/* * This file ("ItemWingsOfTheBats.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.items; import de.ellpeck.actuallyadditions.mod.config.values.ConfigBoolValues; import de.ellpeck.actuallyadditions.mod.data.PlayerData; import de.ellpeck.actuallyadditions.mod.items.base.ItemBase; import de.ellpeck.actuallyadditions.mod.network.PacketHandlerHelper; import de.ellpeck.actuallyadditions.mod.util.StackUtil; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.ambient.Bat; import net.minecraft.world.entity.item.ItemEntity; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.SwordItem; import net.minecraft.world.level.block.state.BlockState; import net.neoforged.bus.api.SubscribeEvent; import net.neoforged.neoforge.event.entity.living.LivingDropsEvent; import net.neoforged.neoforge.event.entity.living.LivingEvent; public class ItemWingsOfTheBats extends ItemBase { public static final String THE_BAT_BAT = "the bat bat"; public static final int MAX_FLY_TIME = 800; public ItemWingsOfTheBats() { super(ActuallyItems.defaultProps().stacksTo(1)); // TODO: Lets move this somewhere global. Don't like event logic in a single place. //MinecraftForge.EVENT_BUS.register(this); } /** * Checks if the Player has Wings in its Inventory * * @param player The Player * * @return The Wings */ public static ItemStack getWingItem(Player player) { for (int i = 0; i < player.getInventory().getContainerSize(); i++) { if (StackUtil.isValid(player.getInventory().getItem(i)) && player.getInventory().getItem(i).getItem() instanceof ItemWingsOfTheBats) { return player.getInventory().getItem(i); } } return ItemStack.EMPTY; } @Override public boolean isBarVisible(ItemStack stack) { return true; } @Override public int getBarWidth(ItemStack stack) { /* PlayerEntity player = ClientProxy.getCurrentPlayer(); if (player != null) { // PlayerData.PlayerSave data = PlayerData.getDataFromPlayer(player); double diff = MAX_FLY_TIME - 1;//data.batWingsFlyTime; // TODO: fix me return 1 - diff / MAX_FLY_TIME; }*/ //TODO return super.getBarWidth(stack); } @Override public int getBarColor(ItemStack stack) { /* PlayerEntity player = ClientProxy.getCurrentPlayer(); if (player != null) { // PlayerData.PlayerSave data = PlayerData.getDataFromPlayer(player); int curr = 1;//data.batWingsFlyTime; // TODO: fix me return MathHelper.hsvToRgb(Math.max(0.0F, 1 - (float) curr / MAX_FLY_TIME) / 3.0F, 1.0F, 1.0F); }*/ return super.getBarColor(stack); } @SubscribeEvent public void onEntityDropEvent(LivingDropsEvent event) { Entity source = event.getSource().getEntity(); if (event.getEntity().level() != null && !event.getEntity().level().isClientSide && source instanceof Player) { //Drop Wings from Bats if (ConfigBoolValues.DO_BAT_DROPS.isEnabled() && event.getEntity() instanceof Bat) { //TODO: Change to CommonConfig int looting = event.getLootingLevel(); Iterable equip = source.getHandSlots(); for (ItemStack stack : equip) { // Todo: [port] this might not work anymore due to the way things are checked if (StackUtil.isValid(stack) && ItemWingsOfTheBats.THE_BAT_BAT.equalsIgnoreCase(stack.getHoverName().getString()) && stack.getItem() instanceof SwordItem) { looting += 3; break; } } if (event.getEntity().level().random.nextInt(15) <= looting * 2) { LivingEntity entityLiving = event.getEntity(); event.getDrops().add(new ItemEntity(event.getEntity().level(), entityLiving.getX(), entityLiving.getY(), entityLiving.getZ(), new ItemStack(ActuallyItems.BATS_WING.get(), event.getEntity().level().random.nextInt(2 + looting) + 1))); } } } } @SubscribeEvent public void livingUpdateEvent(LivingEvent.LivingTickEvent event) { if (event.getEntity() instanceof Player player) { if (false &&!player.isCreative() && !player.isSpectator()) { //TODO disabled for now. PlayerData.PlayerSave data = PlayerData.getDataFromPlayer(player); if (!player.level().isClientSide) { boolean tryDeduct = false; boolean shouldSend = false; boolean wingsEquipped = StackUtil.isValid(ItemWingsOfTheBats.getWingItem(player)); if (!data.hasBatWings) { if (data.batWingsFlyTime <= 0) { if (wingsEquipped) { data.hasBatWings = true; shouldSend = true; } } else { tryDeduct = true; } } else { if (wingsEquipped && data.batWingsFlyTime < MAX_FLY_TIME) { player.getAbilities().mayfly = true; if (player.getAbilities().flying) { data.batWingsFlyTime++; if (player.level().getLevelData().getGameTime() % 10 == 0) { shouldSend = true; } } tryDeduct = true; } else { data.hasBatWings = false; data.shouldDisableBatWings = true; shouldSend = true; player.getAbilities().mayfly = false; player.getAbilities().flying = false; player.getAbilities().invulnerable = false; } } if (tryDeduct && data.batWingsFlyTime > 0) { int deductTime = 0; if (!player.getAbilities().flying) { deductTime = 2; } else { BlockPos pos = BlockPos.containing(player.getX(), player.getY() + player.getBbHeight(), player.getZ()); BlockState state = player.level().getBlockState(pos); if (state.isFaceSturdy(player.level(), pos, Direction.DOWN)) { deductTime = 10; } } if (deductTime > 0) { data.batWingsFlyTime = Math.max(0, data.batWingsFlyTime - deductTime); if (player.level().getLevelData().getGameTime() % 10 == 0) { shouldSend = true; } } } if (shouldSend) { PacketHandlerHelper.syncPlayerData(player, false); data.shouldDisableBatWings = false; //was set only temporarily to send it } } else { if (data.hasBatWings) { player.getAbilities().mayfly = true; } else if (data.shouldDisableBatWings) { //so that other modded flying won't be disabled data.shouldDisableBatWings = false; player.getAbilities().mayfly = false; player.getAbilities().flying = false; player.getAbilities().invulnerable = false; } } } } } }