Commit graph

51 commits

Author SHA1 Message Date
MisterPeModder
9f70748e24 Made more things localizable and updated fr_FR.lang & fr_CA.lang (#638)
* Updated fr_FR.lang & fr_CA.lang

* Made a lot of things localizable

* Hardcoded formats and localizations fix

* cristal => crystal
2017-02-14 21:50:03 +01:00
Ellpeck
6d3ef21444 Added infrared goggles 2017-02-13 18:42:33 +01:00
Ellpeck
b8667c1e1e I'm getting old 2017-01-01 16:23:27 +01:00
Ellpeck
312484bcfc Added the coolest block in the mod so far 2016-12-18 17:28:29 +01:00
Ellpeck
56898a95db Made the power bar on items colorful too \o/ 2016-11-27 21:53:16 +01:00
Ellpeck
f469f77f4f Drop that RF, like a big fat rock 2016-11-26 20:43:50 +01:00
Ellpeck
a70468ff72 fix a crash on startup with energy items 2016-11-26 19:02:59 +01:00
Ellpeck
b9a84481d1 Added Forge Units support to everything 2016-11-26 19:00:02 +01:00
Ellpeck
98627341d4 Added nice crystal flux renderer~ 2016-11-26 15:09:15 +01:00
Ellpeck
cc5e517a1d Added FU as an option to the energy display 2016-11-26 09:36:19 +01:00
Ellpeck
3ed5e9cc8a Added internal energy methods to avoid things only using energy up to their cap 2016-11-23 18:10:55 +01:00
Ellpeck
ec8c642099 1.11, first step. 2016-11-19 21:11:17 +01:00
Ellpeck
36c176dd2e Cleanup and some more validation checks ~ 2016-11-16 20:31:16 +01:00
Ellpeck
5507e2ce60 Changed player data to use variables instead of NBT 2016-11-11 21:41:07 +01:00
Ellpeck
c05cdc1ec6 Cleanup~ 2016-10-31 19:05:29 +01:00
Ellpeck
f8f7940839 Added digit separators for large numbers, closes #305 2016-10-29 12:23:01 +02:00
Ellpeck
0771585123 Made energy items not lose their power when crafted with
Closes #289
2016-10-19 15:23:54 +02:00
Ellpeck
2ce27f4735 Documented the battery change 2016-07-25 13:59:23 +02:00
Ellpeck
c166c3752d Made batteries output by sneak-right-clicking and added tesla support for items 2016-07-25 02:07:16 +02:00
Ellpeck
346dbf2ccd Cleanup! 2016-07-07 17:59:45 +02:00
Ellpeck
ee9c94da74 Added biomass and biocoal made from canola seeds and also made canola seeds edible
Closes #130
2016-06-27 19:25:46 +02:00
Ellpeck
19d764688f Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
Ellpeck
707a115708 Cleanup 2016-06-01 00:39:36 +02:00
Ellpeck
2ebe4989b7 Removed ModelResourceLocation on server.
Closes #103
2016-06-01 00:37:28 +02:00
Ellpeck
4e0082ed7d Remove all uses of @Nonnull because it's stupid anyways.
ACTUALLY closes #97.
2016-05-29 23:49:35 +02:00
Ellpeck
b00e214217 1.9.4!
Go suck a dick now.
2016-05-19 20:05:13 +02:00
Ellpeck
a2d360d610 How did I not notice this..? 2016-05-16 22:54:44 +02:00
Ellpeck
6c1f8fec6c Update copyright and cleanup code 2016-05-16 22:52:28 +02:00
Ellpeck
95fa796e92 Cleanup! ~ 2016-05-07 02:49:03 +02:00
Ellpeck
1695f61a75 Use universal buckets 2016-05-06 22:23:41 +02:00
Ellpeck
f21fa7e317 Added Reconstruction Module as Rarmor integration 2016-05-06 16:11:26 +02:00
Ellpeck
15c65216cd Some more model work 2016-05-03 18:29:02 +02:00
Ellpeck
6e18866c79 Fixed equipment slot in energizer and enervator being off 2016-05-03 08:45:01 +02:00
Ellpeck
9ab94e5701 this 2016-05-02 17:46:53 +02:00
Ellpeck
08ea43e70d Fudge my life, 1.9 2016-04-20 21:39:03 +02:00
Ellpeck
23f8ccc75c Did some more stuff and things 2016-03-19 15:10:20 +01:00
Ellpeck
0499fbdf7f Made the game actually run 2016-03-19 11:36:17 +01:00
Ellpeck
1e2732195d 1.9.
Fuck my face.
2016-03-18 23:47:22 +01:00
Ellpeck
dc8ad581ad Cleaned up some registry 2016-03-18 18:38:39 +01:00
Ellpeck
0540313e75 Cleanup ~ 2016-02-01 17:49:55 +01:00
Ellpeck
5bc747f6aa Final fixes~ 2016-01-10 20:16:19 +01:00
Ellpeck
5e0e79d691 Some more texture work & fixing.
Nothing special.
Well, lots of special stuff actually.
2016-01-10 01:17:17 +01:00
Ellpeck
fec10edbc2 Loooots more texture work.
Okay, I'm done for today.
2016-01-09 02:36:43 +01:00
Ellpeck
51872bbc23 Dis game is ass - More textures 2016-01-08 20:51:03 +01:00
Ellpeck
c08d2221fa This doesn't work. 2016-01-08 16:52:53 +01:00
Ellpeck
0ca8fc90c1 IT RUNS!
No textures though.
And lots of bugs.
2016-01-08 08:10:55 +01:00
Ellpeck
b2a00d2c8d Sooo.. yea, I'm still at it.
And still not compilable.
Oh god.
2016-01-07 23:42:43 +01:00
Ellpeck
020745a813 Remember how I said "I'm nearing the end of bugfixing"?
Well that was a lie apparently.
2016-01-07 21:41:28 +01:00
Ellpeck
db1e183e45 Another status update.
Getting to the finish line when it comes to removing compile-breaking bugs!
2016-01-07 19:47:53 +01:00
Ellpeck
d39fb82992 EVERYTHING IS BROKEN 2016-01-07 18:21:00 +01:00