/* * This file ("TileEntityFireworkBox.java") is part of the Actually Additions Mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense/ * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2016 Ellpeck */ package de.ellpeck.actuallyadditions.mod.tile; import cofh.api.energy.EnergyStorage; import cofh.api.energy.IEnergyReceiver; import de.ellpeck.actuallyadditions.api.tile.IEnergyDisplay; import de.ellpeck.actuallyadditions.mod.util.Util; import net.minecraft.entity.item.EntityFireworkRocket; import net.minecraft.init.Items; import net.minecraft.item.ItemDye; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.util.MathHelper; import net.minecraftforge.common.util.ForgeDirection; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class TileEntityFireworkBox extends TileEntityBase implements IEnergyReceiver, IRedstoneToggle, IEnergyDisplay, IEnergySaver{ public static final int USE_PER_SHOT = 300; public EnergyStorage storage = new EnergyStorage(20000); private int timeUntilNextFirework; private boolean activateOnceWithSignal; private int oldEnergy; @Override public void updateEntity(){ if(!this.worldObj.isRemote){ if(!this.isRedstonePowered && !this.activateOnceWithSignal){ if(this.timeUntilNextFirework > 0){ this.timeUntilNextFirework--; if(this.timeUntilNextFirework <= 0){ this.doWork(); } } else{ this.timeUntilNextFirework = 100; } } if(this.oldEnergy != this.storage.getEnergyStored() && this.sendUpdateWithInterval()){ this.oldEnergy = this.storage.getEnergyStored(); } } } private void doWork(){ if(this.storage.getEnergyStored() >= USE_PER_SHOT){ int range = 4; int amount = Util.RANDOM.nextInt(5)+1; for(int i = 0; i < amount; i++){ ItemStack firework = this.makeFirework(); double x = this.xCoord+MathHelper.getRandomDoubleInRange(Util.RANDOM, 0, range*2)-range; double z = this.zCoord+MathHelper.getRandomDoubleInRange(Util.RANDOM, 0, range*2)-range; EntityFireworkRocket rocket = new EntityFireworkRocket(this.worldObj, x, this.yCoord+0.5, z, firework); this.worldObj.spawnEntityInWorld(rocket); } this.storage.extractEnergy(USE_PER_SHOT, false); } } private ItemStack makeFirework(){ NBTTagList list = new NBTTagList(); int chargesAmount = Util.RANDOM.nextInt(2)+1; for(int i = 0; i < chargesAmount; i++){ list.appendTag(this.makeFireworkCharge()); } NBTTagCompound compound1 = new NBTTagCompound(); compound1.setTag("Explosions", list); compound1.setByte("Flight", (byte)(Util.RANDOM.nextInt(3)+1)); NBTTagCompound compound = new NBTTagCompound(); compound.setTag("Fireworks", compound1); ItemStack firework = new ItemStack(Items.fireworks); firework.setTagCompound(compound); return firework; } private NBTTagCompound makeFireworkCharge(){ NBTTagCompound compound = new NBTTagCompound(); if(Util.RANDOM.nextFloat() >= 0.65F){ if(Util.RANDOM.nextFloat() >= 0.5F){ compound.setBoolean("Flicker", true); } else{ compound.setBoolean("Trail", true); } } int[] colors = new int[MathHelper.getRandomIntegerInRange(Util.RANDOM, 1, 6)]; for(int i = 0; i < colors.length; i++){ colors[i] = ItemDye.field_150922_c[Util.RANDOM.nextInt(ItemDye.field_150922_c.length)]; } compound.setIntArray("Colors", colors); compound.setByte("Type", (byte)Util.RANDOM.nextInt(5)); return compound; } @Override public void writeSyncableNBT(NBTTagCompound compound, boolean sync){ super.writeSyncableNBT(compound, sync); this.storage.writeToNBT(compound); } @Override public void readSyncableNBT(NBTTagCompound compound, boolean sync){ super.readSyncableNBT(compound, sync); this.storage.readFromNBT(compound); } @Override public int receiveEnergy(ForgeDirection from, int maxReceive, boolean simulate){ return this.storage.receiveEnergy(maxReceive, simulate); } @Override public int getEnergyStored(ForgeDirection from){ return this.storage.getEnergyStored(); } @Override public int getMaxEnergyStored(ForgeDirection from){ return this.storage.getMaxEnergyStored(); } @Override public boolean canConnectEnergy(ForgeDirection from){ return true; } @Override public void toggle(boolean to){ this.activateOnceWithSignal = to; } @Override public boolean isPulseMode(){ return this.activateOnceWithSignal; } @Override public void activateOnPulse(){ this.doWork(); } @Override public int getEnergy(){ return this.storage.getEnergyStored(); } @Override public void setEnergy(int energy){ this.storage.setEnergyStored(energy); } @Override @SideOnly(Side.CLIENT) public int getMaxEnergy(){ return this.storage.getMaxEnergyStored(); } }