package de.ellpeck.actuallyadditions.common.util; import io.netty.util.concurrent.Future; import io.netty.util.concurrent.GenericFutureListener; import net.minecraft.network.IPacket; import net.minecraft.network.NetworkManager; import net.minecraft.network.PacketDirection; import net.minecraft.network.play.ServerPlayNetHandler; import net.minecraft.network.play.client.*; import net.minecraft.network.play.server.SPlayerPositionLookPacket; import net.minecraft.util.text.ITextComponent; import net.minecraftforge.common.util.FakePlayer; import javax.annotation.Nullable; import java.util.Set; public class NetHandlerSpaghettiServer extends ServerPlayNetHandler { public NetHandlerSpaghettiServer(FakePlayer player) { super(null, new NetworkManager(PacketDirection.CLIENTBOUND), player); } @Override public void tick() { } @Override public void captureCurrentPosition() { } @Override public void disconnect(ITextComponent textComponent) { } @Override public void processInput(CInputPacket packetIn) { } @Override public void processVehicleMove(CMoveVehiclePacket packetIn) { } @Override public void processConfirmTeleport(CConfirmTeleportPacket packetIn) { } @Override public void handleRecipeBookUpdate(CRecipeInfoPacket packetIn) { } @Override public void handleSeenAdvancements(CSeenAdvancementsPacket packetIn) { } @Override public void processTabComplete(CTabCompletePacket packetIn) { } @Override public void processUpdateCommandBlock(CUpdateCommandBlockPacket packetIn) { } @Override public void processUpdateCommandMinecart(CUpdateMinecartCommandBlockPacket packetIn) { } @Override public void processPickItem(CPickItemPacket packetIn) { } @Override public void processRenameItem(CRenameItemPacket packetIn) { } @Override public void processUpdateBeacon(CUpdateBeaconPacket packetIn) { } @Override public void processUpdateStructureBlock(CUpdateStructureBlockPacket packetIn) { } @Override public void func_217262_a(CUpdateJigsawBlockPacket p_217262_1_) { } @Override public void processSelectTrade(CSelectTradePacket packetIn) { } @Override public void processEditBook(CEditBookPacket packetIn) { } @Override public void processNBTQueryEntity(CQueryEntityNBTPacket packetIn) { } @Override public void processNBTQueryBlockEntity(CQueryTileEntityNBTPacket packetIn) { } @Override public void processPlayer(CPlayerPacket packetIn) { } @Override public void setPlayerLocation(double x, double y, double z, float yaw, float pitch) { } @Override public void setPlayerLocation(double x, double y, double z, float yaw, float pitch, Set relativeSet) { } @Override public void processPlayerDigging(CPlayerDiggingPacket packetIn) { } @Override public void processTryUseItemOnBlock(CPlayerTryUseItemOnBlockPacket packetIn) { } @Override public void processTryUseItem(CPlayerTryUseItemPacket packetIn) { } @Override public void handleSpectate(CSpectatePacket packetIn) { } @Override public void handleResourcePackStatus(CResourcePackStatusPacket packetIn) { } @Override public void processSteerBoat(CSteerBoatPacket packetIn) { } @Override public void onDisconnect(ITextComponent reason) { } @Override public void sendPacket(IPacket packetIn) { } @Override public void sendPacket(IPacket packetIn, @Nullable GenericFutureListener> futureListeners) { } @Override public void processHeldItemChange(CHeldItemChangePacket packetIn) { } @Override public void processChatMessage(CChatMessagePacket packetIn) { } @Override public void handleAnimation(CAnimateHandPacket packetIn) { } @Override public void processEntityAction(CEntityActionPacket packetIn) { } @Override public void processUseEntity(CUseEntityPacket packetIn) { } @Override public void processClientStatus(CClientStatusPacket packetIn) { } @Override public void processCloseWindow(CCloseWindowPacket packetIn) { } @Override public void processClickWindow(CClickWindowPacket packetIn) { } @Override public void processPlaceRecipe(CPlaceRecipePacket packetIn) { } @Override public void processEnchantItem(CEnchantItemPacket packetIn) { } @Override public void processCreativeInventoryAction(CCreativeInventoryActionPacket packetIn) { } @Override public void processConfirmTransaction(CConfirmTransactionPacket packetIn) { } @Override public void processUpdateSign(CUpdateSignPacket packetIn) { } @Override public void processKeepAlive(CKeepAlivePacket packetIn) { } @Override public void processPlayerAbilities(CPlayerAbilitiesPacket packetIn) { } @Override public void processClientSettings(CClientSettingsPacket packetIn) { } @Override public void processCustomPayload(CCustomPayloadPacket packetIn) { } @Override public void func_217263_a(CSetDifficultyPacket p_217263_1_) { } @Override public void func_217261_a(CLockDifficultyPacket p_217261_1_) { } }