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https://github.com/Ellpeck/ActuallyAdditions.git
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Moar Lazor Relay fixez
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parent
e13eb9e7c0
commit
f045134434
3 changed files with 27 additions and 19 deletions
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@ -148,6 +148,8 @@ public class ModelLaserRelay extends ModelBaseAA{
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bottom.render(f);
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laserPillar.render(f);
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laserBase.render(f);
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energyBall.render(f);
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top.render(f);
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covering1.render(f);
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covering2.render(f);
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covering3.render(f);
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@ -156,12 +158,10 @@ public class ModelLaserRelay extends ModelBaseAA{
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covering6.render(f);
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covering7.render(f);
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covering8.render(f);
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top.render(f);
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covering9.render(f);
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covering10.render(f);
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covering11.render(f);
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covering12.render(f);
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energyBall.render(f);
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}
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@Override
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@ -26,6 +26,7 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ChatComponentText;
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import net.minecraft.util.IIcon;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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public class ItemLaserWrench extends Item implements IActAddItemOrBlock{
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@ -47,19 +48,28 @@ public class ItemLaserWrench extends Item implements IActAddItemOrBlock{
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WorldPos savedPos = ItemPhantomConnector.getStoredPosition(stack);
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if(savedPos.getTileEntity() instanceof TileEntityLaserRelay){
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WorldPos otherPos = new WorldPos(world, x, y, z);
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if(!savedPos.isEqual(otherPos) && savedPos.getWorld() == otherPos.getWorld()){
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if(LaserRelayConnectionHandler.getInstance().addConnection(savedPos, otherPos)){
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player.addChatComponentMessage(new ChatComponentText("Connected!"));
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ItemPhantomConnector.clearStorage(stack);
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int distance = (int)Vec3.createVectorHelper(otherPos.getX(), otherPos.getY(), otherPos.getZ()).distanceTo(Vec3.createVectorHelper(savedPos.getX(), savedPos.getY(), savedPos.getZ()));
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if(distance <= 15){
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if(!savedPos.isEqual(otherPos) && savedPos.getWorld() == otherPos.getWorld()){
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if(LaserRelayConnectionHandler.getInstance().addConnection(savedPos, otherPos)){
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player.addChatComponentMessage(new ChatComponentText("Connected!"));
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ItemPhantomConnector.clearStorage(stack);
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}
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else{
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player.addChatComponentMessage(new ChatComponentText("Couldn't connect!"));
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}
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}
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else{
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player.addChatComponentMessage(new ChatComponentText("Couldn't connect!"));
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player.addChatComponentMessage(new ChatComponentText("Can't connect a Laser Relay to itself!"));
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}
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}
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else{
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player.addChatComponentMessage(new ChatComponentText("Too far away! Distance is "+distance+ "blocks!"));
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}
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}
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else{
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player.addChatComponentMessage(new ChatComponentText("The Laser Relay you were trying to connect to doesn't exist!"));
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ItemPhantomConnector.clearStorage(stack);
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player.addChatComponentMessage(new ChatComponentText("The Laser Relay you were trying to connect to doesn't exist anymore!"));
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}
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}
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}
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@ -72,6 +72,7 @@ public class LaserRelayConnectionHandler{
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//Both relays have networks
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else if(firstNetwork != null && secondNetwork != null){
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this.mergeNetworks(firstNetwork, secondNetwork);
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firstNetwork.add(new ConnectionPair(firstRelay, secondRelay));
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}
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//Only first network exists
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else if(firstNetwork != null){
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@ -82,8 +83,8 @@ public class LaserRelayConnectionHandler{
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secondNetwork.add(new ConnectionPair(firstRelay, secondRelay));
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}
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WorldData.makeDirty();
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System.out.println("Connected "+firstRelay.toString()+" to "+secondRelay.toString());
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System.out.println(firstNetwork == null ? secondNetwork.toString() : firstNetwork.toString());
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//System.out.println("Connected "+firstRelay.toString()+" to "+secondRelay.toString());
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//System.out.println(firstNetwork == null ? secondNetwork.toString() : firstNetwork.toString());
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return true;
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}
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@ -99,7 +100,7 @@ public class LaserRelayConnectionHandler{
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ConnectionPair next = iterator.next();
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if(next.contains(relay)){
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iterator.remove();
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System.out.println("Removed "+relay.toString()+" from Network "+network.toString());
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//System.out.println("Removed "+relay.toString()+" from Network "+network.toString());
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}
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}
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@ -122,7 +123,7 @@ public class LaserRelayConnectionHandler{
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}
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this.networks.remove(secondNetwork);
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WorldData.makeDirty();
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System.out.println("Merged Two Networks!");
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//System.out.println("Merged Two Networks!");
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}
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public int transferEnergyToReceiverInNeed(ArrayList<ConnectionPair> network, int maxTransfer, boolean simulate){
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@ -137,14 +138,11 @@ public class LaserRelayConnectionHandler{
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ForgeDirection side = ForgeDirection.getOrientation(i);
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//Get the TileEntity at the side
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TileEntity tile = WorldUtil.getTileEntityFromSide(side, relay.getWorld(), relay.getX(), relay.getY(), relay.getZ());
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if((tile instanceof TileEntityLaserRelay && this.getNetworkFor(new WorldPos(tile.getWorldObj(), tile.xCoord, tile.yCoord, tile.zCoord)) != network) || tile instanceof IEnergyReceiver){
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if(tile instanceof IEnergyReceiver && !(tile instanceof TileEntityLaserRelay)){
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IEnergyReceiver receiver = (IEnergyReceiver)tile;
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//Does it need Energy?
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if(receiver.getEnergyStored(side.getOpposite()) < receiver.getMaxEnergyStored(side.getOpposite())){
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if(receiver.canConnectEnergy(side.getOpposite())){
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//Transfer the energy
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return ((IEnergyReceiver)tile).receiveEnergy(side.getOpposite(), maxTransfer, simulate);
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}
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if(receiver.canConnectEnergy(side.getOpposite())){
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//Transfer the energy
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return ((IEnergyReceiver)tile).receiveEnergy(side.getOpposite(), maxTransfer, simulate);
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}
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}
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}
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