mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-22 15:18:34 +01:00
Added Laser Relay Renderer.
Differently than originally planned, but it works and looks nice. Thanks to xdjackiexd though
This commit is contained in:
parent
0b3288d002
commit
f520c87d94
6 changed files with 28 additions and 89 deletions
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@ -10,15 +10,9 @@
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package ellpeck.actuallyadditions.blocks.render;
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import ellpeck.actuallyadditions.misc.LaserRelayConnectionHandler;
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import ellpeck.actuallyadditions.tile.TileEntityLaserRelay;
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import ellpeck.actuallyadditions.util.WorldPos;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.tileentity.TileEntity;
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import org.lwjgl.opengl.GL11;
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import java.util.ArrayList;
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/**
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* Made by Canitzp.
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* Thanks. Seriously. It looks really awesome. I don't think I could do this.
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@ -185,21 +179,6 @@ public class ModelLaserRelay extends ModelBaseAA{
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return "modelLaserRelay";
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}
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@Override
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public void renderExtra(float f, TileEntity tile){
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TileEntityLaserRelay relay = (TileEntityLaserRelay)tile;
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WorldPos firstWP = new WorldPos(relay.getWorldObj(), relay.xCoord, relay.yCoord, relay.zCoord);
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ArrayList<LaserRelayConnectionHandler.ConnectionPair> network = LaserRelayConnectionHandler.getInstance().getNetworkFor(firstWP);
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if(network != null){
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for(LaserRelayConnectionHandler.ConnectionPair aPair : network){
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TileEntityLaserRelay firstRelay = (TileEntityLaserRelay) aPair.firstRelay.getTileEntity();
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if(aPair.contains(firstWP) && aPair.firstRelay.isEqual(firstWP)){
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firstRelay.drawLine(aPair.firstRelay, aPair.secondRelay);
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}
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}
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}
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}
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@Override
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public boolean doesRotate(){
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return true;
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@ -11,7 +11,6 @@
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package ellpeck.actuallyadditions.blocks.render;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ResourceLocation;
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import org.lwjgl.opengl.GL11;
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@ -54,11 +53,7 @@ public class RenderLaserRelay extends RenderTileEntity{
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}
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theModel.render(0.0625F);
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//A Random texture, so it is a smooth Laser!
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bindTexture(new ResourceLocation("actuallyadditions:textures/blocks/blockBreaker.png"));
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theModel.renderExtra(0.0625F, tile);
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GL11.glPopMatrix();
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}
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}
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@ -60,6 +60,7 @@ public class ItemLaserWrench extends Item implements IActAddItemOrBlock{
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}
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else{
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player.addChatComponentMessage(new ChatComponentText(StringUtil.localize("tooltip."+ModUtil.MOD_ID_LOWER+".laser.cantConnect.desc")));
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ItemPhantomConnector.clearStorage(stack);
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}
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}
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}
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@ -83,7 +83,7 @@ public class ItemPhantomConnector extends Item implements IActAddItemOrBlock{
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int y = tag.getInteger("YCoordOfTileStored");
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int z = tag.getInteger("ZCoordOfTileStored");
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World world = DimensionManager.getWorld(tag.getInteger("WorldOfTileStored"));
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if(x != 0 && y != 0 && z != 0 && world != null){
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if(!(x == 0 && y == 0 && z == 0) && world != null){
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return new WorldPos(world, x, y, z);
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}
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}
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@ -13,20 +13,16 @@ package ellpeck.actuallyadditions.tile;
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import cofh.api.energy.IEnergyReceiver;
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import ellpeck.actuallyadditions.misc.LaserRelayConnectionHandler;
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import ellpeck.actuallyadditions.util.WorldPos;
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import net.minecraft.client.Minecraft;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.network.NetworkManager;
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import net.minecraft.network.Packet;
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import net.minecraft.network.play.server.S35PacketUpdateTileEntity;
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import net.minecraftforge.common.util.ForgeDirection;
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import org.lwjgl.opengl.GL11;
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import java.util.ArrayList;
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public class TileEntityLaserRelay extends TileEntityBase implements IEnergyReceiver{
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private GLColor laserColor = GLColor.RED_PURE;
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@Override
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public void invalidate(){
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super.invalidate();
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@ -36,8 +32,27 @@ public class TileEntityLaserRelay extends TileEntityBase implements IEnergyRecei
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}
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@Override
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public boolean canUpdate(){
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return false;
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public void updateEntity(){
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if(this.worldObj.isRemote){
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if(this.worldObj.rand.nextInt(4) == 0){
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WorldPos thisPos = new WorldPos(this.getWorldObj(), this.xCoord, this.yCoord, this.zCoord);
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ArrayList<LaserRelayConnectionHandler.ConnectionPair> network = LaserRelayConnectionHandler.getInstance().getNetworkFor(thisPos);
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if(network != null){
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for(LaserRelayConnectionHandler.ConnectionPair aPair : network){
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if(aPair.contains(thisPos) && thisPos.isEqual(aPair.firstRelay)){
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int difX = aPair.firstRelay.getX()-aPair.secondRelay.getX();
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int difY = aPair.firstRelay.getY()-aPair.secondRelay.getY();
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int difZ = aPair.firstRelay.getZ()-aPair.secondRelay.getZ();
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double distance = aPair.firstRelay.toVec().distanceTo(aPair.secondRelay.toVec());
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for(double i = 0; i <= 1; i += 1/(distance*4)){
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this.worldObj.spawnParticle("reddust", (difX*i)+aPair.secondRelay.getX()+0.5, (difY*i)+aPair.secondRelay.getY()+0.5, (difZ*i)+aPair.secondRelay.getZ()+0.5, 0, 0, 0);
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}
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}
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}
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}
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}
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}
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}
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@Override
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@ -100,60 +115,4 @@ public class TileEntityLaserRelay extends TileEntityBase implements IEnergyRecei
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public boolean canConnectEnergy(ForgeDirection from){
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return true;
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}
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public void drawLine(WorldPos firstPos, WorldPos secondPos){
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double x = firstPos.getX() - secondPos.getX();
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double y = firstPos.getY() - secondPos.getY() + 1;
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double z = -(firstPos.getZ() - secondPos.getZ());
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double relativePlayerBlockLocation = Minecraft.getMinecraft().thePlayer.posY - firstPos.getY();
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float f;
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if(relativePlayerBlockLocation < 10) f=5;
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else if(relativePlayerBlockLocation < 20 && relativePlayerBlockLocation > 10) f = 4;
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else if(relativePlayerBlockLocation < 30 && relativePlayerBlockLocation > 20) f = 3;
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else if(relativePlayerBlockLocation < 40 && relativePlayerBlockLocation > 30) f = 2;
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else if(relativePlayerBlockLocation < 50 && relativePlayerBlockLocation > 40) f = 1;
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else f=1;
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GL11.glPushMatrix();
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GL11.glLineWidth(f);
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GL11.glBegin(GL11.GL_LINE_STRIP);
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{
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GL11.glColor3f(this.laserColor.getRed(), this.laserColor.getGreen(), this.laserColor.getBlue());
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GL11.glVertex3d(x, y, z);
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GL11.glVertex3d(0, 1, 0);
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}
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GL11.glEnd();
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GL11.glLineWidth(1);
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GL11.glPopMatrix();
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}
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public void changeLineColor(GLColor color){this.laserColor = color;}
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//Colors for the Laser:
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public enum GLColor{
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RED_PURE(1.0F, 0, 0),
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GREEN_PURE(0, 1.0F, 0),
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BLUE_PURE(0, 0, 1.0F),
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DARK_YELLOW(1, 1, 0);
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private float red, green, blue;
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GLColor(float red, float green, float blue){
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this.red = red;
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this.green = green;
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this.blue = blue;
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}
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public float getRed() {
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return red;
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}
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public float getGreen() {
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return green;
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}
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public float getBlue() {
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return blue;
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}
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}
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}
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@ -14,6 +14,7 @@ import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.item.Item;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import net.minecraftforge.common.DimensionManager;
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@ -84,4 +85,8 @@ public class WorldPos{
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public String toString(){
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return "["+this.x+", "+this.y+", "+this.z+" in world "+this.worldID+"]";
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}
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public Vec3 toVec(){
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return Vec3.createVectorHelper(this.x, this.y, this.z);
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}
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}
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