package de.ellpeck.actuallyadditions.common.inventory; import de.ellpeck.actuallyadditions.common.tile.TileEntityBase; import de.ellpeck.actuallyadditions.common.tile.TileEntityFermentingBarrel; import de.ellpeck.actuallyadditions.common.util.StackUtil; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class ContainerFermentingBarrel extends Container { private final TileEntityFermentingBarrel barrel; public ContainerFermentingBarrel(InventoryPlayer inventory, TileEntityBase tile) { this.barrel = (TileEntityFermentingBarrel) tile; for (int i = 0; i < 3; i++) { for (int j = 0; j < 9; j++) { this.addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 97 + i * 18)); } } for (int i = 0; i < 9; i++) { this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 155)); } } @Override public ItemStack transferStackInSlot(EntityPlayer player, int slot) { int inventoryStart = 0; int inventoryEnd = inventoryStart + 26; int hotbarStart = inventoryEnd + 1; int hotbarEnd = hotbarStart + 8; Slot theSlot = this.inventorySlots.get(slot); if (theSlot != null && theSlot.getHasStack()) { ItemStack newStack = theSlot.getStack(); ItemStack currentStack = newStack.copy(); //Other Slots in Inventory excluded if (slot >= inventoryStart) { if (slot >= inventoryStart && slot <= inventoryEnd) { if (!this.mergeItemStack(newStack, hotbarStart, hotbarEnd + 1, false)) { return StackUtil.getEmpty(); } } else if (slot >= inventoryEnd + 1 && slot < hotbarEnd + 1 && !this.mergeItemStack(newStack, inventoryStart, inventoryEnd + 1, false)) { return StackUtil.getEmpty(); } } else if (!this.mergeItemStack(newStack, inventoryStart, hotbarEnd + 1, false)) { return StackUtil.getEmpty(); } if (!StackUtil.isValid(newStack)) { theSlot.putStack(StackUtil.getEmpty()); } else { theSlot.onSlotChanged(); } if (newStack.getCount() == currentStack.getCount()) { return StackUtil.getEmpty(); } theSlot.onTake(player, newStack); return currentStack; } return StackUtil.getEmpty(); } @Override public boolean canInteractWith(EntityPlayer player) { return this.barrel.canPlayerUse(player); } }