mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-30 02:38:34 +01:00
Made the miner a little less resource heavy
This commit is contained in:
parent
935e928f22
commit
f937673483
3 changed files with 69 additions and 41 deletions
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@ -75,7 +75,8 @@ public class BlockMiner extends BlockContainerBase implements IHudDisplay{
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public void displayHud(Minecraft minecraft, EntityPlayer player, ItemStack stack, RayTraceResult posHit, ScaledResolution resolution){
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public void displayHud(Minecraft minecraft, EntityPlayer player, ItemStack stack, RayTraceResult posHit, ScaledResolution resolution){
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TileEntity tile = minecraft.world.getTileEntity(posHit.getBlockPos());
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TileEntity tile = minecraft.world.getTileEntity(posHit.getBlockPos());
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if(tile instanceof TileEntityMiner){
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if(tile instanceof TileEntityMiner){
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String info = ((TileEntityMiner)tile).layerAt <= 0 ? "Done Mining!" : "Mining at Y = "+((TileEntityMiner)tile).layerAt+".";
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TileEntityMiner miner = (TileEntityMiner)tile;
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String info = miner.checkY == 0 ? "Done Mining!" : (miner.checkY == -1 ? "Calculating positions..." : "Mining at "+(miner.getPos().getX()+miner.checkX)+", "+miner.checkY+", "+(miner.getPos().getZ()+miner.checkZ)+".");
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minecraft.fontRendererObj.drawStringWithShadow(info, resolution.getScaledWidth()/2+5, resolution.getScaledHeight()/2-20, StringUtil.DECIMAL_COLOR_WHITE);
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minecraft.fontRendererObj.drawStringWithShadow(info, resolution.getScaledWidth()/2+5, resolution.getScaledHeight()/2-20, StringUtil.DECIMAL_COLOR_WHITE);
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}
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}
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}
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}
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@ -44,6 +44,8 @@ public class TileEntityFarmer extends TileEntityInventoryBase implements IFarmer
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super.writeSyncableNBT(compound, type);
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super.writeSyncableNBT(compound, type);
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if(type != NBTType.SAVE_BLOCK){
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if(type != NBTType.SAVE_BLOCK){
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compound.setInteger("WaitTime", this.waitTime);
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compound.setInteger("WaitTime", this.waitTime);
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}
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if(type == NBTType.SAVE_TILE){
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compound.setInteger("CheckX", this.checkX);
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compound.setInteger("CheckX", this.checkX);
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compound.setInteger("CheckY", this.checkY);
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compound.setInteger("CheckY", this.checkY);
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}
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}
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@ -55,6 +57,8 @@ public class TileEntityFarmer extends TileEntityInventoryBase implements IFarmer
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super.readSyncableNBT(compound, type);
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super.readSyncableNBT(compound, type);
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if(type != NBTType.SAVE_BLOCK){
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if(type != NBTType.SAVE_BLOCK){
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this.waitTime = compound.getInteger("WaitTime");
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this.waitTime = compound.getInteger("WaitTime");
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}
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if(type == NBTType.SAVE_TILE){
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this.checkX = compound.getInteger("CheckX");
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this.checkX = compound.getInteger("CheckX");
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this.checkY = compound.getInteger("CheckY");
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this.checkY = compound.getInteger("CheckY");
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}
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}
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@ -36,11 +36,17 @@ public class TileEntityMiner extends TileEntityInventoryBase implements IButtonR
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public static final int ENERGY_USE_PER_BLOCK = 650;
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public static final int ENERGY_USE_PER_BLOCK = 650;
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public static final int DEFAULT_RANGE = 2;
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public static final int DEFAULT_RANGE = 2;
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public final CustomEnergyStorage storage = new CustomEnergyStorage(200000, 2000, 0);
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public final CustomEnergyStorage storage = new CustomEnergyStorage(200000, 2000, 0);
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public int layerAt = -1;
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public boolean onlyMineOres;
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public boolean onlyMineOres;
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private int oldLayerAt;
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private int oldEnergy;
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private int oldEnergy;
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public int checkX;
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public int checkY = -1;
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public int checkZ;
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private int oldCheckX;
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private int oldCheckY;
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private int oldCheckZ;
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public TileEntityMiner(){
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public TileEntityMiner(){
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super(9, "miner");
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super(9, "miner");
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}
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}
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@ -50,7 +56,9 @@ public class TileEntityMiner extends TileEntityInventoryBase implements IButtonR
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super.writeSyncableNBT(compound, type);
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super.writeSyncableNBT(compound, type);
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this.storage.writeToNBT(compound);
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this.storage.writeToNBT(compound);
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if(type != NBTType.SAVE_BLOCK){
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if(type != NBTType.SAVE_BLOCK){
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compound.setInteger("Layer", this.layerAt);
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compound.setInteger("CheckX", this.checkX);
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compound.setInteger("CheckY", this.checkY);
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compound.setInteger("CheckZ", this.checkZ);
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}
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}
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if(type != NBTType.SAVE_BLOCK || this.onlyMineOres){
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if(type != NBTType.SAVE_BLOCK || this.onlyMineOres){
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compound.setBoolean("OnlyOres", this.onlyMineOres);
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compound.setBoolean("OnlyOres", this.onlyMineOres);
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@ -62,7 +70,9 @@ public class TileEntityMiner extends TileEntityInventoryBase implements IButtonR
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super.readSyncableNBT(compound, type);
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super.readSyncableNBT(compound, type);
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this.storage.readFromNBT(compound);
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this.storage.readFromNBT(compound);
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if(type != NBTType.SAVE_BLOCK){
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if(type != NBTType.SAVE_BLOCK){
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this.layerAt = compound.getInteger("Layer");
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this.checkX = compound.getInteger("CheckX");
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this.checkY = compound.getInteger("CheckY");
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this.checkZ = compound.getInteger("CheckZ");
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}
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}
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this.onlyMineOres = compound.getBoolean("OnlyOres");
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this.onlyMineOres = compound.getBoolean("OnlyOres");
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}
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}
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@ -71,63 +81,74 @@ public class TileEntityMiner extends TileEntityInventoryBase implements IButtonR
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public void updateEntity(){
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public void updateEntity(){
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super.updateEntity();
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super.updateEntity();
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if(!this.world.isRemote){
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if(!this.world.isRemote){
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if(this.layerAt == -1){
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this.layerAt = this.getPos().getY()-1;
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}
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if(!this.isRedstonePowered && this.ticksElapsed%5 == 0){
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if(!this.isRedstonePowered && this.ticksElapsed%5 == 0){
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if(this.checkY != 0){
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int range = TileEntityPhantomface.upgradeRange(DEFAULT_RANGE, this.world, this.pos);
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if(this.checkY < 0){
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this.checkY = this.pos.getY()-1;
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this.checkX = -range;
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this.checkZ = -range;
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}
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if(this.layerAt > 0){
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if(this.checkY > 0){
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if(this.mine(TileEntityPhantomface.upgradeRange(DEFAULT_RANGE, this.world, this.pos))){
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if(this.mine()){
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this.layerAt--;
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this.checkX++;
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if(this.checkX > range){
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this.checkX = -range;
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this.checkZ++;
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if(this.checkZ > range){
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this.checkZ = -range;
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this.checkY--;
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}
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}
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}
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}
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}
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}
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}
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}
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}
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if((this.oldEnergy != this.storage.getEnergyStored() || this.oldLayerAt != this.layerAt) && this.sendUpdateWithInterval()){
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if((this.oldEnergy != this.storage.getEnergyStored() || this.oldCheckX != this.checkX || this.oldCheckY != this.checkY || this.oldCheckZ != this.checkZ) && this.sendUpdateWithInterval()){
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this.oldEnergy = this.storage.getEnergyStored();
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this.oldEnergy = this.storage.getEnergyStored();
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this.oldLayerAt = this.layerAt;
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this.oldCheckX = this.checkX;
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this.oldCheckY = this.checkY;
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this.oldCheckZ = this.checkZ;
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}
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}
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}
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}
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}
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}
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private boolean mine(int range){
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private boolean mine(){
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for(int anX = -range; anX <= range; anX++){
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int actualUse = ENERGY_USE_PER_BLOCK*(this.onlyMineOres ? 3 : 1);
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for(int aZ = -range; aZ <= range; aZ++){
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if(this.storage.getEnergyStored() >= actualUse){
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int actualUse = ENERGY_USE_PER_BLOCK*(this.onlyMineOres ? 3 : 1);
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BlockPos pos = new BlockPos(this.pos.getX()+this.checkX, this.checkY, this.pos.getZ()+this.checkZ);
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if(this.storage.getEnergyStored() >= actualUse){
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BlockPos pos = new BlockPos(this.pos.getX()+anX, this.layerAt, this.pos.getZ()+aZ);
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IBlockState state = this.world.getBlockState(pos);
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IBlockState state = this.world.getBlockState(pos);
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Block block = state.getBlock();
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Block block = state.getBlock();
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int meta = block.getMetaFromState(state);
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int meta = block.getMetaFromState(state);
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if(!block.isAir(this.world.getBlockState(pos), this.world, pos)){
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if(!block.isAir(this.world.getBlockState(pos), this.world, pos)){
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if(block.getHarvestLevel(this.world.getBlockState(pos)) <= ItemDrill.HARVEST_LEVEL && state.getBlockHardness(this.world, pos) >= 0F && !(block instanceof BlockLiquid) && !(block instanceof IFluidBlock) && this.isMinable(block, meta)){
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if(block.getHarvestLevel(this.world.getBlockState(pos)) <= ItemDrill.HARVEST_LEVEL && state.getBlockHardness(this.world, pos) >= 0F && !(block instanceof BlockLiquid) && !(block instanceof IFluidBlock) && this.isMinable(block, meta)){
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List<ItemStack> drops = block.getDrops(this.world, pos, this.world.getBlockState(pos), 0);
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List<ItemStack> drops = block.getDrops(this.world, pos, this.world.getBlockState(pos), 0);
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float chance = ForgeEventFactory.fireBlockHarvesting(drops, this.world, pos, this.world.getBlockState(pos), 0, 1, false, null);
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float chance = ForgeEventFactory.fireBlockHarvesting(drops, this.world, pos, this.world.getBlockState(pos), 0, 1, false, null);
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if(this.world.rand.nextFloat() <= chance){
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if(this.world.rand.nextFloat() <= chance){
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if(WorldUtil.addToInventory(this.slots, drops, false)){
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if(WorldUtil.addToInventory(this.slots, drops, false)){
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this.world.playEvent(2001, pos, Block.getStateId(this.world.getBlockState(pos)));
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this.world.playEvent(2001, pos, Block.getStateId(this.world.getBlockState(pos)));
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this.world.setBlockToAir(pos);
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this.world.setBlockToAir(pos);
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WorldUtil.addToInventory(this.slots, drops, true);
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WorldUtil.addToInventory(this.slots, drops, true);
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this.markDirty();
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this.markDirty();
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this.storage.extractEnergyInternal(actualUse, false);
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this.storage.extractEnergyInternal(actualUse, false);
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this.shootParticles(pos.getX(), pos.getY(), pos.getZ());
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this.shootParticles(pos.getX(), pos.getY(), pos.getZ());
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}
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}
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}
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else{
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return false;
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return false;
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}
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}
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}
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}
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}
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}
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else{
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return false;
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}
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}
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}
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return true;
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}
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}
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return true;
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return false;
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}
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}
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private boolean isMinable(Block block, int meta){
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private boolean isMinable(Block block, int meta){
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@ -196,7 +217,9 @@ public class TileEntityMiner extends TileEntityInventoryBase implements IButtonR
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this.sendUpdate();
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this.sendUpdate();
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}
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}
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else if(buttonID == 1){
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else if(buttonID == 1){
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this.layerAt = -1;
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this.checkX = 0;
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this.checkY = -1;
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this.checkZ = 0;
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}
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}
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}
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}
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