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Added Quartz Tools & Armor
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parent
ac9574ffeb
commit
f704435cb2
6 changed files with 58 additions and 14 deletions
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@ -10,6 +10,9 @@ public enum ConfigFloatValues{
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OBSIDIAN_SPEED("Obsidian: Efficiency", ConfigCategories.TOOL_VALUES, 4.0F, 1.0F, 20.0F, "How fast Obsidian Tools are"),
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OBSIDIAN_SPEED("Obsidian: Efficiency", ConfigCategories.TOOL_VALUES, 4.0F, 1.0F, 20.0F, "How fast Obsidian Tools are"),
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OBSIDIAN_MAX_DAMAGE("Obsidian: Damage", ConfigCategories.TOOL_VALUES, 2.0F, 0.1F, 50.0F, "How much damage an Obsidian Tool deals"),
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OBSIDIAN_MAX_DAMAGE("Obsidian: Damage", ConfigCategories.TOOL_VALUES, 2.0F, 0.1F, 50.0F, "How much damage an Obsidian Tool deals"),
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QUARTZ_SPEED("Quartz: Efficiency", ConfigCategories.TOOL_VALUES, 6.5F, 1.0F, 20.0F, "How fast Quartz Tools are"),
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QUARTZ_MAX_DAMAGE("Quartz: Damage", ConfigCategories.TOOL_VALUES, 2.0F, 0.1F, 50.0F, "How much damage an Quartz Tool deals"),
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DRILL_DAMAGE("Drill: Default Damage", ConfigCategories.DRILL_VALUES, 8.0F, 1.0F, 30.0F, "How much Damage the Drill does to an Entity");
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DRILL_DAMAGE("Drill: Default Damage", ConfigCategories.DRILL_VALUES, 8.0F, 1.0F, 30.0F, "How much Damage the Drill does to an Entity");
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public final String name;
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public final String name;
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@ -35,12 +35,9 @@ public enum ConfigIntValues{
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OBSIDIAN_USES("Obsidian: Max Uses", ConfigCategories.TOOL_VALUES, 8000, 50, 20000, "How often Obsidian Tools can be used"),
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OBSIDIAN_USES("Obsidian: Max Uses", ConfigCategories.TOOL_VALUES, 8000, 50, 20000, "How often Obsidian Tools can be used"),
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OBSIDIAN_ENCHANTABILITY("Obsidian: Enchantability", ConfigCategories.TOOL_VALUES, 15, 1, 30, "How enchantable an Obsidian Tool is"),
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OBSIDIAN_ENCHANTABILITY("Obsidian: Enchantability", ConfigCategories.TOOL_VALUES, 15, 1, 30, "How enchantable an Obsidian Tool is"),
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SCUBA_DURABILITY("Scuba Armor: Durability", ConfigCategories.ARMOR_VALUES, 450, 10, 10000, "The Durability of Scuba Armor"),
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QUARTZ_HARVEST_LEVEL("Quartz: Harvest Level", ConfigCategories.TOOL_VALUES, 2, 0, 3, "What Harvest Level Quartz Tools have (0 = Wood, 1 = Stone, 2 = Iron, 3 = Diamond)"),
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SCUBA_HEAD_DAMAGE("Scuba Helmets: Damage Reduction", ConfigCategories.ARMOR_VALUES, 2, 0, 10, "The Damage Reduction of Scuba Helmets"),
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QUARTZ_USES("Quartz: Max Uses", ConfigCategories.TOOL_VALUES, 280, 50, 20000, "How often Quartz Tools can be used"),
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SCUBA_CHEST_DAMAGE("Scuba Chests: Damage Reduction", ConfigCategories.ARMOR_VALUES, 5, 0, 10, "The Damage Reduction of Scuba Chests"),
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QUARTZ_ENCHANTABILITY("Quartz: Enchantability", ConfigCategories.TOOL_VALUES, 10, 1, 30, "How enchantable an Quartz Tool is"),
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SCUBA_LEGS_DAMAGE("Scuba Legs: Damage Reduction", ConfigCategories.ARMOR_VALUES, 4, 0, 10, "The Damage Reduction of Scuba Legs"),
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SCUBA_BOOTS_DAMAGE("Scuba Boots: Damage Reduction", ConfigCategories.ARMOR_VALUES, 1, 0, 10, "The Damage Reduction of Scuba Boots"),
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SCUBA_ENCHANTABILITY("Scuba Armor: Enchantability", ConfigCategories.ARMOR_VALUES, 15, 1, 30, "The Enchantability of Scuba Armor"),
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EMERALD_ARMOR_DURABILITY("Emerald Armor: Durability", ConfigCategories.ARMOR_VALUES, 1500, 10, 10000, "The Durability of Emerald Armor"),
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EMERALD_ARMOR_DURABILITY("Emerald Armor: Durability", ConfigCategories.ARMOR_VALUES, 1500, 10, 10000, "The Durability of Emerald Armor"),
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EMERALD_ARMOR_HEAD_DAMAGE("Emerald Helmets: Damage Reduction", ConfigCategories.ARMOR_VALUES, 5, 0, 10, "The Damage Reduction of Emerald Helmets"),
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EMERALD_ARMOR_HEAD_DAMAGE("Emerald Helmets: Damage Reduction", ConfigCategories.ARMOR_VALUES, 5, 0, 10, "The Damage Reduction of Emerald Helmets"),
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@ -49,6 +46,13 @@ public enum ConfigIntValues{
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EMERALD_ARMOR_BOOTS_DAMAGE("Emerald Boots: Damage Reduction", ConfigCategories.ARMOR_VALUES, 5, 0, 10, "The Damage Reduction of Emerald Boots"),
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EMERALD_ARMOR_BOOTS_DAMAGE("Emerald Boots: Damage Reduction", ConfigCategories.ARMOR_VALUES, 5, 0, 10, "The Damage Reduction of Emerald Boots"),
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EMERALD_ARMOR_ENCHANTABILITY("Emerald Armor: Enchantability", ConfigCategories.ARMOR_VALUES, 15, 1, 30, "The Enchantability of Emerald Armor"),
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EMERALD_ARMOR_ENCHANTABILITY("Emerald Armor: Enchantability", ConfigCategories.ARMOR_VALUES, 15, 1, 30, "The Enchantability of Emerald Armor"),
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QUARTZ_ARMOR_DURABILITY("Quartz Armor: Durability", ConfigCategories.ARMOR_VALUES, 200, 10, 10000, "The Durability of Quartz Armor"),
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QUARTZ_ARMOR_HEAD_DAMAGE("Quartz Helmets: Damage Reduction", ConfigCategories.ARMOR_VALUES, 3, 0, 10, "The Damage Reduction of Quartz Helmets"),
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QUARTZ_ARMOR_CHEST_DAMAGE("Quartz Chests: Damage Reduction", ConfigCategories.ARMOR_VALUES, 6, 0, 10, "The Damage Reduction of Quartz Chests"),
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QUARTZ_ARMOR_LEGS_DAMAGE("Quartz Legs: Damage Reduction", ConfigCategories.ARMOR_VALUES, 5, 0, 10, "The Damage Reduction of Quartz Legs"),
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QUARTZ_ARMOR_BOOTS_DAMAGE("Quartz Boots: Damage Reduction", ConfigCategories.ARMOR_VALUES, 3, 0, 10, "The Damage Reduction of Quartz Boots"),
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QUARTZ_ARMOR_ENCHANTABILITY("Quartz Armor: Enchantability", ConfigCategories.ARMOR_VALUES, 8, 1, 30, "The Enchantability of Quartz Armor"),
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OBSIDIAN_ARMOR_DURABILITY("Obsidian Armor: Durability", ConfigCategories.ARMOR_VALUES, 7000, 10, 10000, "The Durability of Obsidian Armor"),
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OBSIDIAN_ARMOR_DURABILITY("Obsidian Armor: Durability", ConfigCategories.ARMOR_VALUES, 7000, 10, 10000, "The Durability of Obsidian Armor"),
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OBSIDIAN_ARMOR_HEAD_DAMAGE("Obsidian Helmets: Damage Reduction", ConfigCategories.ARMOR_VALUES, 3, 0, 10, "The Damage Reduction of Obsidian Helmets"),
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OBSIDIAN_ARMOR_HEAD_DAMAGE("Obsidian Helmets: Damage Reduction", ConfigCategories.ARMOR_VALUES, 3, 0, 10, "The Damage Reduction of Obsidian Helmets"),
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OBSIDIAN_ARMOR_CHEST_DAMAGE("Obsidian Chests: Damage Reduction", ConfigCategories.ARMOR_VALUES, 4, 0, 10, "The Damage Reduction of Obsidian Chests"),
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OBSIDIAN_ARMOR_CHEST_DAMAGE("Obsidian Chests: Damage Reduction", ConfigCategories.ARMOR_VALUES, 4, 0, 10, "The Damage Reduction of Obsidian Chests"),
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@ -127,6 +127,17 @@ public class CreativeTab extends CreativeTabs{
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add(InitItems.obsidianPaxel);
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add(InitItems.obsidianPaxel);
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InitForeignPaxels.addToCreativeTab(this.list);
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InitForeignPaxels.addToCreativeTab(this.list);
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add(InitItems.itemPickaxeQuartz);
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add(InitItems.itemSwordQuartz);
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add(InitItems.itemAxeQuartz);
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add(InitItems.itemShovelQuartz);
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add(InitItems.itemHoeQuartz);
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add(InitItems.itemHelmQuartz);
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add(InitItems.itemChestQuartz);
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add(InitItems.itemPantsQuartz);
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add(InitItems.itemBootsQuartz);
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add(InitItems.itemPickaxeEmerald);
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add(InitItems.itemPickaxeEmerald);
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add(InitItems.itemSwordEmerald);
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add(InitItems.itemSwordEmerald);
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add(InitItems.itemAxeEmerald);
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add(InitItems.itemAxeEmerald);
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@ -49,11 +49,22 @@ public class InitItems{
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public static Item itemSwordObsidian;
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public static Item itemSwordObsidian;
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public static Item itemHoeObsidian;
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public static Item itemHoeObsidian;
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public static Item itemPickaxeQuartz;
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public static Item itemAxeQuartz;
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public static Item itemShovelQuartz;
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public static Item itemSwordQuartz;
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public static Item itemHoeQuartz;
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public static Item itemHelmObsidian;
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public static Item itemHelmObsidian;
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public static Item itemChestObsidian;
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public static Item itemChestObsidian;
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public static Item itemPantsObsidian;
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public static Item itemPantsObsidian;
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public static Item itemBootsObsidian;
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public static Item itemBootsObsidian;
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public static Item itemHelmQuartz;
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public static Item itemChestQuartz;
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public static Item itemPantsQuartz;
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public static Item itemBootsQuartz;
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public static Item itemHairyBall;
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public static Item itemHairyBall;
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public static Item itemRiceSeed;
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public static Item itemRiceSeed;
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@ -113,6 +124,12 @@ public class InitItems{
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itemBootsObsidian = new ItemArmorAA("itemBootsObsidian", InitArmorMaterials.armorMaterialObsidian, 3, new ItemStack(Blocks.obsidian), "armorObsidian");
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itemBootsObsidian = new ItemArmorAA("itemBootsObsidian", InitArmorMaterials.armorMaterialObsidian, 3, new ItemStack(Blocks.obsidian), "armorObsidian");
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ItemUtil.registerItems(new Item[]{itemHelmObsidian, itemChestObsidian, itemPantsObsidian, itemBootsObsidian});
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ItemUtil.registerItems(new Item[]{itemHelmObsidian, itemChestObsidian, itemPantsObsidian, itemBootsObsidian});
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itemHelmQuartz = new ItemArmorAA("itemHelmQuartz", InitArmorMaterials.armorMaterialQuartz, 0, new ItemStack(Blocks.obsidian), "armorQuartz");
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itemChestQuartz = new ItemArmorAA("itemChestQuartz", InitArmorMaterials.armorMaterialQuartz, 1, new ItemStack(Blocks.obsidian), "armorQuartz");
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itemPantsQuartz = new ItemArmorAA("itemPantsQuartz", InitArmorMaterials.armorMaterialQuartz, 2, new ItemStack(Blocks.obsidian), "armorQuartz");
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itemBootsQuartz = new ItemArmorAA("itemBootsQuartz", InitArmorMaterials.armorMaterialQuartz, 3, new ItemStack(Blocks.obsidian), "armorQuartz");
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ItemUtil.registerItems(new Item[]{itemHelmQuartz, itemChestQuartz, itemPantsQuartz, itemBootsQuartz});
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itemTeleStaff = new ItemTeleStaff();
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itemTeleStaff = new ItemTeleStaff();
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ItemUtil.register(itemTeleStaff);
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ItemUtil.register(itemTeleStaff);
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@ -215,11 +232,11 @@ public class InitItems{
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ItemUtil.register(itemCoffeeSeed);
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ItemUtil.register(itemCoffeeSeed);
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CompatUtil.registerMFRSeed(itemCoffeeSeed);
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CompatUtil.registerMFRSeed(itemCoffeeSeed);
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itemPickaxeEmerald = new ItemPickaxeAA(InitToolMaterials.toolMaterialEmerald, "gemEmerald", "itemPickaxeEmerald", EnumRarity.rare);
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itemPickaxeEmerald = new ItemPickaxeAA(InitToolMaterials.toolMaterialEmerald, "gemEmerald", "itemPickaxeEmerald", EnumRarity.epic);
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itemAxeEmerald = new ItemAxeAA(InitToolMaterials.toolMaterialEmerald, "gemEmerald", "itemAxeEmerald", EnumRarity.rare);
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itemAxeEmerald = new ItemAxeAA(InitToolMaterials.toolMaterialEmerald, "gemEmerald", "itemAxeEmerald", EnumRarity.epic);
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itemShovelEmerald = new ItemShovelAA(InitToolMaterials.toolMaterialEmerald, "gemEmerald", "itemShovelEmerald", EnumRarity.rare);
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itemShovelEmerald = new ItemShovelAA(InitToolMaterials.toolMaterialEmerald, "gemEmerald", "itemShovelEmerald", EnumRarity.epic);
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itemSwordEmerald = new ItemSwordAA(InitToolMaterials.toolMaterialEmerald, "gemEmerald", "itemSwordEmerald", EnumRarity.rare);
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itemSwordEmerald = new ItemSwordAA(InitToolMaterials.toolMaterialEmerald, "gemEmerald", "itemSwordEmerald", EnumRarity.epic);
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itemHoeEmerald = new ItemHoeAA(InitToolMaterials.toolMaterialEmerald, "gemEmerald", "itemHoeEmerald", EnumRarity.rare);
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itemHoeEmerald = new ItemHoeAA(InitToolMaterials.toolMaterialEmerald, "gemEmerald", "itemHoeEmerald", EnumRarity.epic);
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ItemUtil.registerItems(new Item[]{itemPickaxeEmerald, itemAxeEmerald, itemShovelEmerald, itemSwordEmerald, itemHoeEmerald});
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ItemUtil.registerItems(new Item[]{itemPickaxeEmerald, itemAxeEmerald, itemShovelEmerald, itemSwordEmerald, itemHoeEmerald});
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itemPickaxeObsidian = new ItemPickaxeAA(InitToolMaterials.toolMaterialObsidian, "obsidian", "itemPickaxeObsidian", EnumRarity.uncommon);
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itemPickaxeObsidian = new ItemPickaxeAA(InitToolMaterials.toolMaterialObsidian, "obsidian", "itemPickaxeObsidian", EnumRarity.uncommon);
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@ -229,6 +246,13 @@ public class InitItems{
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itemHoeObsidian = new ItemHoeAA(InitToolMaterials.toolMaterialObsidian, "obsidian", "itemHoeObsidian", EnumRarity.uncommon);
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itemHoeObsidian = new ItemHoeAA(InitToolMaterials.toolMaterialObsidian, "obsidian", "itemHoeObsidian", EnumRarity.uncommon);
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ItemUtil.registerItems(new Item[]{itemPickaxeObsidian, itemAxeObsidian, itemShovelObsidian, itemSwordObsidian, itemHoeObsidian});
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ItemUtil.registerItems(new Item[]{itemPickaxeObsidian, itemAxeObsidian, itemShovelObsidian, itemSwordObsidian, itemHoeObsidian});
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itemPickaxeQuartz = new ItemPickaxeAA(InitToolMaterials.toolMaterialQuartz, "Quartz", "itemPickaxeQuartz", EnumRarity.rare);
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itemAxeQuartz = new ItemAxeAA(InitToolMaterials.toolMaterialQuartz, "Quartz", "itemAxeQuartz", EnumRarity.rare);
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itemShovelQuartz = new ItemShovelAA(InitToolMaterials.toolMaterialQuartz, "Quartz", "itemShovelQuartz", EnumRarity.rare);
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itemSwordQuartz = new ItemSwordAA(InitToolMaterials.toolMaterialQuartz, "Quartz", "itemSwordQuartz", EnumRarity.rare);
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itemHoeQuartz = new ItemHoeAA(InitToolMaterials.toolMaterialQuartz, "Quartz", "itemHoeQuartz", EnumRarity.rare);
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ItemUtil.registerItems(new Item[]{itemPickaxeQuartz, itemAxeQuartz, itemShovelQuartz, itemSwordQuartz, itemHoeQuartz});
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woodenPaxel = new ItemAllToolAA(Item.ToolMaterial.WOOD, "plankWood", "woodenPaxel", EnumRarity.uncommon);
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woodenPaxel = new ItemAllToolAA(Item.ToolMaterial.WOOD, "plankWood", "woodenPaxel", EnumRarity.uncommon);
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stonePaxel = new ItemAllToolAA(Item.ToolMaterial.STONE, "stone", "stonePaxel", EnumRarity.uncommon);
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stonePaxel = new ItemAllToolAA(Item.ToolMaterial.STONE, "stone", "stonePaxel", EnumRarity.uncommon);
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ironPaxel = new ItemAllToolAA(Item.ToolMaterial.IRON, "ingotIron", "ironPaxel", EnumRarity.rare);
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ironPaxel = new ItemAllToolAA(Item.ToolMaterial.IRON, "ingotIron", "ironPaxel", EnumRarity.rare);
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@ -7,16 +7,16 @@ import net.minecraftforge.common.util.EnumHelper;
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public class InitArmorMaterials{
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public class InitArmorMaterials{
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public static ItemArmor.ArmorMaterial armorMaterialScuba;
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public static ItemArmor.ArmorMaterial armorMaterialEmerald;
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public static ItemArmor.ArmorMaterial armorMaterialEmerald;
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public static ItemArmor.ArmorMaterial armorMaterialObsidian;
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public static ItemArmor.ArmorMaterial armorMaterialObsidian;
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public static ItemArmor.ArmorMaterial armorMaterialQuartz;
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public static void init(){
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public static void init(){
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ModUtil.LOGGER.info("Initializing Armor Materials...");
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ModUtil.LOGGER.info("Initializing Armor Materials...");
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armorMaterialScuba = EnumHelper.addArmorMaterial("armorMaterialScuba", ConfigIntValues.SCUBA_DURABILITY.getValue(), new int[]{ConfigIntValues.SCUBA_HEAD_DAMAGE.getValue(), ConfigIntValues.SCUBA_CHEST_DAMAGE.getValue(), ConfigIntValues.SCUBA_LEGS_DAMAGE.getValue(), ConfigIntValues.SCUBA_BOOTS_DAMAGE.getValue()}, ConfigIntValues.SCUBA_ENCHANTABILITY.getValue());
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armorMaterialEmerald = EnumHelper.addArmorMaterial("armorMaterialEmerald", ConfigIntValues.EMERALD_ARMOR_DURABILITY.getValue(), new int[]{ConfigIntValues.EMERALD_ARMOR_HEAD_DAMAGE.getValue(), ConfigIntValues.EMERALD_ARMOR_CHEST_DAMAGE.getValue(), ConfigIntValues.EMERALD_ARMOR_LEGS_DAMAGE.getValue(), ConfigIntValues.EMERALD_ARMOR_BOOTS_DAMAGE.getValue()}, ConfigIntValues.EMERALD_ARMOR_ENCHANTABILITY.getValue());
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armorMaterialEmerald = EnumHelper.addArmorMaterial("armorMaterialEmerald", ConfigIntValues.EMERALD_ARMOR_DURABILITY.getValue(), new int[]{ConfigIntValues.EMERALD_ARMOR_HEAD_DAMAGE.getValue(), ConfigIntValues.EMERALD_ARMOR_CHEST_DAMAGE.getValue(), ConfigIntValues.EMERALD_ARMOR_LEGS_DAMAGE.getValue(), ConfigIntValues.EMERALD_ARMOR_BOOTS_DAMAGE.getValue()}, ConfigIntValues.EMERALD_ARMOR_ENCHANTABILITY.getValue());
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armorMaterialObsidian = EnumHelper.addArmorMaterial("armorMaterialObsidian", ConfigIntValues.OBSIDIAN_ARMOR_DURABILITY.getValue(), new int[]{ConfigIntValues.OBSIDIAN_ARMOR_HEAD_DAMAGE.getValue(), ConfigIntValues.OBSIDIAN_ARMOR_CHEST_DAMAGE.getValue(), ConfigIntValues.OBSIDIAN_ARMOR_LEGS_DAMAGE.getValue(), ConfigIntValues.OBSIDIAN_ARMOR_BOOTS_DAMAGE.getValue()}, ConfigIntValues.OBSIDIAN_ARMOR_ENCHANTABILITY.getValue());
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armorMaterialObsidian = EnumHelper.addArmorMaterial("armorMaterialObsidian", ConfigIntValues.OBSIDIAN_ARMOR_DURABILITY.getValue(), new int[]{ConfigIntValues.OBSIDIAN_ARMOR_HEAD_DAMAGE.getValue(), ConfigIntValues.OBSIDIAN_ARMOR_CHEST_DAMAGE.getValue(), ConfigIntValues.OBSIDIAN_ARMOR_LEGS_DAMAGE.getValue(), ConfigIntValues.OBSIDIAN_ARMOR_BOOTS_DAMAGE.getValue()}, ConfigIntValues.OBSIDIAN_ARMOR_ENCHANTABILITY.getValue());
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armorMaterialQuartz = EnumHelper.addArmorMaterial("armorMaterialQuartz", ConfigIntValues.QUARTZ_ARMOR_DURABILITY.getValue(), new int[]{ConfigIntValues.QUARTZ_ARMOR_HEAD_DAMAGE.getValue(), ConfigIntValues.QUARTZ_ARMOR_CHEST_DAMAGE.getValue(), ConfigIntValues.QUARTZ_ARMOR_LEGS_DAMAGE.getValue(), ConfigIntValues.QUARTZ_ARMOR_BOOTS_DAMAGE.getValue()}, ConfigIntValues.QUARTZ_ARMOR_ENCHANTABILITY.getValue());
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}
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}
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}
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}
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@ -10,12 +10,14 @@ public class InitToolMaterials{
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public static ToolMaterial toolMaterialEmerald;
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public static ToolMaterial toolMaterialEmerald;
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public static ToolMaterial toolMaterialObsidian;
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public static ToolMaterial toolMaterialObsidian;
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public static ToolMaterial toolMaterialQuartz;
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public static void init(){
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public static void init(){
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ModUtil.LOGGER.info("Initializing Tool Materials...");
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ModUtil.LOGGER.info("Initializing Tool Materials...");
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toolMaterialEmerald = EnumHelper.addToolMaterial("toolMaterialEmerald", ConfigIntValues.EMERALD_HARVEST_LEVEL.getValue(), ConfigIntValues.EMERALD_USES.getValue(), ConfigFloatValues.EMERALD_SPEED.getValue(), ConfigFloatValues.EMERALD_MAX_DAMAGE.getValue(), ConfigIntValues.EMERALD_ENCHANTABILITY.getValue());
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toolMaterialEmerald = EnumHelper.addToolMaterial("toolMaterialEmerald", ConfigIntValues.EMERALD_HARVEST_LEVEL.getValue(), ConfigIntValues.EMERALD_USES.getValue(), ConfigFloatValues.EMERALD_SPEED.getValue(), ConfigFloatValues.EMERALD_MAX_DAMAGE.getValue(), ConfigIntValues.EMERALD_ENCHANTABILITY.getValue());
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toolMaterialObsidian = EnumHelper.addToolMaterial("toolMaterialObsidian", ConfigIntValues.OBSIDIAN_HARVEST_LEVEL.getValue(), ConfigIntValues.OBSIDIAN_USES.getValue(), ConfigFloatValues.OBSIDIAN_SPEED.getValue(), ConfigFloatValues.OBSIDIAN_MAX_DAMAGE.getValue(), ConfigIntValues.OBSIDIAN_ENCHANTABILITY.getValue());
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toolMaterialObsidian = EnumHelper.addToolMaterial("toolMaterialObsidian", ConfigIntValues.OBSIDIAN_HARVEST_LEVEL.getValue(), ConfigIntValues.OBSIDIAN_USES.getValue(), ConfigFloatValues.OBSIDIAN_SPEED.getValue(), ConfigFloatValues.OBSIDIAN_MAX_DAMAGE.getValue(), ConfigIntValues.OBSIDIAN_ENCHANTABILITY.getValue());
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toolMaterialQuartz = EnumHelper.addToolMaterial("toolMaterialQuartz", ConfigIntValues.QUARTZ_HARVEST_LEVEL.getValue(), ConfigIntValues.QUARTZ_USES.getValue(), ConfigFloatValues.QUARTZ_SPEED.getValue(), ConfigFloatValues.QUARTZ_MAX_DAMAGE.getValue(), ConfigIntValues.QUARTZ_ENCHANTABILITY.getValue());
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}
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}
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