/* * This file ("ContainerFluidCollector.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.inventory; import de.ellpeck.actuallyadditions.mod.tile.TileEntityFluidCollector; import de.ellpeck.actuallyadditions.mod.util.StackUtil; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerInventory; import net.minecraft.inventory.container.Container; import net.minecraft.inventory.container.Slot; import net.minecraft.item.ItemStack; import net.minecraft.network.PacketBuffer; import java.util.Objects; public class ContainerFluidCollector extends Container { public final TileEntityFluidCollector collector; public static ContainerFluidCollector fromNetwork(int windowId, PlayerInventory inv, PacketBuffer data) { return new ContainerFluidCollector(windowId, inv, (TileEntityFluidCollector) Objects.requireNonNull(inv.player.level.getBlockEntity(data.readBlockPos()))); } public ContainerFluidCollector(int windowId, PlayerInventory inventory, TileEntityFluidCollector tile) { super(ActuallyContainers.FLUID_COLLECTOR_CONTAINER.get(), windowId); this.collector = tile; for (int i = 0; i < 3; i++) { for (int j = 0; j < 9; j++) { this.addSlot(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 97 + i * 18)); } } for (int i = 0; i < 9; i++) { this.addSlot(new Slot(inventory, i, 8 + i * 18, 155)); } } @Override public ItemStack quickMoveStack(PlayerEntity player, int slot) { int inventoryStart = 0; int inventoryEnd = inventoryStart + 26; int hotbarStart = inventoryEnd + 1; int hotbarEnd = hotbarStart + 8; Slot theSlot = this.slots.get(slot); if (theSlot != null && theSlot.hasItem()) { ItemStack newStack = theSlot.getItem(); ItemStack currentStack = newStack.copy(); //Slots in Inventory to shift from if (slot == 1) { if (!this.moveItemStackTo(newStack, inventoryStart, hotbarEnd + 1, true)) { return ItemStack.EMPTY; } theSlot.onQuickCraft(newStack, currentStack); } //Other Slots in Inventory excluded else if (slot >= inventoryStart) { if (slot >= inventoryStart && slot <= inventoryEnd) { if (!this.moveItemStackTo(newStack, hotbarStart, hotbarEnd + 1, false)) { return ItemStack.EMPTY; } } else if (slot >= inventoryEnd + 1 && slot < hotbarEnd + 1 && !this.moveItemStackTo(newStack, inventoryStart, inventoryEnd + 1, false)) { return ItemStack.EMPTY; } } else if (!this.moveItemStackTo(newStack, inventoryStart, hotbarEnd + 1, false)) { return ItemStack.EMPTY; } if (!StackUtil.isValid(newStack)) { theSlot.set(ItemStack.EMPTY); } else { theSlot.setChanged(); } if (newStack.getCount() == currentStack.getCount()) { return ItemStack.EMPTY; } theSlot.onTake(player, newStack); return currentStack; } return ItemStack.EMPTY; } @Override public boolean stillValid(PlayerEntity player) { return this.collector.canPlayerUse(player); } }