/* * This file ("TileEntityLaserRelay.java") is part of the Actually Additions Mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015 Ellpeck */ package ellpeck.actuallyadditions.tile; import cofh.api.energy.IEnergyReceiver; import ellpeck.actuallyadditions.misc.LaserRelayConnectionHandler; import ellpeck.actuallyadditions.util.WorldPos; import net.minecraft.client.Minecraft; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.network.NetworkManager; import net.minecraft.network.Packet; import net.minecraft.network.play.server.S35PacketUpdateTileEntity; import net.minecraftforge.common.util.ForgeDirection; import org.lwjgl.opengl.GL11; import java.util.ArrayList; public class TileEntityLaserRelay extends TileEntityBase implements IEnergyReceiver{ private GLColor laserColor = GLColor.RED_PURE; @Override public void invalidate(){ super.invalidate(); if(!worldObj.isRemote){ LaserRelayConnectionHandler.getInstance().removeRelayFromNetwork(new WorldPos(this.worldObj, this.xCoord, this.yCoord, this.zCoord)); } } @Override public boolean canUpdate(){ return false; } @Override public Packet getDescriptionPacket(){ NBTTagCompound compound = new NBTTagCompound(); WorldPos thisPos = new WorldPos(this.worldObj, this.xCoord, this.yCoord, this.zCoord); ArrayList connections = LaserRelayConnectionHandler.getInstance().getConnectionsFor(thisPos); if(connections != null){ compound.setInteger("ConnectionAmount", connections.size()); for(int i = 0; i < connections.size(); i++){ connections.get(i).writeToNBT(compound, "Connection"+i); } return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, 3, compound); } return null; } @Override public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt){ NBTTagCompound compound = pkt.func_148857_g(); LaserRelayConnectionHandler.getInstance().removeRelayFromNetwork(new WorldPos(this.worldObj, this.xCoord, this.yCoord, this.zCoord)); int amount = compound.getInteger("ConnectionAmount"); for(int i = 0; i < amount; i++){ LaserRelayConnectionHandler.ConnectionPair pair = LaserRelayConnectionHandler.ConnectionPair.readFromNBT(compound, "Connection"+i); LaserRelayConnectionHandler.getInstance().addConnection(pair.firstRelay, pair.secondRelay); } } @Override public int receiveEnergy(ForgeDirection from, int maxReceive, boolean simulate){ return this.transmitEnergy(maxReceive, simulate); } @Override public int getEnergyStored(ForgeDirection from){ return 0; } @Override public int getMaxEnergyStored(ForgeDirection from){ return 0; } public int transmitEnergy(int maxTransmit, boolean simulate){ int transmitted = 0; if(maxTransmit > 0){ ArrayList network = LaserRelayConnectionHandler.getInstance().getNetworkFor(new WorldPos(this.worldObj, this.xCoord, this.yCoord, this.zCoord)); if(network != null){ transmitted = LaserRelayConnectionHandler.getInstance().transferEnergyToReceiverInNeed(network, maxTransmit, simulate); } } return transmitted; } @Override public boolean canConnectEnergy(ForgeDirection from){ return true; } public void drawLine(WorldPos firstPos, WorldPos secondPos){ double x = firstPos.getX() - secondPos.getX(); double y = firstPos.getY() - secondPos.getY() + 1; double z = -(firstPos.getZ() - secondPos.getZ()); double relativePlayerBlockLocation = Minecraft.getMinecraft().thePlayer.posY - firstPos.getY(); float f; if(relativePlayerBlockLocation < 10) f=5; else if(relativePlayerBlockLocation < 20 && relativePlayerBlockLocation > 10) f = 4; else if(relativePlayerBlockLocation < 30 && relativePlayerBlockLocation > 20) f = 3; else if(relativePlayerBlockLocation < 40 && relativePlayerBlockLocation > 30) f = 2; else if(relativePlayerBlockLocation < 50 && relativePlayerBlockLocation > 40) f = 1; else f=1; GL11.glPushMatrix(); GL11.glLineWidth(f); GL11.glBegin(GL11.GL_LINE_STRIP); { GL11.glColor3f(this.laserColor.getRed(), this.laserColor.getGreen(), this.laserColor.getBlue()); GL11.glVertex3d(x, y, z); GL11.glVertex3d(0, 1, 0); } GL11.glEnd(); GL11.glLineWidth(1); GL11.glPopMatrix(); } public void changeLineColor(GLColor color){this.laserColor = color;} //Colors for the Laser: public enum GLColor{ RED_PURE(1.0F, 0, 0), GREEN_PURE(0, 1.0F, 0), BLUE_PURE(0, 0, 1.0F), DARK_YELLOW(1, 1, 0); private float red, green, blue; GLColor(float red, float green, float blue){ this.red = red; this.green = green; this.blue = blue; } public float getRed() { return red; } public float getGreen() { return green; } public float getBlue() { return blue; } } }