/* * This file ("BlockWallAA.java") is part of the Actually Additions Mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense/ * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2016 Ellpeck */ package de.ellpeck.actuallyadditions.mod.blocks.base; import net.minecraft.block.Block; import net.minecraft.block.BlockFenceGate; import net.minecraft.block.BlockWall; import net.minecraft.block.material.Material; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import java.util.List; public class BlockWallAA extends BlockBase{ private int meta; public BlockWallAA(String name, Block base){ this(name, base, 0); } public BlockWallAA(String name, Block base, int meta){ super(base.getMaterial(), name); this.meta = meta; this.setHardness(1.5F); this.setResistance(10F); this.setStepSound(base.stepSound); this.setDefaultState(this.blockState.getBaseState().withProperty(BlockWall.UP, false).withProperty(BlockWall.NORTH, false).withProperty(BlockWall.EAST, false).withProperty(BlockWall.SOUTH, false).withProperty(BlockWall.WEST, false)); } @SuppressWarnings("unchecked") @Override @SideOnly(Side.CLIENT) public void getSubBlocks(Item item, CreativeTabs tab, List list){ list.add(new ItemStack(item, 1, 0)); } @Override public int damageDropped(IBlockState state){ return meta; } @Override public boolean isFullCube(){ return false; } @Override public boolean isPassable(IBlockAccess worldIn, BlockPos pos){ return false; } @Override public boolean isOpaqueCube(){ return false; } @Override public void setBlockBoundsBasedOnState(IBlockAccess worldIn, BlockPos pos){ boolean flag = this.canConnectTo(worldIn, pos.north()); boolean flag1 = this.canConnectTo(worldIn, pos.south()); boolean flag2 = this.canConnectTo(worldIn, pos.west()); boolean flag3 = this.canConnectTo(worldIn, pos.east()); float f = 0.25F; float f1 = 0.75F; float f2 = 0.25F; float f3 = 0.75F; float f4 = 1.0F; if(flag){ f2 = 0.0F; } if(flag1){ f3 = 1.0F; } if(flag2){ f = 0.0F; } if(flag3){ f1 = 1.0F; } if(flag && flag1 && !flag2 && !flag3){ f4 = 0.8125F; f = 0.3125F; f1 = 0.6875F; } else if(!flag && !flag1 && flag2 && flag3){ f4 = 0.8125F; f2 = 0.3125F; f3 = 0.6875F; } this.setBlockBounds(f, 0.0F, f2, f1, f4, f3); } @Override public AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state){ this.setBlockBoundsBasedOnState(worldIn, pos); this.maxY = 1.5D; return super.getCollisionBoundingBox(worldIn, pos, state); } public boolean canConnectTo(IBlockAccess worldIn, BlockPos pos){ Block block = worldIn.getBlockState(pos).getBlock(); return block != Blocks.barrier && (!(block != this && !(block instanceof BlockFenceGate)) || ((block.getMaterial().isOpaque() && block.isFullCube()) && block.getMaterial() != Material.gourd)); } @Override @SideOnly(Side.CLIENT) public boolean shouldSideBeRendered(IBlockAccess worldIn, BlockPos pos, EnumFacing side){ return side != EnumFacing.DOWN || super.shouldSideBeRendered(worldIn, pos, side); } @Override public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos){ return state.withProperty(BlockWall.UP, !worldIn.isAirBlock(pos.up())).withProperty(BlockWall.NORTH, this.canConnectTo(worldIn, pos.north())).withProperty(BlockWall.EAST, this.canConnectTo(worldIn, pos.east())).withProperty(BlockWall.SOUTH, this.canConnectTo(worldIn, pos.south())).withProperty(BlockWall.WEST, this.canConnectTo(worldIn, pos.west())); } @Override protected BlockState createBlockState(){ return new BlockState(this, BlockWall.UP, BlockWall.NORTH, BlockWall.EAST, BlockWall.WEST, BlockWall.SOUTH); } @Override public IBlockState getStateFromMeta(int meta){ return this.getDefaultState(); } @Override public int getMetaFromState(IBlockState state){ return 0; } }