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Made the coal generator more wasteful
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1 changed files with 6 additions and 7 deletions
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@ -74,15 +74,14 @@ public class TileEntityCoalGenerator extends TileEntityInventoryBase implements
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if(this.currentBurnTime <= 0 && this.slots[0] != null && TileEntityFurnace.getItemBurnTime(this.slots[0]) > 0){
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int burnTime = TileEntityFurnace.getItemBurnTime(this.slots[0]);
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if(PRODUCE*burnTime <= this.getMaxEnergyStored(ForgeDirection.UNKNOWN)-this.getEnergyStored(ForgeDirection.UNKNOWN)){
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this.maxBurnTime = burnTime;
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this.currentBurnTime = burnTime;
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this.slots[0].stackSize--;
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if(this.slots[0].stackSize == 0){
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this.slots[0] = this.slots[0].getItem().getContainerItem(this.slots[0]);
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}
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}
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}
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if(this.getEnergyStored(ForgeDirection.UNKNOWN) > 0){
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WorldUtil.pushEnergy(worldObj, xCoord, yCoord, zCoord, ForgeDirection.UP, storage);
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