package de.ellpeck.actuallyadditions.common.inventory.gui; import de.ellpeck.actuallyadditions.common.inventory.ContainerBioReactor; import de.ellpeck.actuallyadditions.common.tile.TileEntityBase; import de.ellpeck.actuallyadditions.common.tile.TileEntityBioReactor; import de.ellpeck.actuallyadditions.common.util.AssetUtil; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.resources.I18n; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.util.ResourceLocation; public class GuiBioReactor extends GuiWtfMojang { private static final ResourceLocation RES_LOC = AssetUtil.getGuiLocation("gui_bio_reactor"); private final TileEntityBioReactor tile; private EnergyDisplay energy; public GuiBioReactor(InventoryPlayer inventory, TileEntityBase tile) { super(new ContainerBioReactor(inventory, tile)); this.tile = (TileEntityBioReactor) tile; this.xSize = 176; this.ySize = 93 + 86; } @Override public void initGui() { super.initGui(); this.energy = new EnergyDisplay(this.guiLeft + 116, this.guiTop + 5, this.tile.storage); } @Override public void drawScreen(int x, int y, float f) { super.drawScreen(x, y, f); this.energy.drawOverlay(x, y); } @Override public void drawGuiContainerForegroundLayer(int x, int y) { AssetUtil.displayNameString(this.fontRenderer, this.xSize, -10, this.tile); } @Override public void drawGuiContainerBackgroundLayer(float f, int x, int y) { GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); this.mc.getTextureManager().bindTexture(AssetUtil.GUI_INVENTORY_LOCATION); this.drawTexturedModalRect(this.guiLeft, this.guiTop + 93, 0, 0, 176, 86); this.mc.getTextureManager().bindTexture(RES_LOC); this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, 176, 93); if (this.tile.burnTime > 0) { int i = this.tile.burnTime * 13 / this.tile.maxBurnTime; this.drawTexturedModalRect(this.guiLeft + 87, this.guiTop + 51 + 12 - i, 176, 96 - i, 14, i); } if (this.tile.producePerTick > 0) { this.drawCenteredString(this.fontRenderer, this.tile.producePerTick + " " + I18n.format("actuallyadditions.cft"), this.guiLeft + 87, this.guiTop + 86, 0xFFFFFF); } this.energy.draw(); } }