package de.ellpeck.actuallyadditions.common.misc.apiimpl.farmer; import de.ellpeck.actuallyadditions.api.farmer.FarmerResult; import de.ellpeck.actuallyadditions.api.farmer.IFarmerBehavior; import de.ellpeck.actuallyadditions.api.internal.IFarmer; import net.minecraft.block.Block; import net.minecraft.block.BlockNetherWart; import net.minecraft.block.state.IBlockState; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumFacing; import net.minecraft.util.NonNullList; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.common.IPlantable; public class NetherWartFarmerBehavior implements IFarmerBehavior { @Override public FarmerResult tryPlantSeed(ItemStack seed, World world, BlockPos pos, IFarmer farmer) { int use = 500; if (farmer.getEnergy() >= use) { if (seed.getItem() == Items.NETHER_WART) { if (world.getBlockState(pos.down()).getBlock().canSustainPlant(world.getBlockState(pos.down()), world, pos.down(), EnumFacing.UP, (IPlantable) Items.NETHER_WART)) { world.setBlockState(pos, Blocks.NETHER_WART.getDefaultState(), 2); farmer.extractEnergy(use); return FarmerResult.SUCCESS; } return FarmerResult.FAIL; } } return FarmerResult.FAIL; } @Override public FarmerResult tryHarvestPlant(World world, BlockPos pos, IFarmer farmer) { int use = 500; if (farmer.getEnergy() >= use) { IBlockState state = world.getBlockState(pos); if (state.getBlock() instanceof BlockNetherWart) { if (state.getValue(BlockNetherWart.AGE) >= 3) { NonNullList drops = NonNullList.create(); state.getBlock().getDrops(drops, world, pos, state, 0); if (!drops.isEmpty()) { boolean toInput = farmer.canAddToSeeds(drops); if (toInput || farmer.canAddToOutput(drops)) { world.playEvent(2001, pos, Block.getStateId(state)); world.setBlockToAir(pos); if (toInput) { farmer.addToSeeds(drops); } else { farmer.addToOutput(drops); } farmer.extractEnergy(use); return FarmerResult.SUCCESS; } } } return FarmerResult.FAIL; } } return FarmerResult.FAIL; } @Override public int getPriority() { return 3; } }