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6 commits

8 changed files with 24 additions and 10 deletions

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@ -1,6 +1,9 @@
# 1.3.7+mc1.21.1
* Added recipes for AA crops in the IE cloche.
* Fix All in One Tool stats
* Fixed the Vertical Miner / Phantom Breaker not breaking / harvesting blocks properly.
* Fixed Energy lasers not properly filling mekanism energy cubes only needing 2 FE.
* Fixed Batbox's not properly invalidating capabilities.
# 1.3.6+mc1.21.1
* Add the ability to open the Crafting Table On A Stick while inside a Curios slot

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@ -59,6 +59,7 @@ neoForge {
}
configureEach { run ->
logLevel = org.slf4j.event.Level.DEBUG
jvmArgument '-Xmx4G'
if (run.project.javaToolchains.launcherFor(java.toolchain).map { it.metadata.vendor }.getOrElse("").contains("JetBrains")) {

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@ -66,6 +66,7 @@ public class BlockBatteryBox extends BlockContainerBase {
if (!stack.isEmpty()) {
if (stack.getItem() instanceof ItemBattery && box.inv.getStackInSlot(0).isEmpty()) {
box.inv.setStackInSlot(0, stack.copy());
box.invalidateCapabilities();
player.setItemInHand(hand, ItemStack.EMPTY);
return ItemInteractionResult.SUCCESS;
}
@ -74,6 +75,7 @@ public class BlockBatteryBox extends BlockContainerBase {
if (!inSlot.isEmpty()) {
player.setItemInHand(hand, inSlot.copy());
box.inv.setStackInSlot(0, ItemStack.EMPTY);
box.invalidateCapabilities();
return ItemInteractionResult.SUCCESS;
}
}

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@ -214,14 +214,16 @@ public class TileEntityLaserRelayEnergy extends TileEntityLaserRelay {
int trans = 0;
int theoreticalReceived = cap.receiveEnergy(Math.min(amountPer, lowestCap), true);
if (theoreticalReceived > 0) {
int deduct = this.calcDeduction(theoreticalReceived, highestLoss);
int deduct = this.calcDeduction(theoreticalReceived, highestLoss); // TODO maybe we do a minimum threshold before losses occur?
if (deduct >= theoreticalReceived) { //Happens with small numbers
deduct = 0;
}
trans += cap.receiveEnergy(theoreticalReceived - deduct, simulate);
int actual = cap.receiveEnergy(theoreticalReceived - deduct, simulate);
if (actual > 0) {
trans += actual;
trans += deduct;
}
}
return trans;
}).orElse(0);

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@ -12,6 +12,7 @@ package de.ellpeck.actuallyadditions.mod.tile;
import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks;
import de.ellpeck.actuallyadditions.mod.inventory.ContainerDirectionalBreaker;
import de.ellpeck.actuallyadditions.mod.items.ActuallyItems;
import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA.IAcceptor;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
@ -104,7 +105,7 @@ public class TileEntityLongRangeBreaker extends TileEntityInventoryBase implemen
Block blockToBreak = breakState.getBlock();
if (blockToBreak != null && !this.level.isEmptyBlock(coordsBlock) && this.level.getBlockState(coordsBlock).getDestroySpeed(this.level, coordsBlock) > -1.0F) {
List<ItemStack> drops = Block.getDrops(breakState, (ServerLevel) this.level, coordsBlock, this.level.getBlockEntity(coordsBlock));
float chance = WorldUtil.fireFakeHarvestEventsForDropChance(this, drops, this.level, coordsBlock);
float chance = WorldUtil.fireFakeHarvestEventsForDropChance(this, this.level, coordsBlock);
if (chance > 0 && this.level.random.nextFloat() <= chance) {
if (StackUtil.canAddAll(this.inv, drops, false)) {

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@ -13,6 +13,7 @@ package de.ellpeck.actuallyadditions.mod.tile;
import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks;
import de.ellpeck.actuallyadditions.mod.config.CommonConfig;
import de.ellpeck.actuallyadditions.mod.inventory.ContainerMiner;
import de.ellpeck.actuallyadditions.mod.items.ActuallyItems;
import de.ellpeck.actuallyadditions.mod.network.PacketHelperServer;
import de.ellpeck.actuallyadditions.mod.network.gui.IButtonReactor;
import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA.IAcceptor;
@ -139,7 +140,7 @@ public class TileEntityVerticalDigger extends TileEntityInventoryBase implements
: 1);
if (this.storage.getEnergyStored() >= actualUse) {
BlockPos pos = new BlockPos(this.worldPosition.getX() + this.checkX, this.checkY, this.worldPosition.getZ() + this.checkZ);
ItemStack fakePickaxe = Items.NETHERITE_PICKAXE.getDefaultInstance();
ItemStack fakePickaxe = new ItemStack(ActuallyItems.NETHERITE_AIOT.get());
BlockState state = this.level.getBlockState(pos);
Block block = state.getBlock();
@ -147,7 +148,7 @@ public class TileEntityVerticalDigger extends TileEntityInventoryBase implements
if (!state.isAir()) {
if (fakePickaxe.isCorrectToolForDrops(state) && state.getDestroySpeed(this.level, pos) >= 0F && this.isMinable(state, stack)) {
List<ItemStack> drops = Block.getDrops(state, (ServerLevel) this.level, pos, this.level.getBlockEntity(pos));
float chance = WorldUtil.fireFakeHarvestEventsForDropChance(this, drops, this.level, pos);
float chance = WorldUtil.fireFakeHarvestEventsForDropChance(this, this.level, pos);
if (chance > 0 && this.level.random.nextFloat() <= chance) {
if (StackUtil.canAddAll(this.inv, drops, false)) {

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@ -12,6 +12,7 @@ package de.ellpeck.actuallyadditions.mod.util;
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
import de.ellpeck.actuallyadditions.mod.ActuallyAdditionsClient;
import de.ellpeck.actuallyadditions.mod.items.ActuallyItems;
import de.ellpeck.actuallyadditions.mod.tile.FilterSettings;
import de.ellpeck.actuallyadditions.mod.util.compat.SlotlessableItemHandlerWrapper;
import net.minecraft.core.BlockPos;
@ -257,9 +258,12 @@ public final class WorldUtil {
}
//I think something is up with this, but I'm not entirely certain what.
public static float fireFakeHarvestEventsForDropChance(BlockEntity caller, List<ItemStack> drops, Level level, BlockPos pos) {
// TODO We really need to refactor this out of existence... -Flanks
public static float fireFakeHarvestEventsForDropChance(BlockEntity caller, Level level, BlockPos pos) {
if (level instanceof ServerLevel) {
FakePlayer fake = FakePlayerFactory.getMinecraft((ServerLevel) level);
ItemStack fakeTool = new ItemStack(ActuallyItems.NETHERITE_AIOT.get());
fake.getInventory().items.set(fake.getInventory().selected, fakeTool);
BlockPos tePos = caller.getBlockPos();
fake.setPos(tePos.getX() + 0.5, tePos.getY() + 0.5, tePos.getZ() + 0.5);
BlockState state = level.getBlockState(pos);