/* * This file ("ContainerDrill.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.inventory; import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotImmovable; import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotItemHandlerUnconditioned; import de.ellpeck.actuallyadditions.mod.items.ItemDrill; import de.ellpeck.actuallyadditions.mod.items.ItemDrillUpgrade; import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerCustom; import de.ellpeck.actuallyadditions.mod.util.StackUtil; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.ClickType; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class ContainerDrill extends Container{ public static final int SLOT_AMOUNT = 5; private final ItemStackHandlerCustom drillInventory = new ItemStackHandlerCustom(SLOT_AMOUNT); private final InventoryPlayer inventory; public ContainerDrill(InventoryPlayer inventory){ this.inventory = inventory; for(int i = 0; i < SLOT_AMOUNT; i++){ this.addSlotToContainer(new SlotItemHandlerUnconditioned(this.drillInventory, i, 44+i*18, 19){ @Override public boolean isItemValid(ItemStack stack){ return stack.getItem() instanceof ItemDrillUpgrade; } }); } for(int i = 0; i < 3; i++){ for(int j = 0; j < 9; j++){ this.addSlotToContainer(new Slot(inventory, j+i*9+9, 8+j*18, 58+i*18)); } } for(int i = 0; i < 9; i++){ if(i == inventory.currentItem){ this.addSlotToContainer(new SlotImmovable(inventory, i, 8+i*18, 116)); } else{ this.addSlotToContainer(new Slot(inventory, i, 8+i*18, 116)); } } ItemStack stack = inventory.getCurrentItem(); if(StackUtil.isValid(stack) && stack.getItem() instanceof ItemDrill){ ItemDrill.loadSlotsFromNBT(this.drillInventory, inventory.getCurrentItem()); } } @Override public ItemStack transferStackInSlot(EntityPlayer player, int slot){ int inventoryStart = 5; int inventoryEnd = inventoryStart+26; int hotbarStart = inventoryEnd+1; int hotbarEnd = hotbarStart+8; Slot theSlot = this.inventorySlots.get(slot); if(theSlot != null && theSlot.getHasStack()){ ItemStack newStack = theSlot.getStack(); ItemStack currentStack = newStack.copy(); //Other Slots in Inventory excluded if(slot >= inventoryStart){ //Shift from Inventory if(newStack.getItem() instanceof ItemDrillUpgrade){ if(!this.mergeItemStack(newStack, 0, 5, false)){ return StackUtil.getNull(); } } // else if(slot >= inventoryStart && slot <= inventoryEnd){ if(!this.mergeItemStack(newStack, hotbarStart, hotbarEnd+1, false)){ return StackUtil.getNull(); } } else if(slot >= inventoryEnd+1 && slot < hotbarEnd+1 && !this.mergeItemStack(newStack, inventoryStart, inventoryEnd+1, false)){ return StackUtil.getNull(); } } else if(!this.mergeItemStack(newStack, inventoryStart, hotbarEnd+1, false)){ return StackUtil.getNull(); } if(!StackUtil.isValid(newStack)){ theSlot.putStack(StackUtil.getNull()); } else{ theSlot.onSlotChanged(); } if(StackUtil.getStackSize(newStack) == StackUtil.getStackSize(currentStack)){ return StackUtil.getNull(); } theSlot.onTake(player, newStack); return currentStack; } return StackUtil.getNull(); } @Override public ItemStack slotClick(int slotId, int dragType, ClickType clickTypeIn, EntityPlayer player){ if(clickTypeIn == ClickType.SWAP && dragType == this.inventory.currentItem){ return null; } else{ return super.slotClick(slotId, dragType, clickTypeIn, player); } } @Override public void onContainerClosed(EntityPlayer player){ ItemStack stack = this.inventory.getCurrentItem(); if(StackUtil.isValid(stack) && stack.getItem() instanceof ItemDrill){ ItemDrill.writeSlotsToNBT(this.drillInventory, this.inventory.getCurrentItem()); } super.onContainerClosed(player); } @Override public boolean canInteractWith(EntityPlayer player){ return true; } }