/* * This file ("VillageComponentCustomCropField.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.gen.village.component; import de.ellpeck.actuallyadditions.mod.blocks.InitBlocks; import net.minecraft.block.Block; import net.minecraft.block.BlockCrops; import net.minecraft.block.state.IBlockState; import net.minecraft.init.Blocks; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.MathHelper; import net.minecraft.world.World; import net.minecraft.world.gen.structure.StructureBoundingBox; import net.minecraft.world.gen.structure.StructureComponent; import net.minecraft.world.gen.structure.StructureVillagePieces; import java.util.List; import java.util.Random; public class VillageComponentCustomCropField extends StructureVillagePieces.House1{ private static final int X_SIZE = 13; private static final int Y_SIZE = 4; private static final int Z_SIZE = 9; private int averageGroundLevel = -1; public VillageComponentCustomCropField(){ } public VillageComponentCustomCropField(StructureBoundingBox boundingBox, EnumFacing par5){ this.setCoordBaseMode(par5); this.boundingBox = boundingBox; } public static VillageComponentCustomCropField buildComponent(List pieces, int p1, int p2, int p3, EnumFacing p4){ StructureBoundingBox boundingBox = StructureBoundingBox.getComponentToAddBoundingBox(p1, p2, p3, 0, 0, 0, X_SIZE, Y_SIZE, Z_SIZE, p4); return canVillageGoDeeper(boundingBox) && StructureComponent.findIntersecting(pieces, boundingBox) == null ? new VillageComponentCustomCropField(boundingBox, p4) : null; } @Override public boolean addComponentParts(World world, Random rand, StructureBoundingBox sbb){ if(this.averageGroundLevel < 0){ this.averageGroundLevel = this.getAverageGroundLevel(world, sbb); if(this.averageGroundLevel < 0){ return true; } this.boundingBox.offset(0, this.averageGroundLevel-this.boundingBox.maxY+Y_SIZE-1, 0); } this.fillWithBlocks(world, sbb, 0, 0, 0, X_SIZE-1, Y_SIZE-1, Z_SIZE-1, Blocks.AIR); this.spawnActualHouse(world, rand, sbb); for(int i = 0; i < X_SIZE; i++){ for(int j = 0; j < Z_SIZE; j++){ this.clearCurrentPositionBlocksUpwards(world, i, Y_SIZE, j, sbb); this.replaceAirAndLiquidDownwards(world, Blocks.DIRT.getDefaultState(), i, -1, j, sbb); } } return true; } public void fillWithBlocks(World world, StructureBoundingBox sbb, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, Block block){ this.fillWithBlocks(world, sbb, minX, minY, minZ, maxX, maxY, maxZ, block.getDefaultState(), block.getDefaultState(), false); } public void spawnActualHouse(World world, Random rand, StructureBoundingBox sbb){ this.fillWithBlocks(world, sbb, 1, 0, 1, 2, 0, 7, Blocks.FARMLAND); this.fillWithBlocks(world, sbb, 4, 0, 1, 5, 0, 7, Blocks.FARMLAND); this.fillWithBlocks(world, sbb, 7, 0, 1, 8, 0, 7, Blocks.FARMLAND); this.fillWithBlocks(world, sbb, 10, 0, 1, 11, 0, 7, Blocks.FARMLAND); this.fillWithBlocks(world, sbb, 0, 0, 0, 0, 0, 8, Blocks.LOG); this.fillWithBlocks(world, sbb, 6, 0, 0, 6, 0, 8, Blocks.LOG); this.fillWithBlocks(world, sbb, 12, 0, 0, 12, 0, 8, Blocks.LOG); this.fillWithBlocks(world, sbb, 1, 0, 0, 11, 0, 0, Blocks.LOG); this.fillWithBlocks(world, sbb, 1, 0, 8, 11, 0, 8, Blocks.LOG); this.fillWithBlocks(world, sbb, 3, 0, 1, 3, 0, 7, Blocks.WATER); this.fillWithBlocks(world, sbb, 9, 0, 1, 9, 0, 7, Blocks.WATER); for(int i = 1; i <= 7; ++i){ this.setBlockState(world, this.getRandomCropType(rand), 1, 1, i, sbb); this.setBlockState(world, this.getRandomCropType(rand), 2, 1, i, sbb); this.setBlockState(world, this.getRandomCropType(rand), 4, 1, i, sbb); this.setBlockState(world, this.getRandomCropType(rand), 5, 1, i, sbb); this.setBlockState(world, this.getRandomCropType(rand), 7, 1, i, sbb); this.setBlockState(world, this.getRandomCropType(rand), 8, 1, i, sbb); this.setBlockState(world, this.getRandomCropType(rand), 10, 1, i, sbb); this.setBlockState(world, this.getRandomCropType(rand), 11, 1, i, sbb); } } private IBlockState getRandomCropType(Random rand){ int randomMeta = MathHelper.getInt(rand, 1, 7); switch(rand.nextInt(4)){ case 0: return InitBlocks.blockFlax.getDefaultState().withProperty(BlockCrops.AGE, randomMeta); case 1: return InitBlocks.blockCoffee.getDefaultState().withProperty(BlockCrops.AGE, randomMeta); case 2: return InitBlocks.blockRice.getDefaultState().withProperty(BlockCrops.AGE, randomMeta); default: return InitBlocks.blockCanola.getDefaultState().withProperty(BlockCrops.AGE, randomMeta); } } }