/* * This file ("BlockContainerBase.java") is part of the Actually Additions Mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015 Ellpeck */ package ellpeck.actuallyadditions.blocks; import ellpeck.actuallyadditions.tile.TileEntityInventoryBase; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.entity.item.EntityItem; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import java.util.Random; public abstract class BlockContainerBase extends BlockContainer{ public BlockContainerBase(Material mat){ super(mat); } public void dropInventory(World world, int x, int y, int z){ if(!world.isRemote){ TileEntity aTile = world.getTileEntity(x, y, z); if(aTile instanceof TileEntityInventoryBase){ TileEntityInventoryBase tile = (TileEntityInventoryBase)aTile; if(tile.getSizeInventory() > 0){ for(int i = 0; i < tile.getSizeInventory(); i++){ this.dropSlotFromInventory(i, tile, world, x, y, z); } } } } } public void dropSlotFromInventory(int i, TileEntityInventoryBase tile, World world, int x, int y, int z){ Random rand = new Random(); ItemStack stack = tile.getStackInSlot(i); if(stack != null && stack.stackSize > 0){ float dX = rand.nextFloat()*0.8F+0.1F; float dY = rand.nextFloat()*0.8F+0.1F; float dZ = rand.nextFloat()*0.8F+0.1F; EntityItem entityItem = new EntityItem(world, x+dX, y+dY, z+dZ, stack.copy()); if(stack.hasTagCompound()){ entityItem.getEntityItem().setTagCompound((NBTTagCompound)stack.getTagCompound().copy()); } float factor = 0.05F; entityItem.motionX = rand.nextGaussian()*factor; entityItem.motionY = rand.nextGaussian()*factor+0.2F; entityItem.motionZ = rand.nextGaussian()*factor; world.spawnEntityInWorld(entityItem); } tile.setInventorySlotContents(i, null); } @Override public boolean hasComparatorInputOverride(){ return true; } @Override public int getComparatorInputOverride(World world, int x, int y, int z, int meta){ TileEntity tile = world.getTileEntity(x, y, z); if(tile instanceof IInventory) return Container.calcRedstoneFromInventory((IInventory)tile); return 0; } }