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https://github.com/Ellpeck/ActuallyAdditions.git
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Little bit of cleanup ~
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parent
d5c430fcdc
commit
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9 changed files with 20 additions and 27 deletions
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@ -11,7 +11,6 @@
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package de.ellpeck.actuallyadditions.mod.crafting;
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package de.ellpeck.actuallyadditions.mod.crafting;
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import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI;
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import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.fluids.InitFluids;
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import de.ellpeck.actuallyadditions.mod.fluids.InitFluids;
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import de.ellpeck.actuallyadditions.mod.items.InitItems;
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import de.ellpeck.actuallyadditions.mod.items.InitItems;
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import de.ellpeck.actuallyadditions.mod.items.metalists.TheMiscItems;
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import de.ellpeck.actuallyadditions.mod.items.metalists.TheMiscItems;
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@ -34,9 +34,9 @@ import java.util.concurrent.ConcurrentHashMap;
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public class WorldData extends WorldSavedData{
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public class WorldData extends WorldSavedData{
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public static final String DATA_TAG = ModUtil.MOD_ID+"data";
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public static final String DATA_TAG = ModUtil.MOD_ID+"data";
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private static WorldData data;
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//TODO Remove this as well
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//TODO Remove this as well
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public static List<File> legacyLoadWorlds = new ArrayList<File>();
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public static List<File> legacyLoadWorlds = new ArrayList<File>();
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private static WorldData data;
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public final ConcurrentSet<Network> laserRelayNetworks = new ConcurrentSet<Network>();
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public final ConcurrentSet<Network> laserRelayNetworks = new ConcurrentSet<Network>();
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public final ConcurrentHashMap<UUID, PlayerSave> playerSaveData = new ConcurrentHashMap<UUID, PlayerSave>();
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public final ConcurrentHashMap<UUID, PlayerSave> playerSaveData = new ConcurrentHashMap<UUID, PlayerSave>();
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@ -106,6 +106,16 @@ public class WorldData extends WorldSavedData{
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return get(world, false);
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return get(world, false);
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}
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}
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//TODO Remove old loading mechanic after a while because it's legacy
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public static void loadLegacy(World world){
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if(!world.isRemote && world instanceof WorldServer){
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int dim = world.provider.getDimension();
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ISaveHandler handler = new WorldSpecificSaveHandler((WorldServer)world, world.getSaveHandler());
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File dataFile = handler.getMapFileFromName(DATA_TAG+dim);
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legacyLoadWorlds.add(dataFile);
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}
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}
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//TODO Remove merging once removing old save handler
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//TODO Remove merging once removing old save handler
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private void readFromNBT(NBTTagCompound compound, boolean merge){
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private void readFromNBT(NBTTagCompound compound, boolean merge){
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//Laser World Data
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//Laser World Data
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@ -165,14 +175,4 @@ public class WorldData extends WorldSavedData{
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return compound;
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return compound;
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}
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}
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//TODO Remove old loading mechanic after a while because it's legacy
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public static void loadLegacy(World world){
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if(!world.isRemote && world instanceof WorldServer){
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int dim = world.provider.getDimension();
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ISaveHandler handler = new WorldSpecificSaveHandler((WorldServer)world, world.getSaveHandler());
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File dataFile = handler.getMapFileFromName(DATA_TAG+dim);
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legacyLoadWorlds.add(dataFile);
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}
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}
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}
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}
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@ -1,5 +1,5 @@
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/*
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/*
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* This file ("CrusherRecipeHandler.java") is part of the Actually Additions mod for Minecraft.
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* This file ("ReedFarmerBehavior.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* http://ellpeck.de/actaddlicense
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@ -14,11 +14,9 @@ import de.ellpeck.actuallyadditions.api.farmer.IFarmerBehavior;
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import de.ellpeck.actuallyadditions.api.internal.IFarmer;
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import de.ellpeck.actuallyadditions.api.internal.IFarmer;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockReed;
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import net.minecraft.block.BlockReed;
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import net.minecraft.block.BlockSand;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.init.Items;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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@ -32,24 +32,20 @@ public class TileEntityFireworkBox extends TileEntityBase implements IEnergyDisp
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public static final int USE_PER_SHOT = 500;
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public static final int USE_PER_SHOT = 500;
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public final CustomEnergyStorage storage = new CustomEnergyStorage(20000, 200, 0);
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public final CustomEnergyStorage storage = new CustomEnergyStorage(20000, 200, 0);
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private int timeUntilNextFirework;
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private int oldEnergy;
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public int intValuePlay = 2;
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public int intValuePlay = 2;
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public int chargeAmount = 2;
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public int chargeAmount = 2;
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public int flightTime = 2;
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public int flightTime = 2;
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public float trailOrFlickerChance = 0.65F;
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public float trailOrFlickerChance = 0.65F;
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public float flickerChance = 0.25F;
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public float flickerChance = 0.25F;
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public int colorAmount = 3;
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public int colorAmount = 3;
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public float typeChance0 = 1F;
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public float typeChance0 = 1F;
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public float typeChance1 = 0F;
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public float typeChance1 = 0F;
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public float typeChance2 = 0F;
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public float typeChance2 = 0F;
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public float typeChance3 = 0F;
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public float typeChance3 = 0F;
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public float typeChance4 = 0F;
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public float typeChance4 = 0F;
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public int areaOfEffect = 2;
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public int areaOfEffect = 2;
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private int timeUntilNextFirework;
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private int oldEnergy;
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public TileEntityFireworkBox(){
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public TileEntityFireworkBox(){
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super("fireworkBox");
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super("fireworkBox");
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@ -33,6 +33,7 @@ import java.util.concurrent.ConcurrentHashMap;
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public class TileEntityInputter extends TileEntityInventoryBase implements IButtonReactor, INumberReactor{
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public class TileEntityInputter extends TileEntityInventoryBase implements IButtonReactor, INumberReactor{
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public static final int OKAY_BUTTON_ID = 133;
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public static final int OKAY_BUTTON_ID = 133;
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private final SlotlessableItemHandlerWrapper wrapper = new SlotlessableItemHandlerWrapper(this.slots, null);
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public int sideToPut = -1;
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public int sideToPut = -1;
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public int slotToPutStart;
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public int slotToPutStart;
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public int slotToPutEnd;
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public int slotToPutEnd;
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@ -50,7 +51,6 @@ public class TileEntityInputter extends TileEntityInventoryBase implements IButt
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private int lastPullSide;
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private int lastPullSide;
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private int lastPullStart;
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private int lastPullStart;
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private int lastPullEnd;
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private int lastPullEnd;
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private final SlotlessableItemHandlerWrapper wrapper = new SlotlessableItemHandlerWrapper(this.slots, null);
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public TileEntityInputter(int slots, String name){
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public TileEntityInputter(int slots, String name){
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super(slots, name);
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super(slots, name);
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@ -33,10 +33,10 @@ import java.util.*;
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public class TileEntityItemViewer extends TileEntityBase{
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public class TileEntityItemViewer extends TileEntityBase{
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protected final SlotlessableItemHandlerWrapper itemHandler;
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public final List<GenericItemHandlerInfo> genericInfos = new ArrayList<GenericItemHandlerInfo>();
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public final List<GenericItemHandlerInfo> genericInfos = new ArrayList<GenericItemHandlerInfo>();
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public final Map<Integer, IItemHandlerInfo> itemHandlerInfos = new HashMap<Integer, IItemHandlerInfo>();
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public final Map<Integer, IItemHandlerInfo> itemHandlerInfos = new HashMap<Integer, IItemHandlerInfo>();
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public final List<SlotlessItemHandlerInfo> slotlessInfos = new ArrayList<SlotlessItemHandlerInfo>();
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public final List<SlotlessItemHandlerInfo> slotlessInfos = new ArrayList<SlotlessItemHandlerInfo>();
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protected final SlotlessableItemHandlerWrapper itemHandler;
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public TileEntityLaserRelayItem connectedRelay;
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public TileEntityLaserRelayItem connectedRelay;
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private int lastNetworkChangeAmount = -1;
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private int lastNetworkChangeAmount = -1;
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@ -1,5 +1,5 @@
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/*
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/*
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* This file ("SlotlessableItemHandler.java") is part of the Actually Additions mod for Minecraft.
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* This file ("SlotlessableItemHandlerWrapper.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* http://ellpeck.de/actaddlicense
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