package de.ellpeck.actuallyadditions.common.inventory; import de.ellpeck.actuallyadditions.common.inventory.slot.SlotItemHandlerUnconditioned; import de.ellpeck.actuallyadditions.common.inventory.slot.SlotOutput; import de.ellpeck.actuallyadditions.common.recipe.CrusherRecipeRegistry; import de.ellpeck.actuallyadditions.common.tile.TileEntityBase; import de.ellpeck.actuallyadditions.common.tile.TileEntityGrinder; import de.ellpeck.actuallyadditions.common.util.StackUtil; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class ContainerGrinder extends Container { public final TileEntityGrinder tileGrinder; private final boolean isDouble; public ContainerGrinder(InventoryPlayer inventory, TileEntityBase tile, boolean isDouble) { this.tileGrinder = (TileEntityGrinder) tile; this.isDouble = isDouble; this.addSlotToContainer(new SlotItemHandlerUnconditioned(this.tileGrinder.inv, TileEntityGrinder.SLOT_INPUT_1, this.isDouble ? 51 : 80, 21)); this.addSlotToContainer(new SlotOutput(this.tileGrinder.inv, TileEntityGrinder.SLOT_OUTPUT_1_1, this.isDouble ? 37 : 66, 69)); this.addSlotToContainer(new SlotOutput(this.tileGrinder.inv, TileEntityGrinder.SLOT_OUTPUT_1_2, this.isDouble ? 64 : 92, 69)); if (this.isDouble) { this.addSlotToContainer(new SlotItemHandlerUnconditioned(this.tileGrinder.inv, TileEntityGrinder.SLOT_INPUT_2, 109, 21)); this.addSlotToContainer(new SlotOutput(this.tileGrinder.inv, TileEntityGrinder.SLOT_OUTPUT_2_1, 96, 69)); this.addSlotToContainer(new SlotOutput(this.tileGrinder.inv, TileEntityGrinder.SLOT_OUTPUT_2_2, 121, 69)); } for (int i = 0; i < 3; i++) { for (int j = 0; j < 9; j++) { this.addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 97 + i * 18)); } } for (int i = 0; i < 9; i++) { this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 155)); } } @Override public ItemStack transferStackInSlot(EntityPlayer player, int slot) { int inventoryStart = this.isDouble ? 6 : 3; int inventoryEnd = inventoryStart + 26; int hotbarStart = inventoryEnd + 1; int hotbarEnd = hotbarStart + 8; Slot theSlot = this.inventorySlots.get(slot); if (theSlot != null && theSlot.getHasStack()) { ItemStack newStack = theSlot.getStack(); ItemStack currentStack = newStack.copy(); //Slots in Inventory to shift from if (slot == TileEntityGrinder.SLOT_OUTPUT_1_1 || slot == TileEntityGrinder.SLOT_OUTPUT_1_2 || this.isDouble && (slot == TileEntityGrinder.SLOT_OUTPUT_2_1 || slot == TileEntityGrinder.SLOT_OUTPUT_2_2)) { if (!this.mergeItemStack(newStack, inventoryStart, hotbarEnd + 1, true)) { return StackUtil.getEmpty(); } theSlot.onSlotChange(newStack, currentStack); } //Other Slots in Inventory excluded else if (slot >= inventoryStart) { //Shift from Inventory if (CrusherRecipeRegistry.getRecipeFromInput(newStack) != null) { if (!this.mergeItemStack(newStack, TileEntityGrinder.SLOT_INPUT_1, TileEntityGrinder.SLOT_INPUT_1 + 1, false)) { if (this.isDouble) { if (!this.mergeItemStack(newStack, TileEntityGrinder.SLOT_INPUT_2, TileEntityGrinder.SLOT_INPUT_2 + 1, false)) { return StackUtil.getEmpty(); } } else { return StackUtil.getEmpty(); } } } // else if (slot >= inventoryStart && slot <= inventoryEnd) { if (!this.mergeItemStack(newStack, hotbarStart, hotbarEnd + 1, false)) { return StackUtil.getEmpty(); } } else if (slot >= inventoryEnd + 1 && slot < hotbarEnd + 1 && !this.mergeItemStack(newStack, inventoryStart, inventoryEnd + 1, false)) { return StackUtil.getEmpty(); } } else if (!this.mergeItemStack(newStack, inventoryStart, hotbarEnd + 1, false)) { return StackUtil.getEmpty(); } if (!StackUtil.isValid(newStack)) { theSlot.putStack(StackUtil.getEmpty()); } else { theSlot.onSlotChanged(); } if (newStack.getCount() == currentStack.getCount()) { return StackUtil.getEmpty(); } theSlot.onTake(player, newStack); return currentStack; } return StackUtil.getEmpty(); } @Override public boolean canInteractWith(EntityPlayer player) { return this.tileGrinder.canPlayerUse(player); } }