/* * This file ("TileEntityAtomicReconstructor.java") is part of the Actually Additions Mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015 Ellpeck */ package ellpeck.actuallyadditions.tile; import cofh.api.energy.EnergyStorage; import cofh.api.energy.IEnergyReceiver; import cpw.mods.fml.common.network.NetworkRegistry; import ellpeck.actuallyadditions.config.values.ConfigIntValues; import ellpeck.actuallyadditions.misc.DamageSources; import ellpeck.actuallyadditions.network.PacketAtomicReconstructor; import ellpeck.actuallyadditions.network.PacketHandler; import ellpeck.actuallyadditions.recipe.ReconstructorRecipeHandler; import ellpeck.actuallyadditions.util.WorldPos; import ellpeck.actuallyadditions.util.WorldUtil; import net.minecraft.block.Block; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.AxisAlignedBB; import net.minecraftforge.common.util.ForgeDirection; import java.util.ArrayList; public class TileEntityAtomicReconstructor extends TileEntityBase implements IEnergyReceiver{ public EnergyStorage storage = new EnergyStorage(300000); private int currentTime; @Override @SuppressWarnings("unchecked") public void updateEntity(){ if(!this.worldObj.isRemote){ int usePerBlock = ConfigIntValues.RECONSTRUCTOR_USE_PER_BLOCK.getValue(); if(!worldObj.isBlockIndirectlyGettingPowered(xCoord, yCoord, zCoord) && this.storage.getEnergyStored() >= usePerBlock){ if(this.currentTime > 0){ this.currentTime--; if(this.currentTime <= 0){ ForgeDirection sideToManipulate = ForgeDirection.getOrientation(worldObj.getBlockMetadata(xCoord, yCoord, zCoord)); //Extract energy for shooting the laser itself too! this.storage.extractEnergy(usePerBlock*2, false); int distance = ConfigIntValues.RECONSTRUCTOR_DISTANCE.getValue(); for(int i = 0; i < distance; i++){ WorldPos coordsBlock = WorldUtil.getCoordsFromSide(sideToManipulate, worldObj, xCoord, yCoord, zCoord, i); this.damagePlayer(coordsBlock.getX(), coordsBlock.getY(), coordsBlock.getZ()); if(coordsBlock != null){ if(!coordsBlock.getBlock().isAir(coordsBlock.getWorld(), coordsBlock.getX(), coordsBlock.getY(), coordsBlock.getZ())){ PacketHandler.theNetwork.sendToAllAround(new PacketAtomicReconstructor(xCoord, yCoord, zCoord, coordsBlock.getX(), coordsBlock.getY(), coordsBlock.getZ()), new NetworkRegistry.TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 64)); int range = ConfigIntValues.RECONSTRCUTOR_RANGE.getValue(); //Converting the Blocks for(int reachX = -range; reachX < range+1; reachX++){ for(int reachZ = -range; reachZ < range+1; reachZ++){ for(int reachY = -range; reachY < range+1; reachY++){ if(this.storage.getEnergyStored() >= usePerBlock){ WorldPos pos = new WorldPos(worldObj, coordsBlock.getX()+reachX, coordsBlock.getY()+reachY, coordsBlock.getZ()+reachZ); ReconstructorRecipeHandler.Recipe recipe = ReconstructorRecipeHandler.getRecipe(new ItemStack(pos.getBlock(), pos.getMetadata())); if(recipe != null){ ItemStack output = recipe.getFirstOutput(); if(output != null){ if(output.getItem() instanceof ItemBlock){ this.worldObj.playAuxSFX(2001, pos.getX(), pos.getY(), pos.getZ(), Block.getIdFromBlock(pos.getBlock())+(pos.getMetadata() << 12)); pos.setBlock(Block.getBlockFromItem(output.getItem()), output.getItemDamage(), 2); } else{ EntityItem item = new EntityItem(worldObj, pos.getX()+0.5, pos.getY()+0.5, pos.getZ()+0.5, output.copy()); worldObj.spawnEntityInWorld(item); } this.storage.extractEnergy(usePerBlock, false); } } } } } } //Converting the Items ArrayList items = (ArrayList)worldObj.getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.getBoundingBox(coordsBlock.getX()-range, coordsBlock.getY()-range, coordsBlock.getZ()-range, coordsBlock.getX()+range, coordsBlock.getY()+range, coordsBlock.getZ()+range)); for(EntityItem item : items){ if(this.storage.getEnergyStored() >= usePerBlock){ ItemStack stack = item.getEntityItem(); if(stack != null){ ReconstructorRecipeHandler.Recipe recipe = ReconstructorRecipeHandler.getRecipe(stack); if(recipe != null){ ItemStack output = recipe.getFirstOutput(); if(output != null){ ItemStack outputCopy = output.copy(); outputCopy.stackSize = stack.stackSize; item.setEntityItemStack(outputCopy); this.storage.extractEnergy(usePerBlock, false); } } } } } break; } if(i >= distance-1){ PacketHandler.theNetwork.sendToAllAround(new PacketAtomicReconstructor(xCoord, yCoord, zCoord, coordsBlock.getX(), coordsBlock.getY(), coordsBlock.getZ()), new NetworkRegistry.TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 64)); } } } } } else{ this.currentTime = ConfigIntValues.RECONSTRUCTOR_COOLDOWN_TIMER.getValue(); } } } } @SuppressWarnings("unchecked") public void damagePlayer(int x, int y, int z){ ArrayList entities = (ArrayList)worldObj.getEntitiesWithinAABB(EntityLivingBase.class, AxisAlignedBB.getBoundingBox(x, y, z, x+1, y+1, z+1)); for(EntityLivingBase entity : entities){ entity.attackEntityFrom(DamageSources.DAMAGE_ATOMIC_RECONSTRUCTOR, 16F); } } @Override public void writeSyncableNBT(NBTTagCompound compound, boolean sync){ super.writeSyncableNBT(compound, sync); compound.setInteger("CurrentTime", this.currentTime); this.storage.writeToNBT(compound); } @Override public void readSyncableNBT(NBTTagCompound compound, boolean sync){ super.readSyncableNBT(compound, sync); this.currentTime = compound.getInteger("CurrentTime"); this.storage.readFromNBT(compound); } @Override public int receiveEnergy(ForgeDirection from, int maxReceive, boolean simulate){ return this.storage.receiveEnergy(maxReceive, simulate); } @Override public int getEnergyStored(ForgeDirection from){ return this.storage.getEnergyStored(); } @Override public int getMaxEnergyStored(ForgeDirection from){ return this.storage.getMaxEnergyStored(); } @Override public boolean canConnectEnergy(ForgeDirection from){ return true; } }