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Magnet ring now only works in survival/adventure; Closes #903
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@ -41,7 +41,7 @@ public class ItemMagnetRing extends ItemEnergy{
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public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5){
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public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5){
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if(entity instanceof EntityPlayer && !world.isRemote && !ItemUtil.isEnabled(stack)){
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if(entity instanceof EntityPlayer && !world.isRemote && !ItemUtil.isEnabled(stack)){
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EntityPlayer player = (EntityPlayer)entity;
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EntityPlayer player = (EntityPlayer)entity;
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if(player.isCreative() || player.isSpectator()) return;
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if(!entity.isSneaking()){
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if(!entity.isSneaking()){
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//Get all the Items in the area
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//Get all the Items in the area
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int range = 5;
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int range = 5;
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