blockTestifiBucksGreenFence;
|
||||
public static Block blockTestifiBucksWhiteFence;
|
||||
public static Block blockColoredLamp;
|
||||
public static Block blockColoredLampOn;
|
||||
public static Block blockLampPowerer;
|
||||
public static Block blockTreasureChest;
|
||||
public static Block blockXPSolidifier;
|
||||
public static Block blockSmileyCloud;
|
||||
public static Block blockLeafGenerator;
|
||||
public static Block blockDirectionalBreaker;
|
||||
public static Block blockRangedCollector;
|
||||
public static Block blockLaserRelay;
|
||||
public static Block blockLaserRelayAdvanced;
|
||||
public static Block blockLaserRelayExtreme;
|
||||
public static Block blockLaserRelayFluids;
|
||||
public static Block blockLaserRelayItem;
|
||||
public static Block blockLaserRelayItemWhitelist;
|
||||
public static Block blockItemViewer;
|
||||
public static Block blockItemViewerHopping;
|
||||
public static Block blockBlackLotus;
|
||||
public static Block blockCrystal;
|
||||
public static Block blockCrystalEmpowered;
|
||||
public static Block blockAtomicReconstructor;
|
||||
public static Block blockMiner;
|
||||
public static Block blockFireworkBox;
|
||||
public static Block blockQuartzWall;
|
||||
public static Block blockQuartzStair;
|
||||
public static Block blockQuartzSlab;
|
||||
public static Block blockChiseledQuartzWall;
|
||||
public static Block blockChiseledQuartzStair;
|
||||
public static Block blockChiseledQuartzSlab;
|
||||
public static Block blockPillarQuartzWall;
|
||||
public static Block blockPillarQuartzStair;
|
||||
public static Block blockPillarQuartzSlab;
|
||||
public static Block blockDisplayStand;
|
||||
public static Block blockShockSuppressor;
|
||||
public static Block blockEmpowerer;
|
||||
public static Block blockBioReactor;
|
||||
public static Block blockTinyTorch;
|
||||
public static Block blockFarmer;
|
||||
public static Block blockBatteryBox;
|
||||
public static Block blockCrystalClusterRedstone;
|
||||
public static Block blockCrystalClusterLapis;
|
||||
public static Block blockCrystalClusterDiamond;
|
||||
public static Block blockCrystalClusterCoal;
|
||||
public static Block blockCrystalClusterEmerald;
|
||||
public static Block blockCrystalClusterIron;
|
||||
public static final RegistryObject<Block> blockCompost = BLOCKS.register("block_compost", BlockCompost::new);
|
||||
public static final RegistryObject<Block> blockMisc = BLOCKS.register("block_misc", BlockMisc::new);
|
||||
public static final RegistryObject<Block> blockWildPlant = BLOCKS.register("block_wild", BlockWildPlant::new);
|
||||
public static final RegistryObject<Block> blockFeeder = BLOCKS.register("block_feeder", BlockFeeder::new);
|
||||
// public static final RegistryObject<Block> blockGiantChest = BLOCKS.register("", );
|
||||
// public static final RegistryObject<Block> blockGiantChestMedium = BLOCKS.register("", );
|
||||
// public static final RegistryObject<Block> blockGiantChestLarge = BLOCKS.register("", );
|
||||
public static final RegistryObject<Block> blockGrinder = BLOCKS.register("block_grinder", () -> new BlockGrinder(false));
|
||||
public static final RegistryObject<Block> blockGrinderDouble = BLOCKS.register("block_grinder_double", () -> new BlockGrinder(true));
|
||||
|
||||
public static final RegistryObject<Block> blockCrystalClusterRedstone = BLOCKS.register("block_crystal_cluster_redstone", () -> new BlockCrystalCluster(TheCrystals.REDSTONE));
|
||||
public static final RegistryObject<Block> blockCrystalClusterLapis = BLOCKS.register("block_crystal_cluster_lapis", () -> new BlockCrystalCluster(TheCrystals.LAPIS));
|
||||
public static final RegistryObject<Block> blockCrystalClusterDiamond = BLOCKS.register("block_crystal_cluster_diamond", () -> new BlockCrystalCluster(TheCrystals.DIAMOND));
|
||||
public static final RegistryObject<Block> blockCrystalClusterCoal = BLOCKS.register("block_crystal_cluster_coal", () -> new BlockCrystalCluster(TheCrystals.COAL));
|
||||
public static final RegistryObject<Block> blockCrystalClusterEmerald = BLOCKS.register("block_crystal_cluster_emerald", () -> new BlockCrystalCluster(TheCrystals.EMERALD));
|
||||
public static final RegistryObject<Block> blockCrystalClusterIron = BLOCKS.register("block_crystal_cluster_iron", () -> new BlockCrystalCluster(TheCrystals.IRON));
|
||||
public static final RegistryObject<Block> blockBatteryBox = BLOCKS.register("block_battery_box", BlockBatteryBox::new);
|
||||
public static final RegistryObject<Block> blockItemViewerHopping = BLOCKS.register("block_item_viewer_hopping", BlockItemViewerHopping::new);
|
||||
public static final RegistryObject<Block> blockFarmer = BLOCKS.register("block_farmer", BlockFarmer::new);
|
||||
public static final RegistryObject<Block> blockBioReactor = BLOCKS.register("block_bio_reactor", BlockBioReactor::new);
|
||||
public static final RegistryObject<Block> blockEmpowerer = BLOCKS.register("block_empowerer", BlockEmpowerer::new);
|
||||
public static final RegistryObject<Block> blockTinyTorch = BLOCKS.register("block_tiny_torch", BlockTinyTorch::new);
|
||||
public static final RegistryObject<Block> blockShockSuppressor = BLOCKS.register("block_shock_suppressor", BlockShockSuppressor::new);
|
||||
public static final RegistryObject<Block> blockDisplayStand = BLOCKS.register("block_display_stand", BlockDisplayStand::new);
|
||||
public static final RegistryObject<Block> blockPlayerInterface = BLOCKS.register("block_player_interface", BlockPlayerInterface::new);
|
||||
public static final RegistryObject<Block> blockItemViewer = BLOCKS.register("block_item_viewer", BlockItemViewer::new);
|
||||
public static final RegistryObject<Block> blockFireworkBox = BLOCKS.register("block_firework_box", BlockFireworkBox::new);
|
||||
public static final RegistryObject<Block> blockMiner = BLOCKS.register("block_miner", BlockMiner::new);
|
||||
public static final RegistryObject<Block> blockAtomicReconstructor = BLOCKS.register("block_atomic_reconstructor", BlockAtomicReconstructor::new);
|
||||
public static final RegistryObject<Block> blockCrystal = BLOCKS.register("block_crystal", () -> new BlockCrystal(false));
|
||||
public static final RegistryObject<Block> blockCrystalEmpowered = BLOCKS.register("block_crystal_empowered", () -> new BlockCrystal(true));
|
||||
public static final RegistryObject<Block> blockBlackLotus = BLOCKS.register("block_black_lotus", BlockBlackLotus::new);
|
||||
public static final RegistryObject<Block> blockLaserRelay = BLOCKS.register("block_laser_relay", () -> new BlockLaserRelay(BlockLaserRelay.Type.ENERGY_BASIC));
|
||||
public static final RegistryObject<Block> blockLaserRelayAdvanced = BLOCKS.register("block_laser_relay_advanced", () -> new BlockLaserRelay(BlockLaserRelay.Type.ENERGY_ADVANCED));
|
||||
public static final RegistryObject<Block> blockLaserRelayExtreme = BLOCKS.register("block_laser_relay_extreme", () -> new BlockLaserRelay(BlockLaserRelay.Type.ENERGY_EXTREME));
|
||||
public static final RegistryObject<Block> blockLaserRelayFluids = BLOCKS.register("block_laser_relay_fluids", () -> new BlockLaserRelay(BlockLaserRelay.Type.FLUIDS));
|
||||
public static final RegistryObject<Block> blockLaserRelayItem = BLOCKS.register("block_laser_relay_item", () -> new BlockLaserRelay(BlockLaserRelay.Type.ITEM));
|
||||
public static final RegistryObject<Block> blockLaserRelayItemWhitelist = BLOCKS.register("block_laser_relay_item_whitelist", () -> new BlockLaserRelay(BlockLaserRelay.Type.ITEM_WHITELIST));
|
||||
public static final RegistryObject<Block> blockRangedCollector = BLOCKS.register("block_ranged_collector", BlockRangedCollector::new);
|
||||
public static final RegistryObject<Block> blockDirectionalBreaker = BLOCKS.register("block_directional_breaker", BlockDirectionalBreaker::new);
|
||||
public static final RegistryObject<Block> blockLeafGenerator = BLOCKS.register("block_leaf_generator", BlockLeafGenerator::new);
|
||||
public static final RegistryObject<Block> blockSmileyCloud = BLOCKS.register("block_smiley_cloud", BlockSmileyCloud::new);
|
||||
public static final RegistryObject<Block> blockXPSolidifier = BLOCKS.register("block_xp_solidifier", BlockXPSolidifier::new);
|
||||
public static final RegistryObject<Block> blockTestifiBucksGreenWall = BLOCKS.register("block_testifi_bucks_green_wall", BlockGeneric::new);
|
||||
public static final RegistryObject<Block> blockTestifiBucksWhiteWall = BLOCKS.register("block_testifi_bucks_white_wall", BlockGeneric::new);
|
||||
public static final RegistryObject<Block> blockTestifiBucksGreenStairs = BLOCKS.register("block_testifi_bucks_green_stairs", () -> new StairsBlock(() -> blockTestifiBucksGreenWall.get().getDefaultState(), AbstractBlock.Properties.from(blockTestifiBucksGreenWall.get())));
|
||||
public static final RegistryObject<Block> blockTestifiBucksWhiteStairs = BLOCKS.register("block_testifi_bucks_white_stairs", () -> new StairsBlock(() -> blockTestifiBucksWhiteWall.get().getDefaultState(), AbstractBlock.Properties.from(blockTestifiBucksWhiteWall.get())));
|
||||
public static final RegistryObject<Block> blockTestifiBucksGreenSlab = BLOCKS.register("block_testifi_bucks_green_slab", () -> new SlabBlock(AbstractBlock.Properties.from(blockTestifiBucksGreenWall.get())));
|
||||
public static final RegistryObject<Block> blockTestifiBucksWhiteSlab = BLOCKS.register("block_testifi_bucks_white_slab", () -> new SlabBlock(AbstractBlock.Properties.from(blockTestifiBucksWhiteWall.get())));
|
||||
public static final RegistryObject<Block> blockTestifiBucksGreenFence = BLOCKS.register("block_testifi_bucks_green_fence", () -> new WallBlock(AbstractBlock.Properties.from(blockTestifiBucksGreenWall.get())));
|
||||
public static final RegistryObject<Block> blockTestifiBucksWhiteFence = BLOCKS.register("block_testifi_bucks_white_fence", () -> new WallBlock(AbstractBlock.Properties.from(blockTestifiBucksWhiteWall.get())));
|
||||
public static final RegistryObject<Block> blockColoredLamp = BLOCKS.register("block_colored_lamp", () -> new BlockColoredLamp(false));
|
||||
public static final RegistryObject<Block> blockColoredLampOn = BLOCKS.register("block_colored_lamp_on", () -> new BlockColoredLamp(true));
|
||||
public static final RegistryObject<Block> blockLampPowerer = BLOCKS.register("block_lamp_powerer", BlockLampPowerer::new);
|
||||
// public static final RegistryObject<Block> blockTreasureChest = BLOCKS.register("block_treasure_chest", BlockTreasureChest::new);
|
||||
public static final RegistryObject<Block> blockEnergizer = BLOCKS.register("block_energizer", () -> new BlockEnergizer(true));
|
||||
public static final RegistryObject<Block> blockEnervator = BLOCKS.register("block_enervator", () -> new BlockEnergizer(false));
|
||||
public static final RegistryObject<Block> blockLavaFactoryController = BLOCKS.register("block_lava_factory_controller", BlockLavaFactoryController::new);
|
||||
public static final RegistryObject<Block> blockCanolaPress = BLOCKS.register("block_canola_press", BlockCanolaPress::new);
|
||||
public static final RegistryObject<Block> blockPhantomface = BLOCKS.register("block_phantomface", () -> new BlockPhantom(BlockPhantom.Type.FACE));
|
||||
public static final RegistryObject<Block> blockPhantomPlacer = BLOCKS.register("block_phantom_placer", () -> new BlockPhantom(BlockPhantom.Type.PLACER));
|
||||
public static final RegistryObject<Block> blockPhantomLiquiface = BLOCKS.register("block_phantom_liquiface", () -> new BlockPhantom(BlockPhantom.Type.LIQUIFACE));
|
||||
public static final RegistryObject<Block> blockPhantomEnergyface = BLOCKS.register("block_phantom_energyface", () -> new BlockPhantom(BlockPhantom.Type.ENERGYFACE));
|
||||
public static final RegistryObject<Block> blockPhantomRedstoneface = BLOCKS.register("block_phantom_redstoneface", () -> new BlockPhantom(BlockPhantom.Type.REDSTONEFACE));
|
||||
public static final RegistryObject<Block> blockPhantomBreaker = BLOCKS.register("block_phantom_breaker", () -> new BlockPhantom(BlockPhantom.Type.BREAKER));
|
||||
public static final RegistryObject<Block> blockCoalGenerator = BLOCKS.register("block_coal_generator", BlockCoalGenerator::new);
|
||||
public static final RegistryObject<Block> blockOilGenerator = BLOCKS.register("block_oil_generator", BlockOilGenerator::new);
|
||||
public static final RegistryObject<Block> blockFermentingBarrel = BLOCKS.register("block_fermenting_barrel", BlockFermentingBarrel::new);
|
||||
public static final RegistryObject<Block> blockRice = BLOCKS.register("block_rice", () -> new BlockPlant(1, 2));
|
||||
public static final RegistryObject<Block> blockCanola = BLOCKS.register("block_canola", () -> new BlockPlant(2, 3));
|
||||
public static final RegistryObject<Block> blockFlax = BLOCKS.register("block_flax", () -> new BlockPlant(2, 4));
|
||||
public static final RegistryObject<Block> blockCoffee = BLOCKS.register("block_coffee", () -> new BlockPlant(2, 2));
|
||||
public static final RegistryObject<Block> blockFurnaceDouble = BLOCKS.register("block_furnace_double", BlockFurnaceDouble::new);
|
||||
public static final RegistryObject<Block> blockInputter = BLOCKS.register("block_inputter", () -> new BlockInputter(false));
|
||||
public static final RegistryObject<Block> blockInputterAdvanced = BLOCKS.register("block_inputter_advanced", () -> new BlockInputter(true));
|
||||
public static final RegistryObject<Block> blockFishingNet = BLOCKS.register("block_fishing_net", BlockFishingNet::new);
|
||||
public static final RegistryObject<Block> blockFurnaceSolar = BLOCKS.register("block_furnace_solar", BlockFurnaceSolar::new);
|
||||
public static final RegistryObject<Block> blockHeatCollector = BLOCKS.register("block_heat_collector", BlockHeatCollector::new);
|
||||
public static final RegistryObject<Block> blockItemRepairer = BLOCKS.register("block_item_repairer", BlockItemRepairer::new);
|
||||
public static final RegistryObject<Block> blockGreenhouseGlass = BLOCKS.register("block_greenhouse_glass", BlockGreenhouseGlass::new);
|
||||
public static final RegistryObject<Block> blockBreaker = BLOCKS.register("block_breaker", () -> new BlockBreaker(false));
|
||||
public static final RegistryObject<Block> blockPlacer = BLOCKS.register("block_placer", () -> new BlockBreaker(true));
|
||||
public static final RegistryObject<Block> blockDropper = BLOCKS.register("block_dropper", BlockDropper::new);
|
||||
public static final RegistryObject<Block> blockFluidPlacer = BLOCKS.register("block_fluid_placer", () -> new BlockFluidCollector(true));
|
||||
public static final RegistryObject<Block> blockFluidCollector = BLOCKS.register("block_fluid_collector", () -> new BlockFluidCollector(false));
|
||||
public static final RegistryObject<Block> blockCoffeeMachine = BLOCKS.register("block_coffee_machine", BlockCoffeeMachine::new);
|
||||
public static final RegistryObject<Block> blockPhantomBooster = BLOCKS.register("block_phantom_booster", BlockPhantomBooster::new);
|
||||
public static final RegistryObject<Block> blockQuartzWall = BLOCKS.register("block_quartz_wall", () -> new WallBlock(AbstractBlock.Properties.from(blockMisc.get())));
|
||||
public static final RegistryObject<Block> blockChiseledQuartzWall = BLOCKS.register("block_chiseled_quartz_wall", () -> new WallBlock(AbstractBlock.Properties.from(blockMisc.get())));
|
||||
public static final RegistryObject<Block> blockPillarQuartzWall = BLOCKS.register("block_pillar_quartz_wall", () -> new WallBlock(AbstractBlock.Properties.from(blockMisc.get())));
|
||||
public static final RegistryObject<Block> blockQuartzStair = BLOCKS.register("block_quartz_stair", () -> new StairsBlock(() -> blockMisc.get().getDefaultState(), AbstractBlock.Properties.from(blockMisc.get())));
|
||||
public static final RegistryObject<Block> blockChiseledQuartzStair = BLOCKS.register("block_chiseled_quartz_stair", () -> new StairsBlock(() -> blockMisc.get().getDefaultState(), AbstractBlock.Properties.from(blockMisc.get())));
|
||||
public static final RegistryObject<Block> blockPillarQuartzStair = BLOCKS.register("block_pillar_quartz_stair", () -> new StairsBlock(() -> blockMisc.get().getDefaultState(), AbstractBlock.Properties.from(blockMisc.get())));
|
||||
public static final RegistryObject<Block> blockQuartzSlab = BLOCKS.register("block_quartz_slab", () -> new SlabBlock(AbstractBlock.Properties.from(blockMisc.get())));
|
||||
public static final RegistryObject<Block> blockChiseledQuartzSlab = BLOCKS.register("block_chiseled_quartz_slab", () -> new SlabBlock(AbstractBlock.Properties.from(blockMisc.get())));
|
||||
public static final RegistryObject<Block> blockPillarQuartzSlab = BLOCKS.register("block_pillar_quartz_slab", () -> new SlabBlock(AbstractBlock.Properties.from(blockMisc.get())));
|
||||
|
||||
public static void init() {
|
||||
ActuallyAdditions.LOGGER.info("Initializing Blocks...");
|
||||
|
||||
blockCrystalClusterRedstone = new BlockCrystalCluster("block_crystal_cluster_redstone", TheCrystals.REDSTONE);
|
||||
blockCrystalClusterLapis = new BlockCrystalCluster("block_crystal_cluster_lapis", TheCrystals.LAPIS);
|
||||
blockCrystalClusterDiamond = new BlockCrystalCluster("block_crystal_cluster_diamond", TheCrystals.DIAMOND);
|
||||
blockCrystalClusterCoal = new BlockCrystalCluster("block_crystal_cluster_coal", TheCrystals.COAL);
|
||||
blockCrystalClusterEmerald = new BlockCrystalCluster("block_crystal_cluster_emerald", TheCrystals.EMERALD);
|
||||
blockCrystalClusterIron = new BlockCrystalCluster("block_crystal_cluster_iron", TheCrystals.IRON);
|
||||
blockBatteryBox = new BlockBatteryBox("block_battery_box");
|
||||
blockItemViewerHopping = new BlockItemViewerHopping("block_item_viewer_hopping");
|
||||
blockFarmer = new BlockFarmer("block_farmer");
|
||||
blockBioReactor = new BlockBioReactor("block_bio_reactor");
|
||||
blockEmpowerer = new BlockEmpowerer("block_empowerer");
|
||||
blockTinyTorch = new BlockTinyTorch("block_tiny_torch");
|
||||
blockShockSuppressor = new BlockShockSuppressor("block_shock_suppressor");
|
||||
blockDisplayStand = new BlockDisplayStand("block_display_stand");
|
||||
blockPlayerInterface = new BlockPlayerInterface("block_player_interface");
|
||||
blockItemViewer = new BlockItemViewer("block_item_viewer");
|
||||
blockFireworkBox = new BlockFireworkBox("block_firework_box");
|
||||
blockMiner = new BlockMiner("block_miner");
|
||||
blockAtomicReconstructor = new BlockAtomicReconstructor("block_atomic_reconstructor");
|
||||
blockCrystal = new BlockCrystal("block_crystal", false);
|
||||
blockCrystalEmpowered = new BlockCrystal("block_crystal_empowered", true);
|
||||
blockBlackLotus = new BlockBlackLotus("block_black_lotus");
|
||||
blockLaserRelay = new BlockLaserRelay("block_laser_relay", Type.ENERGY_BASIC);
|
||||
blockLaserRelayAdvanced = new BlockLaserRelay("block_laser_relay_advanced", Type.ENERGY_ADVANCED);
|
||||
blockLaserRelayExtreme = new BlockLaserRelay("block_laser_relay_extreme", Type.ENERGY_EXTREME);
|
||||
blockLaserRelayFluids = new BlockLaserRelay("block_laser_relay_fluids", Type.FLUIDS);
|
||||
blockLaserRelayItem = new BlockLaserRelay("block_laser_relay_item", Type.ITEM);
|
||||
blockLaserRelayItemWhitelist = new BlockLaserRelay("block_laser_relay_item_whitelist", Type.ITEM_WHITELIST);
|
||||
blockRangedCollector = new BlockRangedCollector("block_ranged_collector");
|
||||
blockDirectionalBreaker = new BlockDirectionalBreaker("block_directional_breaker");
|
||||
blockLeafGenerator = new BlockLeafGenerator("block_leaf_generator");
|
||||
blockSmileyCloud = new BlockSmileyCloud("block_smiley_cloud");
|
||||
blockXPSolidifier = new BlockXPSolidifier("block_xp_solidifier");
|
||||
blockTestifiBucksGreenWall = new BlockGeneric("block_testifi_bucks_green_wall");
|
||||
blockTestifiBucksWhiteWall = new BlockGeneric("block_testifi_bucks_white_wall");
|
||||
blockTestifiBucksGreenStairs = new BlockStair(blockTestifiBucksGreenWall, "block_testifi_bucks_green_stairs");
|
||||
blockTestifiBucksWhiteStairs = new BlockStair(blockTestifiBucksWhiteWall, "block_testifi_bucks_white_stairs");
|
||||
blockTestifiBucksGreenSlab = new BlockSlabs("block_testifi_bucks_green_slab", blockTestifiBucksGreenWall);
|
||||
blockTestifiBucksWhiteSlab = new BlockSlabs("block_testifi_bucks_white_slab", blockTestifiBucksWhiteWall);
|
||||
blockTestifiBucksGreenFence = new BlockWallAA("block_testifi_bucks_green_fence", blockTestifiBucksGreenWall);
|
||||
blockTestifiBucksWhiteFence = new BlockWallAA("block_testifi_bucks_white_fence", blockTestifiBucksWhiteWall);
|
||||
blockColoredLamp = new BlockColoredLamp(false, "block_colored_lamp");
|
||||
blockColoredLampOn = new BlockColoredLamp(true, "block_colored_lamp_on");
|
||||
blockLampPowerer = new BlockLampPowerer("block_lamp_powerer");
|
||||
blockTreasureChest = new BlockTreasureChest("block_treasure_chest");
|
||||
blockEnergizer = new BlockEnergizer(true, "block_energizer");
|
||||
blockEnervator = new BlockEnergizer(false, "block_enervator");
|
||||
blockLavaFactoryController = new BlockLavaFactoryController("block_lava_factory_controller");
|
||||
blockCanolaPress = new BlockCanolaPress("block_canola_press");
|
||||
blockPhantomface = new BlockPhantom(BlockPhantom.Type.FACE, "block_phantomface");
|
||||
blockPhantomPlacer = new BlockPhantom(BlockPhantom.Type.PLACER, "block_phantom_placer");
|
||||
blockPhantomLiquiface = new BlockPhantom(BlockPhantom.Type.LIQUIFACE, "block_phantom_liquiface");
|
||||
blockPhantomEnergyface = new BlockPhantom(BlockPhantom.Type.ENERGYFACE, "block_phantom_energyface");
|
||||
blockPhantomRedstoneface = new BlockPhantom(BlockPhantom.Type.REDSTONEFACE, "block_phantom_redstoneface");
|
||||
blockPhantomBreaker = new BlockPhantom(BlockPhantom.Type.BREAKER, "block_phantom_breaker");
|
||||
blockCoalGenerator = new BlockCoalGenerator("block_coal_generator");
|
||||
blockOilGenerator = new BlockOilGenerator("block_oil_generator");
|
||||
blockFermentingBarrel = new BlockFermentingBarrel("block_fermenting_barrel");
|
||||
blockRice = new BlockPlant("block_rice", 1, 2);
|
||||
blockCanola = new BlockPlant("block_canola", 2, 3);
|
||||
blockFlax = new BlockPlant("block_flax", 2, 4);
|
||||
blockCoffee = new BlockPlant("block_coffee", 2, 2);
|
||||
blockCompost = new BlockCompost("block_compost");
|
||||
blockMisc = new BlockMisc("block_misc");
|
||||
blockFeeder = new BlockFeeder("block_feeder");
|
||||
blockGiantChest = new BlockGiantChest("block_giant_chest", 0);
|
||||
blockGiantChestMedium = new BlockGiantChest("block_giant_chest_medium", 1);
|
||||
blockGiantChestLarge = new BlockGiantChest("block_giant_chest_large", 2);
|
||||
blockGrinder = new BlockGrinder(false, "block_grinder");
|
||||
blockGrinderDouble = new BlockGrinder(true, "block_grinder_double");
|
||||
blockFurnaceDouble = new BlockFurnaceDouble("block_furnace_double");
|
||||
blockInputter = new BlockInputter(false, "block_inputter");
|
||||
blockInputterAdvanced = new BlockInputter(true, "block_inputter_advanced");
|
||||
blockFishingNet = new BlockFishingNet("block_fishing_net");
|
||||
blockFurnaceSolar = new BlockFurnaceSolar("block_furnace_solar");
|
||||
blockHeatCollector = new BlockHeatCollector("block_heat_collector");
|
||||
blockItemRepairer = new BlockItemRepairer("block_item_repairer");
|
||||
blockGreenhouseGlass = new BlockGreenhouseGlass("block_greenhouse_glass");
|
||||
blockBreaker = new BlockBreaker(false, "block_breaker");
|
||||
blockPlacer = new BlockBreaker(true, "block_placer");
|
||||
blockDropper = new BlockDropper("block_dropper");
|
||||
blockFluidPlacer = new BlockFluidCollector(true, "block_fluid_placer");
|
||||
blockFluidCollector = new BlockFluidCollector(false, "block_fluid_collector");
|
||||
blockCoffeeMachine = new BlockCoffeeMachine("block_coffee_machine");
|
||||
blockPhantomBooster = new BlockPhantomBooster("block_phantom_booster");
|
||||
blockWildPlant = new BlockWildPlant("block_wild");
|
||||
blockQuartzWall = new BlockWallAA("block_quartz_wall", blockMisc);
|
||||
blockChiseledQuartzWall = new BlockWallAA("block_chiseled_quartz_wall", blockMisc);
|
||||
blockPillarQuartzWall = new BlockWallAA("block_pillar_quartz_wall", blockMisc);
|
||||
blockQuartzStair = new BlockStair(blockMisc.getDefaultState().withProperty(BlockMisc.TYPE, TheMiscBlocks.QUARTZ), "block_quartz_stair");
|
||||
blockChiseledQuartzStair = new BlockStair(blockMisc.getDefaultState().withProperty(BlockMisc.TYPE, TheMiscBlocks.QUARTZ_CHISELED), "block_chiseled_quartz_stair");
|
||||
blockPillarQuartzStair = new BlockStair(blockMisc.getDefaultState().withProperty(BlockMisc.TYPE, TheMiscBlocks.QUARTZ_PILLAR), "block_pillar_quartz_stair");
|
||||
blockQuartzSlab = new BlockSlabs("block_quartz_slab", blockMisc.getDefaultState().withProperty(BlockMisc.TYPE, TheMiscBlocks.QUARTZ));
|
||||
blockChiseledQuartzSlab = new BlockSlabs("block_chiseled_quartz_slab", blockMisc.getDefaultState().withProperty(BlockMisc.TYPE, TheMiscBlocks.QUARTZ_CHISELED));
|
||||
blockPillarQuartzSlab = new BlockSlabs("block_pillar_quartz_slab", blockMisc.getDefaultState().withProperty(BlockMisc.TYPE, TheMiscBlocks.QUARTZ_PILLAR));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -15,16 +15,8 @@ import net.minecraft.block.Block;
|
|||
import net.minecraft.item.Item;
|
||||
|
||||
public class BlockBase extends Block {
|
||||
|
||||
private final String name;
|
||||
|
||||
public BlockBase(Properties properties, String name) {
|
||||
public BlockBase(Properties properties) {
|
||||
super(properties);
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
protected String getBaseName() {
|
||||
return this.name;
|
||||
}
|
||||
|
||||
protected ItemBlockBase getItemBlock() {
|
||||
|
|
|
@ -13,13 +13,13 @@ package de.ellpeck.actuallyadditions.mod.blocks.base;
|
|||
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
|
||||
import de.ellpeck.actuallyadditions.mod.util.ItemUtil;
|
||||
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
|
||||
import net.minecraft.block.BlockCrops;
|
||||
import net.minecraft.block.CropsBlock;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
@ -30,7 +30,7 @@ import net.minecraftforge.items.ItemHandlerHelper;
|
|||
|
||||
import java.util.Random;
|
||||
|
||||
public class BlockPlant extends BlockCrops implements ItemBlockBase.ICustomRarity, IHasModel {
|
||||
public class BlockPlant extends CropsBlock implements ItemBlockBase.ICustomRarity, IHasModel {
|
||||
|
||||
private final String name;
|
||||
private final int minDropAmount;
|
||||
|
@ -39,8 +39,8 @@ public class BlockPlant extends BlockCrops implements ItemBlockBase.ICustomRarit
|
|||
private Item returnItem;
|
||||
private int returnMeta;
|
||||
|
||||
public BlockPlant(String name, int minDropAmount, int addDropAmount) {
|
||||
this.name = name;
|
||||
public BlockPlant(int minDropAmount, int addDropAmount) {
|
||||
this.name = this.name;
|
||||
this.minDropAmount = minDropAmount;
|
||||
this.addDropAmount = addDropAmount;
|
||||
this.register();
|
||||
|
@ -91,7 +91,7 @@ public class BlockPlant extends BlockCrops implements ItemBlockBase.ICustomRarit
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
|
||||
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction facing, float hitX, float hitY, float hitZ) {
|
||||
if (this.getMetaFromState(state) >= 7) {
|
||||
if (!world.isRemote) {
|
||||
|
||||
|
|
|
@ -22,8 +22,8 @@ public class BlockStair extends BlockStairs implements ItemBlockBase.ICustomRari
|
|||
|
||||
private final String name;
|
||||
|
||||
public BlockStair(Block block, String name) {
|
||||
this(block.getDefaultState(), name);
|
||||
public BlockStair(Block block) {
|
||||
this(block.getDefaultState(), this.name);
|
||||
}
|
||||
|
||||
public BlockStair(BlockState state, String name) {
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
//import net.minecraft.client.renderer.block.model.IBakedModel;
|
||||
//import net.minecraft.client.renderer.block.model.ItemOverrideList;
|
||||
//import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
//import net.minecraft.util.EnumFacing;
|
||||
//import net.minecraft.util.Direction;
|
||||
//import net.minecraftforge.common.property.IExtendedBlockState;
|
||||
//
|
||||
//public class ActualCompostModel implements IBakedModel {
|
||||
|
@ -23,7 +23,7 @@
|
|||
//
|
||||
// @SuppressWarnings("unchecked")
|
||||
// @Override
|
||||
// public List<BakedQuad> getQuads(BlockState state, EnumFacing side, long rand) {
|
||||
// public List<BakedQuad> getQuads(BlockState state, Direction side, long rand) {
|
||||
// if (state instanceof IExtendedBlockState) {
|
||||
// Pair<BlockState, Float> data = ((IExtendedBlockState) state).getValue(BlockCompost.COMPOST_PROP);
|
||||
// if (data == null || data.getRight() <= 0) return CompostModel.compostBase.getQuads(state, side, rand);
|
||||
|
|
|
@ -18,14 +18,14 @@
|
|||
//import net.minecraft.client.renderer.block.model.IBakedModel;
|
||||
//import net.minecraft.client.renderer.block.model.ItemOverrideList;
|
||||
//import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
//import net.minecraft.util.EnumFacing;
|
||||
//import net.minecraft.util.Direction;
|
||||
//import net.minecraftforge.common.model.TRSRTransformation;
|
||||
//
|
||||
//public class CompostModel implements IBakedModel {
|
||||
// public static IBakedModel compostBase;
|
||||
// private final IBakedModel display;
|
||||
// private final ImmutableList<BakedQuad> general;
|
||||
// private final ImmutableMap<EnumFacing, ImmutableList<BakedQuad>> faces;
|
||||
// private final ImmutableMap<Direction, ImmutableList<BakedQuad>> faces;
|
||||
//
|
||||
// public CompostModel(BlockState flowerState, float height) {
|
||||
// this.display = Minecraft.getInstance().getBlockRendererDispatcher().getModelForState(flowerState);
|
||||
|
@ -33,9 +33,9 @@
|
|||
// TRSRTransformation transform = TRSRTransformation.blockCenterToCorner(new TRSRTransformation(new Vector3f(0, -.218F, 0), null, new Vector3f(0.75F, height / 1.81F, 0.75F), null));
|
||||
//
|
||||
// ImmutableList.Builder<BakedQuad> builder;
|
||||
// EnumMap<EnumFacing, ImmutableList<BakedQuad>> faces = new EnumMap<>(EnumFacing.class);
|
||||
// EnumMap<Direction, ImmutableList<BakedQuad>> faces = new EnumMap<>(Direction.class);
|
||||
//
|
||||
// for (EnumFacing face : EnumFacing.values()) {
|
||||
// for (Direction face : Direction.values()) {
|
||||
// builder = ImmutableList.builder();
|
||||
// if (!this.display.isBuiltInRenderer()) {
|
||||
// for (BakedQuad quad : this.display.getQuads(flowerState, face, 0)) {
|
||||
|
@ -63,7 +63,7 @@
|
|||
// }
|
||||
//
|
||||
// @Override
|
||||
// public List<BakedQuad> getQuads(@Nullable BlockState state, @Nullable EnumFacing side, long rand) {
|
||||
// public List<BakedQuad> getQuads(@Nullable BlockState state, @Nullable Direction side, long rand) {
|
||||
// if (side == null) return this.general;
|
||||
// return this.faces.get(side);
|
||||
// }
|
||||
|
|
|
@ -21,7 +21,7 @@ import net.minecraft.client.renderer.GlStateManager;
|
|||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.fml.relauncher.OnlyIn;
|
||||
|
@ -61,8 +61,8 @@ public class RenderEmpowerer extends TileEntitySpecialRenderer<TileEntityEmpower
|
|||
if (index >= 0 && ActuallyAdditionsAPI.EMPOWERER_RECIPES.size() > index) {
|
||||
EmpowererRecipe recipe = ActuallyAdditionsAPI.EMPOWERER_RECIPES.get(index);
|
||||
if (recipe != null) {
|
||||
for (int i = 0; i < EnumFacing.HORIZONTALS.length; i++) {
|
||||
EnumFacing facing = EnumFacing.HORIZONTALS[i];
|
||||
for (int i = 0; i < Direction.HORIZONTALS.length; i++) {
|
||||
Direction facing = Direction.HORIZONTALS[i];
|
||||
BlockPos offset = tile.getPos().offset(facing, 3);
|
||||
|
||||
AssetUtil.renderLaser(tile.getPos().getX() + 0.5, tile.getPos().getY() + 0.5, tile.getPos().getZ() + 0.5, offset.getX() + 0.5, offset.getY() + 0.95, offset.getZ() + 0.5, 80, 1F, 0.1F, recipe.getParticleColors());
|
||||
|
|
|
@ -31,7 +31,7 @@ import net.minecraft.block.material.Material;
|
|||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.pattern.BlockMatcher;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -127,7 +127,7 @@ public class AAWorldGen implements IWorldGenerator {
|
|||
if (randomPos.getY() >= 25 && randomPos.getY() <= 45) {
|
||||
if (event.getWorld().getBlockState(randomPos).getMaterial() == Material.WATER) {
|
||||
if (event.getWorld().getBlockState(randomPos.down()).getMaterial().isSolid()) {
|
||||
event.getWorld().setBlockState(randomPos, InitBlocks.blockTreasureChest.getDefaultState().withProperty(BlockHorizontal.FACING, EnumFacing.byHorizontalIndex(event.getRand().nextInt(4))), 2);
|
||||
event.getWorld().setBlockState(randomPos, InitBlocks.blockTreasureChest.getDefaultState().withProperty(BlockHorizontal.FACING, Direction.byHorizontalIndex(event.getRand().nextInt(4))), 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -24,7 +24,7 @@ import net.minecraft.block.BlockDirectional;
|
|||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -73,8 +73,8 @@ public class WorldGenLushCaves {
|
|||
}
|
||||
} else {
|
||||
if (ConfigBoolValues.DO_CRYSTAL_CLUSTERS.isEnabled() && rand.nextInt(20) == 0) {
|
||||
EnumFacing[] values = EnumFacing.values();
|
||||
EnumFacing side = values[rand.nextInt(values.length)];
|
||||
Direction[] values = Direction.values();
|
||||
Direction side = values[rand.nextInt(values.length)];
|
||||
BlockPos posSide = pos.offset(side);
|
||||
|
||||
if (!this.checkIndestructable(world, posSide)) {
|
||||
|
|
|
@ -18,7 +18,7 @@ import net.minecraft.block.Block;
|
|||
import net.minecraft.block.BlockCrops;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.gen.structure.StructureBoundingBox;
|
||||
|
@ -37,12 +37,12 @@ public class VillageComponentCustomCropField extends StructureVillagePieces.Hous
|
|||
|
||||
}
|
||||
|
||||
public VillageComponentCustomCropField(StructureBoundingBox boundingBox, EnumFacing par5) {
|
||||
public VillageComponentCustomCropField(StructureBoundingBox boundingBox, Direction par5) {
|
||||
this.setCoordBaseMode(par5);
|
||||
this.boundingBox = boundingBox;
|
||||
}
|
||||
|
||||
public static VillageComponentCustomCropField buildComponent(List<StructureComponent> pieces, int p1, int p2, int p3, EnumFacing p4) {
|
||||
public static VillageComponentCustomCropField buildComponent(List<StructureComponent> pieces, int p1, int p2, int p3, Direction p4) {
|
||||
StructureBoundingBox boundingBox = StructureBoundingBox.getComponentToAddBoundingBox(p1, p2, p3, 0, 0, 0, X_SIZE, Y_SIZE, Z_SIZE, p4);
|
||||
return canVillageGoDeeper(boundingBox) && StructureComponent.findIntersecting(pieces, boundingBox) == null ? new VillageComponentCustomCropField(boundingBox, p4) : null;
|
||||
}
|
||||
|
|
|
@ -40,7 +40,7 @@ import net.minecraft.init.Items;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.Rotation;
|
||||
|
@ -70,12 +70,12 @@ public class VillageComponentEngineerHouse extends StructureVillagePieces.House1
|
|||
|
||||
}
|
||||
|
||||
public VillageComponentEngineerHouse(StructureBoundingBox boundingBox, EnumFacing par5) {
|
||||
public VillageComponentEngineerHouse(StructureBoundingBox boundingBox, Direction par5) {
|
||||
this.setCoordBaseMode(par5);
|
||||
this.boundingBox = boundingBox;
|
||||
}
|
||||
|
||||
public static VillageComponentEngineerHouse buildComponent(List<StructureComponent> pieces, int p1, int p2, int p3, EnumFacing p4) {
|
||||
public static VillageComponentEngineerHouse buildComponent(List<StructureComponent> pieces, int p1, int p2, int p3, Direction p4) {
|
||||
StructureBoundingBox boundingBox = StructureBoundingBox.getComponentToAddBoundingBox(p1, p2, p3, 0, 0, 0, X_SIZE, Y_SIZE, Z_SIZE, p4);
|
||||
return canVillageGoDeeper(boundingBox) && StructureComponent.findIntersecting(pieces, boundingBox) == null ? new VillageComponentEngineerHouse(boundingBox, p4) : null;
|
||||
}
|
||||
|
@ -185,17 +185,17 @@ public class VillageComponentEngineerHouse extends StructureVillagePieces.House1
|
|||
MinecraftServer server = world.getMinecraftServer();
|
||||
|
||||
if (manager != null && server != null) {
|
||||
EnumFacing facing = this.getCoordBaseMode();
|
||||
Direction facing = this.getCoordBaseMode();
|
||||
|
||||
Mirror mirror;
|
||||
Rotation rotation;
|
||||
if (facing == EnumFacing.SOUTH) {
|
||||
if (facing == Direction.SOUTH) {
|
||||
mirror = Mirror.NONE;
|
||||
rotation = Rotation.NONE;
|
||||
} else if (facing == EnumFacing.WEST) {
|
||||
} else if (facing == Direction.WEST) {
|
||||
mirror = Mirror.NONE;
|
||||
rotation = Rotation.CLOCKWISE_90;
|
||||
} else if (facing == EnumFacing.EAST) {
|
||||
} else if (facing == Direction.EAST) {
|
||||
mirror = Mirror.LEFT_RIGHT;
|
||||
rotation = Rotation.CLOCKWISE_90;
|
||||
} else {
|
||||
|
|
|
@ -26,7 +26,7 @@ import net.minecraft.block.BlockTorch;
|
|||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -47,12 +47,12 @@ public class VillageComponentJamHouse extends StructureVillagePieces.House1 {
|
|||
|
||||
}
|
||||
|
||||
public VillageComponentJamHouse(StructureBoundingBox boundingBox, EnumFacing par5) {
|
||||
public VillageComponentJamHouse(StructureBoundingBox boundingBox, Direction par5) {
|
||||
this.setCoordBaseMode(par5);
|
||||
this.boundingBox = boundingBox;
|
||||
}
|
||||
|
||||
public static VillageComponentJamHouse buildComponent(List<StructureComponent> pieces, int p1, int p2, int p3, EnumFacing p4) {
|
||||
public static VillageComponentJamHouse buildComponent(List<StructureComponent> pieces, int p1, int p2, int p3, Direction p4) {
|
||||
StructureBoundingBox boundingBox = StructureBoundingBox.getComponentToAddBoundingBox(p1, p2, p3, 0, 0, 0, X_SIZE, Y_SIZE, Z_SIZE, p4);
|
||||
return canVillageGoDeeper(boundingBox) && StructureComponent.findIntersecting(pieces, boundingBox) == null ? new VillageComponentJamHouse(boundingBox, p4) : null;
|
||||
}
|
||||
|
@ -155,8 +155,8 @@ public class VillageComponentJamHouse extends StructureVillagePieces.House1 {
|
|||
this.fillWithBlocks(world, sbb, 6, 1, 7, 8, 1, 7, Blocks.COBBLESTONE);
|
||||
this.fillWithBlocks(world, sbb, 6, 2, 7, 7, 2, 7, Blocks.GLASS_PANE);
|
||||
this.setBlockState(world, Blocks.PLANKS.getStateFromMeta(0), 8, 2, 7, sbb);
|
||||
this.setBlockState(world, Blocks.SPRUCE_DOOR.getDefaultState().withProperty(BlockDoor.FACING, EnumFacing.SOUTH), 4, 1, 7, sbb);
|
||||
this.setBlockState(world, Blocks.SPRUCE_DOOR.getDefaultState().withProperty(BlockDoor.FACING, EnumFacing.SOUTH).withProperty(BlockDoor.HALF, BlockDoor.EnumDoorHalf.UPPER), 4, 2, 7, sbb);
|
||||
this.setBlockState(world, Blocks.SPRUCE_DOOR.getDefaultState().withProperty(BlockDoor.FACING, Direction.SOUTH), 4, 1, 7, sbb);
|
||||
this.setBlockState(world, Blocks.SPRUCE_DOOR.getDefaultState().withProperty(BlockDoor.FACING, Direction.SOUTH).withProperty(BlockDoor.HALF, BlockDoor.EnumDoorHalf.UPPER), 4, 2, 7, sbb);
|
||||
|
||||
//FENCE Supports
|
||||
this.fillWithBlocks(world, sbb, 0, 1, 8, 0, 3, 8, Blocks.OAK_FENCE);
|
||||
|
@ -166,8 +166,8 @@ public class VillageComponentJamHouse extends StructureVillagePieces.House1 {
|
|||
|
||||
//Roof
|
||||
this.fillWithBlocks(world, sbb, 1, 6, 3, 9, 6, 5, Blocks.PLANKS);
|
||||
BlockState stairSouth = Blocks.OAK_STAIRS.getDefaultState().withProperty(BlockStairs.FACING, EnumFacing.SOUTH);
|
||||
BlockState stairNorth = Blocks.OAK_STAIRS.getDefaultState().withProperty(BlockStairs.FACING, EnumFacing.NORTH);
|
||||
BlockState stairSouth = Blocks.OAK_STAIRS.getDefaultState().withProperty(BlockStairs.FACING, Direction.SOUTH);
|
||||
BlockState stairNorth = Blocks.OAK_STAIRS.getDefaultState().withProperty(BlockStairs.FACING, Direction.NORTH);
|
||||
this.fillWithBlocks(world, sbb, 0, 4, 0, 10, 4, 0, stairNorth, stairNorth, false);
|
||||
this.fillWithBlocks(world, sbb, 0, 5, 1, 10, 5, 1, stairNorth, stairNorth, false);
|
||||
this.fillWithBlocks(world, sbb, 0, 6, 2, 10, 6, 2, stairNorth, stairNorth, false);
|
||||
|
@ -204,7 +204,7 @@ public class VillageComponentJamHouse extends StructureVillagePieces.House1 {
|
|||
this.setBlockState(world, Blocks.LEAVES.getDefaultState().withProperty(BlockLeaves.DECAYABLE, false), 8, 2, 2, sbb);
|
||||
this.setBlockState(world, Blocks.OAK_FENCE.getDefaultState(), 2, 1, 6, sbb);
|
||||
this.setBlockState(world, Blocks.LEAVES.getDefaultState().withProperty(BlockLeaves.DECAYABLE, false), 2, 2, 6, sbb);
|
||||
BlockState stairWest = Blocks.OAK_STAIRS.getDefaultState().withProperty(BlockStairs.FACING, EnumFacing.WEST);
|
||||
BlockState stairWest = Blocks.OAK_STAIRS.getDefaultState().withProperty(BlockStairs.FACING, Direction.WEST);
|
||||
this.fillWithBlocks(world, sbb, 2, 1, 3, 2, 1, 5, stairWest, stairWest, false);
|
||||
this.fillWithBlocks(world, sbb, 3, 1, 2, 5, 1, 3, Blocks.CARPET.getStateFromMeta(10), Blocks.CARPET.getStateFromMeta(10), false);
|
||||
this.fillWithBlocks(world, sbb, 3, 1, 4, 4, 1, 6, Blocks.CARPET.getStateFromMeta(10), Blocks.CARPET.getStateFromMeta(10), false);
|
||||
|
@ -215,14 +215,14 @@ public class VillageComponentJamHouse extends StructureVillagePieces.House1 {
|
|||
}
|
||||
|
||||
//Torches
|
||||
this.setBlockState(world, Blocks.TORCH.getDefaultState().withProperty(BlockTorch.FACING, EnumFacing.SOUTH), 6, 2, 0, sbb);
|
||||
this.setBlockState(world, Blocks.TORCH.getDefaultState().withProperty(BlockTorch.FACING, EnumFacing.SOUTH), 4, 2, 0, sbb);
|
||||
this.setBlockState(world, Blocks.TORCH.getDefaultState().withProperty(BlockTorch.FACING, EnumFacing.NORTH), 5, 2, 8, sbb);
|
||||
this.setBlockState(world, Blocks.TORCH.getDefaultState().withProperty(BlockTorch.FACING, EnumFacing.NORTH), 3, 2, 8, sbb);
|
||||
this.setBlockState(world, Blocks.TORCH.getDefaultState().withProperty(BlockTorch.FACING, EnumFacing.EAST), 2, 3, 2, sbb);
|
||||
this.setBlockState(world, Blocks.TORCH.getDefaultState().withProperty(BlockTorch.FACING, EnumFacing.EAST), 2, 3, 6, sbb);
|
||||
this.setBlockState(world, Blocks.TORCH.getDefaultState().withProperty(BlockTorch.FACING, EnumFacing.WEST), 8, 3, 2, sbb);
|
||||
this.setBlockState(world, Blocks.TORCH.getDefaultState().withProperty(BlockTorch.FACING, EnumFacing.WEST), 8, 3, 6, sbb);
|
||||
this.setBlockState(world, Blocks.TORCH.getDefaultState().withProperty(BlockTorch.FACING, Direction.SOUTH), 6, 2, 0, sbb);
|
||||
this.setBlockState(world, Blocks.TORCH.getDefaultState().withProperty(BlockTorch.FACING, Direction.SOUTH), 4, 2, 0, sbb);
|
||||
this.setBlockState(world, Blocks.TORCH.getDefaultState().withProperty(BlockTorch.FACING, Direction.NORTH), 5, 2, 8, sbb);
|
||||
this.setBlockState(world, Blocks.TORCH.getDefaultState().withProperty(BlockTorch.FACING, Direction.NORTH), 3, 2, 8, sbb);
|
||||
this.setBlockState(world, Blocks.TORCH.getDefaultState().withProperty(BlockTorch.FACING, Direction.EAST), 2, 3, 2, sbb);
|
||||
this.setBlockState(world, Blocks.TORCH.getDefaultState().withProperty(BlockTorch.FACING, Direction.EAST), 2, 3, 6, sbb);
|
||||
this.setBlockState(world, Blocks.TORCH.getDefaultState().withProperty(BlockTorch.FACING, Direction.WEST), 8, 3, 2, sbb);
|
||||
this.setBlockState(world, Blocks.TORCH.getDefaultState().withProperty(BlockTorch.FACING, Direction.WEST), 8, 3, 6, sbb);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -14,7 +14,7 @@ import java.util.List;
|
|||
import java.util.Random;
|
||||
|
||||
import de.ellpeck.actuallyadditions.mod.gen.village.component.VillageComponentCustomCropField;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.world.gen.structure.StructureComponent;
|
||||
import net.minecraft.world.gen.structure.StructureVillagePieces;
|
||||
import net.minecraftforge.fml.common.registry.VillagerRegistry;
|
||||
|
@ -32,7 +32,7 @@ public class VillageCustomCropFieldHandler implements VillagerRegistry.IVillageC
|
|||
}
|
||||
|
||||
@Override
|
||||
public StructureVillagePieces.Village buildComponent(StructureVillagePieces.PieceWeight villagePiece, StructureVillagePieces.Start startPiece, List<StructureComponent> pieces, Random random, int p1, int p2, int p3, EnumFacing facing, int p5) {
|
||||
public StructureVillagePieces.Village buildComponent(StructureVillagePieces.PieceWeight villagePiece, StructureVillagePieces.Start startPiece, List<StructureComponent> pieces, Random random, int p1, int p2, int p3, Direction facing, int p5) {
|
||||
return VillageComponentCustomCropField.buildComponent(pieces, p1, p2, p3, facing);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -14,7 +14,7 @@ import java.util.List;
|
|||
import java.util.Random;
|
||||
|
||||
import de.ellpeck.actuallyadditions.mod.gen.village.component.VillageComponentEngineerHouse;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.world.gen.structure.StructureComponent;
|
||||
import net.minecraft.world.gen.structure.StructureVillagePieces;
|
||||
import net.minecraftforge.fml.common.registry.VillagerRegistry;
|
||||
|
@ -32,7 +32,7 @@ public class VillageEngineerHouseHandler implements VillagerRegistry.IVillageCre
|
|||
}
|
||||
|
||||
@Override
|
||||
public StructureVillagePieces.Village buildComponent(StructureVillagePieces.PieceWeight villagePiece, StructureVillagePieces.Start startPiece, List<StructureComponent> pieces, Random random, int p1, int p2, int p3, EnumFacing facing, int p5) {
|
||||
public StructureVillagePieces.Village buildComponent(StructureVillagePieces.PieceWeight villagePiece, StructureVillagePieces.Start startPiece, List<StructureComponent> pieces, Random random, int p1, int p2, int p3, Direction facing, int p5) {
|
||||
return VillageComponentEngineerHouse.buildComponent(pieces, p1, p2, p3, facing);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -14,7 +14,7 @@ import java.util.List;
|
|||
import java.util.Random;
|
||||
|
||||
import de.ellpeck.actuallyadditions.mod.gen.village.component.VillageComponentJamHouse;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.world.gen.structure.StructureComponent;
|
||||
import net.minecraft.world.gen.structure.StructureVillagePieces;
|
||||
import net.minecraftforge.fml.common.registry.VillagerRegistry;
|
||||
|
@ -32,7 +32,7 @@ public class VillageJamHouseHandler implements VillagerRegistry.IVillageCreation
|
|||
}
|
||||
|
||||
@Override
|
||||
public StructureVillagePieces.Village buildComponent(StructureVillagePieces.PieceWeight villagePiece, StructureVillagePieces.Start startPiece, List<StructureComponent> pieces, Random random, int p1, int p2, int p3, EnumFacing facing, int p5) {
|
||||
public StructureVillagePieces.Village buildComponent(StructureVillagePieces.PieceWeight villagePiece, StructureVillagePieces.Start startPiece, List<StructureComponent> pieces, Random random, int p1, int p2, int p3, Direction facing, int p5) {
|
||||
return VillageComponentJamHouse.buildComponent(pieces, p1, p2, p3, facing);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,7 +25,7 @@ import net.minecraft.init.Blocks;
|
|||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
@ -69,7 +69,7 @@ public class ItemAllToolAA extends ItemToolAA implements IColorProvidingItem {
|
|||
}
|
||||
|
||||
@Override
|
||||
public EnumActionResult onItemUse(PlayerEntity playerIn, World worldIn, BlockPos pos, Hand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
|
||||
public EnumActionResult onItemUse(PlayerEntity playerIn, World worldIn, BlockPos pos, Hand hand, Direction side, float hitX, float hitY, float hitZ) {
|
||||
if (!playerIn.isSneaking()) {
|
||||
return Items.IRON_HOE.onItemUse(playerIn, worldIn, pos, hand, side, hitX, hitY, hitZ);
|
||||
}
|
||||
|
|
|
@ -23,7 +23,7 @@ import net.minecraft.nbt.CompoundNBT;
|
|||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -41,7 +41,7 @@ public class ItemBag extends ItemBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public EnumActionResult onItemUse(PlayerEntity playerIn, World worldIn, BlockPos pos, Hand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
|
||||
public EnumActionResult onItemUse(PlayerEntity playerIn, World worldIn, BlockPos pos, Hand hand, Direction facing, float hitX, float hitY, float hitZ) {
|
||||
ItemStack stack = playerIn.getHeldItem(hand);
|
||||
if (!this.isVoid) {
|
||||
TileEntity tile = worldIn.getTileEntity(pos);
|
||||
|
|
|
@ -29,7 +29,7 @@ import net.minecraft.item.EnumRarity;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
|
@ -53,7 +53,7 @@ public class ItemBooklet extends ItemBase implements IHudDisplay {
|
|||
}
|
||||
|
||||
@Override
|
||||
public EnumActionResult onItemUse(PlayerEntity player, World world, BlockPos pos, Hand hand, EnumFacing face, float hitX, float hitY, float hitZ) {
|
||||
public EnumActionResult onItemUse(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction face, float hitX, float hitY, float hitZ) {
|
||||
if (player.isSneaking()) {
|
||||
BlockState state = world.getBlockState(pos);
|
||||
Block block = state.getBlock();
|
||||
|
|
|
@ -21,7 +21,7 @@ import net.minecraft.item.EnumRarity;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -40,7 +40,7 @@ public class ItemChestToCrateUpgrade extends ItemBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public EnumActionResult onItemUseFirst(PlayerEntity player, World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ, Hand hand) {
|
||||
public EnumActionResult onItemUseFirst(PlayerEntity player, World world, BlockPos pos, Direction side, float hitX, float hitY, float hitZ, Hand hand) {
|
||||
ItemStack heldStack = player.getHeldItem(hand);
|
||||
if (player.isSneaking()) {
|
||||
TileEntity tileHit = world.getTileEntity(pos);
|
||||
|
|
|
@ -18,7 +18,7 @@ import net.minecraft.item.EnumRarity;
|
|||
import net.minecraft.item.ItemDye;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -32,7 +32,7 @@ public class ItemFertilizer extends ItemBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public EnumActionResult onItemUse(PlayerEntity player, World world, BlockPos pos, Hand hand, EnumFacing side, float par8, float par9, float par10) {
|
||||
public EnumActionResult onItemUse(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction side, float par8, float par9, float par10) {
|
||||
ItemStack stack = player.getHeldItem(hand);
|
||||
if (ItemDye.applyBonemeal(stack, world, pos, player, hand)) {
|
||||
if (!world.isRemote) {
|
||||
|
|
|
@ -26,7 +26,7 @@ import net.minecraft.item.EnumRarity;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
@ -81,7 +81,7 @@ public class ItemFillingWand extends ItemEnergy {
|
|||
}
|
||||
|
||||
@Override
|
||||
public EnumActionResult onItemUse(PlayerEntity player, World world, BlockPos pos, Hand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
|
||||
public EnumActionResult onItemUse(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction facing, float hitX, float hitY, float hitZ) {
|
||||
ItemStack stack = player.getHeldItem(hand);
|
||||
if (!world.isRemote && player.getItemInUseCount() <= 0) {
|
||||
if (player.isSneaking()) {
|
||||
|
|
|
@ -21,7 +21,7 @@ import net.minecraft.item.EnumRarity;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.text.TextComponentTranslation;
|
||||
|
@ -38,7 +38,7 @@ public class ItemLaserWrench extends ItemBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public EnumActionResult onItemUse(PlayerEntity player, World world, BlockPos pos, Hand hand, EnumFacing par7, float par8, float par9, float par10) {
|
||||
public EnumActionResult onItemUse(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction par7, float par8, float par9, float par10) {
|
||||
ItemStack stack = player.getHeldItem(hand);
|
||||
TileEntity tile = world.getTileEntity(pos);
|
||||
if (tile instanceof TileEntityLaserRelay) {
|
||||
|
|
|
@ -22,7 +22,7 @@ import net.minecraft.item.ItemStack;
|
|||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.text.TextComponentTranslation;
|
||||
|
@ -85,7 +85,7 @@ public class ItemPhantomConnector extends ItemBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public EnumActionResult onItemUse(PlayerEntity player, World world, BlockPos pos, Hand hand, EnumFacing par7, float par8, float par9, float par10) {
|
||||
public EnumActionResult onItemUse(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction par7, float par8, float par9, float par10) {
|
||||
ItemStack stack = player.getHeldItem(hand);
|
||||
if (!world.isRemote) {
|
||||
//Passing Data to Phantoms
|
||||
|
|
|
@ -23,7 +23,7 @@ import net.minecraft.item.ItemStack;
|
|||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.text.TextComponentTranslation;
|
||||
|
@ -65,7 +65,7 @@ public class ItemPlayerProbe extends ItemBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public EnumActionResult onItemUse(PlayerEntity player, World world, BlockPos pos, Hand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
|
||||
public EnumActionResult onItemUse(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction facing, float hitX, float hitY, float hitZ) {
|
||||
ItemStack stack = player.getHeldItem(hand);
|
||||
TileEntity tile = world.getTileEntity(pos);
|
||||
if (tile instanceof TileEntityPlayerInterface) {
|
||||
|
|
|
@ -20,7 +20,7 @@ import net.minecraft.init.Items;
|
|||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -50,7 +50,7 @@ public class ItemShovelAA extends ItemToolAA {
|
|||
}
|
||||
|
||||
@Override
|
||||
public EnumActionResult onItemUse(PlayerEntity playerIn, World worldIn, BlockPos pos, Hand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
|
||||
public EnumActionResult onItemUse(PlayerEntity playerIn, World worldIn, BlockPos pos, Hand hand, Direction facing, float hitX, float hitY, float hitZ) {
|
||||
return Items.IRON_SHOVEL.onItemUse(playerIn, worldIn, pos, hand, facing, hitX, hitY, hitZ);
|
||||
}
|
||||
|
||||
|
|
|
@ -26,7 +26,7 @@ import net.minecraft.tileentity.MobSpawnerBaseLogic;
|
|||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.tileentity.TileEntityMobSpawner;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
@ -43,7 +43,7 @@ public class ItemSpawnerChanger extends ItemBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public EnumActionResult onItemUse(PlayerEntity player, World world, BlockPos pos, Hand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
|
||||
public EnumActionResult onItemUse(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction facing, float hitX, float hitY, float hitZ) {
|
||||
if (!world.isRemote) {
|
||||
ItemStack stack = player.getHeldItemMainhand();
|
||||
if (player.canPlayerEdit(pos.offset(facing), facing, stack)) {
|
||||
|
|
|
@ -102,7 +102,7 @@ public class ItemWaterBowl extends ItemBase {
|
|||
if (!world.isBlockModifiable(player, pos)) {
|
||||
return new ActionResult<>(EnumActionResult.FAIL, stack);
|
||||
} else {
|
||||
BlockPos pos1 = world.getBlockState(pos).getBlock().isReplaceable(world, pos) && trace.sideHit == EnumFacing.UP
|
||||
BlockPos pos1 = world.getBlockState(pos).getBlock().isReplaceable(world, pos) && trace.sideHit == Direction.UP
|
||||
? pos
|
||||
: pos.offset(trace.sideHit);
|
||||
|
||||
|
|
|
@ -25,7 +25,7 @@ import net.minecraft.entity.player.PlayerEntity;
|
|||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.ItemSword;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
|
@ -167,7 +167,7 @@ public class ItemWingsOfTheBats extends ItemBase {
|
|||
} else {
|
||||
BlockPos pos = new BlockPos(player.posX, player.posY + player.height, player.posZ);
|
||||
BlockState state = player.world.getBlockState(pos);
|
||||
if (state != null && state.isSideSolid(player.world, pos, EnumFacing.DOWN)) {
|
||||
if (state != null && state.isSideSolid(player.world, pos, Direction.DOWN)) {
|
||||
deductTime = 10;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -23,7 +23,7 @@ import net.minecraft.item.EnumRarity;
|
|||
import net.minecraft.item.IItemPropertyGetter;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
|
@ -58,7 +58,7 @@ public class ItemWorm extends ItemBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public EnumActionResult onItemUse(PlayerEntity player, World world, BlockPos pos, Hand hand, EnumFacing side, float par8, float par9, float par10) {
|
||||
public EnumActionResult onItemUse(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction side, float par8, float par9, float par10) {
|
||||
ItemStack stack = player.getHeldItem(hand);
|
||||
BlockState state = world.getBlockState(pos);
|
||||
if (EntityWorm.canWormify(world, pos, state)) {
|
||||
|
|
|
@ -19,7 +19,7 @@ import net.minecraft.creativetab.CreativeTabs;
|
|||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -216,13 +216,13 @@ public abstract class ItemEnergy extends ItemBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCapability(Capability<?> capability, EnumFacing facing) {
|
||||
public boolean hasCapability(Capability<?> capability, Direction facing) {
|
||||
return this.getCapability(capability, facing) != null;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public <T> T getCapability(Capability<T> capability, EnumFacing facing) {
|
||||
public <T> T getCapability(Capability<T> capability, Direction facing) {
|
||||
if (capability == CapabilityEnergy.ENERGY) {
|
||||
return CapabilityEnergy.ENERGY.cast(this.storage);
|
||||
}
|
||||
|
|
|
@ -25,7 +25,7 @@ import net.minecraft.entity.item.EntityItem;
|
|||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
@ -61,7 +61,7 @@ public class LensColor extends Lens {
|
|||
ItemStack returnStack = this.tryConvert(new ItemStack(block, 1, meta), hitState, hitBlock, tile);
|
||||
if (returnStack != null && returnStack.getItem() instanceof ItemBlock) {
|
||||
Block toPlace = Block.getBlockFromItem(returnStack.getItem());
|
||||
BlockState state2Place = toPlace.getStateForPlacement(tile.getWorldObject(), hitBlock, EnumFacing.UP, 0, 0, 0, returnStack.getMetadata(), FakePlayerFactory.getMinecraft((WorldServer) tile.getWorldObject()), Hand.MAIN_HAND);
|
||||
BlockState state2Place = toPlace.getStateForPlacement(tile.getWorldObject(), hitBlock, Direction.UP, 0, 0, 0, returnStack.getMetadata(), FakePlayerFactory.getMinecraft((WorldServer) tile.getWorldObject()), Hand.MAIN_HAND);
|
||||
tile.getWorldObject().setBlockState(hitBlock, state2Place, 2);
|
||||
tile.extractEnergy(ENERGY_USE);
|
||||
}
|
||||
|
@ -107,7 +107,7 @@ public class LensColor extends Lens {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean canInvoke(IAtomicReconstructor tile, EnumFacing sideToShootTo, int energyUsePerShot) {
|
||||
public boolean canInvoke(IAtomicReconstructor tile, Direction sideToShootTo, int energyUsePerShot) {
|
||||
return tile.getEnergy() - energyUsePerShot >= ENERGY_USE;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,7 +13,7 @@ package de.ellpeck.actuallyadditions.mod.items.lens;
|
|||
import de.ellpeck.actuallyadditions.api.internal.IAtomicReconstructor;
|
||||
import de.ellpeck.actuallyadditions.api.lens.Lens;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
public class LensDetonation extends Lens {
|
||||
|
@ -43,7 +43,7 @@ public class LensDetonation extends Lens {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean canInvoke(IAtomicReconstructor tile, EnumFacing sideToShootTo, int energyUsePerShot) {
|
||||
public boolean canInvoke(IAtomicReconstructor tile, Direction sideToShootTo, int energyUsePerShot) {
|
||||
return tile.getEnergy() - energyUsePerShot >= ENERGY_USE;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -26,7 +26,7 @@ import net.minecraft.init.Items;
|
|||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemEnchantedBook;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
|
@ -114,7 +114,7 @@ public class LensDisenchanting extends Lens {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean canInvoke(IAtomicReconstructor tile, EnumFacing sideToShootTo, int energyUsePerShot) {
|
||||
public boolean canInvoke(IAtomicReconstructor tile, Direction sideToShootTo, int energyUsePerShot) {
|
||||
return tile.getEnergy() - energyUsePerShot >= ENERGY_USE;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -21,7 +21,7 @@ import net.minecraft.entity.item.EntityItem;
|
|||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
|
@ -82,7 +82,7 @@ public class LensDisruption extends Lens {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean canInvoke(IAtomicReconstructor tile, EnumFacing sideToShootTo, int energyUsePerShot) {
|
||||
public boolean canInvoke(IAtomicReconstructor tile, Direction sideToShootTo, int energyUsePerShot) {
|
||||
return tile.getEnergy() - energyUsePerShot >= ENERGY_USE;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -27,7 +27,7 @@ import net.minecraft.block.state.BlockState;
|
|||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.WeightedRandom;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
@ -164,7 +164,7 @@ public class LensMining extends Lens {
|
|||
if (tile.getEnergy() >= adaptedUse) {
|
||||
Block block = Block.getBlockFromItem(stack.getItem());
|
||||
if (block != Blocks.AIR) {
|
||||
BlockState state = block.getStateForPlacement(tile.getWorldObject(), hitPos, EnumFacing.UP, 0, 0, 0, stack.getMetadata(), FakePlayerFactory.getMinecraft((WorldServer) tile.getWorldObject()), Hand.MAIN_HAND);
|
||||
BlockState state = block.getStateForPlacement(tile.getWorldObject(), hitPos, Direction.UP, 0, 0, 0, stack.getMetadata(), FakePlayerFactory.getMinecraft((WorldServer) tile.getWorldObject()), Hand.MAIN_HAND);
|
||||
tile.getWorldObject().setBlockState(hitPos, state, 2);
|
||||
|
||||
tile.getWorldObject().playEvent(2001, hitPos, Block.getStateId(state));
|
||||
|
|
|
@ -15,14 +15,14 @@ import net.minecraft.dispenser.BehaviorDefaultDispenseItem;
|
|||
import net.minecraft.dispenser.IBlockSource;
|
||||
import net.minecraft.item.ItemDye;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
public class DispenserHandlerFertilize extends BehaviorDefaultDispenseItem {
|
||||
|
||||
@Override
|
||||
public ItemStack dispenseStack(IBlockSource source, ItemStack stack) {
|
||||
EnumFacing facing = source.getBlockState().getValue(BlockDispenser.FACING);
|
||||
Direction facing = source.getBlockState().getValue(BlockDispenser.FACING);
|
||||
BlockPos pos = source.getBlockPos().offset(facing);
|
||||
|
||||
if (ItemDye.applyBonemeal(stack, source.getWorld(), pos)) {
|
||||
|
|
|
@ -40,7 +40,7 @@ import net.minecraft.item.crafting.IRecipe;
|
|||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
|
@ -154,11 +154,11 @@ public class MethodHandler implements IMethodHandler {
|
|||
int rangeY = 0;
|
||||
int rangeZ = 0;
|
||||
|
||||
EnumFacing facing = tile.getOrientation();
|
||||
if (facing != EnumFacing.UP && facing != EnumFacing.DOWN) {
|
||||
Direction facing = tile.getOrientation();
|
||||
if (facing != Direction.UP && facing != Direction.DOWN) {
|
||||
rangeY = range;
|
||||
|
||||
if (facing == EnumFacing.NORTH || facing == EnumFacing.SOUTH) {
|
||||
if (facing == Direction.NORTH || facing == Direction.SOUTH) {
|
||||
rangeX = range;
|
||||
} else {
|
||||
rangeZ = range;
|
||||
|
@ -248,7 +248,7 @@ public class MethodHandler implements IMethodHandler {
|
|||
@Override
|
||||
public boolean invokeReconstructor(IAtomicReconstructor tile) {
|
||||
if (tile.getEnergy() >= TileEntityAtomicReconstructor.ENERGY_USE) {
|
||||
EnumFacing sideToManipulate = tile.getOrientation();
|
||||
Direction sideToManipulate = tile.getOrientation();
|
||||
Lens currentLens = tile.getLens();
|
||||
if (currentLens.canInvoke(tile, sideToManipulate, TileEntityAtomicReconstructor.ENERGY_USE)) {
|
||||
tile.extractEnergy(TileEntityAtomicReconstructor.ENERGY_USE);
|
||||
|
|
|
@ -32,7 +32,7 @@ import net.minecraft.item.Item;
|
|||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
@ -170,7 +170,7 @@ public class DefaultFarmerBehavior implements IFarmerBehavior {
|
|||
|
||||
ItemStack itemstack = getHoeStack();
|
||||
|
||||
if (!player.canPlayerEdit(pos.offset(EnumFacing.UP), EnumFacing.UP, itemstack)) {
|
||||
if (!player.canPlayerEdit(pos.offset(Direction.UP), Direction.UP, itemstack)) {
|
||||
return EnumActionResult.FAIL;
|
||||
} else {
|
||||
int hook = net.minecraftforge.event.ForgeEventFactory.onHoeUse(itemstack, player, world, pos);
|
||||
|
|
|
@ -19,7 +19,7 @@ import net.minecraft.block.state.BlockState;
|
|||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -32,7 +32,7 @@ public class NetherWartFarmerBehavior implements IFarmerBehavior {
|
|||
int use = 500;
|
||||
if (farmer.getEnergy() >= use) {
|
||||
if (seed.getItem() == Items.NETHER_WART) {
|
||||
if (world.getBlockState(pos.down()).getBlock().canSustainPlant(world.getBlockState(pos.down()), world, pos.down(), EnumFacing.UP, (IPlantable) Items.NETHER_WART)) {
|
||||
if (world.getBlockState(pos.down()).getBlock().canSustainPlant(world.getBlockState(pos.down()), world, pos.down(), Direction.UP, (IPlantable) Items.NETHER_WART)) {
|
||||
world.setBlockState(pos, Blocks.NETHER_WART.getDefaultState(), 2);
|
||||
farmer.extractEnergy(use);
|
||||
return FarmerResult.SUCCESS;
|
||||
|
|
|
@ -0,0 +1,70 @@
|
|||
package de.ellpeck.actuallyadditions.mod.tile;
|
||||
|
||||
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
|
||||
import de.ellpeck.actuallyadditions.mod.blocks.InitBlocks;
|
||||
import net.minecraft.tileentity.TileEntityType;
|
||||
import net.minecraftforge.fml.RegistryObject;
|
||||
import net.minecraftforge.registries.DeferredRegister;
|
||||
import net.minecraftforge.registries.ForgeRegistries;
|
||||
|
||||
public class ActuallyTiles {
|
||||
public static final DeferredRegister<TileEntityType<?>> TILES = DeferredRegister.create(ForgeRegistries.TILE_ENTITIES, ActuallyAdditions.MODID);
|
||||
|
||||
public static final RegistryObject<TileEntityType<?>> COMPOST_TILE = TILES.register("compost", () -> TileEntityType.Builder.create(TileEntityCompost::new, InitBlocks.blockCompost.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> FEEDER_TILE = TILES.register("feeder", () -> TileEntityType.Builder.create(TileEntityFeeder::new, InitBlocks.blockFeeder.get()).build(null));
|
||||
// public static final RegistryObject<TileEntityType<?>> GIANTCHEST_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityGiantChest::new, ).build(null));
|
||||
// public static final RegistryObject<TileEntityType<?>> GIANTCHESTMEDIUM_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityGiantChestMedium::new, ).build(null));
|
||||
// public static final RegistryObject<TileEntityType<?>> GIANTCHESTLARGE_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityGiantChestLarge::new, ).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> GRINDER_TILE = TILES.register("grinder", () -> TileEntityType.Builder.create(TileEntityGrinder::new, InitBlocks.blockGrinder.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> FURNACE_DOUBLE_TILE = TILES.register("furnaceDouble", () -> TileEntityType.Builder.create(TileEntityFurnaceDouble::new, InitBlocks.blockFurnaceDouble.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> INPUTTER_TILE = TILES.register("inputter", () -> TileEntityType.Builder.create(TileEntityInputter::new, InitBlocks.blockInputter.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> FISHINGNET_TILE = TILES.register("fishingNet", () -> TileEntityType.Builder.create(TileEntityFishingNet::new, InitBlocks.blockFishingNet.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> FURNACESOLAR_TILE = TILES.register("solarPanel", () -> TileEntityType.Builder.create(TileEntityFurnaceSolar::new, InitBlocks.blockFurnaceSolar.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> HEATCOLLECTOR_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityHeatCollector::new, InitBlocks.blockHeatCollector.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> ITEMREPAIRER_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityItemRepairer::new, InitBlocks.blockItemRepairer.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> BREAKER_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityBreaker::new, InitBlocks.blockBreaker.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> DROPPER_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityDropper::new, InitBlocks.blockDropper.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> INPUTTERADVANCED_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityInputterAdvanced::new, InitBlocks.blockInputterAdvanced.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> PLACER_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityPlacer::new, InitBlocks.blockPlacer.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> GRINDER_DOUBLE_TILE = TILES.register("grinderDouble", () -> TileEntityType.Builder.create(TileEntityGrinderDouble::new, InitBlocks.blockGrinderDouble.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> CANOLAPRESS_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityCanolaPress::new, InitBlocks.blockCanolaPress.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> FERMENTINGBARREL_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityFermentingBarrel::new, InitBlocks.blockFermentingBarrel.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> OILGENERATOR_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityOilGenerator::new, InitBlocks.blockOilGenerator.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> COALGENERATOR_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityCoalGenerator::new, InitBlocks.blockCoalGenerator.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> PHANTOMITEMFACE_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityPhantomItemface::new, InitBlocks.blockPhantomface.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> PHANTOMLIQUIFACE_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityPhantomLiquiface::new, InitBlocks.blockPhantomLiquiface.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> PHANTOMENERGYFACE_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityPhantomEnergyface::new, InitBlocks.blockPhantomEnergyface.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> PLAYERINTERFACE_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityPlayerInterface::new, InitBlocks.blockPlayerInterface.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> PHANTOMPLACER_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityPhantomPlacer::new, InitBlocks.blockPhantomPlacer.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> PHANTOMBREAKER_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityPhantomBreaker::new, InitBlocks.blockPhantomBreaker.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> FLUIDCOLLECTOR_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityFluidCollector::new, InitBlocks.blockFluidCollector.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> FLUIDPLACER_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityFluidPlacer::new, InitBlocks.blockFluidPlacer.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> LAVAFACTORYCONTROLLER_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityLavaFactoryController::new, InitBlocks.blockLavaFactoryController.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> COFFEEMACHINE_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityCoffeeMachine::new, InitBlocks.blockCoffeeMachine.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> PHANTOMBOOSTER_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityPhantomBooster::new, InitBlocks.blockPhantomBooster.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> ENERGIZER_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityEnergizer::new, InitBlocks.blockEnergizer.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> ENERVATOR_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityEnervator::new, InitBlocks.blockEnervator.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> XPSOLIDIFIER_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityXPSolidifier::new, InitBlocks.blockXPSolidifier.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> SMILEYCLOUD_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntitySmileyCloud::new, InitBlocks.blockSmileyCloud.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> LEAFGENERATOR_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityLeafGenerator::new, InitBlocks.blockLeafGenerator.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> DIRECTIONALBREAKER_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityDirectionalBreaker::new, InitBlocks.blockDirectionalBreaker.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> RANGEDCOLLECTOR_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityRangedCollector::new, InitBlocks.blockRangedCollector.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> ATOMICRECONSTRUCTOR_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityAtomicReconstructor::new, InitBlocks.blockAtomicReconstructor.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> MINER_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityMiner::new, InitBlocks.blockMiner.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> FIREWORKBOX_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityFireworkBox::new, InitBlocks.blockFireworkBox.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> PHANTOMREDSTONEFACE_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityPhantomRedstoneface::new, InitBlocks.blockPhantomRedstoneface.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> LASERRELAYITEM_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityLaserRelayItem::new, InitBlocks.blockLaserRelayItem.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> LASERRELAYENERGY_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityLaserRelayEnergy::new, InitBlocks.blockLaserRelay.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> LASERRELAYENERGYADVANCED_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityLaserRelayEnergyAdvanced::new, InitBlocks.blockLaserRelayAdvanced.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> LASERRELAYENERGYEXTREME_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityLaserRelayEnergyExtreme::new, InitBlocks.blockLaserRelayExtreme.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> LASERRELAYITEMWHITELIST_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityLaserRelayItemWhitelist::new, InitBlocks.blockLaserRelayItemWhitelist.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> ITEMVIEWER_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityItemViewer::new, InitBlocks.blockItemViewer.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> DISPLAYSTAND_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityDisplayStand::new, InitBlocks.blockDisplayStand.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> SHOCKSUPPRESSOR_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityShockSuppressor::new, InitBlocks.blockShockSuppressor.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> EMPOWERER_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityEmpowerer::new, InitBlocks.blockEmpowerer.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> LASERRELAYFLUIDS_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityLaserRelayFluids::new, InitBlocks.blockLaserRelayFluids.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> BIOREACTOR_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityBioReactor::new, InitBlocks.blockBioReactor.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> FARMER_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityFarmer::new, InitBlocks.blockFarmer.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> ITEMVIEWERHOPPING_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityItemViewerHopping::new, InitBlocks.blockItemViewer.get()).build(null));
|
||||
public static final RegistryObject<TileEntityType<?>> BATTERYBOX_TILE = TILES.register("", () -> TileEntityType.Builder.create(TileEntityBatteryBox::new, InitBlocks.blockBatteryBox.get()).build(null));
|
||||
}
|
|
@ -11,7 +11,7 @@
|
|||
package de.ellpeck.actuallyadditions.mod.tile;
|
||||
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
|
||||
public interface ISharingEnergyProvider {
|
||||
|
||||
|
@ -19,7 +19,7 @@ public interface ISharingEnergyProvider {
|
|||
|
||||
boolean doesShareEnergy();
|
||||
|
||||
EnumFacing[] getEnergyShareSides();
|
||||
Direction[] getEnergyShareSides();
|
||||
|
||||
boolean canShareTo(TileEntity tile);
|
||||
}
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
|
||||
package de.ellpeck.actuallyadditions.mod.tile;
|
||||
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
|
||||
public interface ISharingFluidHandler {
|
||||
|
||||
|
@ -18,6 +18,6 @@ public interface ISharingFluidHandler {
|
|||
|
||||
boolean doesShareFluid();
|
||||
|
||||
EnumFacing[] getFluidShareSides();
|
||||
Direction[] getFluidShareSides();
|
||||
|
||||
}
|
||||
|
|
|
@ -21,10 +21,10 @@ import de.ellpeck.actuallyadditions.mod.util.AssetUtil;
|
|||
import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA.IAcceptor;
|
||||
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
|
||||
import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
@ -111,7 +111,7 @@ public class TileEntityAtomicReconstructor extends TileEntityInventoryBase imple
|
|||
}
|
||||
|
||||
@Override
|
||||
public EnumFacing getOrientation() {
|
||||
public Direction getOrientation() {
|
||||
BlockState state = this.world.getBlockState(this.pos);
|
||||
return WorldUtil.getDirectionByPistonRotation(state);
|
||||
}
|
||||
|
@ -177,7 +177,7 @@ public class TileEntityAtomicReconstructor extends TileEntityInventoryBase imple
|
|||
}
|
||||
|
||||
@Override
|
||||
public IEnergyStorage getEnergyStorage(EnumFacing facing) {
|
||||
public IEnergyStorage getEnergyStorage(Direction facing) {
|
||||
return this.storage;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -14,31 +14,30 @@ import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
|
|||
import de.ellpeck.actuallyadditions.mod.config.values.ConfigIntValues;
|
||||
import de.ellpeck.actuallyadditions.mod.util.VanillaPacketDispatcher;
|
||||
import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.renderer.texture.ITickable;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.network.NetworkManager;
|
||||
import net.minecraft.network.play.server.SPacketUpdateTileEntity;
|
||||
import net.minecraft.network.play.server.SUpdateTileEntityPacket;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.ITickable;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.tileentity.TileEntityType;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TextComponentTranslation;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.energy.CapabilityEnergy;
|
||||
import net.minecraftforge.energy.IEnergyStorage;
|
||||
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
|
||||
import net.minecraftforge.fluids.capability.IFluidHandler;
|
||||
import net.minecraftforge.fml.common.registry.GameRegistry;
|
||||
import net.minecraftforge.items.CapabilityItemHandler;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public abstract class TileEntityBase extends TileEntity implements ITickable {
|
||||
|
||||
public final String name;
|
||||
public boolean isRedstonePowered;
|
||||
public boolean isPulseMode;
|
||||
public boolean stopFromDropping;
|
||||
|
@ -46,102 +45,59 @@ public abstract class TileEntityBase extends TileEntity implements ITickable {
|
|||
protected TileEntity[] tilesAround = new TileEntity[6];
|
||||
protected boolean hasSavedDataOnChangeOrWorldStart;
|
||||
|
||||
public TileEntityBase(String name) {
|
||||
this.name = name;
|
||||
public TileEntityBase(TileEntityType<?> type) {
|
||||
super(type);
|
||||
}
|
||||
|
||||
public static void init() {
|
||||
ActuallyAdditions.LOGGER.info("Registering TileEntities...");
|
||||
|
||||
register(TileEntityCompost.class);
|
||||
register(TileEntityFeeder.class);
|
||||
register(TileEntityGiantChest.class);
|
||||
register(TileEntityGiantChestMedium.class);
|
||||
register(TileEntityGiantChestLarge.class);
|
||||
register(TileEntityGrinder.class);
|
||||
register(TileEntityFurnaceDouble.class);
|
||||
register(TileEntityInputter.class);
|
||||
register(TileEntityFishingNet.class);
|
||||
register(TileEntityFurnaceSolar.class);
|
||||
register(TileEntityHeatCollector.class);
|
||||
register(TileEntityItemRepairer.class);
|
||||
register(TileEntityBreaker.class);
|
||||
register(TileEntityDropper.class);
|
||||
register(TileEntityInputterAdvanced.class);
|
||||
register(TileEntityPlacer.class);
|
||||
register(TileEntityGrinderDouble.class);
|
||||
register(TileEntityCanolaPress.class);
|
||||
register(TileEntityFermentingBarrel.class);
|
||||
register(TileEntityOilGenerator.class);
|
||||
register(TileEntityCoalGenerator.class);
|
||||
register(TileEntityPhantomItemface.class);
|
||||
register(TileEntityPhantomLiquiface.class);
|
||||
register(TileEntityPhantomEnergyface.class);
|
||||
register(TileEntityPlayerInterface.class);
|
||||
register(TileEntityPhantomPlacer.class);
|
||||
register(TileEntityPhantomBreaker.class);
|
||||
register(TileEntityFluidCollector.class);
|
||||
register(TileEntityFluidPlacer.class);
|
||||
register(TileEntityLavaFactoryController.class);
|
||||
register(TileEntityCoffeeMachine.class);
|
||||
register(TileEntityPhantomBooster.class);
|
||||
register(TileEntityEnergizer.class);
|
||||
register(TileEntityEnervator.class);
|
||||
register(TileEntityXPSolidifier.class);
|
||||
register(TileEntitySmileyCloud.class);
|
||||
register(TileEntityLeafGenerator.class);
|
||||
register(TileEntityDirectionalBreaker.class);
|
||||
register(TileEntityRangedCollector.class);
|
||||
register(TileEntityAtomicReconstructor.class);
|
||||
register(TileEntityMiner.class);
|
||||
register(TileEntityFireworkBox.class);
|
||||
register(TileEntityPhantomRedstoneface.class);
|
||||
register(TileEntityLaserRelayItem.class);
|
||||
register(TileEntityLaserRelayEnergy.class);
|
||||
register(TileEntityLaserRelayEnergyAdvanced.class);
|
||||
register(TileEntityLaserRelayEnergyExtreme.class);
|
||||
register(TileEntityLaserRelayItemWhitelist.class);
|
||||
register(TileEntityItemViewer.class);
|
||||
register(TileEntityDisplayStand.class);
|
||||
register(TileEntityShockSuppressor.class);
|
||||
register(TileEntityEmpowerer.class);
|
||||
register(TileEntityLaserRelayFluids.class);
|
||||
register(TileEntityBioReactor.class);
|
||||
register(TileEntityFarmer.class);
|
||||
register(TileEntityItemViewerHopping.class);
|
||||
register(TileEntityBatteryBox.class);
|
||||
}
|
||||
|
||||
private static void register(Class<? extends TileEntityBase> tileClass) {
|
||||
try {
|
||||
//This is hacky and dirty but it works so whatever
|
||||
ResourceLocation name = new ResourceLocation(ActuallyAdditions.MODID, tileClass.newInstance().name);
|
||||
GameRegistry.registerTileEntity(tileClass, name);
|
||||
} catch (Exception e) {
|
||||
ActuallyAdditions.LOGGER.fatal("Registering a TileEntity failed!", e);
|
||||
}
|
||||
// TODO: [port] migrate to register system.
|
||||
// try {
|
||||
// //This is hacky and dirty but it works so whatever
|
||||
// ResourceLocation name = new ResourceLocation(ActuallyAdditions.MODID, tileClass.newInstance().name);
|
||||
// GameRegistry.registerTileEntity(tileClass, name);
|
||||
// } catch (Exception e) {
|
||||
// ActuallyAdditions.LOGGER.fatal("Registering a TileEntity failed!", e);
|
||||
// }
|
||||
}
|
||||
|
||||
@Override
|
||||
public final CompoundNBT writeToNBT(CompoundNBT compound) {
|
||||
public CompoundNBT write(CompoundNBT compound) {
|
||||
this.writeSyncableNBT(compound, NBTType.SAVE_TILE);
|
||||
return compound;
|
||||
}
|
||||
|
||||
// TODO: [port] remove if the above is correct
|
||||
// @Override
|
||||
// public final CompoundNBT writeToNBT(CompoundNBT compound) {
|
||||
// this.writeSyncableNBT(compound, NBTType.SAVE_TILE);
|
||||
// return compound;
|
||||
// }
|
||||
|
||||
@Override
|
||||
public final void readFromNBT(CompoundNBT compound) {
|
||||
public void read(BlockState state, CompoundNBT compound) {
|
||||
this.readSyncableNBT(compound, NBTType.SAVE_TILE);
|
||||
}
|
||||
|
||||
// TODO: [port] remove if the above is correct
|
||||
// @Override
|
||||
// public final void readFromNBT(CompoundNBT compound) {
|
||||
// this.readSyncableNBT(compound, NBTType.SAVE_TILE);
|
||||
// }
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public final SPacketUpdateTileEntity getUpdatePacket() {
|
||||
public SUpdateTileEntityPacket getUpdatePacket() {
|
||||
CompoundNBT compound = new CompoundNBT();
|
||||
this.writeSyncableNBT(compound, NBTType.SYNC);
|
||||
return new SPacketUpdateTileEntity(this.pos, -1, compound);
|
||||
return new SUpdateTileEntityPacket(this.pos, -1, compound);
|
||||
}
|
||||
|
||||
@Override
|
||||
public final void onDataPacket(NetworkManager net, SPacketUpdateTileEntity pkt) {
|
||||
public void onDataPacket(NetworkManager net, SUpdateTileEntityPacket pkt) {
|
||||
this.readSyncableNBT(pkt.getNbtCompound(), NBTType.SYNC);
|
||||
}
|
||||
|
||||
|
@ -153,8 +109,8 @@ public abstract class TileEntityBase extends TileEntity implements ITickable {
|
|||
}
|
||||
|
||||
@Override
|
||||
public final void handleUpdateTag(CompoundNBT compound) {
|
||||
this.readSyncableNBT(compound, NBTType.SYNC);
|
||||
public void handleUpdateTag(BlockState state, CompoundNBT tag) {
|
||||
this.readSyncableNBT(tag, NBTType.SYNC);
|
||||
}
|
||||
|
||||
public final void sendUpdate() {
|
||||
|
@ -177,30 +133,30 @@ public abstract class TileEntityBase extends TileEntity implements ITickable {
|
|||
|
||||
public void writeSyncableNBT(CompoundNBT compound, NBTType type) {
|
||||
if (type != NBTType.SAVE_BLOCK) {
|
||||
super.writeToNBT(compound);
|
||||
super.write(compound);
|
||||
}
|
||||
|
||||
if (type == NBTType.SAVE_TILE) {
|
||||
compound.setBoolean("Redstone", this.isRedstonePowered);
|
||||
compound.setInteger("TicksElapsed", this.ticksElapsed);
|
||||
compound.setBoolean("StopDrop", this.stopFromDropping);
|
||||
compound.putBoolean("Redstone", this.isRedstonePowered);
|
||||
compound.putInt("TicksElapsed", this.ticksElapsed);
|
||||
compound.putBoolean("StopDrop", this.stopFromDropping);
|
||||
} else if (type == NBTType.SYNC && this.stopFromDropping) {
|
||||
compound.setBoolean("StopDrop", this.stopFromDropping);
|
||||
compound.putBoolean("StopDrop", this.stopFromDropping);
|
||||
}
|
||||
|
||||
if (this.isRedstoneToggle() && (type != NBTType.SAVE_BLOCK || this.isPulseMode)) {
|
||||
compound.setBoolean("IsPulseMode", this.isPulseMode);
|
||||
compound.putBoolean("IsPulseMode", this.isPulseMode);
|
||||
}
|
||||
}
|
||||
|
||||
public void readSyncableNBT(CompoundNBT compound, NBTType type) {
|
||||
if (type != NBTType.SAVE_BLOCK) {
|
||||
super.readFromNBT(compound);
|
||||
super.read(null, compound); // FIXME: [port] flag as possible crash source
|
||||
}
|
||||
|
||||
if (type == NBTType.SAVE_TILE) {
|
||||
this.isRedstonePowered = compound.getBoolean("Redstone");
|
||||
this.ticksElapsed = compound.getInteger("TicksElapsed");
|
||||
this.ticksElapsed = compound.getInt("TicksElapsed");
|
||||
this.stopFromDropping = compound.getBoolean("StopDrop");
|
||||
} else if (type == NBTType.SYNC) {
|
||||
this.stopFromDropping = compound.getBoolean("StopDrop");
|
||||
|
@ -211,22 +167,24 @@ public abstract class TileEntityBase extends TileEntity implements ITickable {
|
|||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldRefresh(World world, BlockPos pos, BlockState oldState, BlockState newState) {
|
||||
return !oldState.getBlock().isAssociatedBlock(newState.getBlock());
|
||||
}
|
||||
// TODO: [port] eval if still required in some way
|
||||
// @Override
|
||||
// public boolean shouldRefresh(World world, BlockPos pos, BlockState oldState, BlockState newState) {
|
||||
// return !oldState.getBlock().isAssociatedBlock(newState.getBlock());
|
||||
// }
|
||||
|
||||
public String getNameForTranslation() {
|
||||
return "container." + ActuallyAdditions.MODID + "." + this.name + ".name";
|
||||
return "removeme";// "container." + ActuallyAdditions.MODID + "." + this.name + ".name";
|
||||
}
|
||||
|
||||
@Override
|
||||
public ITextComponent getDisplayName() {
|
||||
return new TextComponentTranslation(this.getNameForTranslation());
|
||||
}
|
||||
// @Override
|
||||
// public ITextComponent getDisplayName() {
|
||||
// return new TextComponentTranslation(this.getNameForTranslation());
|
||||
// }
|
||||
|
||||
|
||||
@Override
|
||||
public final void update() {
|
||||
public void tick() {
|
||||
this.updateEntity();
|
||||
}
|
||||
|
||||
|
@ -246,14 +204,14 @@ public abstract class TileEntityBase extends TileEntity implements ITickable {
|
|||
if (provider.doesShareEnergy()) {
|
||||
int total = provider.getEnergyToSplitShare();
|
||||
if (total > 0) {
|
||||
EnumFacing[] sides = provider.getEnergyShareSides();
|
||||
Direction[] sides = provider.getEnergyShareSides();
|
||||
|
||||
int amount = total / sides.length;
|
||||
if (amount <= 0) {
|
||||
amount = total;
|
||||
}
|
||||
|
||||
for (EnumFacing side : sides) {
|
||||
for (Direction side : sides) {
|
||||
TileEntity tile = this.tilesAround[side.ordinal()];
|
||||
if (tile != null && provider.canShareTo(tile)) {
|
||||
WorldUtil.doEnergyInteraction(this, tile, side, amount);
|
||||
|
@ -268,14 +226,14 @@ public abstract class TileEntityBase extends TileEntity implements ITickable {
|
|||
if (handler.doesShareFluid()) {
|
||||
int total = handler.getMaxFluidAmountToSplitShare();
|
||||
if (total > 0) {
|
||||
EnumFacing[] sides = handler.getFluidShareSides();
|
||||
Direction[] sides = handler.getFluidShareSides();
|
||||
|
||||
int amount = total / sides.length;
|
||||
if (amount <= 0) {
|
||||
amount = total;
|
||||
}
|
||||
|
||||
for (EnumFacing side : sides) {
|
||||
for (Direction side : sides) {
|
||||
TileEntity tile = this.tilesAround[side.ordinal()];
|
||||
if (tile != null) {
|
||||
WorldUtil.doFluidInteraction(this, tile, side, amount);
|
||||
|
@ -296,7 +254,7 @@ public abstract class TileEntityBase extends TileEntity implements ITickable {
|
|||
}
|
||||
|
||||
public void saveDataOnChangeOrWorldStart() {
|
||||
for (EnumFacing side : EnumFacing.values()) {
|
||||
for (Direction side : Direction.values()) {
|
||||
BlockPos pos = this.pos.offset(side);
|
||||
if (this.world.isBlockLoaded(pos)) {
|
||||
this.tilesAround[side.ordinal()] = this.world.getTileEntity(pos);
|
||||
|
@ -314,7 +272,7 @@ public abstract class TileEntityBase extends TileEntity implements ITickable {
|
|||
}
|
||||
|
||||
public boolean canPlayerUse(PlayerEntity player) {
|
||||
return player.getDistanceSq(this.getPos().getX() + 0.5D, this.pos.getY() + 0.5D, this.pos.getZ() + 0.5D) <= 64 && !this.isInvalid() && this.world.getTileEntity(this.pos) == this;
|
||||
return player.getDistanceSq(this.getPos().getX() + 0.5D, this.pos.getY() + 0.5D, this.pos.getZ() + 0.5D) <= 64 && !this.isRemoved() && this.world.getTileEntity(this.pos) == this;
|
||||
}
|
||||
|
||||
protected boolean sendUpdateWithInterval() {
|
||||
|
@ -326,43 +284,29 @@ public abstract class TileEntityBase extends TileEntity implements ITickable {
|
|||
}
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public boolean hasCapability(Capability<?> capability, EnumFacing facing) {
|
||||
return this.getCapability(capability, facing) != null;
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
@Override
|
||||
public <T> T getCapability(Capability<T> capability, EnumFacing facing) {
|
||||
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> capability, @Nullable Direction side) {
|
||||
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) {
|
||||
IItemHandler handler = this.getItemHandler(facing);
|
||||
if (handler != null) {
|
||||
return (T) handler;
|
||||
}
|
||||
return this.getItemHandler(side).cast();
|
||||
} else if (capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY) {
|
||||
IFluidHandler tank = this.getFluidHandler(facing);
|
||||
if (tank != null) {
|
||||
return (T) tank;
|
||||
}
|
||||
return this.getFluidHandler(side).cast();
|
||||
} else if (capability == CapabilityEnergy.ENERGY) {
|
||||
IEnergyStorage storage = this.getEnergyStorage(facing);
|
||||
if (storage != null) {
|
||||
return (T) storage;
|
||||
}
|
||||
return this.getEnergyStorage(side).cast();
|
||||
}
|
||||
return super.getCapability(capability, facing);
|
||||
return LazyOptional.empty();
|
||||
}
|
||||
|
||||
public IFluidHandler getFluidHandler(EnumFacing facing) {
|
||||
return null;
|
||||
public LazyOptional<IFluidHandler> getFluidHandler(Direction facing) {
|
||||
return LazyOptional.empty();
|
||||
}
|
||||
|
||||
public IEnergyStorage getEnergyStorage(EnumFacing facing) {
|
||||
return null;
|
||||
public LazyOptional<IEnergyStorage> getEnergyStorage(Direction facing) {
|
||||
return LazyOptional.empty();
|
||||
}
|
||||
|
||||
public IItemHandler getItemHandler(EnumFacing facing) {
|
||||
return null;
|
||||
public LazyOptional<IItemHandler> getItemHandler(Direction facing) {
|
||||
return LazyOptional.empty();
|
||||
}
|
||||
|
||||
public boolean isRedstoneToggle() {
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue