make the ESD change on here as well

This commit is contained in:
Ellpeck 2016-12-30 12:43:57 +01:00
parent 920f04fb36
commit f58f02f636

View file

@ -254,12 +254,15 @@ public class TileEntityInputter extends TileEntityInventoryBase implements IButt
//Is Block not powered by Redstone?
if(!this.isRedstonePowered){
if(!(this.sideToPull == this.sideToPut && this.slotToPullStart == this.slotToPutStart && this.slotToPullEnd == this.slotToPutEnd)){
if(this.sideToPull != -1 && this.placeToPull != null){
this.newPulling();
}
if(StackUtil.isValid(this.slots.getStackInSlot(0)) && this.sideToPut != -1 && this.placeToPut != null){
this.newPutting();
if(this.ticksElapsed%30 == 0){
if(!(this.sideToPull == this.sideToPut && this.slotToPullStart == this.slotToPutStart && this.slotToPullEnd == this.slotToPutEnd)){
if(!StackUtil.isValid(this.slots.getStackInSlot(0)) && this.sideToPull != -1 && this.placeToPull != null){
this.newPulling();
}
if(StackUtil.isValid(this.slots.getStackInSlot(0)) && this.sideToPut != -1 && this.placeToPut != null){
this.newPutting();
}
}
}
}