Commit graph

35 commits

Author SHA1 Message Date
Ellpeck
b8667c1e1e I'm getting old 2017-01-01 16:23:27 +01:00
Ellpeck
5d09499f61 Added Battery Box comparator output
Closes #540
2016-12-28 19:00:26 +01:00
Ellpeck
881a2006c2 Changed the way world-specific data is stored. Old data will be transferred. 2016-12-28 14:55:03 +01:00
Ellpeck
9552c112b0 Added the ability to add custom farmer behaviors to the API 2016-12-04 15:03:01 +01:00
Ellpeck
adad967c02 Finally updated all the mappings 2016-11-26 21:32:28 +01:00
Ellpeck
98627341d4 Added nice crystal flux renderer~ 2016-11-26 15:09:15 +01:00
Ellpeck
cc5e517a1d Added FU as an option to the energy display 2016-11-26 09:36:19 +01:00
Ellpeck
6f90197087 Finished wing exhaustion mechanic 2016-11-22 19:35:52 +01:00
Ellpeck
2671cad420 Added flight limit to wings of the bats 2016-11-22 18:26:29 +01:00
Ellpeck
c983836f8d Finished up the new booklet.
Woo-hoo!
2016-11-12 15:09:30 +01:00
Ellpeck
19cfcfa1c1 Added bookmarks and store page and bookmarks on close 2016-11-12 13:54:49 +01:00
Ellpeck
5507e2ce60 Changed player data to use variables instead of NBT 2016-11-11 21:41:07 +01:00
Ellpeck
ecb6eddc06 Grab the broom and sweep~ 2016-09-12 20:45:29 +02:00
Ellpeck
0ca678dae1 Made player data less world independent but still world independent 2016-08-13 02:21:50 +02:00
Ellpeck
dc82f09583 Fixed booklet showing achievements about a million times if the item is wildcard 2016-08-09 21:11:42 +02:00
Ellpeck
561ec49fa5 sweepedysweepsweep 2016-08-02 13:08:22 +02:00
Ellpeck
df4bcf05cf Added ILaserRelayConnectionHandler to the API so that you can make your own Laser Relay connections :v 2016-07-30 17:07:32 +02:00
Ellpeck
38de0e9ac7 Added Oredict-based checking to everything with filters~ 2016-07-24 18:58:08 +02:00
Ellpeck
84c6549c86 Make Player Data UUID dependent again because apparently that works correctly now~ 2016-07-14 20:25:12 +02:00
Ellpeck
9bafff59d4 Make player data less hideous to use.
Closes #149
2016-07-12 22:13:50 +02:00
Ellpeck
262976074e Massive cleanup 2016-06-17 23:50:39 +02:00
Ellpeck
03215e3b5b Fixed crash on singleplayer joining with the new system >_> 2016-06-15 17:15:26 +02:00
Ellpeck
daaad16a32 Completely changed the way packets are handled and removed client data file 2016-06-15 16:43:59 +02:00
Ellpeck
e9fa9bca92 Fixed a couple of things.
Hopefully all works now. >_>
2016-06-11 23:43:28 +02:00
Ellpeck
5bd872620c Don't make directories 2016-06-05 17:37:18 +02:00
Ellpeck
e2e2241e63 CLEANUP 2016-06-05 12:52:59 +02:00
Ellpeck
f576d58204 Removed a possible memory leak source 2016-06-05 03:02:10 +02:00
Ellpeck
ee01652574 Make all the directories! \o/ 2016-06-05 02:31:37 +02:00
Ellpeck
193bd806a3 Revert that, as it doesn't change anything 2016-06-05 00:24:10 +02:00
Ellpeck
6fd36259fc Try to save WorldData too when Chunks get unloaded as the stupid data loss bug is still a thing and it doesn't even make any sense 2016-06-05 00:08:32 +02:00
Ellpeck
1aa979195f Made network data not get filled up more than it should by clearing its connections when reading from NBT 2016-06-04 23:43:50 +02:00
Ellpeck
e17a48d7f0 How did I not think of this? 2016-06-04 14:38:20 +02:00
Ellpeck
c154ccbbbf This annoys me. 2016-06-04 14:20:38 +02:00
Ellpeck
b88f2d2c3e This doesn't need to be anymore 2016-06-04 13:52:27 +02:00
Ellpeck
ec07b3da02 Added custom system to save world data because the MC one was always failing on me 2016-06-04 13:51:06 +02:00