Ellpeck
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b8667c1e1e
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I'm getting old
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2017-01-01 16:23:27 +01:00 |
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Ellpeck
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5d09499f61
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Added Battery Box comparator output
Closes #540
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2016-12-28 19:00:26 +01:00 |
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Ellpeck
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881a2006c2
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Changed the way world-specific data is stored. Old data will be transferred.
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2016-12-28 14:55:03 +01:00 |
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Ellpeck
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9552c112b0
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Added the ability to add custom farmer behaviors to the API
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2016-12-04 15:03:01 +01:00 |
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Ellpeck
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adad967c02
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Finally updated all the mappings
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2016-11-26 21:32:28 +01:00 |
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Ellpeck
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98627341d4
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Added nice crystal flux renderer~
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2016-11-26 15:09:15 +01:00 |
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Ellpeck
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cc5e517a1d
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Added FU as an option to the energy display
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2016-11-26 09:36:19 +01:00 |
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Ellpeck
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6f90197087
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Finished wing exhaustion mechanic
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2016-11-22 19:35:52 +01:00 |
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Ellpeck
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2671cad420
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Added flight limit to wings of the bats
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2016-11-22 18:26:29 +01:00 |
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Ellpeck
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c983836f8d
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Finished up the new booklet.
Woo-hoo!
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2016-11-12 15:09:30 +01:00 |
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Ellpeck
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19cfcfa1c1
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Added bookmarks and store page and bookmarks on close
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2016-11-12 13:54:49 +01:00 |
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Ellpeck
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5507e2ce60
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Changed player data to use variables instead of NBT
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2016-11-11 21:41:07 +01:00 |
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Ellpeck
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ecb6eddc06
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Grab the broom and sweep~
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2016-09-12 20:45:29 +02:00 |
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Ellpeck
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0ca678dae1
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Made player data less world independent but still world independent
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2016-08-13 02:21:50 +02:00 |
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Ellpeck
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dc82f09583
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Fixed booklet showing achievements about a million times if the item is wildcard
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2016-08-09 21:11:42 +02:00 |
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Ellpeck
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561ec49fa5
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sweepedysweepsweep
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2016-08-02 13:08:22 +02:00 |
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Ellpeck
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df4bcf05cf
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Added ILaserRelayConnectionHandler to the API so that you can make your own Laser Relay connections :v
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2016-07-30 17:07:32 +02:00 |
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Ellpeck
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38de0e9ac7
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Added Oredict-based checking to everything with filters~
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2016-07-24 18:58:08 +02:00 |
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Ellpeck
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84c6549c86
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Make Player Data UUID dependent again because apparently that works correctly now~
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2016-07-14 20:25:12 +02:00 |
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Ellpeck
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9bafff59d4
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Make player data less hideous to use.
Closes #149
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2016-07-12 22:13:50 +02:00 |
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Ellpeck
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262976074e
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Massive cleanup
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2016-06-17 23:50:39 +02:00 |
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Ellpeck
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03215e3b5b
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Fixed crash on singleplayer joining with the new system >_>
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2016-06-15 17:15:26 +02:00 |
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Ellpeck
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daaad16a32
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Completely changed the way packets are handled and removed client data file
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2016-06-15 16:43:59 +02:00 |
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Ellpeck
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e9fa9bca92
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Fixed a couple of things.
Hopefully all works now. >_>
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2016-06-11 23:43:28 +02:00 |
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Ellpeck
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5bd872620c
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Don't make directories
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2016-06-05 17:37:18 +02:00 |
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Ellpeck
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e2e2241e63
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CLEANUP
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2016-06-05 12:52:59 +02:00 |
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Ellpeck
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f576d58204
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Removed a possible memory leak source
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2016-06-05 03:02:10 +02:00 |
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Ellpeck
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ee01652574
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Make all the directories! \o/
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2016-06-05 02:31:37 +02:00 |
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Ellpeck
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193bd806a3
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Revert that, as it doesn't change anything
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2016-06-05 00:24:10 +02:00 |
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Ellpeck
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6fd36259fc
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Try to save WorldData too when Chunks get unloaded as the stupid data loss bug is still a thing and it doesn't even make any sense
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2016-06-05 00:08:32 +02:00 |
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Ellpeck
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1aa979195f
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Made network data not get filled up more than it should by clearing its connections when reading from NBT
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2016-06-04 23:43:50 +02:00 |
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Ellpeck
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e17a48d7f0
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How did I not think of this?
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2016-06-04 14:38:20 +02:00 |
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Ellpeck
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c154ccbbbf
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This annoys me.
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2016-06-04 14:20:38 +02:00 |
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Ellpeck
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b88f2d2c3e
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This doesn't need to be anymore
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2016-06-04 13:52:27 +02:00 |
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Ellpeck
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ec07b3da02
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Added custom system to save world data because the MC one was always failing on me
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2016-06-04 13:51:06 +02:00 |
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