/* * This file ("TileEntityPlayerInterface.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2016 Ellpeck */ package de.ellpeck.actuallyadditions.mod.tile; import cofh.api.energy.EnergyStorage; import cofh.api.energy.IEnergyContainerItem; import cofh.api.energy.IEnergyReceiver; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.EnumFacing; import java.util.UUID; public class TileEntityPlayerInterface extends TileEntityInventoryBase implements IEnergyReceiver, IEnergyDisplay{ public static final int DEFAULT_RANGE = 32; private final EnergyStorage storage = new EnergyStorage(30000); public UUID connectedPlayer; public String playerName; private int oldEnergy; private int range; public TileEntityPlayerInterface(){ super(0, "playerInterface"); } private EntityPlayer getPlayer(){ if(this.connectedPlayer != null){ EntityPlayer player = this.worldObj.getPlayerEntityByUUID(this.connectedPlayer); if(player != null){ if(player.getDistance(this.pos.getX(), this.pos.getY(), this.pos.getZ()) <= this.range){ return player; } } } return null; } @Override public void updateEntity(){ super.updateEntity(); if(!this.worldObj.isRemote){ boolean changed = false; this.range = TileEntityPhantomface.upgradeRange(DEFAULT_RANGE, this.worldObj, this.pos); EntityPlayer player = this.getPlayer(); if(player != null){ for(int i = 0; i < player.inventory.getSizeInventory(); i++){ if(this.storage.getEnergyStored() > 0){ ItemStack slot = player.inventory.getStackInSlot(i); if(slot != null && slot.getItem() instanceof IEnergyContainerItem){ int received = ((IEnergyContainerItem)slot.getItem()).receiveEnergy(slot, this.storage.getEnergyStored(), false); this.storage.extractEnergy(received, false); changed = true; } } else{ break; } } } if(changed){ this.markDirty(); this.sendUpdate(); } if(this.storage.getEnergyStored() != this.oldEnergy && this.sendUpdateWithInterval()){ this.oldEnergy = this.storage.getEnergyStored(); } } } @Override public void writeSyncableNBT(NBTTagCompound compound, NBTType type){ this.storage.writeToNBT(compound); if(this.connectedPlayer != null && type != NBTType.SAVE_BLOCK){ compound.setUniqueId("Player", this.connectedPlayer); compound.setString("PlayerName", this.playerName); } } @Override public void readSyncableNBT(NBTTagCompound compound, NBTType type){ this.storage.readFromNBT(compound); if(compound.hasKey("PlayerLeast") && type != NBTType.SAVE_BLOCK){ this.connectedPlayer = compound.getUniqueId("Player"); this.playerName = compound.getString("PlayerName"); } } @Override public int receiveEnergy(EnumFacing from, int maxReceive, boolean simulate){ return this.storage.receiveEnergy(maxReceive, simulate); } @Override public int getEnergyStored(EnumFacing from){ return this.storage.getEnergyStored(); } @Override public int getMaxEnergyStored(EnumFacing from){ return this.storage.getMaxEnergyStored(); } @Override public boolean canConnectEnergy(EnumFacing from){ return true; } @Override public int[] getSlotsForFace(EnumFacing side){ if(this.getPlayer() != null){ int[] theInt = new int[this.getSizeInventory()]; for(int i = 0; i < theInt.length; i++){ theInt[i] = i; } return theInt; } return new int[0]; } @Override public int getInventoryStackLimit(){ EntityPlayer player = this.getPlayer(); return player != null ? player.inventory.getInventoryStackLimit() : 0; } @Override public void clear(){ EntityPlayer player = this.getPlayer(); if(player != null){ player.inventory.clear(); } } @Override public void setInventorySlotContents(int i, ItemStack stack){ EntityPlayer player = this.getPlayer(); if(player != null){ player.inventory.setInventorySlotContents(i, stack); } } @Override public int getSizeInventory(){ EntityPlayer player = this.getPlayer(); if(player != null){ return player.inventory.getSizeInventory(); } else{ return 0; } } @Override public ItemStack getStackInSlot(int i){ EntityPlayer player = this.getPlayer(); if(player != null){ return player.inventory.getStackInSlot(i); } else{ return null; } } @Override public ItemStack decrStackSize(int i, int j){ EntityPlayer player = this.getPlayer(); if(player != null){ ItemStack stack = player.inventory.decrStackSize(i, j); if(stack != null){ return stack; } } return null; } @Override public ItemStack removeStackFromSlot(int index){ EntityPlayer player = this.getPlayer(); if(player != null){ ItemStack stack = player.inventory.removeStackFromSlot(index); if(stack != null){ return stack; } } return null; } @Override public boolean isItemValidForSlot(int i, ItemStack stack){ EntityPlayer player = this.getPlayer(); return player != null && player.inventory.isItemValidForSlot(i, stack); } @Override public boolean canInsertItem(int slot, ItemStack stack, EnumFacing side){ return this.isItemValidForSlot(slot, stack); } @Override public boolean canExtractItem(int slot, ItemStack stack, EnumFacing side){ return true; } @Override public int getEnergy(){ return this.storage.getEnergyStored(); } @Override public int getMaxEnergy(){ return this.storage.getMaxEnergyStored(); } @Override public boolean needsHoldShift(){ return false; } }