package de.ellpeck.actuallyadditions.common.tile; import de.ellpeck.actuallyadditions.common.config.values.ConfigStringListValues; import de.ellpeck.actuallyadditions.common.items.ItemDrill; import de.ellpeck.actuallyadditions.common.network.gui.IButtonReactor; import de.ellpeck.actuallyadditions.common.util.AssetUtil; import de.ellpeck.actuallyadditions.common.util.ItemStackHandlerAA.IAcceptor; import de.ellpeck.actuallyadditions.common.util.StackUtil; import de.ellpeck.actuallyadditions.common.util.WorldUtil; import net.minecraft.block.Block; import net.minecraft.block.BlockLiquid; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.EnumFacing; import net.minecraft.util.NonNullList; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.RayTraceResult; import net.minecraft.util.math.RayTraceResult.Type; import net.minecraft.util.math.Vec3d; import net.minecraft.world.WorldServer; import net.minecraftforge.common.util.FakePlayerFactory; import net.minecraftforge.energy.IEnergyStorage; import net.minecraftforge.fluids.IFluidBlock; import net.minecraftforge.oredict.OreDictionary; public class TileEntityMiner extends TileEntityInventoryBase implements IButtonReactor, IEnergyDisplay { public static final int ENERGY_USE_PER_BLOCK = 650; public static final int DEFAULT_RANGE = 2; public final CustomEnergyStorage storage = new CustomEnergyStorage(200000, 2000, 0); public boolean onlyMineOres; public int checkX; public int checkY = -1; public int checkZ; private int oldEnergy; private int oldCheckX; private int oldCheckY; private int oldCheckZ; public TileEntityMiner() { super(9, "miner"); } @Override public void writeSyncableNBT(NBTTagCompound compound, NBTType type) { super.writeSyncableNBT(compound, type); this.storage.writeToNBT(compound); if (type != NBTType.SAVE_BLOCK) { compound.setInteger("CheckX", this.checkX); compound.setInteger("CheckY", this.checkY); compound.setInteger("CheckZ", this.checkZ); } if (type != NBTType.SAVE_BLOCK || this.onlyMineOres) { compound.setBoolean("OnlyOres", this.onlyMineOres); } } @Override public void readSyncableNBT(NBTTagCompound compound, NBTType type) { super.readSyncableNBT(compound, type); this.storage.readFromNBT(compound); if (type != NBTType.SAVE_BLOCK) { this.checkX = compound.getInteger("CheckX"); this.checkY = compound.getInteger("CheckY"); this.checkZ = compound.getInteger("CheckZ"); } this.onlyMineOres = compound.getBoolean("OnlyOres"); } @Override public void updateEntity() { super.updateEntity(); if (!this.world.isRemote) { if (!this.isRedstonePowered && this.ticksElapsed % 5 == 0) { if (this.checkY != 0) { int range = TileEntityPhantomface.upgradeRange(DEFAULT_RANGE, this.world, this.pos); if (this.checkY < 0) { this.checkY = this.pos.getY() - 1; this.checkX = -range; this.checkZ = -range; } if (this.checkY > 0) { if (this.mine()) { this.checkX++; if (this.checkX > range) { this.checkX = -range; this.checkZ++; if (this.checkZ > range) { this.checkZ = -range; this.checkY--; } } } } } } if ((this.oldEnergy != this.storage.getEnergyStored() || this.oldCheckX != this.checkX || this.oldCheckY != this.checkY || this.oldCheckZ != this.checkZ) && this.sendUpdateWithInterval()) { this.oldEnergy = this.storage.getEnergyStored(); this.oldCheckX = this.checkX; this.oldCheckY = this.checkY; this.oldCheckZ = this.checkZ; } } } private boolean mine() { int actualUse = ENERGY_USE_PER_BLOCK * (this.onlyMineOres ? 3 : 1); if (this.storage.getEnergyStored() >= actualUse) { BlockPos pos = new BlockPos(this.pos.getX() + this.checkX, this.checkY, this.pos.getZ() + this.checkZ); IBlockState state = this.world.getBlockState(pos); Block block = state.getBlock(); ItemStack stack = block.getPickBlock(state, new RayTraceResult(Type.BLOCK, new Vec3d(0, 0, 0), EnumFacing.DOWN, pos), this.world, pos, FakePlayerFactory.getMinecraft((WorldServer) this.world)); if (!block.isAir(this.world.getBlockState(pos), this.world, pos)) { if (block.getHarvestLevel(this.world.getBlockState(pos)) <= ItemDrill.HARVEST_LEVEL && state.getBlockHardness(this.world, pos) >= 0F && !(block instanceof BlockLiquid) && !(block instanceof IFluidBlock) && this.isMinable(block, stack)) { NonNullList drops = NonNullList.create(); block.getDrops(drops, this.world, pos, state, 0); float chance = WorldUtil.fireFakeHarvestEventsForDropChance(this, drops, this.world, pos); if (chance > 0 && this.world.rand.nextFloat() <= chance) { if (StackUtil.canAddAll(this.inv, drops, false)) { this.world.playEvent(2001, pos, Block.getStateId(this.world.getBlockState(pos))); this.world.setBlockToAir(pos); StackUtil.addAll(this.inv, drops, false); this.markDirty(); this.storage.extractEnergyInternal(actualUse, false); this.shootParticles(pos.getX(), pos.getY(), pos.getZ()); } else { return false; } } } } return true; } return false; } private boolean isMinable(Block block, ItemStack stack) { if (block != null) { if (!this.isBlacklisted(block)) { if (!this.onlyMineOres) { return true; } else { if (StackUtil.isValid(stack)) { int[] ids = OreDictionary.getOreIDs(stack); for (int id : ids) { String name = OreDictionary.getOreName(id); if (name.startsWith("ore") || name.startsWith("denseore")) { return true; } } String reg = block.getRegistryName().toString(); if (!reg.isEmpty()) { for (String string : ConfigStringListValues.MINER_EXTRA_WHITELIST.getValue()) { if (reg.equals(string)) { return true; } } } } } } } return false; } private void shootParticles(int endX, int endY, int endZ) { AssetUtil.spawnLaserWithTimeServer(this.world, this.getPos().getX(), this.getPos().getY(), this.getPos().getZ(), endX, endY, endZ, new float[] { 65F / 255F, 150F / 255F, 2F / 255F }, 10, 120, 0.1F, 0.8F); } private boolean isBlacklisted(Block block) { String reg = block.getRegistryName().toString(); if (!reg.isEmpty()) { for (String string : ConfigStringListValues.MINER_BLACKLIST.getValue()) { if (reg.equals(string)) { return true; } } } return false; } @Override public IAcceptor getAcceptor() { return (stack, slot, automation) -> !automation; } @Override public void onButtonPressed(int buttonID, EntityPlayer player) { if (buttonID == 0) { this.onlyMineOres = !this.onlyMineOres; this.sendUpdate(); } else if (buttonID == 1) { this.checkX = 0; this.checkY = -1; this.checkZ = 0; } } @Override public CustomEnergyStorage getEnergyStorage() { return this.storage; } @Override public boolean needsHoldShift() { return false; } @Override public IEnergyStorage getEnergyStorage(EnumFacing facing) { return this.storage; } }