/* * This file ("TreasureChestHandler.java") is part of the Actually Additions Mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense/ * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2016 Ellpeck */ package de.ellpeck.actuallyadditions.mod.recipe; import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI; import de.ellpeck.actuallyadditions.mod.items.InitItems; import de.ellpeck.actuallyadditions.mod.items.metalists.TheJams; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; public class TreasureChestHandler{ public static void init(){ ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.diamond), 5, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.iron_ingot), 30, 1, 5); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.gold_nugget), 60, 1, 8); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.gold_ingot), 35, 1, 3); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.ender_pearl), 10, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.emerald), 3, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.experience_bottle), 5, 3, 6); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemSolidifiedExperience), 15, 3, 6); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.record_11), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.record_13), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.record_blocks), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.record_cat), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.record_chirp), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.record_far), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.record_mall), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.record_mellohi), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.record_stal), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.record_strad), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.record_ward), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.record_wait), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.saddle), 5, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.name_tag), 20, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.CU_BA_RA.ordinal()), 10, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.GRA_KI_BA.ordinal()), 10, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.PL_AP_LE.ordinal()), 10, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.CH_AP_CI.ordinal()), 10, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.HO_ME_KI.ordinal()), 10, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.PI_CO.ordinal()), 10, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.fish), 80, 1, 3); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.fish, 1, 1), 60, 1, 3); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.fish, 1, 2), 10, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.fish, 1, 3), 40, 1, 2); } }