/* * This file ("BlockCanolaPress.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.blocks; import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase; import de.ellpeck.actuallyadditions.mod.tile.TileEntityCanolaPress; import net.minecraft.block.BlockState; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.ServerPlayerEntity; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ActionResultType; import net.minecraft.util.Hand; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.util.math.shapes.ISelectionContext; import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.world.IBlockReader; import net.minecraft.world.World; import net.minecraftforge.fluids.FluidUtil; import net.minecraftforge.fml.network.NetworkHooks; import javax.annotation.Nullable; public class BlockCanolaPress extends BlockContainerBase { public BlockCanolaPress() { super(ActuallyBlocks.defaultPickProps(0)); } // @Override // public boolean isFullCube(BlockState state) { // return false; // } @Nullable @Override public TileEntity createTileEntity(BlockState state, IBlockReader world) { return new TileEntityCanolaPress(); } @Override public boolean hasTileEntity(BlockState state) { return true; } @Override public ActionResultType use(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockRayTraceResult hit) { TileEntityCanolaPress tile = (TileEntityCanolaPress) world.getBlockEntity(pos); if (tile == null) return ActionResultType.PASS; //TODO this logic all needs to be rechecked... if (world.isClientSide) return ActionResultType.SUCCESS; if (!player.isShiftKeyDown()) { if (!FluidUtil.interactWithFluidHandler(player, hand, tile.tank)) NetworkHooks.openGui((ServerPlayerEntity) player, tile, pos); return ActionResultType.SUCCESS; } return ActionResultType.PASS; } @Override public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) { return Shapes.CANOLA_PRESS_SHAPE; } }