package ellpeck.actuallyadditions.inventory; import ellpeck.actuallyadditions.tile.TileEntityBase; import ellpeck.actuallyadditions.tile.TileEntityDropper; import invtweaks.api.container.InventoryContainer; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; @InventoryContainer public class ContainerDropper extends Container{ private TileEntityDropper dropper; public ContainerDropper(InventoryPlayer inventory, TileEntityBase tile){ this.dropper = (TileEntityDropper)tile; for (int i = 0; i < 3; i++){ for (int j = 0; j < 3; j++){ this.addSlotToContainer(new Slot(this.dropper, j+i*3, 62+j*18, 21+i*18)); } } for (int i = 0; i < 3; i++){ for (int j = 0; j < 9; j++){ this.addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 97 + i * 18)); } } for (int i = 0; i < 9; i++){ this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 155)); } } @Override public boolean canInteractWith(EntityPlayer player){ return this.dropper.isUseableByPlayer(player); } @Override public ItemStack transferStackInSlot(EntityPlayer player, int slot){ final int inventoryStart = 9; final int inventoryEnd = inventoryStart+26; final int hotbarStart = inventoryEnd+1; final int hotbarEnd = hotbarStart+8; Slot theSlot = (Slot)this.inventorySlots.get(slot); if (theSlot != null && theSlot.getHasStack()){ ItemStack newStack = theSlot.getStack(); ItemStack currentStack = newStack.copy(); //Other Slots in Inventory excluded if(slot >= inventoryStart){ //Shift from Inventory if(!this.mergeItemStack(newStack, 0, 10, false)){ // if(slot >= inventoryStart && slot <= inventoryEnd){ if(!this.mergeItemStack(newStack, hotbarStart, hotbarEnd+1, false)) return null; } else if(slot >= inventoryEnd+1 && slot < hotbarEnd+1 && !this.mergeItemStack(newStack, inventoryStart, inventoryEnd+1, false)) return null; } } else if(!this.mergeItemStack(newStack, inventoryStart, hotbarEnd+1, false)) return null; if (newStack.stackSize == 0) theSlot.putStack(null); else theSlot.onSlotChanged(); if (newStack.stackSize == currentStack.stackSize) return null; theSlot.onPickupFromSlot(player, newStack); return currentStack; } return null; } }