From f22ca0c21c4cf7e8357d6af67afb6793272dbd1e Mon Sep 17 00:00:00 2001 From: Ellpeck Date: Tue, 22 Dec 2015 15:01:40 +0100 Subject: [PATCH] Fix rendering items on the overlay making it go all dark --- src/main/java/ellpeck/actuallyadditions/util/AssetUtil.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/ellpeck/actuallyadditions/util/AssetUtil.java b/src/main/java/ellpeck/actuallyadditions/util/AssetUtil.java index afd1db382..b1ae1a942 100644 --- a/src/main/java/ellpeck/actuallyadditions/util/AssetUtil.java +++ b/src/main/java/ellpeck/actuallyadditions/util/AssetUtil.java @@ -87,7 +87,7 @@ public class AssetUtil{ mc.fontRenderer.setUnicodeFlag(flagBefore); //GL+MC+NEI suck - if(mc.currentScreen instanceof GuiBooklet){ + if(mc.currentScreen instanceof GuiBooklet || mc.currentScreen == null){ RenderHelper.disableStandardItemLighting(); } GL11.glPopMatrix();