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09fa51e7d4
...
c133f28a52
13 changed files with 106 additions and 73 deletions
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@ -32,6 +32,7 @@ import net.minecraft.world.item.crafting.ShapelessRecipe;
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import net.minecraft.world.item.enchantment.Enchantment;
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import net.minecraft.world.item.enchantment.Enchantments;
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import net.minecraft.world.level.ItemLike;
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import net.neoforged.neoforge.common.CommonHooks;
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import net.neoforged.neoforge.common.Tags;
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import net.neoforged.neoforge.common.crafting.DataComponentIngredient;
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import net.neoforged.neoforge.registries.DeferredItem;
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@ -11,6 +11,7 @@
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package de.ellpeck.actuallyadditions.mod.blocks;
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import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.ItemInteractionResult;
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@ -18,6 +18,7 @@ import net.minecraft.world.ItemInteractionResult;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.ItemLike;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Block;
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@ -19,6 +19,7 @@ import de.ellpeck.actuallyadditions.mod.data.PlayerData;
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import de.ellpeck.actuallyadditions.mod.data.WorldData;
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import de.ellpeck.actuallyadditions.mod.items.ActuallyItems;
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import de.ellpeck.actuallyadditions.mod.items.DrillItem;
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import de.ellpeck.actuallyadditions.mod.items.ItemDrillUpgrade;
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import de.ellpeck.actuallyadditions.mod.items.ItemTag;
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import de.ellpeck.actuallyadditions.mod.items.Sack;
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import de.ellpeck.actuallyadditions.mod.network.PacketHandlerHelper;
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@ -27,6 +28,7 @@ import de.ellpeck.actuallyadditions.mod.tile.FilterSettings;
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import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA;
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import de.ellpeck.actuallyadditions.mod.util.ItemUtil;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import de.ellpeck.actuallyadditions.mod.util.Util;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.registries.BuiltInRegistries;
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import net.minecraft.core.registries.Registries;
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@ -39,8 +41,11 @@ import net.minecraft.world.entity.monster.Spider;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.enchantment.Enchantments;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.HitResult;
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import net.neoforged.bus.api.SubscribeEvent;
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import net.neoforged.neoforge.common.util.TriState;
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import net.neoforged.neoforge.event.AnvilUpdateEvent;
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@ -72,9 +77,40 @@ public class CommonEvents {
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final BlockPos pos = event.getPos();
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ItemStack stack = player.getMainHandItem();
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if (stack.getItem() instanceof DrillItem drillItem) {
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boolean toReturn = drillItem.onBreakBlock(stack, pos, player);
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if (toReturn) {
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event.setCanceled(true);
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boolean toReturn = false;
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int use = drillItem.getEnergyUsePerBlock(stack);
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if (drillItem.getEnergyStored(stack) >= use) {
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//Enchants the Drill depending on the Upgrades it has
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if (drillItem.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SILK_TOUCH)) {
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ItemUtil.addEnchantment(stack, level.holderOrThrow(Enchantments.SILK_TOUCH), 1, level.registryAccess());
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}
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else {
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if (drillItem.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE)) {
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ItemUtil.addEnchantment(stack, level.holderOrThrow(Enchantments.FORTUNE),
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drillItem.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II) ? 3 : 1,
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level.registryAccess());
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}
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}
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//Block hit
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HitResult ray = player.pick(Util.getReachDistance(player), 1f, false);
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if (ray instanceof BlockHitResult trace) {
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//Breaks the Blocks
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if (!player.isShiftKeyDown() && drillItem.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)) {
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if (drillItem.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)) {
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toReturn = drillItem.breakBlocks(stack, 2, player.level(), pos, trace.getDirection(), player);
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}
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else {
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toReturn = drillItem.breakBlocks(stack, 1, player.level(), pos, trace.getDirection(), player);
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}
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}
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else {
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toReturn = drillItem.breakBlocks(stack, 0, player.level(), pos, trace.getDirection(), player);
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}
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//Removes Enchantments added above
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ItemUtil.removeEnchantment(stack, level.holderOrThrow(Enchantments.SILK_TOUCH), level.registryAccess());
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ItemUtil.removeEnchantment(stack, level.holderOrThrow(Enchantments.FORTUNE), level.registryAccess());
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}
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}
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}
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}
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@ -6,6 +6,7 @@ import net.minecraft.core.registries.Registries;
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import net.minecraft.data.worldgen.BootstrapContext;
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import net.minecraft.data.worldgen.features.FeatureUtils;
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import net.minecraft.resources.ResourceKey;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.tags.BlockTags;
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import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
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import net.minecraft.world.level.levelgen.feature.Feature;
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@ -27,6 +27,7 @@ import net.minecraft.world.inventory.Slot;
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import net.minecraft.world.item.ItemStack;
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import javax.annotation.Nonnull;
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import java.util.UUID;
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public class SackContainer extends AbstractContainerMenu implements IButtonReactor {
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@ -17,8 +17,6 @@ import de.ellpeck.actuallyadditions.mod.config.CommonConfig;
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import de.ellpeck.actuallyadditions.mod.inventory.ContainerDrill;
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import de.ellpeck.actuallyadditions.mod.items.base.ItemEnergy;
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import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA;
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import de.ellpeck.actuallyadditions.mod.util.ItemUtil;
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import de.ellpeck.actuallyadditions.mod.util.Util;
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import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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@ -40,12 +38,10 @@ import net.minecraft.world.item.Tiers;
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import net.minecraft.world.item.component.ItemAttributeModifiers;
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import net.minecraft.world.item.component.ItemContainerContents;
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import net.minecraft.world.item.context.UseOnContext;
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import net.minecraft.world.item.enchantment.Enchantments;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.HitResult;
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import net.neoforged.neoforge.common.ItemAbilities;
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import net.neoforged.neoforge.common.ItemAbility;
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import net.neoforged.neoforge.items.IItemHandler;
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@ -53,10 +49,7 @@ import net.neoforged.neoforge.items.IItemHandlerModifiable;
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import javax.annotation.Nonnull;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import java.util.UUID;
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public class DrillItem extends ItemEnergy {
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public static final int HARVEST_LEVEL = 4;
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@ -184,6 +177,7 @@ public class DrillItem extends ItemEnergy {
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public InteractionResultHolder<ItemStack> use(Level world, @Nonnull Player player, @Nonnull InteractionHand hand) {
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if (!world.isClientSide && player.isShiftKeyDown() && hand == InteractionHand.MAIN_HAND) {
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player.openMenu(new SimpleMenuProvider((id, inv, p) -> new ContainerDrill(id, inv), Component.translatable("container.actuallyadditions.drill")));
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// player.openGui(ActuallyAdditions.INSTANCE, GuiHandler.GuiTypes.DRILL.ordinal(), world, (int) player.posX, (int) player.posY, (int) player.posZ);
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}
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return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
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}
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@ -194,7 +188,7 @@ public class DrillItem extends ItemEnergy {
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int use = this.getEnergyUsePerBlock(stack);
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if (!(entityHit instanceof Player) || !((Player) entityHit).isCreative()) {
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if (this.getEnergyStored(stack) >= use) {
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this.extractEnergy(stack, use, false);
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this.extractEnergyInternal(stack, use, false);
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}
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}
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return InteractionResult.SUCCESS;
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@ -218,49 +212,42 @@ public class DrillItem extends ItemEnergy {
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: 0.1F;
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}
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private Set<UUID> breakers = new HashSet<>();
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public boolean onBreakBlock(@Nonnull ItemStack stack, @Nonnull BlockPos pos, @Nonnull Player player) {
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if (!breakers.add(player.getUUID())) return false; // Prevent multiple break operations from cascading, and don't execute when sneaking. (Borrowed from Apotheosis)
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Level level = player.level();
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boolean toReturn = false;
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int use = this.getEnergyUsePerBlock(stack);
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if (getEnergyStored(stack) >= use) {
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//Enchants the Drill depending on the Upgrades it has
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if (getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SILK_TOUCH)) {
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ItemUtil.addEnchantment(stack, level.holderOrThrow(Enchantments.SILK_TOUCH), 1, level.registryAccess());
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}
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else {
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if (getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE)) {
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ItemUtil.addEnchantment(stack, level.holderOrThrow(Enchantments.FORTUNE),
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getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II) ? 3 : 1,
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level.registryAccess());
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}
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}
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//Block hit
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HitResult ray = player.pick(Util.getReachDistance(player), 1f, false);
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if (ray instanceof BlockHitResult trace) {
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//Breaks the Blocks
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if (!player.isShiftKeyDown() && getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)) {
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if (getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)) {
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toReturn = breakBlocks(stack, 2, player.level(), pos, trace.getDirection(), player);
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}
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else {
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toReturn = breakBlocks(stack, 1, player.level(), pos, trace.getDirection(), player);
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}
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}
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else {
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toReturn = breakBlocks(stack, 0, player.level(), pos, trace.getDirection(), player);
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}
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//Removes Enchantments added above
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ItemUtil.removeEnchantment(stack, level.holderOrThrow(Enchantments.SILK_TOUCH), level.registryAccess());
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ItemUtil.removeEnchantment(stack, level.holderOrThrow(Enchantments.FORTUNE), level.registryAccess());
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}
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}
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breakers.remove(player.getUUID());
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return toReturn;
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}
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// @Override TODO: Check if CommonEvents.onBlockBreaking works
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// public boolean onBlockStartBreak(@Nonnull ItemStack stack, @Nonnull BlockPos pos, @Nonnull Player player) {
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// boolean toReturn = false;
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// int use = this.getEnergyUsePerBlock(stack);
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// if (this.getEnergyStored(stack) >= use) {
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// //Enchants the Drill depending on the Upgrades it has
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// if (this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SILK_TOUCH)) {
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// ItemUtil.addEnchantment(stack, Enchantments.SILK_TOUCH, 1);
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// } else {
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// if (this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE)) {
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// ItemUtil.addEnchantment(stack, Enchantments.BLOCK_FORTUNE, this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II)
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// ? 3
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// : 1);
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// }
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// }
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// //Block hit
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// HitResult ray = player.pick(Util.getReachDistance(player), 1f, false);
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// if (ray instanceof BlockHitResult trace) {
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// //Breaks the Blocks
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// if (!player.isShiftKeyDown() && this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)) {
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// if (this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)) {
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// toReturn = this.breakBlocks(stack, 2, player.level(), pos, trace.getDirection(), player);
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// } else {
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// toReturn = this.breakBlocks(stack, 1, player.level(), pos, trace.getDirection(), player);
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// }
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// } else {
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// toReturn = this.breakBlocks(stack, 0, player.level(), pos, trace.getDirection(), player);
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// }
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//
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// //Removes Enchantments added above
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// ItemUtil.removeEnchantment(stack, Enchantments.SILK_TOUCH);
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// ItemUtil.removeEnchantment(stack, Enchantments.BLOCK_FORTUNE);
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// }
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// }
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// return toReturn;
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// }
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/* @Override //TODO old one
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public boolean isCorrectToolForDrops(ItemStack stack, BlockState state) {
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@ -541,23 +528,24 @@ public class DrillItem extends ItemEnergy {
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* Breaks the Block, drops Particles etc.
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* Has to be called on both Server and Client
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*
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* @param level The Level
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* @param world The World
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* @param isExtra If the Block is the Block that was looked at when breaking or an additional Block
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* @param stack The Drill
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* @param player The Player breaking the Blocks
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* @param use The Energy that should be extracted per Block
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*/
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private boolean tryHarvestBlock(Level level, BlockPos pos, boolean isExtra, ItemStack stack, Player player, int use) {
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BlockState state = level.getBlockState(pos);
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float hardness = state.getDestroySpeed(level, pos);
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private boolean tryHarvestBlock(Level world, BlockPos pos, boolean isExtra, ItemStack stack, Player player, int use) {
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BlockState state = world.getBlockState(pos);
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Block block = state.getBlock();
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float hardness = state.getDestroySpeed(world, pos);
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boolean canHarvest = (player.hasCorrectToolForDrops(state) || this.isCorrectToolForDrops(stack, state)) && (!isExtra || this.getDestroySpeed(stack, level.getBlockState(pos)) > 1.0F);
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boolean canHarvest = (player.hasCorrectToolForDrops(state) || this.isCorrectToolForDrops(stack, state)) && (!isExtra || this.getDestroySpeed(stack, world.getBlockState(pos)) > 1.0F);
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if (hardness >= 0.0F && (!isExtra || canHarvest && !state.hasBlockEntity())) {
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if (!player.isCreative()) {
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this.extractEnergy(stack, use, false);
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this.extractEnergyInternal(stack, use, false);
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}
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//Break the Block
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return WorldUtil.breakExtraBlock(stack, level, player, pos);
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return WorldUtil.breakExtraBlock(stack, world, player, pos);
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}
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return false;
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}
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@ -12,6 +12,7 @@ package de.ellpeck.actuallyadditions.mod.items;
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import de.ellpeck.actuallyadditions.mod.components.ActuallyComponents;
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import de.ellpeck.actuallyadditions.mod.items.base.ItemBase;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.chat.Component;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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@ -103,7 +103,7 @@ public abstract class ItemEnergy extends ItemBase {
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.orElse(0);
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}
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public int extractEnergyInternal(ItemStack stack, int maxExtract, boolean simulate) { //TODO: Check why this method doesn't work
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public int extractEnergyInternal(ItemStack stack, int maxExtract, boolean simulate) {
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return Optional.ofNullable(stack.getCapability(Capabilities.EnergyStorage.ITEM))
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.map(cap -> cap instanceof EnergyStorage
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? cap.extractEnergy(maxExtract, simulate)
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@ -140,17 +140,7 @@ public abstract class ItemEnergy extends ItemBase {
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return stack.getOrDefault(ActuallyComponents.ENERGY_STORAGE, 0);
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}
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@Override
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public int getMaxDamage(ItemStack stack) {
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return getEnergyStorage(stack);
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}
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@Override
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public boolean isDamageable(ItemStack stack) {
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return false;
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}
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// @Override TODO: Register Energy cap/attachment
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// @Override TODO: Register Energy cap/attachment
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// public ICapabilityProvider initCapabilities(ItemStack stack, CompoundTag nbt) {
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// return new EnergyCapabilityProvider(stack, this);
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// }
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@ -1,7 +1,13 @@
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package de.ellpeck.actuallyadditions.mod.material;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import net.minecraft.Util;
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import net.minecraft.core.Holder;
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import net.minecraft.core.Registry;
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import net.minecraft.core.registries.BuiltInRegistries;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.world.item.ArmorItem;
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import net.minecraft.world.item.ArmorMaterial;
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@ -10,8 +16,10 @@ import net.neoforged.bus.api.IEventBus;
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import net.neoforged.neoforge.registries.DeferredHolder;
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import net.neoforged.neoforge.registries.DeferredRegister;
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import java.util.EnumMap;
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import java.util.List;
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import java.util.Map;
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import java.util.function.Supplier;
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/**
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* Complete copy paste from {@link net.minecraft.world.item.ArmorMaterial}
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@ -13,6 +13,7 @@ package de.ellpeck.actuallyadditions.mod.misc.apiimpl.farmer;
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import de.ellpeck.actuallyadditions.api.farmer.FarmerResult;
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import de.ellpeck.actuallyadditions.api.farmer.IFarmerBehavior;
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import de.ellpeck.actuallyadditions.api.internal.IFarmer;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.server.level.ServerLevel;
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@ -28,6 +29,7 @@ import net.minecraft.world.item.Items;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.BonemealableBlock;
|
||||
import net.minecraft.world.level.block.CropBlock;
|
||||
import net.minecraft.world.level.block.StemBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
|
|
@ -15,6 +15,7 @@ import net.minecraft.world.entity.ai.attributes.AttributeInstance;
|
|||
import net.minecraft.world.entity.ai.attributes.Attributes;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.neoforged.fml.loading.FMLLoader;
|
||||
import net.neoforged.neoforge.common.NeoForgeMod;
|
||||
|
||||
public final class Util {
|
||||
|
||||
|
|
|
@ -328,6 +328,8 @@ public final class WorldUtil {
|
|||
if (block.onDestroyedByPlayer(state, level, pos, player, true, state.getFluidState())) {
|
||||
block.destroy(level, pos, state);
|
||||
}
|
||||
// callback to the tool
|
||||
stack.mineBlock(level, state, pos, player);
|
||||
|
||||
// send an update to the server, so we get an update back
|
||||
|
||||
|
|
Loading…
Reference in a new issue