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2 commits

Author SHA1 Message Date
Mrbysco
09fa51e7d4 Remove unused imports 2024-10-15 22:07:23 +02:00
Mrbysco
92dfcb472c Fix drill behavior 2024-10-15 22:07:14 +02:00
13 changed files with 73 additions and 106 deletions

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@ -32,7 +32,6 @@ import net.minecraft.world.item.crafting.ShapelessRecipe;
import net.minecraft.world.item.enchantment.Enchantment;
import net.minecraft.world.item.enchantment.Enchantments;
import net.minecraft.world.level.ItemLike;
import net.neoforged.neoforge.common.CommonHooks;
import net.neoforged.neoforge.common.Tags;
import net.neoforged.neoforge.common.crafting.DataComponentIngredient;
import net.neoforged.neoforge.registries.DeferredItem;

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@ -11,7 +11,6 @@
package de.ellpeck.actuallyadditions.mod.blocks;
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
import net.minecraft.core.BlockPos;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.ItemInteractionResult;

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@ -18,7 +18,6 @@ import net.minecraft.world.ItemInteractionResult;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.ItemLike;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;

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@ -19,7 +19,6 @@ import de.ellpeck.actuallyadditions.mod.data.PlayerData;
import de.ellpeck.actuallyadditions.mod.data.WorldData;
import de.ellpeck.actuallyadditions.mod.items.ActuallyItems;
import de.ellpeck.actuallyadditions.mod.items.DrillItem;
import de.ellpeck.actuallyadditions.mod.items.ItemDrillUpgrade;
import de.ellpeck.actuallyadditions.mod.items.ItemTag;
import de.ellpeck.actuallyadditions.mod.items.Sack;
import de.ellpeck.actuallyadditions.mod.network.PacketHandlerHelper;
@ -28,7 +27,6 @@ import de.ellpeck.actuallyadditions.mod.tile.FilterSettings;
import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA;
import de.ellpeck.actuallyadditions.mod.util.ItemUtil;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
import de.ellpeck.actuallyadditions.mod.util.Util;
import net.minecraft.core.BlockPos;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.core.registries.Registries;
@ -41,11 +39,8 @@ import net.minecraft.world.entity.monster.Spider;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.enchantment.Enchantments;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.HitResult;
import net.neoforged.bus.api.SubscribeEvent;
import net.neoforged.neoforge.common.util.TriState;
import net.neoforged.neoforge.event.AnvilUpdateEvent;
@ -77,40 +72,9 @@ public class CommonEvents {
final BlockPos pos = event.getPos();
ItemStack stack = player.getMainHandItem();
if (stack.getItem() instanceof DrillItem drillItem) {
boolean toReturn = false;
int use = drillItem.getEnergyUsePerBlock(stack);
if (drillItem.getEnergyStored(stack) >= use) {
//Enchants the Drill depending on the Upgrades it has
if (drillItem.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SILK_TOUCH)) {
ItemUtil.addEnchantment(stack, level.holderOrThrow(Enchantments.SILK_TOUCH), 1, level.registryAccess());
}
else {
if (drillItem.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE)) {
ItemUtil.addEnchantment(stack, level.holderOrThrow(Enchantments.FORTUNE),
drillItem.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II) ? 3 : 1,
level.registryAccess());
}
}
//Block hit
HitResult ray = player.pick(Util.getReachDistance(player), 1f, false);
if (ray instanceof BlockHitResult trace) {
//Breaks the Blocks
if (!player.isShiftKeyDown() && drillItem.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)) {
if (drillItem.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)) {
toReturn = drillItem.breakBlocks(stack, 2, player.level(), pos, trace.getDirection(), player);
}
else {
toReturn = drillItem.breakBlocks(stack, 1, player.level(), pos, trace.getDirection(), player);
}
}
else {
toReturn = drillItem.breakBlocks(stack, 0, player.level(), pos, trace.getDirection(), player);
}
//Removes Enchantments added above
ItemUtil.removeEnchantment(stack, level.holderOrThrow(Enchantments.SILK_TOUCH), level.registryAccess());
ItemUtil.removeEnchantment(stack, level.holderOrThrow(Enchantments.FORTUNE), level.registryAccess());
}
boolean toReturn = drillItem.onBreakBlock(stack, pos, player);
if (toReturn) {
event.setCanceled(true);
}
}
}

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@ -6,7 +6,6 @@ import net.minecraft.core.registries.Registries;
import net.minecraft.data.worldgen.BootstrapContext;
import net.minecraft.data.worldgen.features.FeatureUtils;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.tags.BlockTags;
import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
import net.minecraft.world.level.levelgen.feature.Feature;

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@ -27,7 +27,6 @@ import net.minecraft.world.inventory.Slot;
import net.minecraft.world.item.ItemStack;
import javax.annotation.Nonnull;
import java.util.UUID;
public class SackContainer extends AbstractContainerMenu implements IButtonReactor {

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@ -17,6 +17,8 @@ import de.ellpeck.actuallyadditions.mod.config.CommonConfig;
import de.ellpeck.actuallyadditions.mod.inventory.ContainerDrill;
import de.ellpeck.actuallyadditions.mod.items.base.ItemEnergy;
import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA;
import de.ellpeck.actuallyadditions.mod.util.ItemUtil;
import de.ellpeck.actuallyadditions.mod.util.Util;
import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
@ -38,10 +40,12 @@ import net.minecraft.world.item.Tiers;
import net.minecraft.world.item.component.ItemAttributeModifiers;
import net.minecraft.world.item.component.ItemContainerContents;
import net.minecraft.world.item.context.UseOnContext;
import net.minecraft.world.item.enchantment.Enchantments;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.HitResult;
import net.neoforged.neoforge.common.ItemAbilities;
import net.neoforged.neoforge.common.ItemAbility;
import net.neoforged.neoforge.items.IItemHandler;
@ -49,7 +53,10 @@ import net.neoforged.neoforge.items.IItemHandlerModifiable;
import javax.annotation.Nonnull;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.UUID;
public class DrillItem extends ItemEnergy {
public static final int HARVEST_LEVEL = 4;
@ -177,7 +184,6 @@ public class DrillItem extends ItemEnergy {
public InteractionResultHolder<ItemStack> use(Level world, @Nonnull Player player, @Nonnull InteractionHand hand) {
if (!world.isClientSide && player.isShiftKeyDown() && hand == InteractionHand.MAIN_HAND) {
player.openMenu(new SimpleMenuProvider((id, inv, p) -> new ContainerDrill(id, inv), Component.translatable("container.actuallyadditions.drill")));
// player.openGui(ActuallyAdditions.INSTANCE, GuiHandler.GuiTypes.DRILL.ordinal(), world, (int) player.posX, (int) player.posY, (int) player.posZ);
}
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
@ -188,7 +194,7 @@ public class DrillItem extends ItemEnergy {
int use = this.getEnergyUsePerBlock(stack);
if (!(entityHit instanceof Player) || !((Player) entityHit).isCreative()) {
if (this.getEnergyStored(stack) >= use) {
this.extractEnergyInternal(stack, use, false);
this.extractEnergy(stack, use, false);
}
}
return InteractionResult.SUCCESS;
@ -212,42 +218,49 @@ public class DrillItem extends ItemEnergy {
: 0.1F;
}
// @Override TODO: Check if CommonEvents.onBlockBreaking works
// public boolean onBlockStartBreak(@Nonnull ItemStack stack, @Nonnull BlockPos pos, @Nonnull Player player) {
// boolean toReturn = false;
// int use = this.getEnergyUsePerBlock(stack);
// if (this.getEnergyStored(stack) >= use) {
// //Enchants the Drill depending on the Upgrades it has
// if (this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SILK_TOUCH)) {
// ItemUtil.addEnchantment(stack, Enchantments.SILK_TOUCH, 1);
// } else {
// if (this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE)) {
// ItemUtil.addEnchantment(stack, Enchantments.BLOCK_FORTUNE, this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II)
// ? 3
// : 1);
// }
// }
// //Block hit
// HitResult ray = player.pick(Util.getReachDistance(player), 1f, false);
// if (ray instanceof BlockHitResult trace) {
// //Breaks the Blocks
// if (!player.isShiftKeyDown() && this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)) {
// if (this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)) {
// toReturn = this.breakBlocks(stack, 2, player.level(), pos, trace.getDirection(), player);
// } else {
// toReturn = this.breakBlocks(stack, 1, player.level(), pos, trace.getDirection(), player);
// }
// } else {
// toReturn = this.breakBlocks(stack, 0, player.level(), pos, trace.getDirection(), player);
// }
//
// //Removes Enchantments added above
// ItemUtil.removeEnchantment(stack, Enchantments.SILK_TOUCH);
// ItemUtil.removeEnchantment(stack, Enchantments.BLOCK_FORTUNE);
// }
// }
// return toReturn;
// }
private Set<UUID> breakers = new HashSet<>();
public boolean onBreakBlock(@Nonnull ItemStack stack, @Nonnull BlockPos pos, @Nonnull Player player) {
if (!breakers.add(player.getUUID())) return false; // Prevent multiple break operations from cascading, and don't execute when sneaking. (Borrowed from Apotheosis)
Level level = player.level();
boolean toReturn = false;
int use = this.getEnergyUsePerBlock(stack);
if (getEnergyStored(stack) >= use) {
//Enchants the Drill depending on the Upgrades it has
if (getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SILK_TOUCH)) {
ItemUtil.addEnchantment(stack, level.holderOrThrow(Enchantments.SILK_TOUCH), 1, level.registryAccess());
}
else {
if (getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE)) {
ItemUtil.addEnchantment(stack, level.holderOrThrow(Enchantments.FORTUNE),
getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II) ? 3 : 1,
level.registryAccess());
}
}
//Block hit
HitResult ray = player.pick(Util.getReachDistance(player), 1f, false);
if (ray instanceof BlockHitResult trace) {
//Breaks the Blocks
if (!player.isShiftKeyDown() && getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)) {
if (getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)) {
toReturn = breakBlocks(stack, 2, player.level(), pos, trace.getDirection(), player);
}
else {
toReturn = breakBlocks(stack, 1, player.level(), pos, trace.getDirection(), player);
}
}
else {
toReturn = breakBlocks(stack, 0, player.level(), pos, trace.getDirection(), player);
}
//Removes Enchantments added above
ItemUtil.removeEnchantment(stack, level.holderOrThrow(Enchantments.SILK_TOUCH), level.registryAccess());
ItemUtil.removeEnchantment(stack, level.holderOrThrow(Enchantments.FORTUNE), level.registryAccess());
}
}
breakers.remove(player.getUUID());
return toReturn;
}
/* @Override //TODO old one
public boolean isCorrectToolForDrops(ItemStack stack, BlockState state) {
@ -528,24 +541,23 @@ public class DrillItem extends ItemEnergy {
* Breaks the Block, drops Particles etc.
* Has to be called on both Server and Client
*
* @param world The World
* @param level The Level
* @param isExtra If the Block is the Block that was looked at when breaking or an additional Block
* @param stack The Drill
* @param player The Player breaking the Blocks
* @param use The Energy that should be extracted per Block
*/
private boolean tryHarvestBlock(Level world, BlockPos pos, boolean isExtra, ItemStack stack, Player player, int use) {
BlockState state = world.getBlockState(pos);
Block block = state.getBlock();
float hardness = state.getDestroySpeed(world, pos);
private boolean tryHarvestBlock(Level level, BlockPos pos, boolean isExtra, ItemStack stack, Player player, int use) {
BlockState state = level.getBlockState(pos);
float hardness = state.getDestroySpeed(level, pos);
boolean canHarvest = (player.hasCorrectToolForDrops(state) || this.isCorrectToolForDrops(stack, state)) && (!isExtra || this.getDestroySpeed(stack, world.getBlockState(pos)) > 1.0F);
boolean canHarvest = (player.hasCorrectToolForDrops(state) || this.isCorrectToolForDrops(stack, state)) && (!isExtra || this.getDestroySpeed(stack, level.getBlockState(pos)) > 1.0F);
if (hardness >= 0.0F && (!isExtra || canHarvest && !state.hasBlockEntity())) {
if (!player.isCreative()) {
this.extractEnergyInternal(stack, use, false);
this.extractEnergy(stack, use, false);
}
//Break the Block
return WorldUtil.breakExtraBlock(stack, world, player, pos);
return WorldUtil.breakExtraBlock(stack, level, player, pos);
}
return false;
}

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@ -12,7 +12,6 @@ package de.ellpeck.actuallyadditions.mod.items;
import de.ellpeck.actuallyadditions.mod.components.ActuallyComponents;
import de.ellpeck.actuallyadditions.mod.items.base.ItemBase;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.chat.Component;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;

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@ -103,7 +103,7 @@ public abstract class ItemEnergy extends ItemBase {
.orElse(0);
}
public int extractEnergyInternal(ItemStack stack, int maxExtract, boolean simulate) {
public int extractEnergyInternal(ItemStack stack, int maxExtract, boolean simulate) { //TODO: Check why this method doesn't work
return Optional.ofNullable(stack.getCapability(Capabilities.EnergyStorage.ITEM))
.map(cap -> cap instanceof EnergyStorage
? cap.extractEnergy(maxExtract, simulate)
@ -140,7 +140,17 @@ public abstract class ItemEnergy extends ItemBase {
return stack.getOrDefault(ActuallyComponents.ENERGY_STORAGE, 0);
}
// @Override TODO: Register Energy cap/attachment
@Override
public int getMaxDamage(ItemStack stack) {
return getEnergyStorage(stack);
}
@Override
public boolean isDamageable(ItemStack stack) {
return false;
}
// @Override TODO: Register Energy cap/attachment
// public ICapabilityProvider initCapabilities(ItemStack stack, CompoundTag nbt) {
// return new EnergyCapabilityProvider(stack, this);
// }

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@ -1,13 +1,7 @@
package de.ellpeck.actuallyadditions.mod.material;
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
import net.minecraft.Util;
import net.minecraft.core.Holder;
import net.minecraft.core.Registry;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.world.item.ArmorItem;
import net.minecraft.world.item.ArmorMaterial;
@ -16,10 +10,8 @@ import net.neoforged.bus.api.IEventBus;
import net.neoforged.neoforge.registries.DeferredHolder;
import net.neoforged.neoforge.registries.DeferredRegister;
import java.util.EnumMap;
import java.util.List;
import java.util.Map;
import java.util.function.Supplier;
/**
* Complete copy paste from {@link net.minecraft.world.item.ArmorMaterial}

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@ -13,7 +13,6 @@ package de.ellpeck.actuallyadditions.mod.misc.apiimpl.farmer;
import de.ellpeck.actuallyadditions.api.farmer.FarmerResult;
import de.ellpeck.actuallyadditions.api.farmer.IFarmerBehavior;
import de.ellpeck.actuallyadditions.api.internal.IFarmer;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
@ -29,7 +28,6 @@ import net.minecraft.world.item.Items;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.BonemealableBlock;
import net.minecraft.world.level.block.CropBlock;
import net.minecraft.world.level.block.StemBlock;
import net.minecraft.world.level.block.state.BlockState;

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@ -15,7 +15,6 @@ import net.minecraft.world.entity.ai.attributes.AttributeInstance;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.player.Player;
import net.neoforged.fml.loading.FMLLoader;
import net.neoforged.neoforge.common.NeoForgeMod;
public final class Util {

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@ -328,8 +328,6 @@ public final class WorldUtil {
if (block.onDestroyedByPlayer(state, level, pos, player, true, state.getFluidState())) {
block.destroy(level, pos, state);
}
// callback to the tool
stack.mineBlock(level, state, pos, player);
// send an update to the server, so we get an update back