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No commits in common. "2cadd9e19af4f0ac9efb7a1cf590b7ec9da2d559" and "4d3ba552eb619c1c1fcee48db221c3c919bfea5e" have entirely different histories.
2cadd9e19a
...
4d3ba552eb
6 changed files with 19 additions and 26 deletions
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@ -11,11 +11,6 @@
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package de.ellpeck.actuallyadditions.mod.blocks;
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import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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public class BlockPhantomBooster extends BlockBase {
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@ -34,9 +29,9 @@ public class BlockPhantomBooster extends BlockBase {
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public <T extends BlockEntity> BlockEntityTicker<T> getTicker(Level level, BlockState blockState, BlockEntityType<T> entityType) {
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return level.isClientSide? TileEntityPhantomBooster::clientTick : TileEntityPhantomBooster::serverTick;
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}
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*/
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@Override
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public VoxelShape getShape(BlockState state, BlockGetter worldIn, BlockPos pos, CollisionContext context) {
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return VoxelShapes.BOOSTER_SHAPE;
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}
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}*/
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}
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@ -112,12 +112,11 @@ public class FilterSettingsGui {
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? Component.translatable("info.actuallyadditions.gui.respectMod")
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: Component.translatable("info.actuallyadditions.gui.ignoreMod")).withStyle(ChatFormatting.BOLD));
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list.add(Component.translatable("info.actuallyadditions.gui.respectModInfo"));
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list.add(Component.translatable("info.actuallyadditions.gui.respectModInfo2"));
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} else if (this.damageButton.isMouseOver(mouseX, mouseY)) {
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} else if (this.modButton.isMouseOver(mouseX, mouseY)) {
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list.add((this.theSettings.matchDamage
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? Component.translatable("info.actuallyadditions.gui.respectDamage")
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: Component.translatable("info.actuallyadditions.gui.ignoreDamage")).withStyle(ChatFormatting.BOLD));
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} else if (this.nbtButton.isMouseOver(mouseX, mouseY)) {
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} else if (this.modButton.isMouseOver(mouseX, mouseY)) {
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list.add((this.theSettings.matchNBT
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? Component.translatable("info.actuallyadditions.gui.respectNBT")
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: Component.translatable("info.actuallyadditions.gui.ignoreNBT")).withStyle(ChatFormatting.BOLD));
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@ -97,8 +97,6 @@ public class GuiLaserRelayItemWhitelist extends AAScreen<ContainerLaserRelayItem
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@Override
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public void render(@Nonnull GuiGraphics guiGraphics, int mouseX, int mouseY, float partialTicks) {
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super.render(guiGraphics, mouseX, mouseY, partialTicks);
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this.leftFilter.drawHover(guiGraphics, mouseX, mouseY);
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this.rightFilter.drawHover(guiGraphics, mouseX, mouseY);
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if (this.buttonSmartWhitelistLeft.isMouseOver(mouseX, mouseY) || this.buttonSmartWhitelistRight.isMouseOver(mouseX, mouseY)) {
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List<FormattedCharSequence> list = new ArrayList<>();
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@ -106,6 +104,9 @@ public class GuiLaserRelayItemWhitelist extends AAScreen<ContainerLaserRelayItem
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list.addAll(this.font.split(Component.translatable("info.actuallyadditions.gui.smartInfo"), 200));
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guiGraphics.renderTooltip(this.font, list, mouseX, mouseY); //renderTooltip
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}
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this.leftFilter.drawHover(guiGraphics, mouseX, mouseY);
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this.rightFilter.drawHover(guiGraphics, mouseX, mouseY);
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}
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@Override
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@ -88,8 +88,8 @@ public class SackGui extends AAScreen<SackContainer> {
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text.add(Component.literal("Auto-Insert " + (this.container.autoInsert
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? "On"
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: "Off")).withStyle(ChatFormatting.BOLD));
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text.add(Component.literal("Turn this on to make items that get picked up automatically go into the sack.")); //TODO how to word wrap these to 200?
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text.add(Component.literal("Note that this WON'T work when you are holding the sack in your hand.").withStyle(ChatFormatting.GRAY).withStyle(ChatFormatting.ITALIC)); //TODO this too
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text.add(Component.literal("Turn this on to make items that get picked up automatically go into the bag.")); //TODO how to word wrap these to 200?
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text.add(Component.literal("Note that this WON'T work when you are holding the bag in your hand.").withStyle(ChatFormatting.GRAY).withStyle(ChatFormatting.ITALIC)); //TODO this too
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guiGraphics.renderTooltip(font, text, Optional.empty(), mouseX, mouseY); //TODO i have no idea what im doing here...
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}
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}
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@ -24,8 +24,7 @@ public class AllInOneTool extends DiggerItem {
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ToolActions.PICKAXE_DIG,
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ToolActions.SHOVEL_DIG,
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ToolActions.HOE_TILL,
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ToolActions.SHOVEL_FLATTEN,
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ToolActions.AXE_STRIP
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ToolActions.SHOVEL_FLATTEN
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);
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public AllInOneTool(Tier tier) {
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@ -57,13 +56,13 @@ public class AllInOneTool extends DiggerItem {
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}
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// Player not sneaking? Act as a Hoe to the block, else, Act as a shovel
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if (context.getPlayer().isCrouching()) {
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return Items.IRON_SHOVEL.useOn(context);
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if (!context.getPlayer().isCrouching()) {
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BlockState toolModifiedState = context.getLevel().getBlockState(context.getClickedPos()).getToolModifiedState(context, ToolActions.HOE_TILL, false);
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ActuallyAdditions.LOGGER.info("Tool Modified State: " + toolModifiedState);
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return Items.IRON_HOE.useOn(context);
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}
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InteractionResult tmp = Items.IRON_AXE.useOn(context);
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if (tmp != InteractionResult.SUCCESS)
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return tmp;
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return Items.IRON_HOE.useOn(context);
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return Items.IRON_SHOVEL.useOn(context);
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}
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@Override
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@ -377,8 +377,8 @@
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"item.actuallyadditions.worm": "Worm",
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"item.actuallyadditions.travelers_sack": "Traveler's Sack",
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"item.actuallyadditions.void_sack": "Void Sack",
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"item.actuallyadditions.crystallized_canola_seed": "Crystallized Canola Seeds",
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"item.actuallyadditions.empowered_canola_seed": "Empowered Canola Seeds",
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"item.actuallyadditions.crystallized_canola_seed": "Crystallized Canola Seed",
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"item.actuallyadditions.empowered_canola_seed": "Empowered Canola Seed",
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"item.actuallyadditions.lens_of_the_miner": "Lens of the Miner",
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"item.actuallyadditions.lens_of_the_killer": "Lens of the Killer (WIP)",
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"item.actuallyadditions.handheld_filler": "Handheld Filler",
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@ -472,8 +472,7 @@
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"info.actuallyadditions.gui.ignoreNBT": "Ignoring NBT Data",
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"info.actuallyadditions.gui.ignoreMod": "Mod Mode Off",
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"info.actuallyadditions.gui.respectMod": "Mod Mode On",
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"info.actuallyadditions.gui.respectModInfo": "If this is enabled, the filter will compare the mods items come from §cinstead of comparing the items themselves.§r ",
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"info.actuallyadditions.gui.respectModInfo2": "This can be useful for storage systems with mod-based chests. Can be combined with damage matching, but that normally isn't very useful.",
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"info.actuallyadditions.gui.respectModInfo": "If this is enabled, the filter will compare the mods items come from §cinstead of comparing the items themselves§r. This can be useful for storage systems with mod-based chests. Can be combined with damage matching, but that normally isn't very useful.",
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"info.actuallyadditions.gui.autosplititems.on": "Auto-Split Items On",
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"info.actuallyadditions.gui.autosplititems.off": "Auto-Split Items Off",
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"info.actuallyadditions.gui.inbound": "INBOUND",
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