/* * This file ("GuiHandler.java") is part of the Actually Additions Mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015 Ellpeck */ package ellpeck.actuallyadditions.inventory; import cpw.mods.fml.common.network.IGuiHandler; import cpw.mods.fml.common.network.NetworkRegistry; import ellpeck.actuallyadditions.ActuallyAdditions; import ellpeck.actuallyadditions.booklet.GuiBooklet; import ellpeck.actuallyadditions.booklet.GuiBookletStand; import ellpeck.actuallyadditions.inventory.gui.*; import ellpeck.actuallyadditions.tile.TileEntityBase; import ellpeck.actuallyadditions.util.ModUtil; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.world.World; public class GuiHandler implements IGuiHandler{ public static void init(){ ModUtil.LOGGER.info("Initializing GuiHandler..."); NetworkRegistry.INSTANCE.registerGuiHandler(ActuallyAdditions.instance, new GuiHandler()); } @Override public Object getServerGuiElement(int id, EntityPlayer entityPlayer, World world, int x, int y, int z){ TileEntityBase tile = null; if(GuiTypes.values()[id].checkTileEntity){ tile = (TileEntityBase)world.getTileEntity(x, y, z); } switch(GuiTypes.values()[id]){ case FEEDER: return new ContainerFeeder(entityPlayer.inventory, tile); case GIANT_CHEST: return new ContainerGiantChest(entityPlayer.inventory, tile); case CRAFTER: return new ContainerCrafter(entityPlayer); case GRINDER: return new ContainerGrinder(entityPlayer.inventory, tile, false); case GRINDER_DOUBLE: return new ContainerGrinder(entityPlayer.inventory, tile, true); case FURNACE_DOUBLE: return new ContainerFurnaceDouble(entityPlayer.inventory, tile); case INPUTTER: return new ContainerInputter(entityPlayer.inventory, tile, false); case INPUTTER_ADVANCED: return new ContainerInputter(entityPlayer.inventory, tile, true); case REPAIRER: return new ContainerRepairer(entityPlayer.inventory, tile); case BREAKER: return new ContainerBreaker(entityPlayer.inventory, tile); case DROPPER: return new ContainerDropper(entityPlayer.inventory, tile); case CANOLA_PRESS: return new ContainerCanolaPress(entityPlayer.inventory, tile); case FERMENTING_BARREL: return new ContainerFermentingBarrel(entityPlayer.inventory, tile); case COAL_GENERATOR: return new ContainerCoalGenerator(entityPlayer.inventory, tile); case OIL_GENERATOR: return new ContainerOilGenerator(entityPlayer.inventory, tile); case PHANTOM_PLACER: return new ContainerPhantomPlacer(entityPlayer.inventory, tile); case FLUID_COLLECTOR: return new ContainerFluidCollector(entityPlayer.inventory, tile); case COFFEE_MACHINE: return new ContainerCoffeeMachine(entityPlayer.inventory, tile); case DRILL: return new ContainerDrill(entityPlayer.inventory); case ENERGIZER: return new ContainerEnergizer(entityPlayer, tile); case ENERVATOR: return new ContainerEnervator(entityPlayer, tile); case XP_SOLIDIFIER: return new ContainerXPSolidifier(entityPlayer.inventory, tile); case CLOUD: return new ContainerSmileyCloud(); case DIRECTIONAL_BREAKER: return new ContainerDirectionalBreaker(entityPlayer.inventory, tile); case RANGED_COLLECTOR: return new ContainerRangedCollector(entityPlayer.inventory, tile); default: return null; } } @Override public Object getClientGuiElement(int id, EntityPlayer entityPlayer, World world, int x, int y, int z){ TileEntityBase tile = null; if(GuiTypes.values()[id].checkTileEntity){ tile = (TileEntityBase)world.getTileEntity(x, y, z); } switch(GuiTypes.values()[id]){ case FEEDER: return new GuiFeeder(entityPlayer.inventory, tile); case GIANT_CHEST: return new GuiGiantChest(entityPlayer.inventory, tile); case CRAFTER: return new GuiCrafter(entityPlayer); case GRINDER: return new GuiGrinder(entityPlayer.inventory, tile); case GRINDER_DOUBLE: return new GuiGrinder.GuiGrinderDouble(entityPlayer.inventory, tile); case FURNACE_DOUBLE: return new GuiFurnaceDouble(entityPlayer.inventory, tile); case INPUTTER: return new GuiInputter(entityPlayer.inventory, tile, x, y, z, world, false); case INPUTTER_ADVANCED: return new GuiInputter(entityPlayer.inventory, tile, x, y, z, world, true); case REPAIRER: return new GuiRepairer(entityPlayer.inventory, tile); case BREAKER: return new GuiBreaker(entityPlayer.inventory, tile); case DROPPER: return new GuiDropper(entityPlayer.inventory, tile); case CANOLA_PRESS: return new GuiCanolaPress(entityPlayer.inventory, tile); case FERMENTING_BARREL: return new GuiFermentingBarrel(entityPlayer.inventory, tile); case COAL_GENERATOR: return new GuiCoalGenerator(entityPlayer.inventory, tile); case OIL_GENERATOR: return new GuiOilGenerator(entityPlayer.inventory, tile); case PHANTOM_PLACER: return new GuiPhantomPlacer(entityPlayer.inventory, tile); case FLUID_COLLECTOR: return new GuiFluidCollector(entityPlayer.inventory, tile); case COFFEE_MACHINE: return new GuiCoffeeMachine(entityPlayer.inventory, tile, x, y, z, world); case DRILL: return new GuiDrill(entityPlayer.inventory); case ENERGIZER: return new GuiEnergizer(entityPlayer, tile); case ENERVATOR: return new GuiEnervator(entityPlayer, tile); case XP_SOLIDIFIER: return new GuiXPSolidifier(entityPlayer.inventory, tile, x, y, z, world); case CLOUD: return new GuiSmileyCloud(tile, x, y, z, world); case BOOK: return new GuiBooklet(null, true, true); case BOOK_STAND: return new GuiBookletStand(tile); case DIRECTIONAL_BREAKER: return new GuiDirectionalBreaker(entityPlayer.inventory, tile); case RANGED_COLLECTOR: return new GuiRangedCollector(entityPlayer.inventory, tile, x, y, z, world); default: return null; } } public enum GuiTypes{ FEEDER, GIANT_CHEST, CRAFTER(false), GRINDER, GRINDER_DOUBLE, FURNACE_DOUBLE, INPUTTER, REPAIRER, INPUTTER_ADVANCED, BREAKER, DROPPER, CANOLA_PRESS, FERMENTING_BARREL, COAL_GENERATOR, OIL_GENERATOR, PHANTOM_PLACER, FLUID_COLLECTOR, COFFEE_MACHINE, DRILL(false), ENERGIZER, ENERVATOR, XP_SOLIDIFIER, CLOUD, BOOK(false), BOOK_STAND, DIRECTIONAL_BREAKER, RANGED_COLLECTOR; public boolean checkTileEntity; GuiTypes(){ this(true); } GuiTypes(boolean checkTileEntity){ this.checkTileEntity = checkTileEntity; } } }